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Diffstat (limited to 'src/gui/widgets/qmenubar.cpp')
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diff --git a/src/gui/widgets/qmenubar.cpp b/src/gui/widgets/qmenubar.cpp new file mode 100644 index 0000000..ccf37db --- /dev/null +++ b/src/gui/widgets/qmenubar.cpp @@ -0,0 +1,2405 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtGui module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include <qmenubar.h> + +#include <qstyle.h> +#include <qlayout.h> +#include <qapplication.h> +#include <qdesktopwidget.h> +#ifndef QT_NO_ACCESSIBILITY +# include <qaccessible.h> +#endif +#include <qpainter.h> +#include <qstylepainter.h> +#include <qevent.h> +#include <qmainwindow.h> +#include <qtoolbar.h> +#include <qtoolbutton.h> +#include <qwhatsthis.h> + +#ifndef QT_NO_MENUBAR + +#ifdef QT3_SUPPORT +#include <private/qaction_p.h> +#include <qmenudata.h> +#endif + +#include "qmenu_p.h" +#include "qmenubar_p.h" +#include "qdebug.h" + +#ifdef Q_OS_WINCE +extern bool qt_wince_is_mobile(); //defined in qguifunctions_wce.cpp +#endif + +QT_BEGIN_NAMESPACE + +class QMenuBarExtension : public QToolButton +{ +public: + explicit QMenuBarExtension(QWidget *parent); + + QSize sizeHint() const; + void paintEvent(QPaintEvent *); +}; + +QMenuBarExtension::QMenuBarExtension(QWidget *parent) + : QToolButton(parent) +{ + setObjectName(QLatin1String("qt_menubar_ext_button")); + setAutoRaise(true); +#ifndef QT_NO_MENU + setPopupMode(QToolButton::InstantPopup); +#endif + setIcon(style()->standardIcon(QStyle::SP_ToolBarHorizontalExtensionButton, 0, parentWidget())); +} + +void QMenuBarExtension::paintEvent(QPaintEvent *) +{ + QStylePainter p(this); + QStyleOptionToolButton opt; + initStyleOption(&opt); + // We do not need to draw both extention arrows + opt.features &= ~QStyleOptionToolButton::HasMenu; + p.drawComplexControl(QStyle::CC_ToolButton, opt); +} + + +QSize QMenuBarExtension::sizeHint() const +{ + int ext = style()->pixelMetric(QStyle::PM_ToolBarExtensionExtent, 0, parentWidget()); + return QSize(ext, ext); +} + + +/*! + \internal +*/ +QAction *QMenuBarPrivate::actionAt(QPoint p) const +{ + Q_Q(const QMenuBar); + QList<QAction*> items = q->actions(); + for(int i = 0; i < items.size(); ++i) { + if(actionRect(items.at(i)).contains(p)) + return items.at(i); + } + return 0; +} + +QRect QMenuBarPrivate::menuRect(bool extVisible) const +{ + Q_Q(const QMenuBar); + + int hmargin = q->style()->pixelMetric(QStyle::PM_MenuBarPanelWidth, 0, q); + QRect result = q->rect(); + result.adjust(hmargin, 0, -hmargin, 0); + + if (extVisible) { + if (q->layoutDirection() == Qt::RightToLeft) + result.setLeft(result.left() + extension->sizeHint().width()); + else + result.setWidth(result.width() - extension->sizeHint().width()); + } + + if (leftWidget && leftWidget->isVisible()) { + QSize sz = leftWidget->sizeHint(); + if (q->layoutDirection() == Qt::RightToLeft) + result.setRight(result.right() - sz.width()); + else + result.setLeft(result.left() + sz.width()); + } + + if (rightWidget && rightWidget->isVisible()) { + QSize sz = rightWidget->sizeHint(); + if (q->layoutDirection() == Qt::RightToLeft) + result.setLeft(result.left() + sz.width()); + else + result.setRight(result.right() - sz.width()); + } + + return result; +} + +bool QMenuBarPrivate::isVisible(QAction *action) +{ + return !hiddenActions.contains(action); +} + +void QMenuBarPrivate::updateGeometries() +{ + Q_Q(QMenuBar); + if(!itemsDirty) + return; + int q_width = q->width()-(q->style()->pixelMetric(QStyle::PM_MenuBarPanelWidth, 0, q)*2); + int q_start = -1; + if(leftWidget || rightWidget) { + int vmargin = q->style()->pixelMetric(QStyle::PM_MenuBarVMargin, 0, q) + + q->style()->pixelMetric(QStyle::PM_MenuBarPanelWidth, 0, q); + int hmargin = q->style()->pixelMetric(QStyle::PM_MenuBarHMargin, 0, q) + + q->style()->pixelMetric(QStyle::PM_MenuBarPanelWidth, 0, q); + if (leftWidget && leftWidget->isVisible()) { + QSize sz = leftWidget->sizeHint(); + q_width -= sz.width(); + q_start = sz.width(); + QPoint pos(hmargin, (q->height() - leftWidget->height()) / 2); + QRect vRect = QStyle::visualRect(q->layoutDirection(), q->rect(), QRect(pos, sz)); + leftWidget->setGeometry(vRect); + } + if (rightWidget && rightWidget->isVisible()) { + QSize sz = rightWidget->sizeHint(); + q_width -= sz.width(); + QPoint pos(q->width() - sz.width() - hmargin, vmargin); + QRect vRect = QStyle::visualRect(q->layoutDirection(), q->rect(), QRect(pos, sz)); + rightWidget->setGeometry(vRect); + } + } + +#ifdef Q_WS_MAC + if(mac_menubar) {//nothing to see here folks, move along.. + itemsDirty = false; + return; + } +#endif + calcActionRects(q_width, q_start, actionRects, actionList); + itemsWidth = q_width; + itemsStart = q_start; + currentAction = 0; +#ifndef QT_NO_SHORTCUT + if(itemsDirty) { + for(int j = 0; j < shortcutIndexMap.size(); ++j) + q->releaseShortcut(shortcutIndexMap.value(j)); + shortcutIndexMap.resize(0); // faster than clear + for(int i = 0; i < actionList.count(); i++) + shortcutIndexMap.append(q->grabShortcut(QKeySequence::mnemonic(actionList.at(i)->text()))); + } +#endif + itemsDirty = false; + + hiddenActions.clear(); + //this is the menu rectangle without any extension + QRect menuRect = this->menuRect(false); + + //we try to see if the actions will fit there + bool hasHiddenActions = false; + foreach(QAction *action, actionList) { + if (!menuRect.contains(actionRect(action))) { + hasHiddenActions = true; + break; + } + } + + //...and if not, determine the ones that fit on the menu with the extension visible + if (hasHiddenActions) { + menuRect = this->menuRect(true); + foreach(QAction *action, actionList) { + if (!menuRect.contains(actionRect(action))) { + hiddenActions.append(action); + } + } + } + + if (hiddenActions.count() > 0) { + QMenu *pop = extension->menu(); + if (!pop) { + pop = new QMenu(q); + extension->setMenu(pop); + } + pop->clear(); + pop->addActions(hiddenActions); + + int vmargin = q->style()->pixelMetric(QStyle::PM_MenuBarVMargin, 0, q); + int x = q->layoutDirection() == Qt::RightToLeft + ? menuRect.left() - extension->sizeHint().width() + 1 + : menuRect.right(); + extension->setGeometry(x, vmargin, extension->sizeHint().width(), menuRect.height() - vmargin*2); + extension->show(); + } else { + extension->hide(); + } + q->updateGeometry(); +#ifdef QT3_SUPPORT + if (q->parentWidget() != 0) { + QMenubarUpdatedEvent menubarUpdated(q); + QApplication::sendEvent(q->parentWidget(), &menubarUpdated); + } +#endif +} + +QRect QMenuBarPrivate::actionRect(QAction *act) const +{ + Q_Q(const QMenuBar); + QRect ret = actionRects.value(act); + const int fw = q->style()->pixelMetric(QStyle::PM_MenuBarPanelWidth, 0, q); + ret.translate(fw, fw); + return QStyle::visualRect(q->layoutDirection(), q->rect(), ret); +} + +void QMenuBarPrivate::setKeyboardMode(bool b) +{ + Q_Q(QMenuBar); + if (b && !q->style()->styleHint(QStyle::SH_MenuBar_AltKeyNavigation, 0, q)) { + setCurrentAction(0); + return; + } + keyboardState = b; + if(b) { + QWidget *fw = qApp->focusWidget(); + if (fw != q) + keyboardFocusWidget = fw; + if(!currentAction && !actionList.isEmpty()) + setCurrentAction(actionList.first()); + q->setFocus(Qt::MenuBarFocusReason); + } else { + if(!popupState) + setCurrentAction(0); + if(keyboardFocusWidget) { + if (qApp->focusWidget() == q) + keyboardFocusWidget->setFocus(Qt::MenuBarFocusReason); + keyboardFocusWidget = 0; + } + } + q->update(); +} + +void QMenuBarPrivate::popupAction(QAction *action, bool activateFirst) +{ + Q_Q(QMenuBar); + if(!action || !action->menu() || closePopupMode) + return; + popupState = true; + if (action->isEnabled() && action->menu()->isEnabled()) { + closePopupMode = 0; + activeMenu = action->menu(); + activeMenu->d_func()->causedPopup.widget = q; + activeMenu->d_func()->causedPopup.action = action; + + QRect adjustedActionRect = actionRect(action); + QPoint pos(q->mapToGlobal(QPoint(adjustedActionRect.left(), adjustedActionRect.bottom() + 1))); + QSize popup_size = activeMenu->sizeHint(); + + QRect screenRect = QApplication::desktop()->screenGeometry(pos); + + const bool fitUp = (q->mapToGlobal(adjustedActionRect.topLeft()).y() >= popup_size.height()); + const bool fitDown = (pos.y() + popup_size.height() <= screenRect.bottom()); + const int actionWidth = adjustedActionRect.width(); + + if (!fitUp && !fitDown) { //we should shift the menu + bool shouldShiftToRight = !q->isRightToLeft(); + if (q->isRightToLeft() && popup_size.width() > pos.x()) + shouldShiftToRight = true; + else if (actionWidth + popup_size.width() + pos.x() > screenRect.right()) + shouldShiftToRight = false; + + if (shouldShiftToRight) + pos.rx() += actionWidth; + else + pos.rx() -= popup_size.width(); + } else if (q->isRightToLeft()) { + pos.setX(pos.x()-(popup_size.width() - actionWidth)); + } + + if(pos.x() < screenRect.x()) { + pos.setX(screenRect.x()); + } else { + const int off = pos.x()+popup_size.width() - screenRect.right(); + if(off > 0) + pos.setX(qMax(screenRect.x(), pos.x()-off)); + + } + + if(!defaultPopDown || (fitUp && !fitDown)) + pos.setY(qMax(screenRect.y(), q->mapToGlobal(QPoint(0, adjustedActionRect.top()-popup_size.height())).y())); + activeMenu->popup(pos); + if(activateFirst) + activeMenu->d_func()->setFirstActionActive(); + } + q->update(actionRect(action)); +} + +void QMenuBarPrivate::setCurrentAction(QAction *action, bool popup, bool activateFirst) +{ + if(currentAction == action && popup == popupState) + return; + + autoReleaseTimer.stop(); + + doChildEffects = (popup && !activeMenu); + Q_Q(QMenuBar); + QWidget *fw = 0; + if(QMenu *menu = activeMenu) { + activeMenu = 0; + if (popup) { + fw = q->window()->focusWidget(); + q->setFocus(Qt::NoFocusReason); + } + menu->hide(); + } + + if(currentAction) + q->update(actionRect(currentAction)); + + popupState = popup; +#ifndef QT_NO_STATUSTIP + QAction *previousAction = currentAction; +#endif + currentAction = action; + if (action) { + activateAction(action, QAction::Hover); + if(popup) + popupAction(action, activateFirst); + q->update(actionRect(action)); +#ifndef QT_NO_STATUSTIP + } else if (previousAction) { + QString empty; + QStatusTipEvent tip(empty); + QApplication::sendEvent(q, &tip); +#endif + } + if (fw) + fw->setFocus(Qt::NoFocusReason); +} + +void QMenuBarPrivate::calcActionRects(int max_width, int start, QMap<QAction*, QRect> &actionRects, QList<QAction*> &actionList) const +{ + Q_Q(const QMenuBar); + + if(!itemsDirty && itemsWidth == max_width && itemsStart == start) { + actionRects = actionRects; + actionList = actionList; + return; + } + actionRects.clear(); + actionList.clear(); + const int itemSpacing = q->style()->pixelMetric(QStyle::PM_MenuBarItemSpacing, 0, q); + int max_item_height = 0, separator = -1, separator_start = 0, separator_len = 0; + QList<QAction*> items = q->actions(); + + //calculate size + const QFontMetrics fm = q->fontMetrics(); + const int hmargin = q->style()->pixelMetric(QStyle::PM_MenuBarHMargin, 0, q), + vmargin = q->style()->pixelMetric(QStyle::PM_MenuBarVMargin, 0, q), + icone = q->style()->pixelMetric(QStyle::PM_SmallIconSize, 0, q); + for(int i = 0; i < items.count(); i++) { + QAction *action = items.at(i); + if(!action->isVisible()) + continue; + + QSize sz; + + //calc what I think the size is.. + if(action->isSeparator()) { + if (q->style()->styleHint(QStyle::SH_DrawMenuBarSeparator, 0, q)) + separator = actionRects.count(); + continue; //we don't really position these! + } else { + QString s = action->text(); + if(!s.isEmpty()) { + int w = fm.width(s); + w -= s.count(QLatin1Char('&')) * fm.width(QLatin1Char('&')); + w += s.count(QLatin1String("&&")) * fm.width(QLatin1Char('&')); + sz = QSize(w, fm.height()); + } + + QIcon is = action->icon(); + if (!is.isNull()) { + QSize is_sz = QSize(icone, icone); + if (is_sz.height() > sz.height()) + sz.setHeight(is_sz.height()); + if (is_sz.width() > sz.width()) + sz.setWidth(is_sz.width()); + } + } + + //let the style modify the above size.. + QStyleOptionMenuItem opt; + q->initStyleOption(&opt, action); + sz = q->style()->sizeFromContents(QStyle::CT_MenuBarItem, &opt, sz, q); + + if(!sz.isEmpty()) { + { //update the separator state + int iWidth = sz.width(); + iWidth += itemSpacing; + if(separator == -1) + separator_start += iWidth; + else + separator_len += iWidth; + } + //maximum height + max_item_height = qMax(max_item_height, sz.height()); + //append + actionRects.insert(action, QRect(0, 0, sz.width(), sz.height())); + actionList.append(action); + } + } + + //calculate position + int x = ((start == -1) ? hmargin : start) + itemSpacing; + int y = vmargin; + for(int i = 0; i < actionList.count(); i++) { + QAction *action = actionList.at(i); + QRect &rect = actionRects[action]; + //resize + rect.setHeight(max_item_height); + + //move + if(separator != -1 && i >= separator) { //after the separator + int left = (max_width - separator_len - hmargin - itemSpacing) + (x - separator_start - hmargin); + if(left < separator_start) { //wrap + separator_start = x = hmargin; + y += max_item_height; + } + rect.moveLeft(left); + } else { + rect.moveLeft(x); + } + rect.moveTop(y); + + //keep moving along.. + x += rect.width() + itemSpacing; + } +} + +void QMenuBarPrivate::activateAction(QAction *action, QAction::ActionEvent action_e) +{ + Q_Q(QMenuBar); + if (!action || !action->isEnabled()) + return; + action->activate(action_e); + if (action_e == QAction::Hover) + action->showStatusText(q); + +// if(action_e == QAction::Trigger) +// emit q->activated(action); +// else if(action_e == QAction::Hover) +// emit q->highlighted(action); +} + + +void QMenuBarPrivate::_q_actionTriggered() +{ + Q_Q(QMenuBar); + if (QAction *action = qobject_cast<QAction *>(q->sender())) { + emit q->triggered(action); +#ifdef QT3_SUPPORT + emit q->activated(q->findIdForAction(action)); +#endif + } +} + +void QMenuBarPrivate::_q_actionHovered() +{ + Q_Q(QMenuBar); + if (QAction *action = qobject_cast<QAction *>(q->sender())) { + emit q->hovered(action); +#ifndef QT_NO_ACCESSIBILITY + if (QAccessible::isActive()) { + QList<QAction*> actions = q->actions(); + int actionIndex = actions.indexOf(action); + ++actionIndex; + QAccessible::updateAccessibility(q, actionIndex, QAccessible::Focus); + QAccessible::updateAccessibility(q, actionIndex, QAccessible::Selection); + } +#endif //QT_NO_ACCESSIBILITY +#ifdef QT3_SUPPORT + emit q->highlighted(q->findIdForAction(action)); +#endif + } +} + +/*! + Initialize \a option with the values from the menu bar and information from \a action. This method + is useful for subclasses when they need a QStyleOptionMenuItem, but don't want + to fill in all the information themselves. + + \sa QStyleOption::initFrom() QMenu::initStyleOption() +*/ +void QMenuBar::initStyleOption(QStyleOptionMenuItem *option, const QAction *action) const +{ + if (!option || !action) + return; + Q_D(const QMenuBar); + option->palette = palette(); + option->state = QStyle::State_None; + if (isEnabled() && action->isEnabled()) + option->state |= QStyle::State_Enabled; + else + option->palette.setCurrentColorGroup(QPalette::Disabled); + option->fontMetrics = fontMetrics(); + if (d->currentAction && d->currentAction == action) { + option->state |= QStyle::State_Selected; + if (d->popupState && !d->closePopupMode) + option->state |= QStyle::State_Sunken; + } + if (hasFocus() || d->currentAction) + option->state |= QStyle::State_HasFocus; + option->menuRect = rect(); + option->menuItemType = QStyleOptionMenuItem::Normal; + option->checkType = QStyleOptionMenuItem::NotCheckable; + option->text = action->text(); + option->icon = action->icon(); +} + +/*! + \class QMenuBar + \brief The QMenuBar class provides a horizontal menu bar. + + \ingroup application + \mainclass + + A menu bar consists of a list of pull-down menu items. You add + menu items with addMenu(). For example, asuming that \c menubar + is a pointer to a QMenuBar and \c fileMenu is a pointer to a + QMenu, the following statement inserts the menu into the menu bar: + \snippet doc/src/snippets/code/src_gui_widgets_qmenubar.cpp 0 + + The ampersand in the menu item's text sets Alt+F as a shortcut for + this menu. (You can use "\&\&" to get a real ampersand in the menu + bar.) + + There is no need to lay out a menu bar. It automatically sets its + own geometry to the top of the parent widget and changes it + appropriately whenever the parent is resized. + + \section1 Usage + + In most main window style applications you would use the + \l{QMainWindow::}{menuBar()} function provided in QMainWindow, + adding \l{QMenu}s to the menu bar and adding \l{QAction}s to the + pop-up menus. + + Example (from the \l{mainwindows/menus}{Menus} example): + + \snippet examples/mainwindows/menus/mainwindow.cpp 9 + + Menu items may be removed with removeAction(). + + Widgets can be added to menus by using instances of the QWidgetAction + class to hold them. These actions can then be inserted into menus + in the usual way; see the QMenu documentation for more details. + + \section1 Platform Dependent Look and Feel + + Different platforms have different requirements for the appearance + of menu bars and their behavior when the user interacts with them. + For example, Windows systems are often configured so that the + underlined character mnemonics that indicate keyboard shortcuts + for items in the menu bar are only shown when the \gui{Alt} key is + pressed. + + \table + + \row \o \inlineimage plastique-menubar.png A menu bar shown in the + Plastique widget style. + + \o The \l{QPlastiqueStyle}{Plastique widget style}, like most + other styles, handles the \gui{Help} menu in the same way as it + handles any other menu. + + \row \o \inlineimage motif-menubar.png A menu bar shown in the + Motif widget style. + + \o The \l{QMotifStyle}{Motif widget style} treats \gui{Help} menus + in a special way, placing them at right-hand end of the menu bar. + + \endtable + + \section1 QMenuBar on Mac OS X + + QMenuBar on Mac OS X is a wrapper for using the system-wide menu bar. + If you have multiple menu bars in one dialog the outermost menu bar + (normally inside a widget with widget flag Qt::Window) will + be used for the system-wide menu bar. + + Qt for Mac OS X also provides a menu bar merging feature to make + QMenuBar conform more closely to accepted Mac OS X menu bar layout. + The merging functionality is based on string matching the title of + a QMenu entry. These strings are translated (using QObject::tr()) + in the "QMenuBar" context. If an entry is moved its slots will still + fire as if it was in the original place. The table below outlines + the strings looked for and where the entry is placed if matched: + + \table + \header \i String matches \i Placement \i Notes + \row \i about.* + \i Application Menu | About <application name> + \i If this entry is not found no About item will appear in + the Application Menu + \row \i config, options, setup, settings or preferences + \i Application Menu | Preferences + \i If this entry is not found the Settings item will be disabled + \row \i quit or exit + \i Application Menu | Quit <application name> + \i If this entry is not found a default Quit item will be + created to call QApplication::quit() + \endtable + + You can override this behavior by using the QAction::menuRole() + property. + + If you want all windows in a Mac application to share one menu + bar, you must create a menu bar that does not have a parent. + Create a parent-less menu bar this way: + + \snippet doc/src/snippets/code/src_gui_widgets_qmenubar.cpp 1 + + \bold{Note:} Do \e{not} call QMainWindow::menuBar() to create the + shared menu bar, because that menu bar will have the QMainWindow + as its parent. That menu bar would only be displayed for the + parent QMainWindow. + + \bold{Note:} The text used for the application name in the menu + bar is obtained from the value set in the \c{Info.plist} file in + the application's bundle. See \l{Deploying an Application on + Mac OS X} for more information. + + \section1 QMenuBar on Windows CE + + QMenuBar on Windows CE is a wrapper for using the system-wide menu bar, + similar to the Mac. This feature is activated for Windows Mobile + and integrates QMenuBar with the native soft keys. The left soft + key can be controlled with QMenuBar::setDefaultAction() and the + right soft key can be used to access the menu bar. + + The hovered() signal is not supported for the native menu + integration. Also, it is not possible to display an icon in a + native menu on Windows Mobile. + + \section1 Examples + + The \l{mainwindows/menus}{Menus} example shows how to use QMenuBar + and QMenu. The other \l{Qt Examples#Main Windows}{main window + application examples} also provide menus using these classes. + + \sa QMenu, QShortcut, QAction, + {http://developer.apple.com/documentation/UserExperience/Conceptual/OSXHIGuidelines/index.html}{Introduction to Apple Human Interface Guidelines}, + {fowler}{GUI Design Handbook: Menu Bar}, {Menus Example} +*/ + + +void QMenuBarPrivate::init() +{ + Q_Q(QMenuBar); + q->setSizePolicy(QSizePolicy::MinimumExpanding, QSizePolicy::Minimum); + q->setAttribute(Qt::WA_CustomWhatsThis); +#ifdef Q_WS_MAC + macCreateMenuBar(q->parentWidget()); + if(mac_menubar) + q->hide(); +#endif +#ifdef Q_OS_WINCE + if (qt_wince_is_mobile()) { + wceCreateMenuBar(q->parentWidget()); + if(wce_menubar) + q->hide(); + } +#endif + q->setBackgroundRole(QPalette::Button); + oldWindow = oldParent = 0; +#ifdef QT3_SUPPORT + doAutoResize = false; +#endif + handleReparent(); + q->setMouseTracking(q->style()->styleHint(QStyle::SH_MenuBar_MouseTracking, 0, q)); + + extension = new QMenuBarExtension(q); + extension->setFocusPolicy(Qt::NoFocus); + extension->hide(); +} + +/*! + Constructs a menu bar with parent \a parent. +*/ +QMenuBar::QMenuBar(QWidget *parent) : QWidget(*new QMenuBarPrivate, parent, 0) +{ + Q_D(QMenuBar); + d->init(); +} + +#ifdef QT3_SUPPORT +/*! + Use one of the constructors that doesn't take the \a name + argument and then use setObjectName() instead. +*/ +QMenuBar::QMenuBar(QWidget *parent, const char *name) : QWidget(*new QMenuBarPrivate, parent, 0) +{ + Q_D(QMenuBar); + d->init(); + setObjectName(QString::fromAscii(name)); +} +#endif + +/*! + Destroys the menu bar. +*/ +QMenuBar::~QMenuBar() +{ +#ifdef Q_WS_MAC + Q_D(QMenuBar); + d->macDestroyMenuBar(); +#endif +#ifdef Q_OS_WINCE + Q_D(QMenuBar); + if (qt_wince_is_mobile()) + d->wceDestroyMenuBar(); +#endif +} + +/*! + \overload + + This convenience function creates a new action with \a text. + The function adds the newly created action to the menu's + list of actions, and returns it. + + \sa QWidget::addAction(), QWidget::actions() +*/ +QAction *QMenuBar::addAction(const QString &text) +{ + QAction *ret = new QAction(text, this); + addAction(ret); + return ret; +} + +/*! + \overload + + This convenience function creates a new action with the given \a + text. The action's triggered() signal is connected to the \a + receiver's \a member slot. The function adds the newly created + action to the menu's list of actions and returns it. + + \sa QWidget::addAction(), QWidget::actions() +*/ +QAction *QMenuBar::addAction(const QString &text, const QObject *receiver, const char* member) +{ + QAction *ret = new QAction(text, this); + QObject::connect(ret, SIGNAL(triggered(bool)), receiver, member); + addAction(ret); + return ret; +} + +/*! + Appends a new QMenu with \a title to the menu bar. The menu bar + takes ownership of the menu. Returns the new menu. + + \sa QWidget::addAction() QMenu::menuAction() +*/ +QMenu *QMenuBar::addMenu(const QString &title) +{ + QMenu *menu = new QMenu(title, this); + addAction(menu->menuAction()); + return menu; +} + +/*! + Appends a new QMenu with \a icon and \a title to the menu bar. The menu bar + takes ownership of the menu. Returns the new menu. + + \sa QWidget::addAction() QMenu::menuAction() +*/ +QMenu *QMenuBar::addMenu(const QIcon &icon, const QString &title) +{ + QMenu *menu = new QMenu(title, this); + menu->setIcon(icon); + addAction(menu->menuAction()); + return menu; +} + +/*! + Appends \a menu to the menu bar. Returns the menu's menuAction(). + + \note The returned QAction object can be used to hide the corresponding + menu. + + \sa QWidget::addAction() QMenu::menuAction() +*/ +QAction *QMenuBar::addMenu(QMenu *menu) +{ + QAction *action = menu->menuAction(); + addAction(action); + return action; +} + +/*! + Appends a separator to the menu. +*/ +QAction *QMenuBar::addSeparator() +{ + QAction *ret = new QAction(this); + ret->setSeparator(true); + addAction(ret); + return ret; +} + +/*! + This convenience function creates a new separator action, i.e. an + action with QAction::isSeparator() returning true. The function inserts + the newly created action into this menu bar's list of actions before + action \a before and returns it. + + \sa QWidget::insertAction(), addSeparator() +*/ +QAction *QMenuBar::insertSeparator(QAction *before) +{ + QAction *action = new QAction(this); + action->setSeparator(true); + insertAction(before, action); + return action; +} + +/*! + This convenience function inserts \a menu before action \a before + and returns the menus menuAction(). + + \sa QWidget::insertAction() addMenu() +*/ +QAction *QMenuBar::insertMenu(QAction *before, QMenu *menu) +{ + QAction *action = menu->menuAction(); + insertAction(before, action); + return action; +} + +/*! + Returns the QAction that is currently highlighted. A null pointer + will be returned if no action is currently selected. +*/ +QAction *QMenuBar::activeAction() const +{ + Q_D(const QMenuBar); + return d->currentAction; +} + +/*! + \since 4.1 + + Sets the currently highlighted action to \a act. +*/ +void QMenuBar::setActiveAction(QAction *act) +{ + Q_D(QMenuBar); + d->setCurrentAction(act, true, false); +} + + +/*! + Removes all the actions from the menu bar. + + \sa removeAction() +*/ +void QMenuBar::clear() +{ + QList<QAction*> acts = actions(); + for(int i = 0; i < acts.size(); i++) + removeAction(acts[i]); +} + +/*! + \property QMenuBar::defaultUp + \brief the popup orientation + + The default popup orientation. By default, menus pop "down" the + screen. By setting the property to true, the menu will pop "up". + You might call this for menus that are \e below the document to + which they refer. + + If the menu would not fit on the screen, the other direction is + used automatically. +*/ +void QMenuBar::setDefaultUp(bool b) +{ + Q_D(QMenuBar); + d->defaultPopDown = !b; +} + +bool QMenuBar::isDefaultUp() const +{ + Q_D(const QMenuBar); + return !d->defaultPopDown; +} + +/*! + \reimp +*/ +void QMenuBar::resizeEvent(QResizeEvent *) +{ + Q_D(QMenuBar); + d->itemsDirty = true; + d->updateGeometries(); +} + +/*! + \reimp +*/ +void QMenuBar::paintEvent(QPaintEvent *e) +{ + Q_D(QMenuBar); + QPainter p(this); + QRegion emptyArea(rect()); + + //draw the items + for (int i = 0; i < d->actionList.count(); ++i) { + QAction *action = d->actionList.at(i); + QRect adjustedActionRect = d->actionRect(action); + if (adjustedActionRect.isEmpty() || !d->isVisible(action)) + continue; + if(!e->rect().intersects(adjustedActionRect)) + continue; + + emptyArea -= adjustedActionRect; + QStyleOptionMenuItem opt; + initStyleOption(&opt, action); + opt.rect = adjustedActionRect; + p.setClipRect(adjustedActionRect); + style()->drawControl(QStyle::CE_MenuBarItem, &opt, &p, this); + } + //draw border + if(int fw = style()->pixelMetric(QStyle::PM_MenuBarPanelWidth, 0, this)) { + QRegion borderReg; + borderReg += QRect(0, 0, fw, height()); //left + borderReg += QRect(width()-fw, 0, fw, height()); //right + borderReg += QRect(0, 0, width(), fw); //top + borderReg += QRect(0, height()-fw, width(), fw); //bottom + p.setClipRegion(borderReg); + emptyArea -= borderReg; + QStyleOptionFrame frame; + frame.rect = rect(); + frame.palette = palette(); + frame.state = QStyle::State_None; + frame.lineWidth = style()->pixelMetric(QStyle::PM_MenuBarPanelWidth); + frame.midLineWidth = 0; + style()->drawPrimitive(QStyle::PE_PanelMenuBar, &frame, &p, this); + } + p.setClipRegion(emptyArea); + QStyleOptionMenuItem menuOpt; + menuOpt.palette = palette(); + menuOpt.state = QStyle::State_None; + menuOpt.menuItemType = QStyleOptionMenuItem::EmptyArea; + menuOpt.checkType = QStyleOptionMenuItem::NotCheckable; + menuOpt.rect = rect(); + menuOpt.menuRect = rect(); + style()->drawControl(QStyle::CE_MenuBarEmptyArea, &menuOpt, &p, this); +} + +/*! + \reimp +*/ +void QMenuBar::setVisible(bool visible) +{ +#ifdef Q_WS_MAC + Q_D(QMenuBar); + if(d->mac_menubar) + return; +#endif +#ifdef Q_OS_WINCE + Q_D(QMenuBar); + if(d->wce_menubar) + return; +#endif + QWidget::setVisible(visible); +} + +/*! + \reimp +*/ +void QMenuBar::mousePressEvent(QMouseEvent *e) +{ + Q_D(QMenuBar); + if(e->button() != Qt::LeftButton) + return; + + QAction *action = d->actionAt(e->pos()); + if (!action || !d->isVisible(action)) { + d->setCurrentAction(0); +#ifndef QT_NO_WHATSTHIS + if (QWhatsThis::inWhatsThisMode()) + QWhatsThis::showText(e->globalPos(), d->whatsThis, this); +#endif + return; + } + + d->mouseDown = true; + + if(d->currentAction == action && d->popupState) { + if(QMenu *menu = d->activeMenu) { + d->activeMenu = 0; + menu->hide(); + } +#ifdef Q_WS_WIN + if((d->closePopupMode = style()->styleHint(QStyle::SH_MenuBar_DismissOnSecondClick))) + update(d->actionRect(action)); +#endif + } else { + d->setCurrentAction(action, true); + } +} + +/*! + \reimp +*/ +void QMenuBar::mouseReleaseEvent(QMouseEvent *e) +{ + Q_D(QMenuBar); + if(e->button() != Qt::LeftButton || !d->mouseDown) + return; + + d->mouseDown = false; + QAction *action = d->actionAt(e->pos()); + if((d->closePopupMode && action == d->currentAction) || !action || !action->menu()) { + //we set the current action before activating + //so that we let the leave event set the current back to 0 + d->setCurrentAction(action, false); + if(action) + d->activateAction(action, QAction::Trigger); + } + d->closePopupMode = 0; +} + +/*! + \reimp +*/ +void QMenuBar::keyPressEvent(QKeyEvent *e) +{ + Q_D(QMenuBar); + int key = e->key(); + if(isRightToLeft()) { // in reverse mode open/close key for submenues are reversed + if(key == Qt::Key_Left) + key = Qt::Key_Right; + else