diff options
Diffstat (limited to 'src/multimedia/mediaservices/base/qpaintervideosurface.cpp')
-rw-r--r-- | src/multimedia/mediaservices/base/qpaintervideosurface.cpp | 1565 |
1 files changed, 1565 insertions, 0 deletions
diff --git a/src/multimedia/mediaservices/base/qpaintervideosurface.cpp b/src/multimedia/mediaservices/base/qpaintervideosurface.cpp new file mode 100644 index 0000000..b3e0dd5 --- /dev/null +++ b/src/multimedia/mediaservices/base/qpaintervideosurface.cpp @@ -0,0 +1,1565 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** All rights reserved. +** Contact: Nokia Corporation (qt-info@nokia.com) +** +** This file is part of the QtMediaservices module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the Technology Preview License Agreement accompanying +** this package. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain additional +** rights. These rights are described in the Nokia Qt LGPL Exception +** version 1.1, included in the file LGPL_EXCEPTION.txt in this package. +** +** If you have questions regarding the use of this file, please contact +** Nokia at qt-info@nokia.com. +** +** +** +** +** +** +** +** +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qpaintervideosurface_p.h" +#include "qpaintervideosurface_mac_p.h" + +#include <qmath.h> + +#include <qpainter.h> +#include <qvariant.h> +#include <QtMultimedia/qvideosurfaceformat.h> + +#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1) +#include <qglshaderprogram.h> +#endif + +#include <QtDebug> + + +QT_BEGIN_NAMESPACE + +QVideoSurfacePainter::~QVideoSurfacePainter() +{ +} + +class QVideoSurfaceRasterPainter : public QVideoSurfacePainter +{ +public: + QVideoSurfaceRasterPainter(); + + QList<QVideoFrame::PixelFormat> supportedPixelFormats( + QAbstractVideoBuffer::HandleType handleType) const; + + bool isFormatSupported( + const QVideoSurfaceFormat &format, QVideoSurfaceFormat *similar) const; + + QAbstractVideoSurface::Error start(const QVideoSurfaceFormat &format); + void stop(); + + QAbstractVideoSurface::Error setCurrentFrame(const QVideoFrame &frame); + + QAbstractVideoSurface::Error paint( + const QRectF &target, QPainter *painter, const QRectF &source); + + void updateColors(int brightness, int contrast, int hue, int saturation); + +private: + QList<QVideoFrame::PixelFormat> m_imagePixelFormats; + QVideoFrame m_frame; + QSize m_imageSize; + QImage::Format m_imageFormat; + QVideoSurfaceFormat::Direction m_scanLineDirection; +}; + +QVideoSurfaceRasterPainter::QVideoSurfaceRasterPainter() + : m_imageFormat(QImage::Format_Invalid) + , m_scanLineDirection(QVideoSurfaceFormat::TopToBottom) +{ + m_imagePixelFormats + << QVideoFrame::Format_RGB32 +#ifndef QT_OPENGL_ES // The raster formats should be a subset of the GL formats. + << QVideoFrame::Format_RGB24 +#endif + << QVideoFrame::Format_ARGB32 + << QVideoFrame::Format_RGB565; +} + +QList<QVideoFrame::PixelFormat> QVideoSurfaceRasterPainter::supportedPixelFormats( + QAbstractVideoBuffer::HandleType handleType) const +{ + return handleType == QAbstractVideoBuffer::NoHandle + ? m_imagePixelFormats + : QList<QVideoFrame::PixelFormat>(); +} + +bool QVideoSurfaceRasterPainter::isFormatSupported( + const QVideoSurfaceFormat &format, QVideoSurfaceFormat *) const +{ + return format.handleType() == QAbstractVideoBuffer::NoHandle + && m_imagePixelFormats.contains(format.pixelFormat()) + && !format.frameSize().isEmpty(); +} + +QAbstractVideoSurface::Error QVideoSurfaceRasterPainter::start(const QVideoSurfaceFormat &format) +{ + m_frame = QVideoFrame(); + m_imageFormat = QVideoFrame::imageFormatFromPixelFormat(format.pixelFormat()); + m_imageSize = format.frameSize(); + m_scanLineDirection = format.scanLineDirection(); + + return format.handleType() == QAbstractVideoBuffer::NoHandle + && m_imageFormat != QImage::Format_Invalid + && !m_imageSize.isEmpty() + ? QAbstractVideoSurface::NoError + : QAbstractVideoSurface::UnsupportedFormatError; +} + +void QVideoSurfaceRasterPainter::stop() +{ + m_frame = QVideoFrame(); +} + +QAbstractVideoSurface::Error QVideoSurfaceRasterPainter::setCurrentFrame(const QVideoFrame &frame) +{ + m_frame = frame; + + return QAbstractVideoSurface::NoError; +} + +QAbstractVideoSurface::Error QVideoSurfaceRasterPainter::paint( + const QRectF &target, QPainter *painter, const QRectF &source) +{ + if (m_frame.map(QAbstractVideoBuffer::ReadOnly)) { + QImage image( + m_frame.bits(), + m_imageSize.width(), + m_imageSize.height(), + m_frame.bytesPerLine(), + m_imageFormat); + + if (m_scanLineDirection == QVideoSurfaceFormat::BottomToTop) { + const QTransform oldTransform = painter->transform(); + + painter->scale(1, -1); + painter->translate(0, -target.bottom()); + painter->drawImage( + QRectF(target.x(), 0, target.width(), target.height()), image, source); + painter->setTransform(oldTransform); + } else { + painter->drawImage(target, image, source); + } + + m_frame.unmap(); + } else if (m_frame.isValid()) { + return QAbstractVideoSurface::IncorrectFormatError; + } else { + painter->fillRect(target, Qt::black); + } + return QAbstractVideoSurface::NoError; +} + +void QVideoSurfaceRasterPainter::updateColors(int, int, int, int) +{ +} + +#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1) + +#ifndef Q_WS_MAC +# ifndef APIENTRYP +# ifdef APIENTRY +# define APIENTRYP APIENTRY * +# else +# define APIENTRY +# define APIENTRYP * +# endif +# endif +#else +# define APIENTRY +# define APIENTRYP * +#endif + +#ifndef GL_TEXTURE0 +# define GL_TEXTURE0 0x84C0 +# define GL_TEXTURE1 0x84C1 +# define GL_TEXTURE2 0x84C2 +#endif +#ifndef GL_PROGRAM_ERROR_STRING_ARB +# define GL_PROGRAM_ERROR_STRING_ARB 0x8874 +#endif + +#ifndef GL_UNSIGNED_SHORT_5_6_5 +# define GL_UNSIGNED_SHORT_5_6_5 33635 +#endif + +class QVideoSurfaceGLPainter : public QVideoSurfacePainter +{ +public: + QVideoSurfaceGLPainter(QGLContext *context); + ~QVideoSurfaceGLPainter(); + QList<QVideoFrame::PixelFormat> supportedPixelFormats( + QAbstractVideoBuffer::HandleType handleType) const; + + bool isFormatSupported( + const QVideoSurfaceFormat &format, QVideoSurfaceFormat *similar) const; + + QAbstractVideoSurface::Error setCurrentFrame(const QVideoFrame &frame); + + void updateColors(int brightness, int contrast, int hue, int saturation); + +protected: + void initRgbTextureInfo(GLenum internalFormat, GLuint format, GLenum type, const QSize &size); + void initYuv420PTextureInfo(const QSize &size); + void initYv12TextureInfo(const QSize &size); + +#ifndef QT_OPENGL_ES + typedef void (APIENTRY *_glActiveTexture) (GLenum); + _glActiveTexture glActiveTexture; +#endif + + QList<QVideoFrame::PixelFormat> m_imagePixelFormats; + QList<QVideoFrame::PixelFormat> m_glPixelFormats; + QMatrix4x4 m_colorMatrix; + QVideoFrame m_frame; + + QGLContext *m_context; + QAbstractVideoBuffer::HandleType m_handleType; + QVideoSurfaceFormat::Direction m_scanLineDirection; + GLenum m_textureFormat; + GLuint m_textureInternalFormat; + GLenum m_textureType; + int m_textureCount; + GLuint m_textureIds[3]; + int m_textureWidths[3]; + int m_textureHeights[3]; + int m_textureOffsets[3]; + bool m_yuv; +}; + +QVideoSurfaceGLPainter::QVideoSurfaceGLPainter(QGLContext *context) + : m_context(context) + , m_handleType(QAbstractVideoBuffer::NoHandle) + , m_scanLineDirection(QVideoSurfaceFormat::TopToBottom) + , m_textureFormat(0) + , m_textureInternalFormat(0) + , m_textureType(0) + , m_textureCount(0) + , m_yuv(false) +{ +#ifndef QT_OPENGL_ES + glActiveTexture = (_glActiveTexture)m_context->getProcAddress(QLatin1String("glActiveTexture")); +#endif +} + +QVideoSurfaceGLPainter::~QVideoSurfaceGLPainter() +{ +} + +QList<QVideoFrame::PixelFormat> QVideoSurfaceGLPainter::supportedPixelFormats( + QAbstractVideoBuffer::HandleType handleType) const +{ + switch (handleType) { + case QAbstractVideoBuffer::NoHandle: + return m_imagePixelFormats; + case QAbstractVideoBuffer::GLTextureHandle: + return m_glPixelFormats; + default: + return QList<QVideoFrame::PixelFormat>(); + } +} + +bool QVideoSurfaceGLPainter::isFormatSupported( + const QVideoSurfaceFormat &format, QVideoSurfaceFormat *) const +{ + if (format.frameSize().isEmpty()) { + return false; + } else { + switch (format.handleType()) { + case QAbstractVideoBuffer::NoHandle: + return m_imagePixelFormats.contains(format.pixelFormat()); + case QAbstractVideoBuffer::GLTextureHandle: + return m_glPixelFormats.contains(format.pixelFormat()); + default: + return false; + } + } +} + +QAbstractVideoSurface::Error QVideoSurfaceGLPainter::setCurrentFrame(const QVideoFrame &frame) +{ + m_frame = frame; + + if (m_handleType == QAbstractVideoBuffer::GLTextureHandle) { + m_textureIds[0] = frame.handle().toInt(); + } else if (m_frame.map(QAbstractVideoBuffer::ReadOnly)) { + m_context->makeCurrent(); + + for (int i = 0; i < m_textureCount; ++i) { + glBindTexture(GL_TEXTURE_2D, m_textureIds[i]); + glTexImage2D( + GL_TEXTURE_2D, + 0, + m_textureInternalFormat, + m_textureWidths[i], + m_textureHeights[i], + 0, + m_textureFormat, + m_textureType, + m_frame.bits() + m_textureOffsets[i]); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_REPEAT); + glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_REPEAT); + } + m_frame.unmap(); + } else if (m_frame.isValid()) { + return QAbstractVideoSurface::IncorrectFormatError; + } + + return QAbstractVideoSurface::NoError; +} + +void QVideoSurfaceGLPainter::updateColors(int brightness, int contrast, int hue, int saturation) +{ + const qreal b = brightness / 200.0; + const qreal c = contrast / 100.0 + 1.0; + const qreal h = hue / 100.0; + const qreal s = saturation / 100.0 + 1.0; + + const qreal cosH = qCos(M_PI * h); + const qreal sinH = qSin(M_PI * h); + + const qreal h11 = 0.787 * cosH - 0.213 * sinH + 0.213; + const qreal h21 = -0.213 * cosH + 0.143 * sinH + 0.213; + const qreal h31 = -0.213 * cosH - 0.787 * sinH + 0.213; + + const qreal h12 = -0.715 * cosH - 0.715 * sinH + 0.715; + const qreal h22 = 0.285 * cosH + 0.140 * sinH + 0.715; + const qreal h32 = -0.715 * cosH + 0.715 * sinH + 0.715; + + const qreal h13 = -0.072 * cosH + 0.928 * sinH + 0.072; + const qreal h23 = -0.072 * cosH - 0.283 * sinH + 0.072; + const qreal h33 = 0.928 * cosH + 0.072 * sinH + 0.072; + + const qreal sr = (1.0 - s) * 0.3086; + const qreal sg = (1.0 - s) * 0.6094; + const qreal sb = (1.0 - s) * 0.0820; + + const qreal sr_s = sr + s; + const qreal sg_s = sg + s; + const qreal sb_s = sr + s; + + const float m4 = (s + sr + sg + sb) * (0.5 - 0.5 * c + b); + + m_colorMatrix(0, 0) = c * (sr_s * h11 + sg * h21 + sb * h31); + m_colorMatrix(0, 1) = c * (sr_s * h12 + sg * h22 + sb * h32); + m_colorMatrix(0, 2) = c * (sr_s * h13 + sg * h23 + sb * h33); + m_colorMatrix(0, 3) = m4; + + m_colorMatrix(1, 0) = c * (sr * h11 + sg_s * h21 + sb * h31); + m_colorMatrix(1, 1) = c * (sr * h12 + sg_s * h22 + sb * h32); + m_colorMatrix(1, 2) = c * (sr * h13 + sg_s * h23 + sb * h33); + m_colorMatrix(1, 3) = m4; + + m_colorMatrix(2, 0) = c * (sr * h11 + sg * h21 + sb_s * h31); + m_colorMatrix(2, 1) = c * (sr * h12 + sg * h22 + sb_s * h32); + m_colorMatrix(2, 2) = c * (sr * h13 + sg * h23 + sb_s * h33); + m_colorMatrix(2, 3) = m4; + + m_colorMatrix(3, 0) = 0.0; + m_colorMatrix(3, 1) = 0.0; + m_colorMatrix(3, 2) = 0.0; + m_colorMatrix(3, 3) = 1.0; + + if (m_yuv) { + m_colorMatrix = m_colorMatrix * QMatrix4x4( + 1.0, 0.000, 1.140, -0.5700, + 1.0, -0.394, -0.581, 0.4875, + 1.0, 2.028, 0.000, -1.0140, + 0.0, 0.000, 0.000, 1.0000); + } +} + +void QVideoSurfaceGLPainter::initRgbTextureInfo( + GLenum internalFormat, GLuint format, GLenum type, const QSize &size) +{ + m_yuv = false; + m_textureInternalFormat = internalFormat; + m_textureFormat = format; + m_textureType = type; + m_textureCount = 1; + m_textureWidths[0] = size.width(); + m_textureHeights[0] = size.height(); + m_textureOffsets[0] = 0; +} + +void QVideoSurfaceGLPainter::initYuv420PTextureInfo(const QSize &size) +{ + int w = (size.width() + 3) & ~3; + int w2 = (size.width()/2 + 3) & ~3; + + m_yuv = true; + m_textureInternalFormat = GL_LUMINANCE; + m_textureFormat = GL_LUMINANCE; + m_textureType = GL_UNSIGNED_BYTE; + m_textureCount = 3; + m_textureWidths[0] = size.width(); + m_textureHeights[0] = size.height(); + m_textureOffsets[0] = 0; + m_textureWidths[1] = size.width() / 2; + m_textureHeights[1] = size.height() / 2; + m_textureOffsets[1] = w * size.height(); + m_textureWidths[2] = size.width() / 2; + m_textureHeights[2] = size.height() / 2; + m_textureOffsets[2] = w * size.height() + w2 * (size.height() / 2); +} + +void QVideoSurfaceGLPainter::initYv12TextureInfo(const QSize &size) +{ + int w = (size.width() + 3) & ~3; + int w2 = (size.width()/2 + 3) & ~3; + + m_yuv = true; + m_textureInternalFormat = GL_LUMINANCE; + m_textureFormat = GL_LUMINANCE; + m_textureType = GL_UNSIGNED_BYTE; + m_textureCount = 3; + m_textureWidths[0] = size.width(); + m_textureHeights[0] = size.height(); + m_textureOffsets[0] = 0; + m_textureWidths[1] = size.width() / 2; + m_textureHeights[1] = size.height() / 2; + m_textureOffsets[1] = w * size.height() + w2 * (size.height() / 2); + m_textureWidths[2] = size.width() / 2; + m_textureHeights[2] = size.height() / 2; + m_textureOffsets[2] = w * size.height(); +} + +#ifndef QT_OPENGL_ES + +# ifndef GL_FRAGMENT_PROGRAM_ARB +# define GL_FRAGMENT_PROGRAM_ARB 0x8804 +# define GL_PROGRAM_FORMAT_ASCII_ARB 0x8875 +# endif + +// Paints an RGB32 frame +static const char *qt_arbfp_xrgbShaderProgram = + "!!ARBfp1.0\n" + "PARAM matrix[4] = { program.local[0..2]," + "{ 0.0, 0.0, 0.0, 1.0 } };\n" + "TEMP xrgb;\n" + "TEX xrgb.xyz, fragment.texcoord[0], texture[0], 2D;\n" + "MOV xrgb.w, matrix[3].w;\n" + "DP4 result.color.x, xrgb.zyxw, matrix[0];\n" + "DP4 result.color.y, xrgb.zyxw, matrix[1];\n" + "DP4 result.color.z, xrgb.zyxw, matrix[2];\n" + "END"; + +// Paints an ARGB frame. +static const char *qt_arbfp_argbShaderProgram = + "!!ARBfp1.0\n" + "PARAM matrix[4] = { program.local[0..2]," + "{ 0.0, 0.0, 0.0, 1.0 } };\n" + "TEMP argb;\n" + "TEX argb, fragment.texcoord[0], texture[0], 2D;\n" + "MOV argb.w, matrix[3].w;\n" + "DP4 result.color.x, argb.zyxw, matrix[0];\n" + "DP4 result.color.y, argb.zyxw, matrix[1];\n" + "DP4 result.color.z, argb.zyxw, matrix[2];\n" + "TEX result.color.w, fragment.texcoord[0], texture, 2D;\n" + "END"; + +// Paints an RGB(A) frame. +static const char *qt_arbfp_rgbShaderProgram = + "!!ARBfp1.0\n" + "PARAM matrix[4] = { program.local[0..2]," + "{ 0.0, 0.0, 0.0, 1.0 } };\n" + "TEMP rgb;\n" + "TEX rgb, fragment.texcoord[0], texture[0], 2D;\n" + "MOV rgb.w, matrix[3].w;\n" + "DP4 result.color.x, rgb, matrix[0];\n" + "DP4 result.color.y, rgb, matrix[1];\n" + "DP4 result.color.z, rgb, matrix[2];\n" + "TEX result.color.w, fragment.texcoord[0], texture, 2D;\n" + "END"; + +// Paints a YUV420P or YV12 frame. +static const char *qt_arbfp_yuvPlanarShaderProgram = + "!!ARBfp1.0\n" + "PARAM matrix[4] = { program.local[0..2]," + "{ 0.0, 0.0, 0.0, 1.0 } };\n" + "TEMP yuv;\n" + "TEX yuv.x, fragment.texcoord[0], texture[0], 2D;\n" + "TEX yuv.y, fragment.texcoord[0], texture[1], 2D;\n" + "TEX yuv.z, fragment.texcoord[0], texture[2], 2D;\n" + "MOV yuv.w, matrix[3].w;\n" + "DP4 result.color.x, yuv, matrix[0];\n" + "DP4 result.color.y, yuv, matrix[1];\n" + "DP4 result.color.z, yuv, matrix[2];\n" + "END"; + +// Paints a YUV444 frame. +static const char *qt_arbfp_xyuvShaderProgram = + "!!ARBfp1.0\n" + "PARAM matrix[4] = { program.local[0..2]," + "{ 0.0, 0.0, 0.0, 1.0 } };\n" + "TEMP ayuv;\n" + "TEX ayuv, fragment.texcoord[0], texture[0], 2D;\n" + "MOV ayuv.x, matrix[3].w;\n" + "DP4 result.color.x, ayuv.yzwx, matrix[0];\n" + "DP4 result.color.y, ayuv.yzwx, matrix[1];\n" + "DP4 result.color.z, ayuv.yzwx, matrix[2];\n" + "END"; + +// Paints a AYUV444 frame. +static const char *qt_arbfp_ayuvShaderProgram = + "!!ARBfp1.0\n" + "PARAM matrix[4] = { program.local[0..2]," + "{ 0.0, 0.0, 0.0, 1.0 } };\n" + "TEMP ayuv;\n" + "TEX ayuv, fragment.texcoord[0], texture[0], 2D;\n" + "MOV ayuv.x, matrix[3].w;\n" + "DP4 result.color.x, ayuv.yzwx, matrix[0];\n" + "DP4 result.color.y, ayuv.yzwx, matrix[1];\n" + "DP4 result.color.z, ayuv.yzwx, matrix[2];\n" + "TEX result.color.w, fragment.texcoord[0], texture, 