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-rw-r--r--src/multimedia/audio/qaudiooutput.cpp8
1 files changed, 4 insertions, 4 deletions
diff --git a/src/multimedia/audio/qaudiooutput.cpp b/src/multimedia/audio/qaudiooutput.cpp
index 8a8edb4..3d3f5f5 100644
--- a/src/multimedia/audio/qaudiooutput.cpp
+++ b/src/multimedia/audio/qaudiooutput.cpp
@@ -61,7 +61,7 @@ QT_BEGIN_NAMESPACE
You can construct an audio output with the system's
\l{QAudioDeviceInfo::defaultOutputDevice()}{default audio output
device}. It is also possible to create QAudioOutput with a
- specific QAudioDeviceId. When you create the audio output, you
+ specific QAudioDeviceInfo. When you create the audio output, you
should also send in the QAudioFormat to be used for the playback
(see the QAudioFormat class description for details).
@@ -155,14 +155,14 @@ QAudioOutput::QAudioOutput(const QAudioFormat &format, QObject *parent):
/*!
Construct a new audio output and attach it to \a parent.
- The \a id of the audio output device is used with the output
+ The device referenced by \a audioDevice is used with the output
\a format parameters.
*/
-QAudioOutput::QAudioOutput(const QAudioDeviceId &id, const QAudioFormat &format, QObject *parent):
+QAudioOutput::QAudioOutput(const QAudioDeviceInfo &audioDevice, const QAudioFormat &format, QObject *parent):
QObject(parent)
{
- d = QAudioDeviceFactory::createOutputDevice(id, format);
+ d = QAudioDeviceFactory::createOutputDevice(audioDevice, format);
connect(d, SIGNAL(notify()), SIGNAL(notify()));
connect(d, SIGNAL(stateChanged(QAudio::State)), SIGNAL(stateChanged(QAudio::State)));
}