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Diffstat (limited to 'src/gui/styles/qs60style_s60.cpp')
-rw-r--r--src/gui/styles/qs60style_s60.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/src/gui/styles/qs60style_s60.cpp b/src/gui/styles/qs60style_s60.cpp
index bb862a3..0f014c1 100644
--- a/src/gui/styles/qs60style_s60.cpp
+++ b/src/gui/styles/qs60style_s60.cpp
@@ -755,7 +755,7 @@ QPixmap QS60StyleModeSpecifics::createSkinnedGraphicsLX(
if (drawn)
result = fromFbsBitmap(background, NULL, flags, targetSize);
- // if drawing fails in skin server, just ignore the background (probably OOM occured)
+ // if drawing fails in skin server, just ignore the background (probably OOM case)
CleanupStack::PopAndDestroy(4, background); //background, dev, gc, bgContext
// QS60WindowSurface::lockBitmapHeap();
@@ -787,7 +787,7 @@ QPixmap QS60StyleModeSpecifics::createSkinnedGraphicsLX(
const int currentFrame = QS60StylePrivate::currentAnimationFrame(part);
if (constructedFromTheme && aknAnimation && aknAnimation->BitmapAnimData()->FrameArray().Count() > 0) {
- //Animation was created succesfully and contains frames, just fetch current frame
+ //Animation was created successfully and contains frames, just fetch current frame
if(currentFrame >= aknAnimation->BitmapAnimData()->FrameArray().Count())
User::Leave(KErrOverflow);
const CBitmapFrameData* frameData = aknAnimation->BitmapAnimData()->FrameArray().At(currentFrame);