diff options
Diffstat (limited to 'src/gui/widgets/qmainwindowlayout.cpp')
-rw-r--r-- | src/gui/widgets/qmainwindowlayout.cpp | 81 |
1 files changed, 67 insertions, 14 deletions
diff --git a/src/gui/widgets/qmainwindowlayout.cpp b/src/gui/widgets/qmainwindowlayout.cpp index aba9120..3936a67 100644 --- a/src/gui/widgets/qmainwindowlayout.cpp +++ b/src/gui/widgets/qmainwindowlayout.cpp @@ -939,15 +939,70 @@ void QMainWindowLayout::getStyleOptionInfo(QStyleOptionToolBar *option, QToolBar void QMainWindowLayout::toggleToolBarsVisible() { - layoutState.toolBarAreaLayout.visible = !layoutState.toolBarAreaLayout.visible; - if (!layoutState.mainWindow->isMaximized()){ - QPoint topLeft = parentWidget()->geometry().topLeft(); - QRect r = parentWidget()->geometry(); - r = layoutState.toolBarAreaLayout.rectHint(r); - r.moveTo(topLeft); - parentWidget()->setGeometry(r); - } else{ - update(); + bool updateNonUnifiedParts = true; +#ifdef Q_WS_MAC + if (layoutState.mainWindow->unifiedTitleAndToolBarOnMac()) { + // If we hit this case, someone has pressed the "toolbar button" which will + // toggle the unified toolbar visiblity, because that's what the user wants. + // We might be in a situation where someone has hidden all the toolbars + // beforehand (maybe in construction), but now they've hit this button and + // and are expecting the items to show. What do we do? + // 1) Check the visibility of all the toolbars, if one is visible, do nothing, this + // preserves what people would expect (these toolbars were visible when I clicked last time). + // 2) If NONE are visible, then show them all. Again, this preserves the user expectation + // of, "I want to see the toolbars." The user may get more toolbars than expected, but this + // is better seeing nothing. + // Don't worry about any of this if we are going invisible. This does mean we may get + // into issues when switching into and out of fullscreen mode, but this is probably minor. + // If we ever need to do hiding, that would have to be taken care of after the unified toolbar + // has finished hiding. + // People can of course handle the QEvent::ToolBarChange event themselves and do + // WHATEVER they want if they don't like what we are doing (though the unified toolbar + // will fire regardless). + + // Check if we REALLY need to update the geometry below. If we only have items in the + // unified toolbar, all the docks will be empty, so there's very little point + // in doing the geometry as Apple will do it (we also avoid flicker in Cocoa as well). + // FWIW, layoutState.toolBarAreaLayout.visible and the state of the unified toolbar + // visibility can get out of sync. I really don't think it's a big issue. It is kept + // to a minimum because we only change the visibility if we absolutely must. + // update the "non unified parts." + updateNonUnifiedParts = !layoutState.toolBarAreaLayout.isEmpty(); + + // We get this function before the unified toolbar does its thing. + // So, the value will be opposite of what we expect. + bool goingVisible = !macWindowToolbarIsVisible(qt_mac_window_for(layoutState.mainWindow)); + if (goingVisible) { + const int ToolBarCount = qtoolbarsInUnifiedToolbarList.size(); + bool needAllVisible = true; + for (int i = 0; i < ToolBarCount; ++i) { + if (!qtoolbarsInUnifiedToolbarList.at(i)->isHidden()) { + needAllVisible = false; + break; + } + } + if (needAllVisible) { + QBoolBlocker blocker(blockVisiblityCheck); // Disable the visibilty check because + // the toggle has already happened. + for (int i = 0; i < ToolBarCount; ++i) + qtoolbarsInUnifiedToolbarList.at(i)->setVisible(true); + } + } + if (!updateNonUnifiedParts) + layoutState.toolBarAreaLayout.visible = goingVisible; + } +#endif + if (updateNonUnifiedParts) { + layoutState.toolBarAreaLayout.visible = !layoutState.toolBarAreaLayout.visible; + if (!layoutState.mainWindow->isMaximized()) { + QPoint topLeft = parentWidget()->geometry().topLeft(); + QRect r = parentWidget()->geometry(); + r = layoutState.toolBarAreaLayout.rectHint(r); + r.moveTo(topLeft); + parentWidget()->setGeometry(r); + } else { + update(); + } } } @@ -1574,9 +1629,6 @@ void QMainWindowLayout::animationFinished(QWidget *widget) #ifndef QT_NO_DOCKWIDGET #ifndef QT_NO_TABBAR - //it is important to set the current tab before applying the layout - //so that applyState will not try to counter the result of the animation - //by putting the item in negative space if (qobject_cast<QDockWidget*>(widget) != 0) { // info() might return null if the widget is destroyed while // animating but before the animationFinished signal is received. @@ -1586,8 +1638,6 @@ void QMainWindowLayout::animationFinished(QWidget *widget) #endif #endif - applyState(layoutState, false); - savedState.clear(); currentGapPos.clear(); pluggingWidget = 0; @@ -1641,6 +1691,9 @@ QMainWindowLayout::QMainWindowLayout(QMainWindow *mainwindow) #ifndef QT_NO_RUBBERBAND , gapIndicator(new QRubberBand(QRubberBand::Rectangle, mainwindow)) #endif //QT_NO_RUBBERBAND +#ifdef Q_WS_MAC + , blockVisiblityCheck(false) +#endif { #ifndef QT_NO_DOCKWIDGET #ifndef QT_NO_TABBAR |