2D;\n" + "END"; + +class QVideoSurfaceArbFpPainter : public QVideoSurfaceGLPainter +{ +public: + QVideoSurfaceArbFpPainter(QGLContext *context); + + QAbstractVideoSurface::Error start(const QVideoSurfaceFormat &format); + void stop(); + + QAbstractVideoSurface::Error paint( + const QRectF &target, QPainter *painter, const QRectF &source); + +private: + typedef void (APIENTRY *_glProgramStringARB) (GLenum, GLenum, GLsizei, const GLvoid *); + typedef void (APIENTRY *_glBindProgramARB) (GLenum, GLuint); + typedef void (APIENTRY *_glDeleteProgramsARB) (GLsizei, const GLuint *); + typedef void (APIENTRY *_glGenProgramsARB) (GLsizei, GLuint *); + typedef void (APIENTRY *_glProgramLocalParameter4fARB) ( + GLenum, GLuint, GLfloat, GLfloat, GLfloat, GLfloat); + typedef void (APIENTRY *_glActiveTexture) (GLenum); + + _glProgramStringARB glProgramStringARB; + _glBindProgramARB glBindProgramARB; + _glDeleteProgramsARB glDeleteProgramsARB; + _glGenProgramsARB glGenProgramsARB; + _glProgramLocalParameter4fARB glProgramLocalParameter4fARB; + + GLuint m_programId; + QSize m_frameSize; +}; + +QVideoSurfaceArbFpPainter::QVideoSurfaceArbFpPainter(QGLContext *context) + : QVideoSurfaceGLPainter(context) + , m_programId(0) +{ + glProgramStringARB = (_glProgramStringARB) m_context->getProcAddress( + QLatin1String("glProgramStringARB")); + glBindProgramARB = (_glBindProgramARB) m_context->getProcAddress( + QLatin1String("glBindProgramARB")); + glDeleteProgramsARB = (_glDeleteProgramsARB) m_context->getProcAddress( + QLatin1String("glDeleteProgramsARB")); + glGenProgramsARB = (_glGenProgramsARB) m_context->getProcAddress( + QLatin1String("glGenProgramsARB")); + glProgramLocalParameter4fARB = (_glProgramLocalParameter4fARB) m_context->getProcAddress( + QLatin1String("glProgramLocalParameter4fARB")); + + m_imagePixelFormats + << QVideoFrame::Format_RGB32 + << QVideoFrame::Format_BGR32 + << QVideoFrame::Format_ARGB32 + << QVideoFrame::Format_RGB24 + << QVideoFrame::Format_BGR24 + << QVideoFrame::Format_RGB565 + << QVideoFrame::Format_AYUV444 + << QVideoFrame::Format_YUV444 + << QVideoFrame::Format_YV12 + << QVideoFrame::Format_YUV420P; + m_glPixelFormats + << QVideoFrame::Format_RGB32 + << QVideoFrame::Format_ARGB32; +} + +QAbstractVideoSurface::Error QVideoSurfaceArbFpPainter::start(const QVideoSurfaceFormat &format) +{ + Q_ASSERT(m_textureCount == 0); + + QAbstractVideoSurface::Error error = QAbstractVideoSurface::NoError; + + m_context->makeCurrent(); + + const char *program = 0; + + if (format.handleType() == QAbstractVideoBuffer::NoHandle) { + switch (format.pixelFormat()) { + case QVideoFrame::Format_RGB32: + initRgbTextureInfo(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, format.frameSize()); + program = qt_arbfp_xrgbShaderProgram; + break; + case QVideoFrame::Format_BGR32: + initRgbTextureInfo(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, format.frameSize()); + program = qt_arbfp_rgbShaderProgram; + break; + case QVideoFrame::Format_ARGB32: + initRgbTextureInfo(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, format.frameSize()); + program = qt_arbfp_argbShaderProgram; + break; + case QVideoFrame::Format_RGB24: + initRgbTextureInfo(GL_RGB8, GL_RGBA, GL_UNSIGNED_BYTE, format.frameSize()); + program = qt_arbfp_rgbShaderProgram; + break; + case QVideoFrame::Format_BGR24: + initRgbTextureInfo(GL_RGB8, GL_RGBA, GL_UNSIGNED_BYTE, format.frameSize()); + program = qt_arbfp_xrgbShaderProgram; + break; + case QVideoFrame::Format_RGB565: + initRgbTextureInfo(GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, format.frameSize()); + program = qt_arbfp_rgbShaderProgram; + break; + case QVideoFrame::Format_YUV444: + initRgbTextureInfo(GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, format.frameSize()); + program = qt_arbfp_xyuvShaderProgram; + m_yuv = true; + break; + case QVideoFrame::Format_AYUV444: + initRgbTextureInfo(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, format.frameSize()); + program = qt_arbfp_ayuvShaderProgram; + m_yuv = true; + break; + case QVideoFrame::Format_YV12: + initYv12TextureInfo(format.frameSize()); + program = qt_arbfp_yuvPlanarShaderProgram; + break; + case QVideoFrame::Format_YUV420P: + initYuv420PTextureInfo(format.frameSize()); + program = qt_arbfp_yuvPlanarShaderProgram; + break; + default: + break; + } + } else if (format.handleType() == QAbstractVideoBuffer::GLTextureHandle) { + switch (format.pixelFormat()) { + case QVideoFrame::Format_RGB32: + case QVideoFrame::Format_ARGB32: + m_yuv = false; + m_textureCount = 1; + program = qt_arbfp_rgbShaderProgram; + break; + default: + break; + } + } + + if (!program) { + error = QAbstractVideoSurface::UnsupportedFormatError; + } else { + glGenProgramsARB(1, &m_programId); + + GLenum glError = glGetError(); + if (glError != GL_NO_ERROR) { + qWarning("QPainterVideoSurface: ARBfb Shader allocation error %x", int(glError)); + m_textureCount = 0; + m_programId = 0; + + error = QAbstractVideoSurface::ResourceError; + } else { + glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, m_programId); + glProgramStringARB( + GL_FRAGMENT_PROGRAM_ARB, + GL_PROGRAM_FORMAT_ASCII_ARB, + qstrlen(program), + reinterpret_cast<const GLvoid *>(program)); + + if ((glError = glGetError()) != GL_NO_ERROR) { + const GLubyte* errorString = glGetString(GL_PROGRAM_ERROR_STRING_ARB); + + qWarning("QPainterVideoSurface: ARBfp Shader compile