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-rw-r--r--src/gui/graphicsview/qgraphicsitem.cpp2
-rw-r--r--src/gui/kernel/qwidget.cpp2
-rw-r--r--src/gui/math3d/qmatrix4x4.cpp2
-rw-r--r--src/gui/painting/qbezier.cpp24
-rw-r--r--src/gui/painting/qcolor.cpp4
-rw-r--r--src/gui/painting/qmatrix.h2
-rw-r--r--src/gui/painting/qpaintengine_d3d.cpp6
-rw-r--r--src/gui/painting/qpaintengine_raster.cpp24
-rw-r--r--src/gui/painting/qpainter.cpp24
-rw-r--r--src/gui/painting/qpainterpath.cpp8
-rw-r--r--src/gui/painting/qpathclipper.cpp36
-rw-r--r--src/gui/painting/qstroker.cpp12
-rw-r--r--src/gui/painting/qtessellator.cpp2
13 files changed, 74 insertions, 74 deletions
diff --git a/src/gui/graphicsview/qgraphicsitem.cpp b/src/gui/graphicsview/qgraphicsitem.cpp
index b8ff5b4..0d846d9 100644
--- a/src/gui/graphicsview/qgraphicsitem.cpp
+++ b/src/gui/graphicsview/qgraphicsitem.cpp
@@ -4091,7 +4091,7 @@ void QGraphicsItem::scroll(qreal dx, qreal dy, const QRectF &rect)
return;
if (d->cacheMode != NoCache) {
QGraphicsItemCache *c;
- bool scrollCache = qFuzzyCompare(dx - int(dx), qreal(0.0)) && qFuzzyCompare(dy - int(dy), qreal(0.0))
+ bool scrollCache = qIsFuzzyNull(dx - int(dx)) && qIsFuzzyNull(dy - int(dy))
&& (c = (QGraphicsItemCache *)qVariantValue<void *>(d_ptr->extra(QGraphicsItemPrivate::ExtraCacheData)))
&& (d->cacheMode == ItemCoordinateCache && !c->fixedSize.isValid());
if (scrollCache) {
diff --git a/src/gui/kernel/qwidget.cpp b/src/gui/kernel/qwidget.cpp
index 20b79ce..623ba59 100644
--- a/src/gui/kernel/qwidget.cpp
+++ b/src/gui/kernel/qwidget.cpp
@@ -4780,7 +4780,7 @@ void QWidget::render(QPainter *painter, const QPoint &targetOffset,
}
const qreal opacity = painter->opacity();
- if (qFuzzyCompare(opacity + 1, qreal(1.0)))
+ if (qIsFuzzyNull(opacity))
return; // Fully transparent.
Q_D(QWidget);
diff --git a/src/gui/math3d/qmatrix4x4.cpp b/src/gui/math3d/qmatrix4x4.cpp
index c2873e0..1457400 100644
--- a/src/gui/math3d/qmatrix4x4.cpp
+++ b/src/gui/math3d/qmatrix4x4.cpp
@@ -1514,7 +1514,7 @@ void QMatrix4x4::extractAxisRotation(qreal &angle, QVector3D &axis) const
angle = acos(cosa) * 180.0f / M_PI;
// Any axis will work if r is zero (means no rotation)
- if (qFuzzyCompare(angle, (qreal)0.0f)) {
+ if (qIsFuzzyNull(angle)) {
axis.setX(1.0f);
axis.setY(0.0f);
axis.setZ(0.0f);
diff --git a/src/gui/painting/qbezier.cpp b/src/gui/painting/qbezier.cpp
index 8317dd8..1168b5a 100644
--- a/src/gui/painting/qbezier.cpp
+++ b/src/gui/painting/qbezier.cpp
@@ -127,13 +127,13 @@ static inline void flattenBezierWithoutInflections(QBezier &bez,
qreal dy = bez.y2 - bez.y1;
qreal normalized = qSqrt(dx * dx + dy * dy);
- if (qFuzzyCompare(normalized + 1, 1))
+ if (qIsFuzzyNull(normalized))
break;
qreal d = qAbs(dx * (bez.y3 - bez.y2) - dy * (bez.x3 - bez.x2));
qreal t = qSqrt(4. / 3. * normalized * flatness / d);
- if (t > 1 || qFuzzyCompare(t, (qreal)1.))
