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Diffstat (limited to 'src/imports/shaders/shadereffectsource.h')
-rw-r--r-- | src/imports/shaders/shadereffectsource.h | 158 |
1 files changed, 158 insertions, 0 deletions
diff --git a/src/imports/shaders/shadereffectsource.h b/src/imports/shaders/shadereffectsource.h new file mode 100644 index 0000000..275e5b2 --- /dev/null +++ b/src/imports/shaders/shadereffectsource.h @@ -0,0 +1,158 @@ +/**************************************************************************** +** +** Copyright (C) 2011 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QML Shaders plugin of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#ifndef SHADEREFFECTSOURCE_H +#define SHADEREFFECTSOURCE_H + +#include <QDeclarativeItem> +#include <QtOpenGL> + +QT_BEGIN_HEADER + +QT_BEGIN_NAMESPACE + +class ShaderEffectBuffer; + +class ShaderEffectSource : public QDeclarativeItem +{ + Q_OBJECT + Q_PROPERTY(QDeclarativeItem *sourceItem READ sourceItem WRITE setSourceItem NOTIFY sourceItemChanged) + Q_PROPERTY(QRectF sourceRect READ sourceRect WRITE setSourceRect NOTIFY sourceRectChanged) + Q_PROPERTY(QSize textureSize READ textureSize WRITE setTextureSize NOTIFY textureSizeChanged) + Q_PROPERTY(bool live READ isLive WRITE setLive NOTIFY liveChanged) + Q_PROPERTY(bool hideSource READ hideSource WRITE setHideSource NOTIFY hideSourceChanged) + Q_PROPERTY(WrapMode wrapMode READ wrapMode WRITE setWrapMode NOTIFY wrapModeChanged) + Q_ENUMS(WrapMode) + Q_ENUMS(Format) + +public: + enum WrapMode { + ClampToEdge, + RepeatHorizontally, + RepeatVertically, + Repeat + }; + + enum Format { + Alpha = GL_ALPHA, + RGB = GL_RGB, + RGBA = GL_RGBA + }; + + ShaderEffectSource(QDeclarativeItem *parent = 0); + virtual ~ShaderEffectSource(); + + QDeclarativeItem *sourceItem() const { return m_sourceItem.data(); } + void setSourceItem(QDeclarativeItem *item); + + QRectF sourceRect() const { return m_sourceRect; }; + void setSourceRect(const QRectF &rect); + + QSize textureSize() const { return m_textureSize; } + void setTextureSize(const QSize &size); + + bool isLive() const { return m_live; } + void setLive(bool s); + + bool hideSource() const { return m_hideSource; } + void setHideSource(bool hide); + + WrapMode wrapMode() const { return m_wrapMode; }; + void setWrapMode(WrapMode mode); + + bool isActive() const { return m_refs; } + void bind() const; + void refFromEffectItem(); + void derefFromEffectItem(); + void updateBackbuffer(); + + ShaderEffectBuffer* fbo() { return m_fbo; } + bool isDirtyTexture() { return m_dirtyTexture; } + bool isMirrored() { return m_mirrored; } + + Q_INVOKABLE void grab(); + +Q_SIGNALS: + void sourceItemChanged(); + void sourceRectChanged(); + void textureSizeChanged(); + void formatChanged(); + void liveChanged(); + void hideSourceChanged(); + void activeChanged(); + void repaintRequired(); + void wrapModeChanged(); + +public Q_SLOTS: + void markSceneGraphDirty(); + void markSourceSizeDirty(); + +private: + void updateSizeAndTexture(); + void attachSourceItem(); + void detachSourceItem(); + +private: + QPointer<QDeclarativeItem> m_sourceItem; + WrapMode m_wrapMode; + QRectF m_sourceRect; + QSize m_textureSize; + Format m_format; + QSize m_size; + + ShaderEffectBuffer *m_fbo; + ShaderEffectBuffer *m_multisampledFbo; + int m_refs; + bool m_dirtyTexture : 1; + bool m_dirtySceneGraph : 1; + bool m_multisamplingSupported : 1; + bool m_checkedForMultisamplingSupport : 1; + bool m_live : 1; + bool m_hideSource : 1; + bool m_mirrored : 1; +}; + +QT_END_HEADER + +QT_END_NAMESPACE + + +#endif // SHADEREFFECTSOURCE_H |