diff options
Diffstat (limited to 'src/imports/shaders/shadereffectsource.cpp')
-rw-r--r-- | src/imports/shaders/shadereffectsource.cpp | 43 |
1 files changed, 26 insertions, 17 deletions
diff --git a/src/imports/shaders/shadereffectsource.cpp b/src/imports/shaders/shadereffectsource.cpp index 7916538..f7a8a93 100644 --- a/src/imports/shaders/shadereffectsource.cpp +++ b/src/imports/shaders/shadereffectsource.cpp @@ -160,15 +160,11 @@ void ShaderEffectSource::setSourceRect(const QRectF &rect) return; m_sourceRect = rect; updateSizeAndTexture(); - updateBackbuffer(); emit sourceRectChanged(); emit repaintRequired(); - if (m_sourceItem) { - ShaderEffect* effect = qobject_cast<ShaderEffect*> (m_sourceItem->graphicsEffect()); - if (effect) - effect->m_changed = true; - } + m_dirtyTexture = true; + markSourceItemDirty(); } /*! @@ -192,11 +188,8 @@ void ShaderEffectSource::setTextureSize(const QSize &size) emit textureSizeChanged(); emit repaintRequired(); - if (m_sourceItem) { - ShaderEffect* effect = qobject_cast<ShaderEffect*> (m_sourceItem->graphicsEffect()); - if (effect) - effect->m_changed = true; - } + m_dirtyTexture = true; + markSourceItemDirty(); } /*! @@ -264,8 +257,10 @@ void ShaderEffectSource::setWrapMode(WrapMode mode) return; m_wrapMode = mode; - updateBackbuffer(); emit wrapModeChanged(); + + m_dirtyTexture = true; + markSourceItemDirty(); } /*! @@ -284,7 +279,7 @@ void ShaderEffectSource::grab() emit repaintRequired(); } -void ShaderEffectSource::bind() const +void ShaderEffectSource::bind() { GLint filtering = smooth() ? GL_LINEAR : GL_NEAREST; GLuint hwrap = (m_wrapMode == Repeat || m_wrapMode == RepeatHorizontally) ? GL_REPEAT : GL_CLAMP_TO_EDGE; @@ -293,9 +288,13 @@ void ShaderEffectSource::bind() const #if !defined(QT_OPENGL_ES_2) glEnable(GL_TEXTURE_2D); #endif - if (m_fbo) { + + if (m_fbo && m_fbo->isValid()) { glBindTexture(GL_TEXTURE_2D, m_fbo->texture()); } else { + m_dirtyTexture = true; + emit repaintRequired(); + markSourceItemDirty(); glBindTexture(GL_TEXTURE_2D, 0); } @@ -324,7 +323,7 @@ void ShaderEffectSource::derefFromEffectItem() void ShaderEffectSource::updateBackbuffer() { - if (!m_sourceItem) + if (!m_sourceItem || !QGLContext::currentContext()) return; // Multisampling is not (for now) supported. @@ -340,7 +339,7 @@ void ShaderEffectSource::updateBackbuffer() if (!m_fbo) { m_fbo = new ShaderEffectBuffer(size, format); } else { - if (m_fbo->size() != size || m_fbo->format().internalTextureFormat() != GLenum(m_format)) { + if (!m_fbo->isValid() || m_fbo->size() != size || m_fbo->format().internalTextureFormat() != GLenum(m_format)) { delete m_fbo; m_fbo = 0; m_fbo = new ShaderEffectBuffer(size, format); @@ -367,6 +366,16 @@ void ShaderEffectSource::markSourceSizeDirty() emit repaintRequired(); } +void ShaderEffectSource::markSourceItemDirty() +{ + m_dirtyTexture = true; + if (m_sourceItem) { + ShaderEffect* effect = qobject_cast<ShaderEffect*> (m_sourceItem->graphicsEffect()); + if (effect) + effect->m_changed = true; + } +} + void ShaderEffectSource::updateSizeAndTexture() { if (m_sourceItem) { @@ -377,7 +386,7 @@ void ShaderEffectSource::updateSizeAndTexture() size.setWidth(1); if (size.height() < 1) size.setHeight(1); - if (m_fbo && m_fbo->size() != size) { + if (m_fbo && (m_fbo->size() != size || !m_fbo->isValid())) { delete m_fbo; m_fbo = 0; delete m_multisampledFbo; |