diff options
Diffstat (limited to 'src/network/access/qhttpnetworkconnection.cpp')
-rw-r--r-- | src/network/access/qhttpnetworkconnection.cpp | 695 |
1 files changed, 179 insertions, 516 deletions
diff --git a/src/network/access/qhttpnetworkconnection.cpp b/src/network/access/qhttpnetworkconnection.cpp index bf4109a..7b5a6e2 100644 --- a/src/network/access/qhttpnetworkconnection.cpp +++ b/src/network/access/qhttpnetworkconnection.cpp @@ -65,19 +65,37 @@ QT_BEGIN_NAMESPACE -const int QHttpNetworkConnectionPrivate::channelCount = 6; +const int QHttpNetworkConnectionPrivate::defaultChannelCount = 6; + +// the maximum amount of requests that might be pipelined into a socket +// from what was suggested, 3 seems to be OK +const int QHttpNetworkConnectionPrivate::defaultPipelineLength = 3; + QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(const QString &hostName, quint16 port, bool encrypt) : hostName(hostName), port(port), encrypt(encrypt), + channelCount(defaultChannelCount), pendingAuthSignal(false), pendingProxyAuthSignal(false) #ifndef QT_NO_NETWORKPROXY , networkProxy(QNetworkProxy::NoProxy) #endif +{ + channels = new QHttpNetworkConnectionChannel[channelCount]; +} +QHttpNetworkConnectionPrivate::QHttpNetworkConnectionPrivate(quint16 channelCount, const QString &hostName, quint16 port, bool encrypt) +: hostName(hostName), port(port), encrypt(encrypt), + channelCount(channelCount), + pendingAuthSignal(false), pendingProxyAuthSignal(false) +#ifndef QT_NO_NETWORKPROXY + , networkProxy(QNetworkProxy::NoProxy) +#endif { channels = new QHttpNetworkConnectionChannel[channelCount]; } + + QHttpNetworkConnectionPrivate::~QHttpNetworkConnectionPrivate() { for (int i = 0; i < channelCount; ++i) { @@ -141,17 +159,6 @@ qint64 QHttpNetworkConnectionPrivate::uncompressedBytesAvailableNextBlock(const return reply.d_func()->responseData.sizeNextBlock(); } -qint64 QHttpNetworkConnectionPrivate::compressedBytesAvailable(const QHttpNetworkReply &reply) const -{ - return reply.d_func()->compressedData.size(); -} - -void QHttpNetworkConnectionPrivate::eraseData(QHttpNetworkReply *reply) -{ - reply->d_func()->compressedData.clear(); - reply->d_func()->responseData.clear(); -} - void QHttpNetworkConnectionPrivate::prepareRequest(HttpMessagePair &messagePair) { QHttpNetworkRequest &request = messagePair.first; @@ -225,231 +232,8 @@ void QHttpNetworkConnectionPrivate::prepareRequest(HttpMessagePair &messagePair) reply->d_func()->requestIsPrepared = true; } -bool QHttpNetworkConnectionPrivate::ensureConnection(QAbstractSocket *socket) -{ - // make sure that this socket is in a connected state, if not initiate - // connection to the host. - if (socket->state() != QAbstractSocket::ConnectedState) { - // connect to the host if not already connected. - int index = indexOf(socket); - // resend this request after we receive the disconnected signal - if (socket->state() == QAbstractSocket::ClosingState) { - channels[index].resendCurrent = true; - return false; - } - channels[index].state = QHttpNetworkConnectionChannel::ConnectingState; - channels[index].pendingEncrypt = encrypt; - - // This workaround is needed since we use QAuthenticator for NTLM authentication. The "phase == Done" - // is the usual criteria for emitting authentication signals. The "phase" is set to "Done" when the - // last header for Authorization is generated by the QAuthenticator. Basic & Digest logic does not - // check the "phase" for generating the Authorization header. NTLM authentication is a two stage - // process & needs the "phase". To make sure the QAuthenticator uses the current username/password - // the phase is reset to Start. - QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(channels[index].authenticator); - if (priv && priv->phase == QAuthenticatorPrivate::Done) - priv->phase = QAuthenticatorPrivate::Start; - priv = QAuthenticatorPrivate::getPrivate(channels[index].proxyAuthenticator); - if (priv && priv->phase == QAuthenticatorPrivate::Done) - priv->phase = QAuthenticatorPrivate::Start; - - QString connectHost = hostName; - qint16 connectPort = port; - -#ifndef QT_NO_NETWORKPROXY - // HTTPS always use transparent proxy. - if (networkProxy.type() != QNetworkProxy::NoProxy && !encrypt) { - connectHost = networkProxy.hostName(); - connectPort = networkProxy.port(); - } -#endif - if (encrypt) { -#ifndef QT_NO_OPENSSL - QSslSocket *sslSocket = qobject_cast<QSslSocket*>(socket); - sslSocket->connectToHostEncrypted(connectHost, connectPort); - if (channels[index].ignoreAllSslErrors) - sslSocket->ignoreSslErrors(); - sslSocket->ignoreSslErrors(channels[index].ignoreSslErrorsList); -#else - emitReplyError(socket, channels[index].reply, QNetworkReply::ProtocolUnknownError); -#endif - } else { - socket->connectToHost(connectHost, connectPort); - } - return false; - } - return true; -} - -bool QHttpNetworkConnectionPrivate::sendRequest(QAbstractSocket *socket) -{ - Q_Q(QHttpNetworkConnection); - int i = indexOf(socket); - switch (channels[i].state) { - case QHttpNetworkConnectionChannel::IdleState: { // write the header - if (!ensureConnection(socket)) { - // wait for the connection (and encryption) to be done - // sendRequest will be called again from either - // _q_connected or _q_encrypted - return false; - } - channels[i].written = 0; // excluding the header - channels[i].bytesTotal = 0; - if (channels[i].reply) { - channels[i].reply->d_func()->clear(); - channels[i].reply->d_func()->connection = q; - channels[i].reply->d_func()->autoDecompress = channels[i].request.d->autoDecompress; - } - channels[i].state = QHttpNetworkConnectionChannel::WritingState; - channels[i].pendingEncrypt = false; - // if the url contains authentication parameters, use the new ones - // both channels will use the new authentication parameters - if (!channels[i].request.url().userInfo().isEmpty()) { - QUrl url = channels[i].request.url(); - QAuthenticator &auth = channels[i].authenticator; - if (url.userName() != auth.user() - || (!url.password().isEmpty() && url.password() != auth.password())) { - auth.setUser(url.userName()); - auth.setPassword(url.password()); - copyCredentials(i, &auth, false); - } - // clear the userinfo, since we use the same request for resending - // userinfo in url can conflict with the one in the authenticator - url.setUserInfo(QString()); - channels[i].request.setUrl(url); - } - createAuthorization(socket, channels[i].request); -#ifndef QT_NO_NETWORKPROXY - QByteArray header = QHttpNetworkRequestPrivate::header(channels[i].request, - (networkProxy.type() != QNetworkProxy::NoProxy)); -#else - QByteArray header = QHttpNetworkRequestPrivate::header(channels[i].request, - false); -#endif - socket->write(header); - QNonContiguousByteDevice* uploadByteDevice = channels[i].request.uploadByteDevice(); - if (uploadByteDevice) { - // connect the signals so this function gets called again - QObject::connect(uploadByteDevice, SIGNAL(readyRead()), &channels[i], SLOT(_q_uploadDataReadyRead())); - - channels[i].bytesTotal = channels[i].request.contentLength(); - } else { - socket->flush(); // ### Remove this when pipelining is implemented. We want less TCP packets! - channels[i].state = QHttpNetworkConnectionChannel::WaitingState; - break; - } - // write the initial chunk together with the headers - // fall through - } - case QHttpNetworkConnectionChannel::WritingState: - { - // write the data - QNonContiguousByteDevice* uploadByteDevice = channels[i].request.uploadByteDevice(); - if (!uploadByteDevice || channels[i].bytesTotal == channels[i].written) { - if (uploadByteDevice) - emit channels[i].reply->dataSendProgress(channels[i].written, channels[i].bytesTotal); - channels[i].state = QHttpNetworkConnectionChannel::WaitingState; // now wait for response - sendRequest(socket); - break; - } - - // only feed the QTcpSocket buffer when there is less than 