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-rw-r--r--src/gui/widgets/qwidgetanimator.cpp164
1 files changed, 43 insertions, 121 deletions
diff --git a/src/gui/widgets/qwidgetanimator.cpp b/src/gui/widgets/qwidgetanimator.cpp
index b5cf16a..beb6be2 100644
--- a/src/gui/widgets/qwidgetanimator.cpp
+++ b/src/gui/widgets/qwidgetanimator.cpp
@@ -39,158 +39,80 @@
**
****************************************************************************/
-#include <QtCore/qtimer.h>
-#include <QtCore/qdatetime.h>
+#include <QtCore/qpropertyanimation.h>
#include <QtGui/qwidget.h>
-#include <QtGui/qtextedit.h>
-#include <QtGui/private/qwidget_p.h>
-#include <qdebug.h>
+#include <QtGui/private/qmainwindowlayout_p.h>
#include "qwidgetanimator_p.h"
QT_BEGIN_NAMESPACE
-static const int g_animation_steps = 12;
-static const int g_animation_interval = 16;
-
-// 1000 * (x/(1 + x*x) + 0.5) on interval [-1, 1]
-static const int g_animate_function[] =
-{
- 0, 1, 5, 12, 23, 38, 58, 84, 116, 155, 199, 251, 307, 368,
- 433, 500, 566, 631, 692, 748, 799, 844, 883, 915, 941, 961,
- 976, 987, 994, 998, 1000
-};
-static const int g_animate_function_points = sizeof(g_animate_function)/sizeof(int);
-
-static inline int animateHelper(int start, int stop, int step, int steps)
-{
- if (start == stop)
- return start;
- if (step == 0)
- return start;
- if (step == steps)
- return stop;
-
- int x = g_animate_function_points*step/(steps + 1);
- return start + g_animate_function[x]*(stop - start)/1000;
-}
-
-QWidgetAnimator::QWidgetAnimator(QObject *parent)
- : QObject(parent)
+QWidgetAnimator::QWidgetAnimator(QMainWindowLayout *layout) : m_mainWindowLayout(layout)
{
- m_time = new QTime();
- m_timer = new QTimer(this);
- m_timer->setInterval(g_animation_interval);
- connect(m_timer, SIGNAL(timeout()), this, SLOT(animationStep()));
}
-QWidgetAnimator::~QWidgetAnimator()
+void QWidgetAnimator::abort(QWidget *w)
{
- delete m_time;
+#ifndef QT_NO_ANIMATION
+ AnimationMap::iterator it = m_animation_map.find(w);
+ if (it == m_animation_map.end())
+ return;
+ QPropertyAnimation *anim = *it;
+ m_animation_map.erase(it);
+ anim->stop();
+ m_mainWindowLayout->animationFinished(w);
+#else
+ Q_UNUSED(w); //there is no animation to abort
+#endif //QT_NO_ANIMATION
}
-void QWidgetAnimator::abort(QWidget *w)
+#ifndef QT_NO_ANIMATION
+void QWidgetAnimator::animationFinished()
{
- if (m_animation_map.remove(w) == 0)
- return;
- if (m_animation_map.isEmpty()) {
- m_timer->stop();
- emit finishedAll();
- }
+ QPropertyAnimation *anim = qobject_cast<QPropertyAnimation*>(sender());
+ abort(static_cast<QWidget*>(anim->targetObject()));
}
+#endif //QT_NO_ANIMATION
void QWidgetAnimator::animate(QWidget *widget, const QRect &_final_geometry, bool animate)
{
- QRect final_geometry = _final_geometry;
-
QRect r = widget->geometry();
if (r.right() < 0 || r.bottom() < 0)
r = QRect();
- if (r.isNull() || final_geometry.isNull())
- animate = false;
+ animate = animate && !r.isNull() && !_final_geometry.isNull();
- AnimationMap::const_iterator it = m_animation_map.constFind(widget);
- if (it == m_animation_map.constEnd()) {
- if (r == final_geometry) {
- emit finished(widget);
- return;
- }
- } else {
- if ((*it).r2 == final_geometry)
- return;
- }
-
- if (animate) {
- AnimationItem item(widget, r, final_geometry);
- m_animation_map[widget] = item;
- if (!m_timer->isActive()) {
- m_timer->start();
- m_time->start();
- }
- } else {
- m_animation_map.remove(widget);
- if (m_animation_map.isEmpty())
- m_timer->stop();
-
- if (!final_geometry.isValid() && !widget->isWindow()) {
- // Make the wigdet go away by sending it to negative space
- QSize s = widget->size();
- final_geometry = QRect(-500 - s.width(), -500 - s.height(), s.width(), s.height());
- }
- widget->setGeometry(final_geometry);
-
- emit finished(widget);
-
- if (m_animation_map.isEmpty())
- emit finishedAll();
+ // might make the wigdet go away by sending it to negative space
+ const QRect final_geometry = _final_geometry.isValid() || widget->isWindow() ? _final_geometry :
+ QRect(QPoint(-500 - widget->width(), -500 - widget->height()), widget->size());
+ if (r == final_geometry)
+ return; //the widget is already where it should be
+#ifndef QT_NO_ANIMATION
+ AnimationMap::const_iterator it = m_animation_map.constFind(widget);
+ if (it != m_animation_map.constEnd() && (*it)->endValue().toRect() == final_geometry)
return;
- }
-}
-
-void QWidgetAnimator::animationStep()
-{
- int steps = (1 + m_time->restart())/g_animation_interval;
- AnimationMap::iterator it = m_animation_map.begin();
- while (it != m_animation_map.end()) {
- AnimationItem &item = *it;
-
- item.step = qMin(item.step + steps, g_animation_steps);
-
- int x = animateHelper(item.r1.left(), item.r2.left(),
- item.step, g_animation_steps);
- int y = animateHelper(item.r1.top(), item.r2.top(),
- item.step, g_animation_steps);
- int w = animateHelper(item.r1.width(), item.r2.width(),
- item.step, g_animation_steps);
- int h = animateHelper(item.r1.height(), item.r2.height(),
- item.step, g_animation_steps);
-
- item.widget->setGeometry(x, y, w, h);
-
- if (item.step == g_animation_steps) {
- emit finished(item.widget);
- AnimationMap::iterator tmp = it;
- ++it;
- m_animation_map.erase(tmp);
- } else {
- ++it;
- }
- }
- if (m_animation_map.isEmpty()) {
- m_timer->stop();
- emit finishedAll();
- }
+ QPropertyAnimation *anim = new QPropertyAnimation(widget, "geometry");
+ anim->setDuration(animate ? 200 : 0);
+ anim->setEasingCurve(QEasingCurve::InOutQuad);
+ anim->setEndValue(final_geometry);
+ m_animation_map[widget] = anim;
+ connect(anim, SIGNAL(finished()), SLOT(animationFinished()));
+ anim->start(QPropertyAnimation::DeleteWhenStopped);
+#else
+ //we do it in one shot
+ widget->setGeometry(final_geometry);
+ m_mainWindowLayout->animationFinished(widget);
+#endif //QT_NO_ANIMATION
}
bool QWidgetAnimator::animating() const
{
- return m_timer->isActive();
+ return !m_animation_map.isEmpty();
}
-bool QWidgetAnimator::animating(QWidget *widget)
+bool QWidgetAnimator::animating(QWidget *widget) const
{
return m_animation_map.contains(widget);
}