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-rw-r--r--src/gui/widgets/qsplitter.cpp32
1 files changed, 31 insertions, 1 deletions
diff --git a/src/gui/widgets/qsplitter.cpp b/src/gui/widgets/qsplitter.cpp
index 597b28b..88b7517 100644
--- a/src/gui/widgets/qsplitter.cpp
+++ b/src/gui/widgets/qsplitter.cpp
@@ -227,6 +227,33 @@ QSize QSplitterHandle::sizeHint() const
/*!
\reimp
*/
+void QSplitterHandle::resizeEvent(QResizeEvent *event)
+{
+ Q_D(const QSplitterHandle);
+
+ // When splitters are only 1 pixel large we increase the
+ // actual grab area to five pixels
+
+ // Note that QSplitter uses contentsRect for layouting
+ // and ensures that handles are drawn on top of widgets
+ // We simply use the contents margins for draggin and only
+ // paint the mask area
+ bool useTinyMode = (d->s->handleWidth() == 1);
+ setAttribute(Qt::WA_MouseNoMask, useTinyMode);
+ if (useTinyMode) {
+ if (orientation() == Qt::Horizontal)
+ setContentsMargins(2, 0, 2, 0);
+ else
+ setContentsMargins(0, 2, 0, 2);
+ setMask(QRegion(contentsRect()));
+ }
+
+ QWidget::resizeEvent(event);
+}
+
+/*!
+ \reimp
+*/
bool QSplitterHandle::event(QEvent *event)
{
Q_D(QSplitterHandle);
@@ -301,7 +328,7 @@ void QSplitterHandle::paintEvent(QPaintEvent *)
Q_D(QSplitterHandle);
QPainter p(this);
QStyleOption opt(0);
- opt.rect = rect();
+ opt.rect = contentsRect();
opt.palette = palette();
if (orientation() == Qt::Horizontal)
opt.state = QStyle::State_Horizontal;
@@ -1662,6 +1689,9 @@ void QSplitter::setSizes(const QList<int> &list)
By default, this property contains a value that depends on the user's platform
and style preferences.
+
+ If you set handleWidth to 1, the actual grab area will grow to overlap a
+ few pixels of it's respective widgets.
*/
int QSplitter::handleWidth() const