32 kB in it - const qint64 socketBufferFill = 32*1024; - const qint64 socketWriteMaxSize = 16*1024; - - -#ifndef QT_NO_OPENSSL - QSslSocket *sslSocket = qobject_cast<QSslSocket*>(socket); - // if it is really an ssl socket, check more than just bytesToWrite() - while ((socket->bytesToWrite() + (sslSocket ? sslSocket->encryptedBytesToWrite() : 0)) - <= socketBufferFill && channels[i].bytesTotal != channels[i].written) -#else - while (socket->bytesToWrite() <= socketBufferFill - && channels[i].bytesTotal != channels[i].written) -#endif - { - // get pointer to upload data - qint64 currentReadSize; - qint64 desiredReadSize = qMin(socketWriteMaxSize, channels[i].bytesTotal - channels[i].written); - const char *readPointer = uploadByteDevice->readPointer(desiredReadSize, currentReadSize); - - if (currentReadSize == -1) { - // premature eof happened - emitReplyError(socket, channels[i].reply, QNetworkReply::UnknownNetworkError); - return false; - break; - } else if (readPointer == 0 || currentReadSize == 0) { - // nothing to read currently, break the loop - break; - } else { - qint64 currentWriteSize = socket->write(readPointer, currentReadSize); - if (currentWriteSize == -1 || currentWriteSize != currentReadSize) { - // socket broke down - emitReplyError(socket, channels[i].reply, QNetworkReply::UnknownNetworkError); - return false; - } else { - channels[i].written += currentWriteSize; - uploadByteDevice->advanceReadPointer(currentWriteSize); - - emit channels[i].reply->dataSendProgress(channels[i].written, channels[i].bytesTotal); - - if (channels[i].written == channels[i].bytesTotal) { - // make sure this function is called once again - channels[i].state = QHttpNetworkConnectionChannel::WaitingState; - sendRequest(socket); - break; - } - } - } - } - break; - } - - case QHttpNetworkConnectionChannel::WaitingState: - { - QNonContiguousByteDevice* uploadByteDevice = channels[i].request.uploadByteDevice(); - if (uploadByteDevice) { - QObject::disconnect(uploadByteDevice, SIGNAL(readyRead()), &channels[i], SLOT(_q_uploadDataReadyRead())); - } - // ensure we try to receive a reply in all cases, even if _q_readyRead_ hat not been called - // this is needed if the sends an reply before we have finished sending the request. In that - // case receiveReply had been called before but ignored the server reply - receiveReply(socket, channels[i].reply); - break; - } - case QHttpNetworkConnectionChannel::ReadingState: - case QHttpNetworkConnectionChannel::Wait4AuthState: - // ignore _q_bytesWritten in these states - // fall through - default: - break; - } - return true; -} - -bool QHttpNetworkConnectionPrivate::shouldEmitSignals(QHttpNetworkReply *reply) -{ - // for 401 & 407 don't emit the data signals. Content along with these - // responses are send only if the authentication fails. - return (reply && reply->d_func()->statusCode != 401 && reply->d_func()->statusCode != 407); -} - -bool QHttpNetworkConnectionPrivate::expectContent(QHttpNetworkReply *reply) -{ - // check whether we can expect content after the headers (rfc 2616, sec4.4) - if (!reply) - return false; - if ((reply->d_func()->statusCode >= 100 && reply->d_func()->statusCode < 200) - || reply->d_func()->statusCode == 204 || reply->d_func()->statusCode == 304) - return false; - if (reply->d_func()->request.operation() == QHttpNetworkRequest::Head) - return !shouldEmitSignals(reply); - if (reply->d_func()->contentLength() == 0) - return false; - return true; -} void QHttpNetworkConnectionPrivate::emitReplyError(QAbstractSocket *socket, QHttpNetworkReply *reply, @@ -462,271 +246,13 @@ void QHttpNetworkConnectionPrivate::emitReplyError(QAbstractSocket *socket, emit reply->finishedWithError(errorCode, reply->d_func()->errorString); int i = indexOf(socket); // remove the corrupt data if any - eraseData(channels[i].reply); - closeChannel(i); + reply->d_func()->eraseData(); + channels[i].close(); // send the next request QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); } } -#ifndef QT_NO_COMPRESS -bool QHttpNetworkConnectionPrivate::expand(QAbstractSocket *socket, QHttpNetworkReply *reply, bool dataComplete) -{ - Q_ASSERT(socket); - Q_ASSERT(reply); - - qint64 total = compressedBytesAvailable(*reply); - if (total >= CHUNK || dataComplete) { - int i = indexOf(socket); - // uncompress the data - QByteArray content, inflated; - content = reply->d_func()->compressedData; - reply->d_func()->compressedData.clear(); - - int ret = Z_OK; - if (content.size()) - ret = reply->d_func()->gunzipBodyPartially(content, inflated); - int retCheck = (dataComplete) ? Z_STREAM_END : Z_OK; - if (ret >= retCheck) { - if (inflated.size()) { - reply->d_func()->totalProgress += inflated.size(); - reply->d_func()->appendUncompressedReplyData(inflated); - if (shouldEmitSignals(reply)) { - // important: At the point of this readyRead(), inflated must be cleared, - // else implicit sharing will trigger memcpy when the user is reading data! - emit reply->readyRead(); - // make sure that the reply is valid - if (channels[i].reply != reply) - return true; - emit reply->dataReadProgress(reply->d_func()->totalProgress, 0); - // make sure that the reply is valid - if (channels[i].reply != reply) - return true; - - } - } - } else { - emitReplyError(socket, reply, QNetworkReply::ProtocolFailure); - return false; - } - } - return true; -} -#endif - -void QHttpNetworkConnectionPrivate::receiveReply(QAbstractSocket *socket, QHttpNetworkReply *reply) -{ - Q_ASSERT(socket); - - Q_Q(QHttpNetworkConnection); - qint64 bytes = 0; - QAbstractSocket::SocketState state = socket->state(); - int i = indexOf(socket); - - // connection might be closed to signal the end of data - if (state == QAbstractSocket::UnconnectedState) { - if (!socket->bytesAvailable()) { - if (reply && reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) { - reply->d_func()->state = QHttpNetworkReplyPrivate::AllDoneState; - channels[i].state = QHttpNetworkConnectionChannel::IdleState; - allDone(socket, reply); - } else { - // try to reconnect/resend before sending an error. - if (channels[i].reconnectAttempts-- > 0) { - resendCurrentRequest(socket); - } else if (reply) { - reply->d_func()->errorString = errorDetail(QNetworkReply::RemoteHostClosedError, socket); - emit reply->finishedWithError(QNetworkReply::RemoteHostClosedError, reply->d_func()->errorString); - QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); - } - } - } - } - - // read loop for the response - while (socket->bytesAvailable()) { - QHttpNetworkReplyPrivate::ReplyState state = reply ? reply->d_func()->state : QHttpNetworkReplyPrivate::AllDoneState; - switch (state) { - case QHttpNetworkReplyPrivate::NothingDoneState: - case QHttpNetworkReplyPrivate::ReadingStatusState: { - qint64 statusBytes = reply->d_func()->readStatus(socket); - if (statusBytes == -1) { - // error reading the status, close the socket and emit error - socket->close(); - reply->d_func()->errorString = errorDetail(QNetworkReply::ProtocolFailure, socket); - emit reply->finishedWithError(QNetworkReply::ProtocolFailure, reply->d_func()->errorString); - QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); - break; - } - bytes += statusBytes; - channels[i].lastStatus = reply->d_func()->statusCode; - break; - } - case QHttpNetworkReplyPrivate::ReadingHeaderState: - bytes += reply->d_func()->readHeader(socket); - if (reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) { - if (reply->d_func()->isGzipped() && reply->d_func()->autoDecompress) { - // remove the Content-Length from header - reply->d_func()->removeAutoDecompressHeader(); - } else { - reply->d_func()->autoDecompress = false; - } - if (reply && reply->d_func()->statusCode == 100) { - reply->d_func()->state = QHttpNetworkReplyPrivate::ReadingStatusState; - break; // ignore - } - if (shouldEmitSignals(reply)) - emit reply->headerChanged(); - if (!expectContent(reply)) { - reply->d_func()->state = QHttpNetworkReplyPrivate::AllDoneState; - channels[i].state = QHttpNetworkConnectionChannel::IdleState; - allDone(socket, reply); - return; - } - } - break; - case QHttpNetworkReplyPrivate::ReadingDataState: { - if (!reply->d_func()->isChunked() && !reply->d_func()->autoDecompress - && reply->d_func()->bodyLength > 0) { - // bulk files like images should fulfill these properties and - // we can therefore save on memory copying - bytes = reply->d_func()->readBodyFast(socket, &reply->d_func()->responseData); - reply->d_func()->totalProgress += bytes; - if (shouldEmitSignals(reply)) { - emit reply->readyRead(); - // make sure that the reply is valid - if (channels[i].reply != reply) - return; - emit reply->dataReadProgress(reply->d_func()->totalProgress, reply->d_func()->bodyLength); - // make sure that the reply is valid - if (channels[i].reply != reply) - return; - } - } - else - { - // use the traditional slower reading (for compressed encoding, chunked encoding, - // no content-length etc) - QByteDataBuffer byteDatas; - bytes = reply->d_func()->readBody(socket, &byteDatas); - if (bytes) { - if (reply->d_func()->autoDecompress) - reply->d_func()->appendCompressedReplyData(byteDatas); - else - reply->d_func()->appendUncompressedReplyData(byteDatas); - - if (!reply->d_func()->autoDecompress) { - reply->d_func()->totalProgress += bytes; - if (shouldEmitSignals(reply)) { - // important: At the point of this readyRead(), the byteDatas list must be empty, - // else implicit sharing will trigger memcpy when the user is reading data! - emit reply->readyRead(); - // make sure that the reply is valid - if (channels[i].reply != reply) - return; - emit reply->dataReadProgress(reply->d_func()->totalProgress, reply->d_func()->bodyLength); - // make sure that the reply is valid - if (channels[i].reply != reply) - return; - } - } -#ifndef QT_NO_COMPRESS - else if (!expand(socket, reply, false)) { // expand a chunk if possible - return; // ### expand failed - } -#endif - } - } - if (reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) - break; - // everything done, fall through - } - case QHttpNetworkReplyPrivate::AllDoneState: - channels[i].state = QHttpNetworkConnectionChannel::IdleState; - allDone(socket, reply); - break; - default: - break; - } - } -} - -void QHttpNetworkConnectionPrivate::allDone(QAbstractSocket *socket, QHttpNetworkReply *reply) -{ -#ifndef QT_NO_COMPRESS - // expand the whole data. - if (expectContent(reply) && reply->d_func()->autoDecompress && !reply->d_func()->streamEnd) - expand(socket, reply, true); // ### if expand returns false, its an error -#endif - // while handling 401 & 407, we might reset the status code, so save this. - bool emitFinished = shouldEmitSignals(reply); - handleStatus(socket, reply); - // ### at this point there should be no more data on the socket - // close if server requested - int i = indexOf(socket); - if (reply->d_func()->connectionCloseEnabled()) - closeChannel(i); - // queue the finished signal, this is required since we might send new requests from - // slot connected to it. The socket will not fire readyRead signal, if we are already - // in the slot connected to readyRead - if (emitFinished) - QMetaObject::invokeMethod(reply, "finished", Qt::QueuedConnection); - // reset the reconnection attempts after we receive a complete reply. - // in case of failures, each channel will attempt two reconnects before emitting error. - channels[i].reconnectAttempts = 2; -} - -void QHttpNetworkConnectionPrivate::handleStatus(QAbstractSocket *socket, QHttpNetworkReply *reply) -{ - Q_ASSERT(socket); - Q_ASSERT(reply); - - Q_Q(QHttpNetworkConnection); - - int statusCode = reply->statusCode(); - bool resend = false; - - switch (statusCode) { - case 401: - case 407: - if (handleAuthenticateChallenge(socket, reply, (statusCode == 407), resend)) { - if (resend) { - int