error %x, %s", + int(glError), + reinterpret_cast<const char *>(errorString)); + glDeleteProgramsARB(1, &m_programId); + + m_textureCount = 0; + m_programId = 0; + + error = QAbstractVideoSurface::ResourceError; + } else { + m_handleType = format.handleType(); + m_scanLineDirection = format.scanLineDirection(); + m_frameSize = format.frameSize(); + + if (m_handleType == QAbstractVideoBuffer::NoHandle) + glGenTextures(m_textureCount, m_textureIds); + } + } + } + + return error; +} + +void QVideoSurfaceArbFpPainter::stop() +{ + m_context->makeCurrent(); + + if (m_handleType != QAbstractVideoBuffer::GLTextureHandle) + glDeleteTextures(m_textureCount, m_textureIds); + glDeleteProgramsARB(1, &m_programId); + + m_textureCount = 0; + m_programId = 0; + m_handleType = QAbstractVideoBuffer::NoHandle; +} + +QAbstractVideoSurface::Error QVideoSurfaceArbFpPainter::paint( + const QRectF &target, QPainter *painter, const QRectF &source) +{ + if (m_frame.isValid()) { + bool stencilTestEnabled = glIsEnabled(GL_STENCIL_TEST); + bool scissorTestEnabled = glIsEnabled(GL_SCISSOR_TEST); + + painter->beginNativePainting(); + + if (stencilTestEnabled) + glEnable(GL_STENCIL_TEST); + if (scissorTestEnabled) + glEnable(GL_SCISSOR_TEST); + + const float txLeft = source.left() / m_frameSize.width(); + const float txRight = source.right() / m_frameSize.width(); + const float txTop = m_scanLineDirection == QVideoSurfaceFormat::TopToBottom + ? source.top() / m_frameSize.height() + : source.bottom() / m_frameSize.height(); + const float txBottom = m_scanLineDirection == QVideoSurfaceFormat::TopToBottom + ? source.bottom() / m_frameSize.height() + : source.top() / m_frameSize.height(); + + + const float tx_array[] = + { + txLeft , txBottom, + txRight, txBottom, + txLeft , txTop, + txRight, txTop + }; + const float v_array[] = + { + float(target.left()) , float(target.bottom() + 1), + float(target.right() + 1), float(target.bottom() + 1), + float(target.left()) , float(target.top()), + float(target.right() + 1), float(target.top()) + }; + + glEnable(GL_FRAGMENT_PROGRAM_ARB); + glBindProgramARB(GL_FRAGMENT_PROGRAM_ARB, m_programId); + + glProgramLocalParameter4fARB( + GL_FRAGMENT_PROGRAM_ARB, + 0, + m_colorMatrix(0, 0), + m_colorMatrix(0, 1), + m_colorMatrix(0, 2), + m_colorMatrix(0, 3)); + glProgramLocalParameter4fARB( + GL_FRAGMENT_PROGRAM_ARB, + 1, + m_colorMatrix(1, 0), + m_colorMatrix(1, 1), + m_colorMatrix(1, 2), + m_colorMatrix(1, 3)); + glProgramLocalParameter4fARB( + GL_FRAGMENT_PROGRAM_ARB, + 2, + m_colorMatrix(2, 0), + m_colorMatrix(2, 1), + m_colorMatrix(2, 2), + m_colorMatrix(2, 3)); + + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, m_textureIds[0]); + + if (m_textureCount == 3) { + glActiveTexture(GL_TEXTURE1); + glBindTexture(GL_TEXTURE_2D, m_textureIds[1]); + glActiveTexture(GL_TEXTURE2); + glBindTexture(GL_TEXTURE_2D, m_textureIds[2]); + glActiveTexture(GL_TEXTURE0); + } + + glVertexPointer(2, GL_FLOAT, 0, v_array); + glTexCoordPointer(2, GL_FLOAT, 0, tx_array); + + glEnableClientState(GL_VERTEX_ARRAY); + glEnableClientState(GL_TEXTURE_COORD_ARRAY); + + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + + glDisableClientState(GL_TEXTURE_COORD_ARRAY); + glDisableClientState(GL_VERTEX_ARRAY); + glDisable(GL_FRAGMENT_PROGRAM_ARB); + + painter->endNativePainting(); + } + return QAbstractVideoSurface::NoError; +} + +#endif + +static const char *qt_glsl_vertexShaderProgram = + "attribute highp vec4 vertexCoordArray;\n" + "attribute highp vec2 textureCoordArray;\n" + "uniform highp mat4 positionMatrix;\n" + "varying highp vec2 textureCoord;\n" + "void main(void)\n" + "{\n" + " gl_Position = positionMatrix * vertexCoordArray;\n" + " textureCoord = textureCoordArray;\n" + "}\n"; + +// Paints an RGB32 frame +static const char *qt_glsl_xrgbShaderProgram = + "uniform sampler2D texRgb;\n" + "uniform mediump mat4 colorMatrix;\n" + "varying highp vec2 textureCoord;\n" + "void main(void)\n" + "{\n" + " highp vec4 color = vec4(texture2D(texRgb, textureCoord.st).bgr, 1.0);\n" + " gl_FragColor = colorMatrix * color;\n" + "}\n"; + +// Paints an ARGB frame. +static const char *qt_glsl_argbShaderProgram = + "uniform sampler2D texRgb;\n" + "uniform mediump mat4 colorMatrix;\n" + "varying highp vec2 textureCoord;\n" + "void main(void)\n" + "{\n" + " highp vec4 color = vec4(texture2D(texRgb, textureCoord.st).bgr, 1.0);\n" + " color = colorMatrix * color;\n" + " gl_FragColor = vec4(color.rgb, texture2D(texRgb, textureCoord.st).a);\n" + "}\n"; + +// Paints an RGB(A) frame. +static const char *qt_glsl_rgbShaderProgram = + "uniform sampler2D texRgb;\n" + "uniform mediump mat4 colorMatrix;\n" + "varying highp vec2 textureCoord;\n" + "void main(void)\n" + "{\n" + " highp vec4 color = vec4(texture2D(texRgb, textureCoord.st).rgb, 1.0);\n" + " color = colorMatrix * color;\n" + " gl_FragColor = vec4(color.rgb, texture2D(texRgb, textureCoord.st).a);\n" + "}\n"; + +// Paints a YUV420P or YV12 frame. +static const char *qt_glsl_yuvPlanarShaderProgram = + "uniform sampler2D texY;\n" + "uniform sampler2D texU;\n" + "uniform sampler2D texV;\n" + "uniform mediump mat4 colorMatrix;\n" + "varying highp vec2 textureCoord;\n" + "void main(void)\n" + "{\n" + " highp vec4 color = vec4(\n" + " texture2D(texY, textureCoord.st).r,\n" + " texture2D(texU, textureCoord.st).r,\n" + " texture2D(texV, textureCoord.st).r,\n" + " 1.0);\n" + " gl_FragColor = colorMatrix * color;\n" + "}\n"; + +// Paints a YUV444 frame. +static const char *qt_glsl_xyuvShaderProgram = + "uniform sampler2D texRgb;\n" + "uniform mediump mat4 colorMatrix;\n" + "varying highp vec2 textureCoord;\n" + "void main(void)\n" + "{\n" + " highp vec4 color = vec4(texture2D(texRgb, textureCoord.st).gba, 1.0);\n" + " gl_FragColor = colorMatrix * color;\n" + "}\n"; + +// Paints a AYUV444 frame. +static const char *qt_glsl_ayuvShaderProgram = + "uniform sampler2D texRgb;\n" + "uniform mediump mat4 colorMatrix;\n" + "varying highp vec2 textureCoord;\n" + "void main(void)\n" + "{\n" + " highp vec4 color = vec4(texture2D(texRgb, textureCoord.st).gba, 1.0);\n" + " color = colorMatrix * color;\n" + " gl_FragColor = vec4(color.rgb, texture2D(texRgb, textureCoord.st).r);\n" + "}\n"; + +class QVideoSurfaceGlslPainter : public QVideoSurfaceGLPainter +{ +public: + QVideoSurfaceGlslPainter(QGLContext *context); + + QAbstractVideoSurface::Error start(const QVideoSurfaceFormat &format); + void stop(); + + QAbstractVideoSurface::Error paint( + const QRectF &target, QPainter *painter, const QRectF &source); + +private: + QGLShaderProgram m_program; + QSize m_frameSize; +}; + +QVideoSurfaceGlslPainter::QVideoSurfaceGlslPainter(QGLContext *context) + : QVideoSurfaceGLPainter(context) + , m_program(context) +{ + m_imagePixelFormats + << QVideoFrame::Format_RGB32 + << QVideoFrame::Format_BGR32 + << QVideoFrame::Format_ARGB32 +#ifndef QT_OPENGL_ES + << QVideoFrame::Format_RGB24 + << QVideoFrame::Format_BGR24 +#endif + << QVideoFrame::Format_RGB565 + << QVideoFrame::Format_YUV444 + << QVideoFrame::Format_AYUV444 + << QVideoFrame::Format_YV12 + << QVideoFrame::Format_YUV420P; + m_glPixelFormats + << QVideoFrame::Format_RGB32 + << QVideoFrame::Format_ARGB32; +} + +QAbstractVideoSurface::Error QVideoSurfaceGlslPainter::start(const QVideoSurfaceFormat &format) +{ + Q_ASSERT(m_textureCount == 0); + + QAbstractVideoSurface::Error error = QAbstractVideoSurface::NoError; + + m_context->makeCurrent(); + + const char *fragmentProgram = 0; + + if (format.handleType() == QAbstractVideoBuffer::NoHandle) { + switch (format.pixelFormat()) { + case QVideoFrame::Format_RGB32: + initRgbTextureInfo(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, format.frameSize()); + fragmentProgram = qt_glsl_xrgbShaderProgram; + break; + case QVideoFrame::Format_BGR32: + initRgbTextureInfo(GL_RGB, GL_RGBA, GL_UNSIGNED_BYTE, format.frameSize()); + fragmentProgram = qt_glsl_rgbShaderProgram; + break; + case QVideoFrame::Format_ARGB32: + initRgbTextureInfo(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, format.frameSize()); + fragmentProgram = qt_glsl_argbShaderProgram; + break; +#ifndef QT_OPENGL_ES + case QVideoFrame::Format_RGB24: + initRgbTextureInfo(GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, format.frameSize()); + fragmentProgram = qt_glsl_rgbShaderProgram; + break; + case QVideoFrame::Format_BGR24: + initRgbTextureInfo(GL_RGB8, GL_RGB, GL_UNSIGNED_BYTE, format.frameSize()); + fragmentProgram = qt_glsl_argbShaderProgram; + break; +#endif + case QVideoFrame::Format_RGB565: + initRgbTextureInfo(GL_RGB, GL_RGB, GL_UNSIGNED_SHORT_5_6_5, format.frameSize()); + fragmentProgram = qt_glsl_rgbShaderProgram; + break; + case QVideoFrame::Format_YUV444: + initRgbTextureInfo(GL_RGB, GL_RGB, GL_UNSIGNED_BYTE, format.frameSize()); + fragmentProgram = qt_glsl_xyuvShaderProgram; + m_yuv = true; + break; + case QVideoFrame::Format_AYUV444: + initRgbTextureInfo(GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, format.frameSize()); + fragmentProgram = qt_glsl_ayuvShaderProgram; + m_yuv = true; + break; + case QVideoFrame::Format_YV12: + initYv12TextureInfo(format.frameSize()); + fragmentProgram = qt_glsl_yuvPlanarShaderProgram; + break; + case QVideoFrame::Format_YUV420P: + initYuv420PTextureInfo(format.frameSize()); + fragmentProgram = qt_glsl_yuvPlanarShaderProgram; + break; + default: + break; + } + } else if (format.handleType() == QAbstractVideoBuffer::GLTextureHandle) { + switch (format.pixelFormat()) { + case QVideoFrame::Format_RGB32: + case QVideoFrame::Format_ARGB32: + m_yuv = false; + m_textureCount = 1; + fragmentProgram = qt_glsl_rgbShaderProgram; + break; + default: + break; + } + } + + if (!fragmentProgram) { + error = QAbstractVideoSurface::UnsupportedFormatError; + } else if (!m_program.addShaderFromSourceCode(QGLShader::Vertex, qt_glsl_vertexShaderProgram)) { + qWarning("QPainterVideoSurface: Vertex shader compile error %s", + qPrintable(m_program.log())); + error = QAbstractVideoSurface::ResourceError; + } else if (!m_program.addShaderFromSourceCode(QGLShader::Fragment, fragmentProgram)) { + qWarning("QPainterVideoSurface: Shader compile error %s", qPrintable(m_program.log())); + error = QAbstractVideoSurface::ResourceError; + m_program.removeAllShaders(); + } else if(!m_program.link()) { + qWarning("QPainterVideoSurface: Shader link error %s", qPrintable(m_program.log())); + m_program.removeAllShaders(); + error = QAbstractVideoSurface::ResourceError; + } else { + m_handleType = format.handleType(); + m_scanLineDirection = format.scanLineDirection(); + m_frameSize = format.frameSize(); + + if (m_handleType == QAbstractVideoBuffer::NoHandle) + glGenTextures(m_textureCount, m_textureIds); + } + + return error; +} + +void QVideoSurfaceGlslPainter::stop() +{ + m_context->makeCurrent(); + + if (m_handleType != QAbstractVideoBuffer::GLTextureHandle) + glDeleteTextures(m_textureCount, m_textureIds); + m_program.removeAllShaders(); + + m_textureCount = 0; + m_handleType = QAbstractVideoBuffer::NoHandle; +} + +QAbstractVideoSurface::Error QVideoSurfaceGlslPainter::paint( + const QRectF &target, QPainter *painter, const QRectF &source) +{ + if (m_frame.isValid()) { + bool stencilTestEnabled = glIsEnabled(GL_STENCIL_TEST); + bool scissorTestEnabled = glIsEnabled(GL_SCISSOR_TEST); + + painter->beginNativePainting(); + + if (stencilTestEnabled) + glEnable(GL_STENCIL_TEST); + if (scissorTestEnabled) + glEnable(GL_SCISSOR_TEST); + + const int width = QGLContext::currentContext()->device()->width(); + const int height = QGLContext::currentContext()->device()->height(); + + const QTransform transform = painter->deviceTransform(); + + const GLfloat wfactor = 2.0 / width; + const GLfloat hfactor = -2.0 / height; + + const GLfloat positionMatrix[4][4] = + { + { + /*(0,0)*/ GLfloat(wfactor * transform.m11() - transform.m13()), + /*(0,1)*/ GLfloat(hfactor * transform.m12() + transform.m13()), + /*(0,2)*/ 0.0, + /*(0,3)*/ GLfloat(transform.m13()) + }, { + /*(1,0)*/ GLfloat(wfactor * transform.m21() - transform.m23()), + /*(1,1)*/ GLfloat(hfactor * transform.m22() + transform.m23()), + /*(1,2)*/ 0.0, + /*(1,3)*/ GLfloat(transform.m23()) + }, { + /*(2,0)*/ 0.0, + /*(2,1)*/ 0.0, + /*(2,2)*/ -1.0, + /*(2,3)*/ 0.0 + }, { + /*(3,0)*/ GLfloat(wfactor * transform.dx() - transform.m33()), + /*(3,1)*/ GLfloat(hfactor * transform.dy() + transform.m33()), + /*(3,2)*/ 0.0, + /*(3,3)*/ GLfloat(transform.m33()) + } + }; + + const GLfloat vertexCoordArray[] = + { + GLfloat(target.left()) , GLfloat(target.bottom() + 1), + GLfloat(target.right() + 1), GLfloat(target.bottom() + 1), + GLfloat(target.left()) , GLfloat(target.top()), + GLfloat(target.right() + 1), GLfloat(target.top()) + }; + + const GLfloat txLeft = source.left() / m_frameSize.width(); + const GLfloat txRight = source.right() / m_frameSize.width(); + const GLfloat txTop = m_scanLineDirection == QVideoSurfaceFormat::TopToBottom + ? source.top() / m_frameSize.height() + : source.bottom() / m_frameSize.height(); + const GLfloat txBottom = m_scanLineDirection == QVideoSurfaceFormat::TopToBottom + ? source.bottom() / m_frameSize.height() + : source.top() / m_frameSize.height(); + + const GLfloat textureCoordArray[] = + { + txLeft , txBottom, + txRight, txBottom, + txLeft , txTop, + txRight, txTop + }; + + m_program.bind(); + + m_program.enableAttributeArray("vertexCoordArray"); + m_program.enableAttributeArray("textureCoordArray"); + m_program.setAttributeArray("vertexCoordArray", vertexCoordArray, 2); + m_program.setAttributeArray("textureCoordArray", textureCoordArray, 2); + m_program.setUniformValue("positionMatrix", positionMatrix); + + if (m_textureCount == 3) { + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, m_textureIds[0]); + glActiveTexture(GL_TEXTURE1); + glBindTexture(GL_TEXTURE_2D, m_textureIds[1]); + glActiveTexture(GL_TEXTURE2); + glBindTexture(GL_TEXTURE_2D, m_textureIds[2]); + glActiveTexture(GL_TEXTURE0); + + m_program.setUniformValue("texY", GLint(0)); + m_program.setUniformValue("texU", GLint(1)); + m_program.setUniformValue("texV", GLint(2)); + } else { + glActiveTexture(GL_TEXTURE0); + glBindTexture(GL_TEXTURE_2D, m_textureIds[0]); + + m_program.setUniformValue("texRgb", GLint(0)); + } + m_program.setUniformValue("colorMatrix", m_colorMatrix); + + glDrawArrays(GL_TRIANGLE_STRIP, 0, 4); + + m_program.release(); + + painter->endNativePainting(); + } + return QAbstractVideoSurface::NoError; +} + +#endif + +/*! + \class QPainterVideoSurface + \internal +*/ + +/*! +*/ +QPainterVideoSurface::QPainterVideoSurface(QObject *parent) + : QAbstractVideoSurface(parent) + , m_painter(0) +#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1) + , m_glContext(0) + , m_shaderTypes(NoShaders) + , m_shaderType(NoShaders) +#endif + , m_brightness(0) + , m_contrast(0) + , m_hue(0) + , m_saturation(0) + , m_pixelFormat(QVideoFrame::Format_Invalid) + , m_colorsDirty(true) + , m_ready(false) +{ +} + +/*! +*/ +QPainterVideoSurface::~QPainterVideoSurface() +{ + if (isActive()) + m_painter->stop(); + + delete m_painter; +} + +/*! +*/ +QList<QVideoFrame::PixelFormat> QPainterVideoSurface::supportedPixelFormats( + QAbstractVideoBuffer::HandleType handleType) const +{ + if (!m_painter) + const_cast<QPainterVideoSurface *>(this)->createPainter(); + + return m_painter->supportedPixelFormats(handleType); +} + +/*! +*/ +bool QPainterVideoSurface::isFormatSupported( + const QVideoSurfaceFormat &format, QVideoSurfaceFormat *similar) const +{ + if (!m_painter) + const_cast<QPainterVideoSurface *>(this)->createPainter(); + + return m_painter->isFormatSupported(format, similar); +} + +/*! +*/ +bool QPainterVideoSurface::start(const QVideoSurfaceFormat &format) +{ + if (isActive()) + m_painter->stop(); + + if (!m_painter) + createPainter(); + + if (format.frameSize().isEmpty()) { + setError(UnsupportedFormatError); + } else { + QAbstractVideoSurface::Error error = m_painter->start(format); + + if (error != QAbstractVideoSurface::NoError) { + setError(error); + } else { + m_pixelFormat = format.pixelFormat(); + m_frameSize = format.frameSize(); + m_sourceRect = format.viewport(); + m_colorsDirty = true; + m_ready = true; + + return