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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtMediaServices module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QSOUNDEFFECT_PULSE_H
+#define QSOUNDEFFECT_PULSE_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists purely as an
+// implementation detail. This header file may change from version to
+// version without notice, or even be removed.
+//
+// We mean it.
+//
+
+
+#include "qsoundeffect_p.h"
+
+#include <QtCore/qobject.h>
+#include <QtCore/qdatetime.h>
+#include <QtMediaServices/qmediaplayer.h>
+#include <pulse/pulseaudio.h>
+
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+class QNetworkReply;
+class QNetworkAccessManager;
+class WaveDecoder;
+
+class QSoundEffectPrivate : public QObject
+{
+ Q_OBJECT
+public:
+ explicit QSoundEffectPrivate(QObject* parent);
+ ~QSoundEffectPrivate();
+
+ QUrl source() const;
+ void setSource(const QUrl &url);
+ int loopCount() const;
+ void setLoopCount(int loopCount);
+ int volume() const;
+ void setVolume(int volume);
+ bool isMuted() const;
+ void setMuted(bool muted);
+
+public Q_SLOTS:
+ void play();
+
+Q_SIGNALS:
+ void volumeChanged();
+ void mutedChanged();
+
+private Q_SLOTS:
+ void decoderReady();
+ void decoderError();
+ void checkPlayTime();
+ void uploadSample();
+
+private:
+ void loadSample();
+ void unloadSample();
+ void playSample();
+
+ void timerEvent(QTimerEvent *event);
+
+ static void stream_write_callback(pa_stream *s, size_t length, void *userdata);
+ static void stream_state_callback(pa_stream *s, void *userdata);
+ static void play_callback(pa_context *c, int success, void *userdata);
+
+ pa_stream *m_pulseStream;
+
+ bool m_retry;
+ bool m_muted;
+ bool m_playQueued;
+ bool m_sampleLoaded;
+ int m_volume;
+ int m_duration;
+ int m_dataUploaded;
+ int m_loopCount;
+ int m_runningCount;
+ QUrl m_source;
+ QTime m_playbackTime;
+ QByteArray m_name;
+ QNetworkReply *m_reply;
+ WaveDecoder *m_waveDecoder;
+ QIODevice *m_stream;
+ QNetworkAccessManager *m_networkAccessManager;
+};
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QSOUNDEFFECT_PULSE_H