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-/****************************************************************************
-**
-** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
-** All rights reserved.
-** Contact: Nokia Corporation (qt-info@nokia.com)
-**
-** This file is part of the QtMultimedia module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the Technology Preview License Agreement accompanying
-** this package.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain additional
-** rights. These rights are described in the Nokia Qt LGPL Exception
-** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
-**
-** If you have questions regarding the use of this file, please contact
-** Nokia at qt-info@nokia.com.
-**
-**
-**
-**
-**
-**
-**
-**
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include "qsoundeffect_p.h"
-
-#if defined(QT_MULTIMEDIA_PULSEAUDIO)
-#include "qsoundeffect_pulse_p.h"
-#elif(QT_MULTIMEDIA_QMEDIAPLAYER)
-#include "qsoundeffect_qmedia_p.h"
-#else
-#include "qsoundeffect_qsound_p.h"
-#endif
-
-QT_BEGIN_NAMESPACE
-
-/*!
- \qmlclass SoundEffect QSoundEffect
- \since 4.7
- \brief The SoundEffect element provides a way to play sound effects in QML.
-
- This element is part of the \bold{Qt.multimedia 4.7} module.
-
- The following example plays a wav file on mouse click.
-
- \qml
- import Qt 4.7
- import Qt.multimedia 4.7
-
- Text {
- text: "Click Me!";
- font.pointSize: 24;
- width: 150; height: 50;
-
- SoundEffect {
- id: playSound
- source: "soundeffect.wav"
- }
- MouseArea {
- id: playArea
- anchors.fill: parent
- onPressed: { playSound.play() }
- }
- }
- \endqml
-*/
-
-/*!
- \qmlproperty url SoundEffect::source
-
- This property provides a way to control the sound to play.
-*/
-
-/*!
- \qmlproperty int SoundEffect::loops
-
- This property provides a way to control the number of times to repeat the sound on each play().
-*/
-
-/*!
- \qmlproperty int SoundEffect::volume
-
- This property provides a way to control the volume for playback.
-*/
-
-/*!
- \qmlproperty bool SoundEffect::muted
-
- This property provides a way to control muting.
-*/
-
-/*!
- \qmlsignal SoundEffect::sourceChanged()
-
- This handler is called when the source has changed.
-*/
-
-/*!
- \qmlsignal SoundEffect::loopsChanged()
-
- This handler is called when the number of loops has changes.
-*/
-
-/*!
- \qmlsignal SoundEffect::volumeChanged()
-
- This handler is called when the volume has changed.
-*/
-
-/*!
- \qmlsignal SoundEffect::mutedChanged()
-
- This handler is called when the mute state has changed.
-*/
-
-
-QSoundEffect::QSoundEffect(QObject *parent) :
- QObject(parent)
-{
- d = new QSoundEffectPrivate(this);
- connect(d, SIGNAL(volumeChanged()), SIGNAL(volumeChanged()));
- connect(d, SIGNAL(mutedChanged()), SIGNAL(mutedChanged()));
-}
-
-QSoundEffect::~QSoundEffect()
-{
- d->deleteLater();
-}
-
-QUrl QSoundEffect::source() const
-{
- return d->source();
-}
-
-void QSoundEffect::setSource(const QUrl &url)
-{
- if (d->source() == url)
- return;
-
- d->setSource(url);
-
- emit sourceChanged();
-}
-
-int QSoundEffect::loops() const
-{
- return d->loopCount();
-}
-
-void QSoundEffect::setLoops(int loopCount)
-{
- if (d->loopCount() == loopCount)
- return;
-
- d->setLoopCount(loopCount);
- emit loopsChanged();
-}
-
-int QSoundEffect::volume() const
-{
- return d->volume();
-}
-
-void QSoundEffect::setVolume(int volume)
-{
- if (d->volume() == volume)
- return;
-
- d->setVolume(volume);
- emit volumeChanged();
-}
-
-bool QSoundEffect::isMuted() const
-{
- return d->isMuted();
-}
-
-void QSoundEffect::setMuted(bool muted)
-{
- if (d->isMuted() == muted)
- return;
-
- d->setMuted(muted);
- emit mutedChanged();
-}
-
-void QSoundEffect::play()
-{
- d->play();
-}
-
-QT_END_NAMESPACE