+ if (t > 1 || qIsFuzzyNull(t - (qreal)1.))
break;
bez.parameterSplitLeft(t, &left);
p->append(bez.pt1());
@@ -144,19 +144,19 @@ static inline void flattenBezierWithoutInflections(QBezier &bez,
static inline int quadraticRoots(qreal a, qreal b, qreal c,
qreal *x1, qreal *x2)
{
- if (qFuzzyCompare(a + 1, 1)) {
- if (qFuzzyCompare(b + 1, 1))
+ if (qIsFuzzyNull(a)) {
+ if (qIsFuzzyNull(b))
return 0;
*x1 = *x2 = (-c / b);
return 1;
} else {
const qreal det = b * b - 4 * a * c;
- if (qFuzzyCompare(det + 1, 1)) {
+ if (qIsFuzzyNull(det)) {
*x1 = *x2 = -b / (2 * a);
return 1;
}
if (det > 0) {
- if (qFuzzyCompare(b + 1, 1)) {
+ if (qIsFuzzyNull(b)) {
*x2 = qSqrt(-c / a);
*x1 = -(*x2);
return 2;
@@ -187,7 +187,7 @@ static inline bool findInflections(qreal a, qreal b, qreal c,
*t1 = r2;
*t2 = r1;
}
- if (!qFuzzyCompare(a + 1, 1))
+ if (!qIsFuzzyNull(a))
*tCups = 0.5 * (-b / a);
else
*tCups = 2;
@@ -243,7 +243,7 @@ void QBezier::addToPolygonMixed(QPolygonF *polygon) const
qreal b = 6 * (ay * cx - ax * cy);
qreal c = 2 * (by * cx - bx * cy);
- if ((qFuzzyCompare(a + 1, 1) && qFuzzyCompare(b + 1, 1)) ||
+ if ((qIsFuzzyNull(a) && qIsFuzzyNull(b)) ||
(b * b - 4 * a *c) < 0) {
QBezier bez(*this);
flattenBezierWithoutInflections(bez, polygon);
@@ -447,7 +447,7 @@ static ShiftResult shift(const QBezier *orig, QBezier *shifted, qreal offset, qr
qreal r = 1.0 + prev_normal.x() * next_normal.x()
+ prev_normal.y() * next_normal.y();
- if (qFuzzyCompare(r + 1, 1)) {
+ if (qIsFuzzyNull(r)) {
points_shifted[i] = points[i] + offset * prev_normal;
} else {
qreal k = offset / r;
@@ -477,12 +477,12 @@ static bool addCircle(const QBezier *b, qreal offset, QBezier *o)
normals[0] = QPointF(b->y2 - b->y1, b->x1 - b->x2);
qreal dist = qSqrt(normals[0].x()*normals[0].x() + normals[0].y()*normals[0].y());
- if (qFuzzyCompare(dist + 1, 1))
+ if (qIsFuzzyNull(dist))
return false;
normals[0] /= dist;
normals[2] = QPointF(b->y4 - b->y3, b->x3 - b->x4);
dist = qSqrt(normals[2].x()*normals[2].x() + normals[2].y()*normals[2].y());
- if (qFuzzyCompare(dist + 1, 1))
+ if (qIsFuzzyNull(dist))
return false;
normals[2] /= dist;
@@ -1022,7 +1022,7 @@ int QBezier::stationaryYPoints(qreal &t0, qreal &t1) const
QList<qreal> result;
- if (qFuzzyCompare(reciprocal + 1, 1)) {
+ if (qIsFuzzyNull(reciprocal)) {
t0 = -b / (2 * a);
return 1;
} else if (reciprocal > 0) {
diff --git a/src/gui/painting/qcolor.cpp b/src/gui/painting/qcolor.cpp
index 5d7d4ab..6eecea0 100644
--- a/src/gui/painting/qcolor.cpp
+++ b/src/gui/painting/qcolor.cpp
@@ -1387,7 +1387,7 @@ QColor QColor::toHsv() const
const qreal min = Q_MIN_3(r, g, b);
const qreal delta = max - min;
color.ct.ahsv.value = qRound(max * USHRT_MAX);
- if (qFuzzyCompare(delta + 1, 1)) {
+ if (qIsFuzzyNull(delta)) {
// achromatic case, hue is undefined
color.ct.ahsv.hue = USHRT_MAX;
color.ct.ahsv.saturation = 0;
@@ -1441,7 +1441,7 @@ QColor QColor::toCmyk() const
