diff options
Diffstat (limited to 'src/gui/util/qflickgesture.cpp')
-rw-r--r-- | src/gui/util/qflickgesture.cpp | 44 |
1 files changed, 41 insertions, 3 deletions
diff --git a/src/gui/util/qflickgesture.cpp b/src/gui/util/qflickgesture.cpp index 8baca07..fdd2a95 100644 --- a/src/gui/util/qflickgesture.cpp +++ b/src/gui/util/qflickgesture.cpp @@ -75,6 +75,7 @@ static QMouseEvent *copyMouseEvent(QEvent *e) QMouseEvent *me = static_cast<QMouseEvent *>(e); return new QMouseEvent(me->type(), QPoint(0, 0), me->globalPos(), me->button(), me->buttons(), me->modifiers()); } +#ifndef QT_NO_GRAPHICSVIEW case QEvent::GraphicsSceneMousePress: case QEvent::GraphicsSceneMouseRelease: case QEvent::GraphicsSceneMouseMove: { @@ -103,6 +104,7 @@ static QMouseEvent *copyMouseEvent(QEvent *e) return copy; #endif } +#endif // QT_NO_GRAPHICSVIEW default: return 0; } @@ -265,6 +267,7 @@ protected: if (mouseTarget) { sendingEvent = true; +#ifndef QT_NO_GRAPHICSVIEW QGraphicsItem *grabber = 0; if (mouseTarget->parentWidget()) { if (QGraphicsView *gv = qobject_cast<QGraphicsView *>(mouseTarget->parentWidget())) { @@ -281,12 +284,14 @@ protected: qFGDebug() << "QFG: ungrabbing" << grabber; grabber->ungrabMouse(); } +#endif // QT_NO_GRAPHICSVIEW if (me) { QMouseEvent copy(me->type(), mouseTarget->mapFromGlobal(me->globalPos()), me->globalPos(), me->button(), me->buttons(), me->modifiers()); qt_sendSpontaneousEvent(mouseTarget, ©); } +#ifndef QT_NO_GRAPHICSVIEW if (grabber && (flags & RegrabMouseAfterwards)) { // GraphicsView Mouse Handling Workaround #2: // we need to re-grab the mouse after sending a faked mouse @@ -296,6 +301,7 @@ protected: qFGDebug() << "QFG: re-grabbing" << grabber; grabber->grabMouse(); } +#endif sendingEvent = false; } } @@ -357,10 +363,12 @@ QFlickGestureRecognizer::QFlickGestureRecognizer(Qt::MouseButton button) */ QGesture *QFlickGestureRecognizer::create(QObject *target) { +#ifndef QT_NO_GRAPHICSVIEW QGraphicsObject *go = qobject_cast<QGraphicsObject*>(target); if (go && button == Qt::NoButton) { go->setAcceptTouchEvents(true); } +#endif return new QFlickGesture(target, button); } @@ -389,7 +397,9 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, return Ignore; // nothing to do without a scroller? QWidget *receiverWidget = qobject_cast<QWidget *>(d->receiver); +#ifndef QT_NO_GRAPHICSVIEW QGraphicsObject *receiverGraphicsObject = qobject_cast<QGraphicsObject *>(d->receiver); +#endif // this is only set for events that we inject into the event loop via sendEvent() if (PressDelayHandler::instance()->shouldEventBeIgnored(event)) { @@ -398,7 +408,9 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, } const QMouseEvent *me = 0; +#ifndef QT_NO_GRAPHICSVIEW const QGraphicsSceneMouseEvent *gsme = 0; +#endif const QTouchEvent *te = 0; QPoint globalPos; @@ -415,6 +427,7 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, globalPos = me->globalPos(); } break; +#ifndef QT_NO_GRAPHICSVIEW case QEvent::GraphicsSceneMousePress: case QEvent::GraphicsSceneMouseRelease: case QEvent::GraphicsSceneMouseMove: @@ -425,6 +438,7 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, globalPos = gsme->screenPos(); } break; +#endif case QEvent::TouchBegin: case QEvent::TouchEnd: case QEvent::TouchUpdate: @@ -466,7 +480,11 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, break; } - if (!me && !gsme && !te) // Neither mouse nor touch + if (!me +#ifndef QT_NO_GRAPHICSVIEW + && !gsme +#endif + && !te) // Neither mouse nor touch return Ignore; // get the current pointer position in local coordinates. @@ -502,6 +520,7 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, } break; +#ifndef QT_NO_GRAPHICSVIEW case QEvent::GraphicsSceneMousePress: if (gsme && gsme->button() == button && gsme->buttons() == button) { point = gsme->scenePos(); @@ -529,6 +548,7 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, inputType = QScroller::InputMove; } break; +#endif case QEvent::TouchBegin: inputType = QScroller::InputPress; @@ -568,12 +588,14 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, if (QWidget *w = qobject_cast<QWidget *>(as->target())) { scrollerRegion = QRect(w->mapToGlobal(QPoint(0, 0)), w->size()); +#ifndef QT_NO_GRAPHICSVIEW } else if (QGraphicsObject *go = qobject_cast<QGraphicsObject *>(as->target())) { if (go->scene() && !go->scene()->views().isEmpty()) { foreach (QGraphicsView *gv, go->scene()->views()) scrollerRegion |= gv->mapFromScene(go->mapToScene(go->boundingRect())) .translated(gv->mapToGlobal(QPoint(0, 0))); } +#endif } // active scrollers always have priority if (scrollerRegion.contains(globalPos)) @@ -588,8 +610,10 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, if (inputType) { if (QWidget *w = qobject_cast<QWidget *>(d->receiver)) point = w->mapFromGlobal(point.toPoint()); +#ifndef QT_NO_GRAPHICSVIEW else if (QGraphicsObject *go = qobject_cast<QGraphicsObject *>(d->receiver)) point = go->mapFromScene(point); +#endif // inform the scroller about the new event scroller->handleInput(inputType, point, monotonicTimer.elapsed()); @@ -602,7 +626,11 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, // Consume all mouse events while dragging or scrolling to avoid nasty // side effects with Qt's standard widgets. - if ((me || gsme) && scrollerIsActive) + if ((me +#ifndef QT_NO_GRAPHICSVIEW + || gsme +#endif + ) && scrollerIsActive) result |= ConsumeEventHint; // The only problem with this approach is that we consume the @@ -610,7 +638,11 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, // have to fake a MouseRelease "somewhere" to not mess with the internal // states of Qt's widgets (a QPushButton would stay in 'pressed' state // forever, if it doesn't receive a MouseRelease). - if (me || gsme) { + if (me +#ifndef QT_NO_GRAPHICSVIEW + || gsme +#endif + ) { if (!scrollerWasDragging && !scrollerWasScrolling && scrollerIsActive) PressDelayHandler::instance()->scrollerBecameActive(); else if (scrollerWasScrolling && (scroller->state() == QScroller::Dragging || scroller->state() == QScroller::Inactive)) @@ -622,7 +654,9 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, } else { switch (event->type()) { case QEvent::MouseButtonPress: +#ifndef QT_NO_GRAPHICSVIEW case QEvent::GraphicsSceneMousePress: +#endif if (scroller->state() == QScroller::Pressed) { int pressDelay = int(1000 * scroller->scrollerProperties().scrollMetric(QScrollerProperties::MousePressEventDelay).toReal()); if (pressDelay > 0) { @@ -639,7 +673,9 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, break; case QEvent::MouseMove: +#ifndef QT_NO_GRAPHICSVIEW case QEvent::GraphicsSceneMouseMove: +#endif if (PressDelayHandler::instance()->isDelaying()) result |= ConsumeEventHint; // fall through @@ -647,7 +683,9 @@ QGestureRecognizer::Result QFlickGestureRecognizer::recognize(QGesture *state, result |= scrollerIsActive ? TriggerGesture : Ignore; break; +#ifndef QT_NO_GRAPHICSVIEW case QEvent::GraphicsSceneMouseRelease: +#endif case QEvent::MouseButtonRelease: if (PressDelayHandler::instance()->released(event, scrollerWasDragging || scrollerWasScrolling, scrollerIsActive)) result |= ConsumeEventHint; |