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+/****************************************************************************
+**
+** Copyright (C) 2010 Nokia Corporation and/or its subsidiary(-ies).
+** All rights reserved.
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtMultimedia module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the Technology Preview License Agreement accompanying
+** this package.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain additional
+** rights. These rights are described in the Nokia Qt LGPL Exception
+** version 1.1, included in the file LGPL_EXCEPTION.txt in this package.
+**
+** If you have questions regarding the use of this file, please contact
+** Nokia at qt-info@nokia.com.
+**
+**
+**
+**
+**
+**
+**
+**
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qmlaudio_p.h"
+
+#include <QtMultimedia/qmediaplayercontrol.h>
+
+QT_BEGIN_NAMESPACE
+
+
+/*!
+ \qmlclass Audio QmlAudio
+ \brief The Audio element allows you to add audio playback to a scene.
+
+ \qml
+ Audio { source: "audio/song.mp3" }
+ \endqml
+
+ \sa Video
+*/
+
+/*!
+ \internal
+ \class QmlAudio
+ \brief The QmlAudio class provides an audio item that you can add to a QmlView.
+*/
+
+void QmlAudio::_q_error(int errorCode, const QString &errorString)
+{
+ m_error = QMediaPlayer::Error(errorCode);
+ m_errorString = errorString;
+
+ emit error(Error(errorCode), errorString);
+ emit errorChanged();
+}
+
+
+QmlAudio::QmlAudio(QObject *parent)
+ : QObject(parent)
+{
+ setObject(this);
+}
+
+QmlAudio::~QmlAudio()
+{
+ shutdown();
+}
+
+/*!
+ \qmlmethod Audio::play()
+
+ Starts playback of the media.
+
+ Sets the \l playing property to true, and the \l paused property to false.
+*/
+
+void QmlAudio::play()
+{
+ m_playerControl->play();
+
+ if (m_paused) {
+ m_paused = false;
+ emit pausedChanged();
+ }
+}
+
+/*!
+ \qmlmethod Audio::pause()
+
+ Pauses playback of the media.
+
+ Sets the \l playing and \l paused properties to true.
+*/
+
+void QmlAudio::pause()
+{
+ m_playerControl->pause();
+
+ if (!m_paused && m_state == QMediaPlayer::PausedState) {
+ m_paused = true;
+ emit pausedChanged();
+ }
+}
+
+/*!
+ \qmlmethod Audio::stop()
+
+ Stops playback of the media.
+
+ Sets the \l playing and \l paused properties to false.
+*/
+
+void QmlAudio::stop()
+{
+ m_playerControl->stop();
+
+ if (m_paused) {
+ m_paused = false;
+ emit pausedChanged();
+ }
+}
+
+/*!
+ \qmlproperty url Audio::source
+
+ This property holds the source URL of the media.
+*/
+
+/*!
+ \qmlproperty bool Audio::playing
+
+ This property holds whether the media is playing.
+
+ Defaults to false, and can be set to true to start playback.
+*/
+
+/*!
+ \qmlproperty bool Audio::paused
+
+ This property holds whether the media is paused.
+
+ Defaults to false, and can be set to true to pause playback.
+*/
+
+/*!
+ \qmlsignal Audio::onStarted()
+
+ This handler is called when playback is started.
+*/
+
+/*!
+ \qmlsignal Audio::onResumed()
+
+ This handler is called when playback is resumed from the paused state.
+*/
+
+/*!
+ \qmlsignal Audio::onPaused()
+
+ This handler is called when playback is paused.
+*/
+
+/*!
+ \qmlsignal Audio::onStopped()
+
+ This handler is called when playback is stopped.
+*/
+
+/*!
+ \qmlproperty enum Audio::status
+
+ This property holds the status of media loading. It can be one of:
+
+ \list
+ \o NoMedia - no media has been set.
+ \o Loading - the media is currently being loaded.
+ \o Loaded - the media has been loaded.
+ \o Buffering - the media is buffering data.
+ \o Stalled - playback has been interrupted while the media is buffering data.
+ \o Buffered - the media has buffered data.
+ \o EndOfMedia - the media has played to the end.
+ \o InvalidMedia - the media cannot be played.
+ \o UnknownStatus - the status of the media is unknown.
+ \endlist
+*/
+
+QmlAudio::Status QmlAudio::status() const
+{
+ return Status(m_status);
+}
+
+/*!
+ \qmlsignal Audio::onLoaded()
+
+ This handler is called when the media source has been loaded.
+*/
+
+/*!
+ \qmlsignal Audio::onBuffering()
+
+ This handler is called when the media starts buffering.
+*/
+
+/*!
+ \qmlsignal Audio::onStalled()
+
+ This handler is called when playback has stalled while the media buffers.
+*/
+
+/*!
+ \qmlsignal Audio::onBuffered()
+
+ This handler is called when the media has finished buffering.
+*/
+
+/*!
+ \qmlsignal Audio::onEndOfMedia()
+
+ This handler is called when playback stops because end of the media has been reached.
+*/
+/*!
+ \qmlproperty int Audio::duration
+
+ This property holds the duration of the media in milliseconds.
+
+ If the media doesn't have a fixed duration (a live stream for example) this will be 0.
+*/
+
+/*!
+ \qmlproperty int Audio::position
+
+ This property holds the current playback position in milliseconds.
+
+ If the \l seekable property is true, this property can be set to seek to a new position.
+*/
+
+/*!
+ \qmlproperty qreal Audio::volume
+
+ This property holds the volume of the audio output, from 0.0 (silent) to 1.0 (maximum volume).
+*/
+
+/*!
+ \qmlproperty bool Audio::muted
+
+ This property holds whether the audio output is muted.
+*/
+
+/*!
+ \qmlproperty qreal Audio::bufferProgress
+
+ This property holds how much of the data buffer is currently filled, from 0.0 (empty) to 1.0
+ (full).
+*/
+
+/*!
+ \qmlproperty bool Audio::seekable
+
+ This property holds whether position of the audio can be changed.
+
+ If true; setting a \l position value will cause playback to seek to the new position.
+*/
+
+/*!
+ \qmlproperty qreal playbackRate
+
+ This property holds the rate at which audio is played at as a multiple of the normal rate.
+*/
+
+/*!
+ \qmlproperty enum Audio::error
+
+ This property holds the error state of the audio. It can be one of:
+
+ \list
+ \o NoError - there is no current error.
+ \o ResourceError - the audio cannot be played due to a problem allocating resources.
+ \o FormatError - the audio format is not supported.
+ \o NetworkError - the audio cannot be played due to network issues.
+ \o AccessDenied - the audio cannot be played due to insufficient permissions.
+ \o ServiceMissing - the audio cannot be played because the media service could not be
+ instantiated.
+ \endlist
+*/
+
+QmlAudio::Error QmlAudio::error() const
+{
+ return Error(m_error);
+}
+
+/*!
+ \qmlproperty string Audio::errorString
+
+ This property holds a string describing the current error condition in more detail.
+*/
+
+/*!
+ \qmlproperty Audio::onError(error, errorString)
+
+ This property is called when an \l {Error}{error} has occurred. The errorString parameter
+ may contain more detailed information about the error.
+*/
+
+QT_END_NAMESPACE
+
+#include "moc_qmlaudio_p.cpp"
+
+