// cmy -> cmyk
const qreal k = qMin(c, qMin(m, y));
- if (!qFuzzyCompare(k,1)) {
+ if (!qIsFuzzyNull(k - 1)) {
c = (c - k) / (1.0 - k);
m = (m - k) / (1.0 - k);
y = (y - k) / (1.0 - k);
diff --git a/src/gui/painting/qmatrix.h b/src/gui/painting/qmatrix.h
index 1b6bd6d..71c1e34 100644
--- a/src/gui/painting/qmatrix.h
+++ b/src/gui/painting/qmatrix.h
@@ -99,7 +99,7 @@ public:
QMatrix &shear(qreal sh, qreal sv);
QMatrix &rotate(qreal a);
- bool isInvertible() const { return !qFuzzyCompare(_m11*_m22 - _m12*_m21 + 1, 1); }
+ bool isInvertible() const { return !qIsFuzzyNull(_m11*_m22 - _m12*_m21); }
qreal det() const { return _m11*_m22 - _m12*_m21; }
QMatrix inverted(bool *invertible = 0) const;
diff --git a/src/gui/painting/qpaintengine_d3d.cpp b/src/gui/painting/qpaintengine_d3d.cpp
index bb81623..4b494d1 100644
--- a/src/gui/painting/qpaintengine_d3d.cpp
+++ b/src/gui/painting/qpaintengine_d3d.cpp
@@ -2506,8 +2506,8 @@ void QD3DDrawHelper::addTrap(const Trapezoid &trap)
qreal _rightA = (qreal)_w/_h;
qreal _rightB = topRightX - _rightA * topRightY;
- qreal invLeftA = qFuzzyCompare(_leftA + 1, 1) ? 0.0 : 1.0 / _leftA;
- qreal invRightA = qFuzzyCompare(_rightA + 1, 1) ? 0.0 : 1.0 / _rightA;
+ qreal invLeftA = qIsFuzzyNull(_leftA) ? 0.0 : 1.0 / _leftA;
+ qreal invRightA = qIsFuzzyNull(_rightA) ? 0.0 : 1.0 / _rightA;
vertex v1 = { {1.f, top - 1.f, 0.5f}, 0.f,
top, bottom, invLeftA, -invRightA,
@@ -2970,7 +2970,7 @@ qreal calculateAngle(qreal dx, qreal dy)
{
qreal angle;
- if (qFuzzyCompare(dx + 1, 1)) {
+ if (qIsFuzzyNull(dx)) {
angle = (dy < 0) ? -M_PI/2 : M_PI/2;
} else {
angle = atanf(dy/dx);
diff --git a/src/gui/painting/qpaintengine_raster.cpp b/src/gui/painting/qpaintengine_raster.cpp
index addd63d..7aab25c 100644
--- a/src/gui/painting/qpaintengine_raster.cpp
+++ b/src/gui/painting/qpaintengine_raster.cpp
@@ -618,22 +618,22 @@ void QRasterPaintEngine::updateMatrix(const QTransform &matrix)
d->isPlain45DegreeRotation = false;
if (txop >= QTransform::TxRotate) {
d->isPlain45DegreeRotation =
- (qFuzzyCompare(matrix.m11() + 1, qreal(1))
- && qFuzzyCompare(matrix.m12(), qreal(1))
- && qFuzzyCompare(matrix.m21(), qreal(-1))
- && qFuzzyCompare(matrix.m22() + 1, qreal(1))
+ (qIsFuzzyNull(matrix.m11())
+ && qIsFuzzyNull(matrix.m12() - qreal(1))
+ && qIsFuzzyNull(matrix.m21() + qreal(1))
+ && qIsFuzzyNull(matrix.m22())
)
||
- (qFuzzyCompare(matrix.m11(), qreal(-1))
- && qFuzzyCompare(matrix.m12() + 1, qreal(1))
- && qFuzzyCompare(matrix.m21() + 1, qreal(1))
- && qFuzzyCompare(matrix.m22(), qreal(-1))
+ (qIsFuzzyNull(matrix.m11() + qreal(1))
+ && qIsFuzzyNull(matrix.m12())
+ && qIsFuzzyNull(matrix.m21())
+ && qIsFuzzyNull(matrix.m22() + qreal(1))
)
||
- (qFuzzyCompare(matrix.m11() + 1, qreal(1))
- && qFuzzyCompare(matrix.m12(), qreal(-1))
- && qFuzzyCompare(matrix.m21(), qreal(1))
- && qFuzzyCompare(matrix.m22() + 1, qreal(1))
+ (qIsFuzzyNull(matrix.m11())