QAbstractVideoSurface::start(format); + } + } + + QAbstractVideoSurface::stop(); + + return false; +} + +/*! +*/ +void QPainterVideoSurface::stop() +{ + if (isActive()) { + m_painter->stop(); + m_ready = false; + + QAbstractVideoSurface::stop(); + } +} + +/*! +*/ +bool QPainterVideoSurface::present(const QVideoFrame &frame) +{ + if (!m_ready) { + if (!isActive()) + setError(StoppedError); + } else if (frame.isValid() + && (frame.pixelFormat() != m_pixelFormat || frame.size() != m_frameSize)) { + setError(IncorrectFormatError); + + stop(); + } else { + QAbstractVideoSurface::Error error = m_painter->setCurrentFrame(frame); + + if (error != QAbstractVideoSurface::NoError) { + setError(error); + + stop(); + } else { + m_ready = false; + + emit frameChanged(); + + return true; + } + } + return false; +} + +/*! +*/ +int QPainterVideoSurface::brightness() const +{ + return m_brightness; +} + +/*! +*/ +void QPainterVideoSurface::setBrightness(int brightness) +{ + m_brightness = brightness; + + m_colorsDirty = true; +} + +/*! +*/ +int QPainterVideoSurface::contrast() const +{ + return m_contrast; +} + +/*! +*/ +void QPainterVideoSurface::setContrast(int contrast) +{ + m_contrast = contrast; + + m_colorsDirty = true; +} + +/*! +*/ +int QPainterVideoSurface::hue() const +{ + return m_hue; +} + +/*! +*/ +void QPainterVideoSurface::setHue(int hue) +{ + m_hue = hue; + + m_colorsDirty = true; +} + +/*! +*/ +int QPainterVideoSurface::saturation() const +{ + return m_saturation; +} + +/*! +*/ +void QPainterVideoSurface::setSaturation(int saturation) +{ + m_saturation = saturation; + + m_colorsDirty = true; +} + +/*! +*/ +bool QPainterVideoSurface::isReady() const +{ + return m_ready; +} + +/*! +*/ +void QPainterVideoSurface::setReady(bool ready) +{ + m_ready = ready; +} + +/*! +*/ +void QPainterVideoSurface::paint(QPainter *painter, const QRectF &target, const QRectF &source) +{ + if (!isActive()) { + painter->fillRect(target, QBrush(Qt::black)); + } else { + if (m_colorsDirty) { + m_painter->updateColors(m_brightness, m_contrast, m_hue, m_saturation); + m_colorsDirty = false; + } + + const QRectF sourceRect( + m_sourceRect.x() + m_sourceRect.width() * source.x(), + m_sourceRect.y() + m_sourceRect.height() * source.y(), + m_sourceRect.width() * source.width(), + m_sourceRect.height() * source.height()); + + QAbstractVideoSurface::Error error = m_painter->paint(target, painter, sourceRect); + + if (error != QAbstractVideoSurface::NoError) { + setError(error); + + stop(); + } + } +} + +/*! + \fn QPainterVideoSurface::frameChanged() +*/ + +#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1) + +/*! +*/ +const QGLContext *QPainterVideoSurface::glContext() const +{ + return m_glContext; +} + +/*! +*/ +void QPainterVideoSurface::setGLContext(QGLContext *context) +{ + if (m_glContext == context) + return; + + m_glContext = context; + + m_shaderTypes = NoShaders; + + if (m_glContext) { + m_glContext->makeCurrent(); + + const QByteArray extensions(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS))); +#ifndef QT_OPENGL_ES + + if (extensions.contains("ARB_fragment_program")) + m_shaderTypes |= FragmentProgramShader; +#endif + + if (QGLShaderProgram::hasOpenGLShaderPrograms(m_glContext) + && extensions.contains("ARB_shader_objects")) + m_shaderTypes |= GlslShader; + } + + ShaderType type = (m_shaderType & m_shaderTypes) + ? m_shaderType + : NoShaders; + + if (type != m_shaderType || type != NoShaders) { + m_shaderType = type; + + if (isActive()) { + m_painter->stop(); + delete m_painter; + m_painter = 0; + m_ready = false; + + setError(ResourceError); + QAbstractVideoSurface::stop(); + } + emit supportedFormatsChanged(); + } +} + +/*! + \enum QPainterVideoSurface::ShaderType + + \value NoShaders + \value FragmentProgramShader + \value HlslShader +*/ + +/*! + \typedef QPainterVideoSurface::ShaderTypes +*/ + +/*! +*/ +QPainterVideoSurface::ShaderTypes QPainterVideoSurface::supportedShaderTypes() const +{ + return m_shaderTypes; +} + +/*! +*/ +QPainterVideoSurface::ShaderType QPainterVideoSurface::shaderType() const +{ + return m_shaderType; +} + +/*! +*/ +void QPainterVideoSurface::setShaderType(ShaderType type) +{ + if (!(type & m_shaderTypes)) + type = NoShaders; + + if (type != m_shaderType) { + m_shaderType = type; + + if (isActive()) { + m_painter->stop(); + delete m_painter; + m_painter = 0; + m_ready = false; + + setError(ResourceError); + QAbstractVideoSurface::stop(); + } else { + delete m_painter; + m_painter = 0; + } + emit supportedFormatsChanged(); + } +} + +#endif + +void QPainterVideoSurface::createPainter() +{ + Q_ASSERT(!m_painter); + +#ifdef Q_WS_MAC + if (m_glContext) + m_glContext->makeCurrent(); + + m_painter = new QVideoSurfaceCoreGraphicsPainter(m_glContext != 0); + return; +#endif + +#if !defined(QT_NO_OPENGL) && !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1) + switch (m_shaderType) { +#ifndef QT_OPENGL_ES + case FragmentProgramShader: + Q_ASSERT(m_glContext); + m_glContext->makeCurrent(); + m_painter = new QVideoSurfaceArbFpPainter(m_glContext); + break; +#endif + case GlslShader: + Q_ASSERT(m_glContext); + m_glContext->makeCurrent(); + m_painter = new QVideoSurfaceGlslPainter(m_glContext); + break; + default: + m_painter = new QVideoSurfaceRasterPainter; + break; + } +#else + m_painter = new QVideoSurfaceRasterPainter; +#endif +} + +QT_END_NAMESPACE + +#include "moc_qpaintervideosurface_p.cpp" + + |