if(key == Qt::Key_Right) + key = Qt::Key_Left; + } + if(key == Qt::Key_Tab) //means right + key = Qt::Key_Right; + else if(key == Qt::Key_Backtab) //means left + key = Qt::Key_Left; + + bool key_consumed = false; + switch(key) { + case Qt::Key_Up: + case Qt::Key_Down: + case Qt::Key_Enter: + case Qt::Key_Space: + case Qt::Key_Return: { + if(!style()->styleHint(QStyle::SH_MenuBar_AltKeyNavigation, 0, this) || !d->currentAction) + break; + if(d->currentAction->menu()) { + d->popupAction(d->currentAction, true); + } else if(key == Qt::Key_Enter || key == Qt::Key_Return || key == Qt::Key_Space) { + d->activateAction(d->currentAction, QAction::Trigger); + d->setCurrentAction(d->currentAction, false); + d->setKeyboardMode(false); + } + key_consumed = true; + break; } + + case Qt::Key_Right: + case Qt::Key_Left: { + if(d->currentAction) { + QAction *nextAction = 0; + bool allowActiveAndDisabled = + style()->styleHint(QStyle::SH_Menu_AllowActiveAndDisabled, 0, this); + + for(int i=0; i<(int)d->actionList.count(); i++) { + if(d->actionList.at(i) == (QAction*)d->currentAction) { + if (key == Qt::Key_Left) { + while (i > 0) { + i--; + if (allowActiveAndDisabled || d->actionList[i]->isEnabled()) { + nextAction = d->actionList.at(i); + break; + } + } + } else { + while (i < d->actionList.count()-1) { + i++; + if (allowActiveAndDisabled || d->actionList[i]->isEnabled()) { + nextAction = d->actionList.at(i); + break; + } + } + } + break; + + } + } + + if(!nextAction) { + if (key == Qt::Key_Left) { + for (int i = d->actionList.size() - 1 ; i >= 0 ; --i) { + if (allowActiveAndDisabled || d->actionList[i]->isEnabled()) { + nextAction = d->actionList.at(i); + i--; + break; + } + } + } else { + for (int i = 0 ; i < d->actionList.count() ; ++i) { + if (allowActiveAndDisabled || d->actionList[i]->isEnabled()) { + nextAction = d->actionList.at(i); + i++; + break; + } + } + } + } + if(nextAction) { + d->setCurrentAction(nextAction, d->popupState, true); + key_consumed = true; + } + } + break; } + + case Qt::Key_Escape: + d->setCurrentAction(0); + d->setKeyboardMode(false); + key_consumed = true; + break; + + default: + key_consumed = false; + } + + if(!key_consumed && + (!e->modifiers() || + (e->modifiers()&(Qt::MetaModifier|Qt::AltModifier))) && e->text().length()==1 && !d->popupState) { + int clashCount = 0; + QAction *first = 0, *currentSelected = 0, *firstAfterCurrent = 0; + { + QChar c = e->text()[0].toUpper(); + for(int i = 0; i < d->actionList.size(); ++i) { + register QAction *act = d->actionList.at(i); + QString s = act->text(); + if(!s.isEmpty()) { + int ampersand = s.indexOf(QLatin1Char('&')); + if(ampersand >= 0) { + if(s[ampersand+1].toUpper() == c) { + clashCount++; + if(!first) + first = act; + if(act == d->currentAction) + currentSelected = act; + else if (!firstAfterCurrent && currentSelected) + firstAfterCurrent = act; + } + } + } + } + } + QAction *next_action = 0; + if(clashCount >= 1) { + if(clashCount == 1 || !d->currentAction || (currentSelected && !firstAfterCurrent)) + next_action = first; + else + next_action = firstAfterCurrent; + } + if(next_action) { + key_consumed = true; + d->setCurrentAction(next_action, true, true); + } + } + if(key_consumed) + e->accept(); + else + e->ignore(); +} + +/*! + \reimp +*/ +void QMenuBar::mouseMoveEvent(QMouseEvent *e) +{ + Q_D(QMenuBar); + d->mouseDown = e->buttons() & Qt::LeftButton; + QAction *action = d->actionAt(e->pos()); + bool popupState = d->popupState || d->mouseDown; + if ((action && d->isVisible(action)) || !popupState) + d->setCurrentAction(action, popupState); +} + +/*! + \reimp +*/ +void QMenuBar::leaveEvent(QEvent *) +{ + Q_D(QMenuBar); + if(!hasFocus() && !d->popupState) + d->setCurrentAction(0); +} + +/*! + \reimp +*/ +void QMenuBar::actionEvent(QActionEvent *e) +{ + Q_D(QMenuBar); + d->itemsDirty = true; +#ifdef Q_WS_MAC + if(d->mac_menubar) { + if(e->type() == QEvent::ActionAdded) + d->mac_menubar->addAction(e->action(), d->mac_menubar->findAction(e->before())); + else if(e->type() == QEvent::ActionRemoved) + d->mac_menubar->removeAction(e->action()); + else if(e->type() == QEvent::ActionChanged) + d->mac_menubar->syncAction(e->action()); + } +#endif +#ifdef Q_OS_WINCE + if(d->wce_menubar) { + if(e->type() == QEvent::ActionAdded) + d->wce_menubar->addAction(e->action(), d->wce_menubar->findAction(e->before())); + else if(e->type() == QEvent::ActionRemoved) + d->wce_menubar->removeAction(e->action()); + else if(e->type() == QEvent::ActionChanged) + d->wce_menubar->syncAction(e->action()); + } +#endif + if(e->type() == QEvent::ActionAdded) { + connect(e->action(), SIGNAL(triggered()), this, SLOT(_q_actionTriggered())); + connect(e->action(), SIGNAL(hovered()), this, SLOT(_q_actionHovered())); + } else if(e->type() == QEvent::ActionRemoved) { + e->action()->disconnect(this); + } + if (isVisible()) { + d->updateGeometries(); + update(); + } +} + +/*! + \reimp +*/ +void QMenuBar::focusInEvent(QFocusEvent *) +{ + Q_D(QMenuBar); + if(d->keyboardState && !d->currentAction && !d->actionList.isEmpty()) + d->setCurrentAction(d->actionList.first()); +} + +/*! + \reimp +*/ +void QMenuBar::focusOutEvent(QFocusEvent *) +{ + Q_D(QMenuBar); + if(!d->popupState) { + d->setCurrentAction(0); + d->setKeyboardMode(false); + } +} + +/*! + \reimp + */ +void QMenuBar::timerEvent (QTimerEvent *e) +{ + Q_D(QMenuBar); + if (e->timerId() == d->autoReleaseTimer.timerId()) { + d->autoReleaseTimer.stop(); + d->setCurrentAction(0); + } + QWidget::timerEvent(e); +} + + +void QMenuBarPrivate::handleReparent() +{ + Q_Q(QMenuBar); + QWidget *newParent = q->parentWidget(); + //Note: if parent is reparented, then window may change even if parent doesn't + + // we need to install an event filter on parent, and remove the old one + + if (oldParent != newParent) { + if (oldParent) + oldParent->removeEventFilter(q); + if (newParent) + newParent->installEventFilter(q); + } + + //we also need event filter on top-level (for shortcuts) + QWidget *newWindow = newParent ? newParent->window() : 0; + + if (oldWindow != newWindow) { + if (oldParent && oldParent != oldWindow) + oldWindow->removeEventFilter(q); + + if (newParent && newParent != newWindow) + newWindow->installEventFilter(q); + } + + oldParent = newParent; + oldWindow = newWindow; + +#ifdef Q_WS_MAC + macDestroyMenuBar(); + macCreateMenuBar(newParent); +#endif + +#ifdef Q_OS_WINCE + if (qt_wince_is_mobile() && wce_menubar) + wce_menubar->rebuild(); +#endif +} + +#ifdef QT3_SUPPORT +/*! + Sets whether the menu bar should automatically resize itself + when its parent widget is resized. + + This feature is provided to help porting to Qt 4. We recommend + against using it in new code. + + \sa autoGeometry() +*/ +void QMenuBar::setAutoGeometry(bool b) +{ + Q_D(QMenuBar); + d->doAutoResize = b; +} + +/*! + Returns true if the menu bar automatically resizes itself + when its parent widget is resized; otherwise returns false. + + This feature is provided to help porting to Qt 4. We recommend + against using it in new code. + + \sa setAutoGeometry() +*/ +bool QMenuBar::autoGeometry() const +{ + Q_D(const QMenuBar); + return d->doAutoResize; +} +#endif + +/*! + \reimp +*/ +void QMenuBar::changeEvent(QEvent *e) +{ + Q_D(QMenuBar); + if(e->type() == QEvent::StyleChange) { + d->itemsDirty = true; + setMouseTracking(style()->styleHint(QStyle::SH_MenuBar_MouseTracking, 0, this)); + if(parentWidget()) + resize(parentWidget()->width(), heightForWidth(parentWidget()->width())); + d->updateGeometries(); + } else if (e->type() == QEvent::ParentChange) { + d->handleReparent(); + } else