+ && qIsFuzzyNull(matrix.m12() + qreal(1))
+ && qIsFuzzyNull(matrix.m21() - qreal(1))
+ && qIsFuzzyNull(matrix.m22())
)
;
}
diff --git a/src/gui/painting/qpainter.cpp b/src/gui/painting/qpainter.cpp
index 2beb8c2..d4271ae 100644
--- a/src/gui/painting/qpainter.cpp
+++ b/src/gui/painting/qpainter.cpp
@@ -6055,22 +6055,22 @@ void QPainter::drawTextItem(const QPointF &p, const QTextItem &_ti)
const QTransform &m = d->state->matrix;
if (d->state->matrix.type() < QTransform::TxShear) {
bool isPlain90DegreeRotation =
- (qFuzzyCompare(m.m11() + 1, qreal(1))
- && qFuzzyCompare(m.m12(), qreal(1))
- && qFuzzyCompare(m.m21(), qreal(-1))
- && qFuzzyCompare(m.m22() + 1, qreal(1))
+ (qIsFuzzyNull(m.m11())
+ && qIsFuzzyNull(m.m12() - qreal(1))
+ && qIsFuzzyNull(m.m21() + qreal(1))
+ && qIsFuzzyNull(m.m22())
)
||
- (qFuzzyCompare(m.m11(), qreal(-1))
- && qFuzzyCompare(m.m12() + 1, qreal(1))
- && qFuzzyCompare(m.m21() + 1, qreal(1))
- && qFuzzyCompare(m.m22(), qreal(-1))
+ (qIsFuzzyNull(m.m11() + qreal(1))
+ && qIsFuzzyNull(m.m12())
+ && qIsFuzzyNull(m.m21())
+ && qIsFuzzyNull(m.m22() + qreal(1))
)
||
- (qFuzzyCompare(m.m11() + 1, qreal(1))
- && qFuzzyCompare(m.m12(), qreal(-1))
- && qFuzzyCompare(m.m21(), qreal(1))
- && qFuzzyCompare(m.m22() + 1, qreal(1))
+ (qIsFuzzyNull(m.m11())
+ && qIsFuzzyNull(m.m12() + qreal(1))
+ && qIsFuzzyNull(m.m21() - qreal(1))
+ && qIsFuzzyNull(m.m22())
)
;
aa = !isPlain90DegreeRotation;
diff --git a/src/gui/painting/qpainterpath.cpp b/src/gui/painting/qpainterpath.cpp
index 6ae908c..de8969c 100644
--- a/src/gui/painting/qpainterpath.cpp
+++ b/src/gui/painting/qpainterpath.cpp
@@ -1299,10 +1299,10 @@ static QRectF qt_painterpath_bezier_extrema(const QBezier &b)
qreal bx = QT_BEZIER_B(b, x);
qreal cx = QT_BEZIER_C(b, x);
// specialcase quadratic curves to avoid div by zero
- if (qFuzzyCompare(ax + 1, 1)) {
+ if (qIsFuzzyNull(ax)) {
// linear curves are covered by initialization.
- if (!qFuzzyCompare(bx + 1, 1)) {
+ if (!qIsFuzzyNull(bx)) {
qreal t = -cx / bx;
QT_BEZIER_CHECK_T(b, t);
}
@@ -1329,10 +1329,10 @@ static QRectF qt_painterpath_bezier_extrema(const QBezier &b)
qreal cy = QT_BEZIER_C(b, y);
// specialcase quadratic curves to avoid div by zero
- if (qFuzzyCompare(ay + 1, 1)) {
+ if (qIsFuzzyNull(ay)) {
// linear curves are covered by initialization.
- if (!qFuzzyCompare(by + 1, 1)) {
+ if (!qIsFuzzyNull(by)) {
qreal t = -cy / by;
QT_BEZIER_CHECK_T(b, t);
}
diff --git a/src/gui/painting/qpathclipper.cpp b/src/gui/painting/qpathclipper.cpp
index 297cdd3..33609ad 100644
--- a/src/gui/painting/qpathclipper.cpp
+++ b/src/gui/painting/qpathclipper.cpp
@@ -138,11 +138,11 @@ bool QIntersectionFinder::linesIntersect(const QLineF &a, const QLineF &b) const
const qreal par = pDelta.x() * qDelta.y() - pDelta.y() * qDelta.x();
- if (qFuzzyCompare(par + 1, 1)) {
+ if (qIsFuzzyNull(par)) {
const QPointF normal(-pDelta.y(), pDelta.x());
// coinciding?
