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-rw-r--r--src/gui/graphicsview/qgraphicsscene.cpp76
1 files changed, 58 insertions, 18 deletions
diff --git a/src/gui/graphicsview/qgraphicsscene.cpp b/src/gui/graphicsview/qgraphicsscene.cpp
index e58b93c..a0015dc 100644
--- a/src/gui/graphicsview/qgraphicsscene.cpp
+++ b/src/gui/graphicsview/qgraphicsscene.cpp
@@ -4362,6 +4362,50 @@ static void _q_paintIntoCache(QPixmap *pix, QGraphicsItem *item, const QRegion &
}
}
+// Copied from qpaintengine_vg.cpp
+// Returns true for 90, 180, and 270 degree rotations.
+static inline bool transformIsSimple(const QTransform& transform)
+{
+ QTransform::TransformationType type = transform.type();
+ if (type == QTransform::TxNone || type == QTransform::TxTranslate) {
+ return true;
+ } else if (type == QTransform::TxScale) {
+ // Check for 0 and 180 degree rotations.
+ // (0 might happen after 4 rotations of 90 degrees).
+ qreal m11 = transform.m11();
+ qreal m12 = transform.m12();
+ qreal m21 = transform.m21();
+ qreal m22 = transform.m22();
+ if (m12 == 0.0f && m21 == 0.0f) {
+ if (m11 == 1.0f && m22 == 1.0f)
+ return true; // 0 degrees
+ else if (m11 == -1.0f && m22 == -1.0f)
+ return true; // 180 degrees.
+ if(m11 == 1.0f && m22 == -1.0f)
+ return true; // 0 degrees inverted y.
+ else if(m11 == -1.0f && m22 == 1.0f)
+ return true; // 180 degrees inverted y.
+ }
+ } else if (type == QTransform::TxRotate) {
+ // Check for 90, and 270 degree rotations.
+ qreal m11 = transform.m11();
+ qreal m12 = transform.m12();
+ qreal m21 = transform.m21();
+ qreal m22 = transform.m22();
+ if (m11 == 0.0f && m22 == 0.0f) {
+ if (m12 == 1.0f && m21 == -1.0f)
+ return true; // 90 degrees.
+ else if (m12 == -1.0f && m21 == 1.0f)
+ return true; // 270 degrees.
+ else if (m12 == -1.0f && m21 == -1.0f)
+ return true; // 90 degrees inverted y.
+ else if (m12 == 1.0f && m21 == 1.0f)
+ return true; // 270 degrees inverted y.
+ }
+ }
+ return false;
+}
+
/*!
\internal
@@ -4530,32 +4574,28 @@ void QGraphicsScenePrivate::drawItemHelper(QGraphicsItem *item, QPainter *painte
if (invertable)
diff *= painter->worldTransform();
deviceData->lastTransform = painter->worldTransform();
- if (!invertable
- || diff.type() > QTransform::TxTranslate
- || painter->worldTransform().type() > QTransform::TxScale) {
+ bool allowPartialCacheExposure = false;
+ bool simpleTransform = invertable && diff.type() <= QTransform::TxTranslate
+ && transformIsSimple(painter->worldTransform());
+ if (!simpleTransform) {
pixModified = true;
itemCache->allExposed = true;
itemCache->exposed.clear();
+ deviceData->cacheIndent = QPoint();
pix = QPixmap();
+ } else {
+ allowPartialCacheExposure = deviceData->cacheIndent != QPoint();
}
- // ### This is a pretty bad way to determine when to start partial
- // exposure for DeviceCoordinateCache but it's the least intrusive
- // approach for now.
-#if 0
- // Only if the device rect isn't fully contained.
- bool allowPartialCacheExposure = !viewRect.contains(deviceRect);
-#else
- // Only if deviceRect is 20% taller or wider than the desktop.
- bool allowPartialCacheExposure = false;
- if (widget) {
- QRect desktopRect = QApplication::desktop()->availableGeometry(widget);
- allowPartialCacheExposure = (desktopRect.width() * 1.2 < deviceRect.width()
- || desktopRect.height() * 1.2 < deviceRect.height());
+ // Allow partial cache exposure if the device rect isn't fully contained and
+ // deviceRect is 20% taller or wider than the viewRect.
+ if (!allowPartialCacheExposure && !viewRect.contains(deviceRect)) {
+ allowPartialCacheExposure = (viewRect.width() * 1.2 < deviceRect.width())
+ || (viewRect.height() * 1.2 < deviceRect.height());
}
-#endif
+
QRegion scrollExposure;
- if (deviceData->cacheIndent != QPoint() || allowPartialCacheExposure) {
+ if (allowPartialCacheExposure) {
// Part of pixmap is drawn. Either device contains viewrect (big
// item covers whole screen) or parts of device are outside the
// viewport. In either case the device rect must be the intersect