if (e->type() == QEvent::FontChange + || e->type() == QEvent::ApplicationFontChange) { + d->itemsDirty = true; + d->updateGeometries(); + } + QWidget::changeEvent(e); +} + +/*! + \reimp +*/ +bool QMenuBar::event(QEvent *e) +{ + Q_D(QMenuBar); + switch (e->type()) { + case QEvent::KeyPress: { + QKeyEvent *ke = (QKeyEvent*)e; +#if 0 + if(!d->keyboardState) { //all keypresses.. + d->setCurrentAction(0); + return ; + } +#endif + if(ke->key() == Qt::Key_Tab || ke->key() == Qt::Key_Backtab) { + keyPressEvent(ke); + return true; + } + + } break; +#ifndef QT_NO_SHORTCUT + case QEvent::Shortcut: { + QShortcutEvent *se = static_cast<QShortcutEvent *>(e); + int shortcutId = se->shortcutId(); + for(int j = 0; j < d->shortcutIndexMap.size(); ++j) { + if (shortcutId == d->shortcutIndexMap.value(j)) + d->_q_internalShortcutActivated(j); + } + } break; +#endif + case QEvent::Show: +#ifdef QT3_SUPPORT + if(QWidget *p = parentWidget()) { + // If itemsDirty == true, updateGeometries sends the MenubarUpdated event. + if (!d->itemsDirty) { + QMenubarUpdatedEvent menubarUpdated(this); + QApplication::sendEvent(p, &menubarUpdated); + } + } +#endif + d->_q_updateLayout(); + break; + case QEvent::ShortcutOverride: { + QKeyEvent *kev = static_cast<QKeyEvent*>(e); + if (kev->key() == Qt::Key_Escape) { + e->accept(); + return true; + } + } + break; + +#ifdef QT3_SUPPORT + case QEvent::Hide: { + if(QWidget *p = parentWidget()) { + QMenubarUpdatedEvent menubarUpdated(this); + QApplication::sendEvent(p, &menubarUpdated); + } + } break; +#endif + +#ifndef QT_NO_WHATSTHIS + case QEvent::QueryWhatsThis: + e->setAccepted(d->whatsThis.size()); + if (QAction *action = d->actionAt(static_cast<QHelpEvent*>(e)->pos())) { + if (action->whatsThis().size() || action->menu()) + e->accept(); + } + return true; +#endif + case QEvent::LayoutDirectionChange: + d->_q_updateLayout(); + break; + default: + break; + } + return QWidget::event(e); +} + +/*! + \reimp +*/ +bool QMenuBar::eventFilter(QObject *object, QEvent *event) +{ + Q_D(QMenuBar); + if (object == parent() && object) { +#ifdef QT3_SUPPORT + if (d->doAutoResize && event->type() == QEvent::Resize) { + QResizeEvent *e = (QResizeEvent *)event; + int w = e->size().width(); + setGeometry(0, y(), w, heightForWidth(w)); + return false; + } +#endif + if (event->type() == QEvent::ParentChange) //GrandparentChange + d->handleReparent(); + } + if (object == d->leftWidget || object == d->rightWidget) { + switch (event->type()) { + case QEvent::ShowToParent: + case QEvent::HideToParent: + d->_q_updateLayout(); + break; + default: + break; + } + } + + if (style()->styleHint(QStyle::SH_MenuBar_AltKeyNavigation, 0, this)) { + if (d->altPressed) { + switch (event->type()) { + case QEvent::KeyPress: + case QEvent::KeyRelease: + { + QKeyEvent *kev = static_cast<QKeyEvent*>(event); + if (kev->key() == Qt::Key_Alt || kev->key() == Qt::Key_Meta) { + if (event->type() == QEvent::KeyPress) // Alt-press does not interest us, we have the shortcut-override event + break; + d->setKeyboardMode(!d->keyboardState); + } + } + // fall through + case QEvent::MouseButtonPress: + case QEvent::MouseButtonRelease: + case QEvent::MouseMove: + case QEvent::FocusIn: + case QEvent::FocusOut: + case QEvent::ActivationChange: + d->altPressed = false; + qApp->removeEventFilter(this); + break; + default: + break; + } + } else if (isVisible()) { + if (event->type() == QEvent::ShortcutOverride) { + QKeyEvent *kev = static_cast<QKeyEvent*>(event); + if ((kev->key() == Qt::Key_Alt || kev->key() == Qt::Key_Meta) + && kev->modifiers() == Qt::AltModifier) { + d->altPressed = true; + qApp->installEventFilter(this); + } + } + } + } + + return false; +} + +/*! + \internal + + Return the item at \a pt, or 0 if there is no item there or if it is + a separator item. +*/ +QAction *QMenuBar::actionAt(const QPoint &pt) const +{ + Q_D(const QMenuBar); + return d->actionAt(pt); +} + +/*! + \internal + + Returns the geometry of action \a act. +*/ +QRect QMenuBar::actionGeometry(QAction *act) const +{ + Q_D(const QMenuBar); + return d->actionRect(act); +} + +/*! + \reimp +*/ +QSize QMenuBar::minimumSizeHint() const +{ + Q_D(const QMenuBar); +#ifdef Q_WS_MAC + const bool as_gui_menubar = !d->mac_menubar; +#elif defined (Q_OS_WINCE) + const bool as_gui_menubar = !d->wce_menubar; +#else + const bool as_gui_menubar = true; +#endif + + ensurePolished(); + QSize ret(0, 0); + const int hmargin = style()->pixelMetric(QStyle::PM_MenuBarHMargin, 0, this); + const int vmargin = style()->pixelMetric(QStyle::PM_MenuBarVMargin, 0, this); + int fw = style()->pixelMetric(QStyle::PM_MenuBarPanelWidth, 0, this); + int spaceBelowMenuBar = style()->styleHint(QStyle::SH_MainWindow_SpaceBelowMenuBar, 0, this); + if(as_gui_menubar) { + QMap<QAction*, QRect> actionRects; + QList<QAction*> actionList; + int w = parentWidget() ? parentWidget()->width() : QApplication::desktop()->width(); + d->calcActionRects(w - (2 * fw), 0, actionRects, actionList); + if (d->actionList.count() > 0) { + ret = d->actionRect(d->actionList.at(0)).size(); + if (!d->extension->isHidden()) + ret += QSize(d->extension->sizeHint().width(), 0); + } + ret += QSize(2*fw + hmargin, 2*fw + vmargin); + } + int margin = 2*vmargin + 2*fw + spaceBelowMenuBar; + if(d->leftWidget) { + QSize sz = d->leftWidget->minimumSizeHint(); + ret.setWidth(ret.width() + sz.width()); + if(sz.height() + margin > ret.height()) + ret.setHeight(sz.height() + margin); + } + if(d->rightWidget) { + QSize sz = d->rightWidget->minimumSizeHint(); + ret.setWidth(ret.width() + sz.width()); + if(sz.height() + margin > ret.height()) + ret.setHeight(sz.height() + margin); + } + if(as_gui_menubar) { + QStyleOptionMenuItem opt; + opt.rect = rect(); + opt.menuRect = rect(); + opt.state = QStyle::State_None; + opt.menuItemType = QStyleOptionMenuItem::Normal; + opt.checkType = QStyleOptionMenuItem::NotCheckable; + opt.palette = palette(); + return (style()->sizeFromContents(QStyle::CT_MenuBar, &opt, + ret.expandedTo(QApplication::globalStrut()), + this)); + } + return ret; +} + +/*! + \reimp +*/ +QSize QMenuBar::sizeHint() const +{ + Q_D(const QMenuBar); +#ifdef Q_WS_MAC + const bool as_gui_menubar = !d->mac_menubar; +#elif defined (Q_OS_WINCE) + const bool as_gui_menubar = !d->wce_menubar; +#else + const bool as_gui_menubar = true; +#endif + + ensurePolished(); + QSize ret(0, 0); + const int hmargin = style()->pixelMetric(QStyle::PM_MenuBarHMargin, 0, this); + const int vmargin = style()->pixelMetric(QStyle::PM_MenuBarVMargin, 0, this); + int fw = style()->pixelMetric(QStyle::PM_MenuBarPanelWidth, 0, this); + int spaceBelowMenuBar = style()->styleHint(QStyle::SH_MainWindow_SpaceBelowMenuBar, 0, this); + if(as_gui_menubar) { + QMap<QAction*, QRect> actionRects; + QList<QAction*> actionList; + const int w = parentWidget() ? parentWidget()->width() : QApplication::desktop()->width(); + d->calcActionRects(w - (2 * fw), 0, actionRects, actionList); + for (QMap<QAction*, QRect>::const_iterator i = actionRects.constBegin(); + i != actionRects.constEnd(); ++i) { + QRect actionRect(i.value()); + if(actionRect.x() + actionRect.width() > ret.width()) + ret.setWidth(actionRect.x() + actionRect.width()); + if(actionRect.y() + actionRect.height() > ret.height()) + ret.setHeight(actionRect.y() + actionRect.height()); + } + ret += QSize(2*fw + 2*hmargin, 2*fw + 2*vmargin); + } + int margin = 2*vmargin + 2*fw + spaceBelowMenuBar; + if(d->leftWidget) { + QSize sz = d->leftWidget->sizeHint(); + ret.setWidth(ret.width() + sz.width()); + if(sz.height() + margin > ret.height()) + ret.setHeight(sz.height() + margin); + } + if(d->rightWidget) { + QSize sz = d->rightWidget->sizeHint(); + ret.setWidth(ret.width() + sz.width()); + if(sz.height() + margin > ret.height()) + ret.setHeight(sz.height() + margin); + } + if(as_gui_menubar) { + QStyleOptionMenuItem opt; + opt.rect = rect(); + opt.menuRect = rect(); + opt.state = QStyle::State_None; + opt.menuItemType = QStyleOptionMenuItem::Normal; + opt.checkType = QStyleOptionMenuItem::NotCheckable; + opt.palette = palette(); + return (style()->sizeFromContents(QStyle::CT_MenuBar, &opt, + ret.expandedTo(QApplication::globalStrut()), + this)); + } + return ret; +} + +/*! + \reimp +*/ +int QMenuBar::heightForWidth(int) const +{ + Q_D(const QMenuBar); +#ifdef Q_WS_MAC + const bool as_gui_menubar = !d->mac_menubar; +#elif defined (Q_OS_WINCE) + const bool as_gui_menubar = !d->wce_menubar; +#else + const bool as_gui_menubar = true; +#endif + int height = 0; + const int vmargin = style()->pixelMetric(QStyle::PM_MenuBarVMargin, 0, this); + int fw = style()->pixelMetric(QStyle::PM_MenuBarPanelWidth, 0, this); + int spaceBelowMenuBar = style()->styleHint(QStyle::SH_MainWindow_SpaceBelowMenuBar, 0, this); + if(as_gui_menubar) { + if (d->actionList.count()) { + // assume all actionrects have the same height + height = d->actionRect(d->actionList.first()).height(); + height += spaceBelowMenuBar; + } + height += 2*fw; + height += 2*vmargin; + } + int margin = 2*vmargin + 2*fw + spaceBelowMenuBar; + if(d->leftWidget) + height = qMax(d->leftWidget->sizeHint().height() + margin, height); + if(d->rightWidget) + height = qMax(d->rightWidget->sizeHint().height() + margin, height); + if(as_gui_menubar) { + QStyleOptionMenuItem opt; + opt.init(this); + opt.menuRect = rect(); + opt.state = QStyle::State_None; + opt.menuItemType = QStyleOptionMenuItem::Normal; + opt.checkType = QStyleOptionMenuItem::NotCheckable; + return style()->sizeFromContents(QStyle::CT_MenuBar, &opt, QSize(0, height), this).height(); //not pretty.. + } + return height; +} + +/*! + \internal +*/ +void QMenuBarPrivate::_q_internalShortcutActivated(int id) +{ + Q_Q(QMenuBar); + QAction *act = actionList.at(id); + setCurrentAction(act, true, true); + if (act && !act->menu()) { + activateAction(act, QAction::Trigger); + //100 is the same as the default value in QPushButton::animateClick + autoReleaseTimer.start(100, q); + } +} + +void QMenuBarPrivate::_q_updateLayout() +{ + Q_Q(QMenuBar); + itemsDirty = true; + if (q->isVisible()) { + updateGeometries(); + q->update(); + } +} + +/*! + \internal + + This sets widget \a w to be shown directly on the left of the first or + the right of the last menu item, depending on \a corner. +*/ +void QMenuBar::setCornerWidget(QWidget *w, Qt::Corner corner) +{ + Q_D(QMenuBar); + switch (corner) { + case Qt::TopLeftCorner: + if (d->leftWidget) + d->leftWidget->removeEventFilter(this); + d->leftWidget = w; + break; + case Qt::TopRightCorner: + if (d->rightWidget) + d->rightWidget->removeEventFilter(this); + d->rightWidget = w; + break; + default: + qWarning("QMenuBar::setCornerWidget: Only TopLeftCorner and TopRightCorner are supported"); + return; + } + + if (w) { + w->setParent(this); + w->installEventFilter(this); + } + + d->_q_updateLayout(); +} + +/*! + \internal + + Returns the widget in the left of the first or the right of the last menu + item, depending on \a corner. +*/ +QWidget *QMenuBar::cornerWidget(Qt::Corner corner) const +{ + Q_D(const QMenuBar); + QWidget *w = 0; + switch(corner) { + case Qt::TopLeftCorner: + w = d->leftWidget; + break; + case Qt::TopRightCorner: + w = d->rightWidget; + break; + default: + qWarning("QMenuBar::cornerWidget: Only TopLeftCorner and TopRightCorner are supported"); + break; + } + + return w; +} + +/*! + \since 4.4 + + Sets the default action to \a act. + + The default action is assigned to the left soft key. The menu is assigned + to the right soft key. + + Currently there is only support for the default action on Windows + Mobile. All other platforms ignore the default action. + + \sa defaultAction() +*/ + +#ifdef Q_OS_WINCE +void QMenuBar::setDefaultAction(QAction *act) +{ + Q_D(QMenuBar); + if (d->defaultAction == act) + return; +#ifdef Q_OS_WINCE + if (qt_wince_is_mobile()) + if (d->defaultAction) { + disconnect(d->defaultAction, SIGNAL(changed()), this, SLOT(_q_updateDefaultAction())); + disconnect(d->defaultAction, SIGNAL(destroyed ()), this, SLOT(_q_updateDefaultAction())); + } +#endif + d->defaultAction = act; +#ifdef Q_OS_WINCE + if (qt_wince_is_mobile()) + if (d->defaultAction) { + connect(d->defaultAction, SIGNAL(changed()), this, SLOT(_q_updateDefaultAction())); + connect(d->defaultAction, SIGNAL(destroyed()), this, SLOT(_q_updateDefaultAction())); + } + if (d->wce_menubar) { + d->wce_menubar->rebuild(); + } +#endif +} + +/*! + \since 4.4 + + Returns the current default action. + + \sa setDefaultAction() +*/ +QAction *QMenuBar::defaultAction() const +{ + return d_func()->defaultAction; +} +#endif + +/*! + \fn void QMenuBar::triggered(QAction *action) + + This signal is emitted when an action in a menu belonging to this menubar + is triggered as a result of a mouse click; \a action is the action that + caused the signal to be emitted. + + Normally, you connect each menu action to a single slot using + QAction::triggered(), but sometimes you will want to connect + several items to a single slot (most often if the user selects + from an array). This signal is useful in such cases. + + \sa hovered(), QAction::triggered() +*/ + +/*! + \fn void QMenuBar::hovered(QAction *action) + + This signal is emitted when a menu action is highlighted; \a action + is the action that caused the event to be sent. + + Often this is used to update status information. + + \sa triggered(), QAction::hovered() +*/ + + +#ifdef QT3_SUPPORT +/*! + Use style()->pixelMetric(QStyle::PM_MenuBarPanelWidth, this) + instead. +*/ +int QMenuBar::frameWidth() const +{ + return style()->pixelMetric(QStyle::PM_MenuBarPanelWidth, 0, this); +} + +int QMenuBar::insertAny(const QIcon *icon, const QString *text, const QObject *receiver, const char *member, + const QKeySequence *shortcut, const QMenu *popup, int id, int index) +{ + QAction *act = popup ? popup->menuAction() : new QAction(this); + if(id != -1) + static_cast<QMenuItem*>(act)->setId(id); + if(icon) + act->setIcon(*icon); + if(text) + act->setText(*text); + if(shortcut) + act->setShortcut(*shortcut); + if(receiver && member) + QObject::connect(act, SIGNAL(triggered(bool)), receiver, member); + if(index == -1 || index >= actions().count()) + addAction(act); + else + insertAction(actions().value(index), act); + return findIdForAction(act); +} + +/*! + \since 4.2 + + Use addSeparator() or insertAction() instead. + + \oldcode + menuBar->insertSeparator(); + \newcode + menuBar->addSeparator(); + \endcode +*/ +int QMenuBar::insertSeparator(int index) +{ + QAction *act = new QAction(this); + act->setSeparator(true); + if(index == -1 || index >= actions().count()) + addAction(act); + else + insertAction(actions().value(index), act); + return findIdForAction(act); +} + +/*! + Use QAction::setData() instead. +*/ +bool QMenuBar::setItemParameter(int id, int param) +{ + if(QAction *act = findActionForId(id)) { + act->d_func()->param = param; + return true; + } + return false; +} + +/*! + Use QAction::data() instead. +*/ +int QMenuBar::itemParameter(int id) const +{ + if(QAction *act = findActionForId(id)) + return act->d_func()->param; + return id; +} + +QAction *QMenuBar::findActionForId(int id) const +{ + QList<QAction *> list = actions(); + for (int i = 0; i < list.size(); ++i) { + QAction *act = list.at(i); + if (findIdForAction(act) == id) + return act; + } + return 0; +} + +int QMenuBar::findIdForAction(QAction *act) const +{ + Q_ASSERT(act); + return act->d_func()->id; +} +#endif + +/*! + \enum QMenuBar::Separator + + \compat + + \value Never + \value InWindowsStyle + +*/ + +/*! + \fn void QMenuBar::addAction(QAction *action) + \overload + + Appends the action \a action to the menu bar's list of actions. + + \sa QMenu::addAction(), QWidget::addAction(), QWidget::actions() +*/ + +/*! + \fn uint QMenuBar::count() const + + Use actions().count() instead. +*/ + +/*! + \fn int QMenuBar::insertItem(const QString &text, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index) + + Use one of the insertAction() or addAction() overloads instead. +*/ + +/*! + \fn int QMenuBar::insertItem(const QIcon& icon, const QString &text, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index) + + Use one of the insertAction() or addAction() overloads instead. +*/ + +/*! + \fn int QMenuBar::insertItem(const QPixmap &pixmap, const QObject *receiver, const char* member, const QKeySequence& shortcut, int id, int index) + + Use one of the insertAction(), addAction(), insertMenu(), or + addMenu() overloads instead. +*/ + +/*! + \fn int QMenuBar::insertItem(const QString &text, int id, int index) + + Use one of the insertAction() or addAction() overloads instead. +*/ + +/*! + \fn int QMenuBar::insertItem(const QIcon& icon, const QString &text, int id, int index) + + Use one of the insertAction(), addAction(), insertMenu(), or + addMenu() overloads instead. +*/ + +/*! + \fn int QMenuBar::insertItem(const QString &text, QMenu *popup, int id, int index) + + Use one of the insertMenu(), or addMenu() overloads instead. +*/ + +/*! + \fn int QMenuBar::insertItem(const QIcon& icon, const QString &text, QMenu *popup, int id, int index) + + Use one of the insertMenu(), or addMenu() overloads instead. +*/ + +/*! + \fn int QMenuBar::insertItem(const QPixmap &pixmap, int id, int index) + + Use one of the insertAction(), addAction(), insertMenu(), or + addMenu() overloads instead. +*/ + +/*! + \fn int QMenuBar::insertItem(const QPixmap &pixmap, QMenu *popup, int id, int index) + + Use one of the insertMenu(), or addMenu() overloads instead. +*/ + +/*! + \fn void QMenuBar::removeItem(int id) + + Use removeAction() instead. +*/ + +/*! + \fn void QMenuBar::removeItemAt(int index) + + Use removeAction() instead. +*/ + +/*! + \fn QKeySequence QMenuBar::accel(int id) const + + Use shortcut() on the relevant QAction instead. +*/ + +/*! + \fn void QMenuBar::setAccel(const QKeySequence& key, int id) + + Use setShortcut() on the relevant QAction instead. +*/ + +/*! + \fn QIcon QMenuBar::iconSet(int id) const + + Use icon() on the relevant QAction instead. +*/ + +/*! + \fn QString QMenuBar::text(int id) const + + Use text() on the relevant QAction instead. +*/ + +/*! + \fn QPixmap QMenuBar::pixmap(int id) const + + Use QPixmap(icon()) on the relevant QAction instead. +*/ + +/*! + \fn void QMenuBar::setWhatsThis(int id, const QString &w) + + Use setWhatsThis() on the relevant QAction instead. +*/ + +/*! + \fn QString QMenuBar::whatsThis(int id) const + + Use whatsThis() on the relevant QAction instead. +*/ + +/*! + \fn void QMenuBar::changeItem(int id, const QString &text) + + Use setText() on the relevant QAction instead. +*/ + +/*! + \fn void QMenuBar::changeItem(int id, const QPixmap &pixmap) + + Use setText() on the relevant QAction instead. +*/ + +/*! + \fn void QMenuBar::changeItem(int id, const QIcon &icon, const QString &text) + + Use setIcon() and setText() on the relevant QAction instead. +*/ + +/*! + \fn bool QMenuBar::isItemActive(int id) const + + Use activeAction() instead. +*/ + +/*! + \fn bool QMenuBar::isItemEnabled(int id) const + + Use isEnabled() on the relevant QAction instead. +*/ + +/*! + \fn void QMenuBar::setItemEnabled(int id, bool enable) + + Use setEnabled() on the relevant QAction instead. +*/ + +/*! + \fn bool QMenuBar::isItemChecked(int id) const + + Use isChecked() on the relevant QAction instead. +*/ + +/*! + \fn void QMenuBar::setItemChecked(int id, bool check) + + Use setChecked() on the relevant QAction instead. +*/ + +/*! + \fn bool QMenuBar::isItemVisible(int id) const + + Use isVisible() on the relevant QAction instead. +*/ + +/*! + \fn void QMenuBar::setItemVisible(int id, bool visible) + + Use setVisible() on the relevant QAction instead. +*/ + +/*! + \fn int QMenuBar::indexOf(int id) const + + Use actions().indexOf(action) on the relevant QAction instead. +*/ + +/*! + \fn int QMenuBar::idAt(int index) const + + Use actions instead. +*/ + +/*! + \fn void QMenuBar::activateItemAt(int index) + + Use activate() on the relevant QAction instead. +*/ + +/*! + \fn bool QMenuBar::connectItem(int id, const QObject *receiver, const char* member) + + Use connect() on the relevant QAction instead. +*/ + +/*! + \fn bool QMenuBar::disconnectItem(int id,const QObject *receiver, const char* member) + + Use disconnect() on the relevant QAction instead. +*/ + +/*! + \fn QMenuItem *QMenuBar::findItem(int id) const + + Use actions instead. +*/ + +/*! + \fn Separator QMenuBar::separator() const + + This function is provided only to make old code compile. +*/ + +/*! + \fn void QMenuBar::setSeparator(Separator sep) + + This function is provided only to make old code compile. +*/ + +/*! + \fn QRect QMenuBar::itemRect(int index) + + Use actionGeometry() on the relevant QAction instead. +*/ + +/*! + \fn int QMenuBar::itemAtPos(const QPoint &p) + + There is no equivalent way to achieve this in Qt 4. +*/ + +/*! + \fn void QMenuBar::activated(int itemId); + + Use triggered() instead. +*/ + +/*! + \fn void QMenuBar::highlighted(int itemId); + + Use hovered() instead. +*/ + +/*! + \fn void QMenuBar::setFrameRect(QRect) + \internal +*/ + +/*! + \fn QRect QMenuBar::frameRect() const + \internal +*/ +/*! + \enum QMenuBar::DummyFrame + \internal + + \value Box + \value Sunken + \value Plain + \value Raised + \value MShadow + \value NoFrame + \value Panel + \value StyledPanel + \value HLine + \value VLine + \value GroupBoxPanel + \value WinPanel + \value ToolBarPanel + \value MenuBarPanel + \value PopupPanel + \value LineEditPanel + \value TabWidgetPanel + \value MShape +*/ + +/*! + \fn void QMenuBar::setFrameShadow(DummyFrame) + \internal +*/ + +/*! + \fn DummyFrame QMenuBar::frameShadow() const + \internal +*/ + +/*! + \fn void QMenuBar::setFrameShape(DummyFrame) + \internal +*/ + +/*! + \fn DummyFrame QMenuBar::frameShape() const + \internal +*/ + +/*! + \fn void QMenuBar::setFrameStyle(int) + \internal +*/ + +/*! + \fn int QMenuBar::frameStyle() const + \internal +*/ + +/*! + \fn void QMenuBar::setLineWidth(int) + \internal +*/ + +/*! + \fn int QMenuBar::lineWidth() const + \internal +*/ + +/*! + \fn void QMenuBar::setMargin(int margin) + Sets the width of the margin around the contents of the widget to \a margin. + + Use QWidget::setContentsMargins() instead. + \sa margin(), QWidget::setContentsMargins() +*/ + +/*! + \fn int QMenuBar::margin() const + Returns the with of the the margin around the contents of the widget. + + Use QWidget::getContentsMargins() instead. + \sa setMargin(), QWidget::getContentsMargins() +*/ + +/*! + \fn void QMenuBar::setMidLineWidth(int) + \internal +*/ + +/*! + \fn int QMenuBar::midLineWidth() const + \internal +*/ + +// for private slots + + +QT_END_NAMESPACE + +#include <moc_qmenubar.cpp> + +#endif // QT_NO_MENUBAR |