- if (qFuzzyCompare(dot(normal, q1 - p1) + 1, 1)) {
+ if (qIsFuzzyNull(dot(normal, q1 - p1))) {
const qreal dp = dot(pDelta, pDelta);
const qreal tq1 = dot(pDelta, q1 - p1);
@@ -202,13 +202,13 @@ void QIntersectionFinder::intersectBeziers(const QBezier &one, const QBezier &tw
qreal alpha_q = t.at(i).second;
QPointF pt;
- if (qFuzzyCompare(alpha_p + 1, 1)) {
+ if (qIsFuzzyNull(alpha_p)) {
pt = one.pt1();
- } else if (qFuzzyCompare(alpha_p, 1)) {
+ } else if (qIsFuzzyNull(alpha_p - 1)) {
pt = one.pt4();
- } else if (qFuzzyCompare(alpha_q + 1, 1)) {
+ } else if (qIsFuzzyNull(alpha_q)) {
pt = two.pt1();
- } else if (qFuzzyCompare(alpha_q, 1)) {
+ } else if (qIsFuzzyNull(alpha_q - 1)) {
pt = two.pt4();
} else {
pt = one.pointAt(alpha_p);
@@ -250,11 +250,11 @@ void QIntersectionFinder::intersectLines(const QLineF &a, const QLineF &b, QData
const qreal par = pDelta.x() * qDelta.y() - pDelta.y() * qDelta.x();
- if (qFuzzyCompare(par + 1, 1)) {
+ if (qIsFuzzyNull(par)) {
const QPointF normal(-pDelta.y(), pDelta.x());
// coinciding?
- if (qFuzzyCompare(dot(normal, q1 - p1) + 1, 1)) {
+ if (qIsFuzzyNull(dot(normal, q1 - p1))) {
const qreal invDp = 1 / dot(pDelta, pDelta);
const qreal tq1 = dot(pDelta, q1 - p1) * invDp;
@@ -315,11 +315,11 @@ void QIntersectionFinder::intersectLines(const QLineF &a, const QLineF &b, QData
if (tp<0 || tp>1 || tq<0 || tq>1)
return;
- const bool p_zero = qFuzzyCompare(tp + 1, 1);
- const bool p_one = qFuzzyCompare(tp, 1);
+ const bool p_zero = qIsFuzzyNull(tp);
+ const bool p_one = qIsFuzzyNull(tp - 1);
- const bool q_zero = qFuzzyCompare(tq + 1, 1);
- const bool q_one = qFuzzyCompare(tq, 1);
+ const bool q_zero = qIsFuzzyNull(tq);
+ const bool q_one = qIsFuzzyNull(tq - 1);
if ((q_zero || q_one) && (p_zero || p_one))
return;
@@ -922,7 +922,7 @@ qreal QWingedEdge::delta(int vertex, int a, int b) const
qreal result = b_angle - a_angle;
- if (qFuzzyCompare(result + 1, 1) || qFuzzyCompare(result, 128))
+ if (qIsFuzzyNull(result) || qFuzzyCompare(result, 128))
return 0;
if (result < 0)
@@ -951,7 +951,7 @@ static inline QPointF tangentAt(const QWingedEdge &list, int vi, int ei)
if (ep->bezier) {
normal = ep->bezier->derivedAt(t);
- if (qFuzzyCompare(normal.x() + 1, 1) && qFuzzyCompare(normal.y() + 1, 1))
+ if (qIsFuzzyNull(normal.x()) && qIsFuzzyNull(normal.y()))
normal = ep->bezier->secondDerivedAt(t);
} else {
const QPointF a = *list.vertex(ep->first);
@@ -1080,7 +1080,7 @@ QWingedEdge::TraversalStatus QWingedEdge::findInsertStatus(int vi, int ei) const
qDebug() << "Delta to edge" << status.edge << d2 << ", angles: " << op->angle << op->invAngle;
#endif
- if (!(qFuzzyCompare(d2 + 1, 1) && isLeftOf(*this, vi, status.edge, ei))
+ if (!(qIsFuzzyNull(d2) && isLeftOf(*this, vi, status.edge, ei))
&& (d2 < d || (qFuzzyCompare(d2, d) && isLeftOf(*this, vi, status.edge, position)))) {
position = status.edge;
