diff options
Diffstat (limited to 'src/gui')
-rw-r--r-- | src/gui/kernel/qkeymapper_win.cpp | 37 |
1 files changed, 12 insertions, 25 deletions
diff --git a/src/gui/kernel/qkeymapper_win.cpp b/src/gui/kernel/qkeymapper_win.cpp index 34b0b4f..5a2e78e 100644 --- a/src/gui/kernel/qkeymapper_win.cpp +++ b/src/gui/kernel/qkeymapper_win.cpp @@ -662,7 +662,7 @@ void QKeyMapperPrivate::updateKeyMap(const MSG &msg) { unsigned char kbdBuffer[256]; // Will hold the complete keyboard state GetKeyboardState(kbdBuffer); - quint32 scancode = (msg.lParam >> 16) & 0xfff; + const quint32 scancode = (msg.lParam >> 16) & 0xff; updatePossibleKeyCodes(kbdBuffer, scancode, msg.wParam); } @@ -797,10 +797,12 @@ bool QKeyMapperPrivate::translateKeyEvent(QWidget *widget, const MSG &msg, bool bool k0 = false; bool k1 = false; int msgType = msg.message; + // Add this key to the keymap if it is not present yet. + updateKeyMap(msg); + + const quint32 scancode = (msg.lParam >> 16) & 0xff; + const quint32 vk_key = msg.wParam; - quint32 scancode = (msg.lParam >> 16) & 0xfff; - quint32 vk_key = MapVirtualKey(scancode, 1); - bool isNumpad = (msg.wParam >= VK_NUMPAD0 && msg.wParam <= VK_NUMPAD9); quint32 nModifiers = 0; #if defined(Q_OS_WINCE) @@ -835,10 +837,6 @@ bool QKeyMapperPrivate::translateKeyEvent(QWidget *widget, const MSG &msg, bool state |= (nModifiers & AltAny ? int(Qt::AltModifier) : 0); state |= (nModifiers & MetaAny ? int(Qt::MetaModifier) : 0); - // Now we know enough to either have MapVirtualKey or our own keymap tell us if it's a deadkey - bool isDeadKey = isADeadKey(msg.wParam, state) - || MapVirtualKey(msg.wParam, 2) & 0x80000000; - // A multi-character key not found by our look-ahead if (msgType == WM_CHAR) { QString s; @@ -921,23 +919,12 @@ bool QKeyMapperPrivate::translateKeyEvent(QWidget *widget, const MSG &msg, bool return true; // Translate VK_* (native) -> Key_* (Qt) keys - // If it's a dead key, we cannot use the toKeyOrUnicode() function, since that will change - // the internal state of the keyboard driver, resulting in that dead keys no longer works. - // ..also if we're typing numbers on the keypad, while holding down the Alt modifier. - int code = 0; - if (isNumpad && (nModifiers & AltAny)) { - code = winceKeyBend(msg.wParam); - } else if (!isDeadKey) { - // QTBUG-8764, QTBUG-10032 - // Can't call toKeyOrUnicode because that would call ToUnicode, and, if a dead key - // is pressed at the moment, Windows would NOT use it to compose a character for the next - // WM_CHAR event. - - // Instead, use MapVirtualKey, which will provide adequate values. - code = MapVirtualKey(msg.wParam, MAPVK_VK_TO_CHAR); - if (code < 0x20 || code == 0x7f) // The same logic as in toKeyOrUnicode() - code = winceKeyBend(msg.wParam); - } + int modifiersIndex = 0; + modifiersIndex |= (nModifiers & ShiftAny ? 0x1 : 0); + modifiersIndex |= (nModifiers & ControlAny ? 0x2 : 0); + modifiersIndex |= (nModifiers & AltAny ? 0x4 : 0); + + int code = keyLayout[vk_key]->qtKey[modifiersIndex]; // Invert state logic: // If the key actually pressed is a modifier key, then we remove its modifier key from the |