diff options
Diffstat (limited to 'src/imports/multimedia/qdeclarativeaudio.cpp')
-rw-r--r-- | src/imports/multimedia/qdeclarativeaudio.cpp | 28 |
1 files changed, 21 insertions, 7 deletions
diff --git a/src/imports/multimedia/qdeclarativeaudio.cpp b/src/imports/multimedia/qdeclarativeaudio.cpp index 82d5d89..a163b10 100644 --- a/src/imports/multimedia/qdeclarativeaudio.cpp +++ b/src/imports/multimedia/qdeclarativeaudio.cpp @@ -41,7 +41,7 @@ #include "qdeclarativeaudio_p.h" -#include <QtMultimedia/qmediaplayercontrol.h> +#include <QtMediaServices/qmediaplayercontrol.h> QT_BEGIN_NAMESPACE @@ -57,7 +57,21 @@ QT_BEGIN_NAMESPACE import Qt 4.7 import Qt.multimedia 4.7 - Audio { source: "audio/song.mp3" } + Text { + text: "Click Me!"; + font.pointSize: 24; + width: 150; height: 50; + + Audio { + id: playMusic + source: "music.wav" + } + MouseArea { + id: playArea + anchors.fill: parent + onPressed: { playMusic.play() } + } + } \endqml \sa Video @@ -195,7 +209,7 @@ void QDeclarativeAudio::stop() */ /*! - \qmlproperty enum Audio::status + \qmlproperty enumeration Audio::status This property holds the status of media loading. It can be one of: @@ -263,7 +277,7 @@ QDeclarativeAudio::Status QDeclarativeAudio::status() const */ /*! - \qmlproperty qreal Audio::volume + \qmlproperty real Audio::volume This property holds the volume of the audio output, from 0.0 (silent) to 1.0 (maximum volume). */ @@ -275,7 +289,7 @@ QDeclarativeAudio::Status QDeclarativeAudio::status() const */ /*! - \qmlproperty qreal Audio::bufferProgress + \qmlproperty real Audio::bufferProgress This property holds how much of the data buffer is currently filled, from 0.0 (empty) to 1.0 (full). @@ -290,13 +304,13 @@ QDeclarativeAudio::Status QDeclarativeAudio::status() const */ /*! - \qmlproperty qreal Audio::playbackRate + \qmlproperty real Audio::playbackRate This property holds the rate at which audio is played at as a multiple of the normal rate. */ /*! - \qmlproperty enum Audio::error + \qmlproperty enumeration Audio::error This property holds the error state of the audio. It can be one of: |