d = d2;
@@ -1232,10 +1232,10 @@ int QWingedEdge::addEdge(int fi, int si, const QBezier *bezier, qreal t0, qreal
QPointF aTangent = bezier->derivedAt(t0);
QPointF bTangent = -bezier->derivedAt(t1);
- if (qFuzzyCompare(aTangent.x() + 1, 1) && qFuzzyCompare(aTangent.y() + 1, 1))
+ if (qIsFuzzyNull(aTangent.x()) && qIsFuzzyNull(aTangent.y()))
aTangent = bezier->secondDerivedAt(t0);
- if (qFuzzyCompare(bTangent.x() + 1, 1) && qFuzzyCompare(bTangent.y() + 1, 1))
+ if (qIsFuzzyNull(bTangent.x()) && qIsFuzzyNull(bTangent.y()))
bTangent = bezier->secondDerivedAt(t1);
ep->angle = computeAngle(aTangent);
@@ -1400,7 +1400,7 @@ static void addLineTo(QPainterPath &path, const QPointF &point)
const QPointF p(-d1.y(), d1.x());
- if (qFuzzyCompare(dot(p, d2) + 1, 1)) {
+ if (qIsFuzzyNull(dot(p, d2))) {
path.setElementPositionAt(elementCount - 1, point.x(), point.y());
return;
}
diff --git a/src/gui/painting/qstroker.cpp b/src/gui/painting/qstroker.cpp
index b894c62..3a856d3 100644
--- a/src/gui/painting/qstroker.cpp
+++ b/src/gui/painting/qstroker.cpp
@@ -763,7 +763,7 @@ template <class Iterator> bool qt_stroke_side(Iterator *it,
qreal qt_t_for_arc_angle(qreal angle)
{
- if (qFuzzyCompare(angle + 1, qreal(1)))
+ if (qIsFuzzyNull(angle))
return 0;
if (qFuzzyCompare(angle, qreal(90)))
@@ -904,13 +904,13 @@ QPointF qt_curves_for_arc(const QRectF &rect, qreal startAngle, qreal sweepLengt
}
// avoid empty start segment
- if (qFuzzyCompare(startT, qreal(1))) {
+ if (qIsFuzzyNull(startT - qreal(1))) {
startT = 0;
startSegment += delta;
}
// avoid empty end segment
- if (qFuzzyCompare(endT + 1, qreal(1))) {
+ if (qIsFuzzyNull(endT)) {
endT = 1;
endSegment -= delta;
}
@@ -918,8 +918,8 @@ QPointF qt_curves_for_arc(const QRectF &rect, qreal startAngle, qreal sweepLengt
startT = qt_t_for_arc_angle(startT * 90);
endT = qt_t_for_arc_angle(endT * 90);
- const bool splitAtStart = !qFuzzyCompare(startT + 1, qreal(1));
- const bool splitAtEnd = !qFuzzyCompare(endT, qreal(1));
+ const bool splitAtStart = !qIsFuzzyNull(startT);
+ const bool splitAtEnd = !qIsFuzzyNull(endT - qreal(1));
const int end = endSegment + delta;
@@ -1018,7 +1018,7 @@ void QDashStroker::processCurrentSubpath()
sumLength += dashes[i];
}
- if (qFuzzyCompare(sumLength + 1, qreal(1)))
+ if (qIsFuzzyNull(sumLength))
return;
Q_ASSERT(dashCount > 0);
diff --git a/src/gui/painting/qtessellator.cpp b/src/gui/painting/qtessellator.cpp
index e02f02d..ae07565 100644
--- a/src/gui/painting/qtessellator.cpp
+++ b/src/gui/painting/qtessellator.cpp
@@ -1436,7 +1436,7 @@ void QTessellator::tessellateRect(const QPointF &a_, const QPointF &b_, qreal wi
QPointF perp(pb.y() - pa.y(), pa.x() - pb.x());
qreal length = qSqrt(perp.x() * perp.x() + perp.y() * perp.y());
- if (qFuzzyCompare(length + 1, static_cast<qreal>(1)))
+ if (qIsFuzzyNull(length))
return;
// need the half of the width