i = indexOf(socket); - - QNonContiguousByteDevice* uploadByteDevice = channels[i].request.uploadByteDevice(); - if (uploadByteDevice) { - if (uploadByteDevice->reset()) { - channels[i].written = 0; - } else { - emitReplyError(socket, reply, QNetworkReply::ContentReSendError); - break; - } - } - - eraseData(reply); - - // also use async _q_startNextRequest so we dont break with closed - // proxy or server connections.. - channels[i].resendCurrent = true; - QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); - } - } else { - int i = indexOf(socket); - emit channels[i].reply->headerChanged(); - emit channels[i].reply->readyRead(); - QNetworkReply::NetworkError errorCode = (statusCode == 407) - ? QNetworkReply::ProxyAuthenticationRequiredError - : QNetworkReply::AuthenticationRequiredError; - reply->d_func()->errorString = errorDetail(errorCode, socket); - emit q->error(errorCode, reply->d_func()->errorString); - emit channels[i].reply->finished(); - } - break; - default: - QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); - } -} - void QHttpNetworkConnectionPrivate::copyCredentials(int fromChannel, QAuthenticator *auth, bool isProxy) { Q_ASSERT(auth); @@ -749,6 +275,7 @@ void QHttpNetworkConnectionPrivate::copyCredentials(int fromChannel, QAuthentica } +// handles the authentication for one channel and eventually re-starts the other channels bool QHttpNetworkConnectionPrivate::handleAuthenticateChallenge(QAbstractSocket *socket, QHttpNetworkReply *reply, bool isProxy, bool &resend) { @@ -788,8 +315,8 @@ bool QHttpNetworkConnectionPrivate::handleAuthenticateChallenge(QAbstractSocket if (priv->phase == QAuthenticatorPrivate::Done) { if ((isProxy && pendingProxyAuthSignal) ||(!isProxy && pendingAuthSignal)) { // drop the request - eraseData(channels[i].reply); - closeChannel(i); + reply->d_func()->eraseData(); + channels[i].close(); channels[i].lastStatus = 0; channels[i].state = QHttpNetworkConnectionChannel::Wait4AuthState; return false; @@ -894,7 +421,24 @@ QHttpNetworkReply* QHttpNetworkConnectionPrivate::queueRequest(const QHttpNetwor return reply; } -void QHttpNetworkConnectionPrivate::unqueueAndSendRequest(QAbstractSocket *socket) +void QHttpNetworkConnectionPrivate::requeueRequest(const HttpMessagePair &pair) +{ + Q_Q(QHttpNetworkConnection); + + QHttpNetworkRequest request = pair.first; + switch (request.priority()) { + case QHttpNetworkRequest::HighPriority: + highPriorityQueue.prepend(pair); + break; + case QHttpNetworkRequest::NormalPriority: + case QHttpNetworkRequest::LowPriority: + lowPriorityQueue.prepend(pair); + break; + } + QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); +} + +void QHttpNetworkConnectionPrivate::dequeueAndSendRequest(QAbstractSocket *socket) { Q_ASSERT(socket); @@ -908,8 +452,9 @@ void QHttpNetworkConnectionPrivate::unqueueAndSendRequest(QAbstractSocket *socke channels[i].request = messagePair.first; channels[i].reply = messagePair.second; - sendRequest(socket); + // remove before sendRequest! else we might pipeline the same request again highPriorityQueue.removeAt(j); + channels[i].sendRequest(); return; } } @@ -921,28 +466,113 @@ void QHttpNetworkConnectionPrivate::unqueueAndSendRequest(QAbstractSocket *socke prepareRequest(messagePair); channels[i].request = messagePair.first; channels[i].reply = messagePair.second; - sendRequest(socket); + // remove before sendRequest! else we might pipeline the same request again lowPriorityQueue.removeAt(j); + channels[i].sendRequest(); return; } } } -void QHttpNetworkConnectionPrivate::closeChannel(int channel) +// this is called from _q_startNextRequest and when a request has been sent down a socket from the channel +void QHttpNetworkConnectionPrivate::fillPipeline(QAbstractSocket *socket) { - channels[channel].close(); + // return fast if there is nothing to pipeline + if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty()) + return; + + int i = indexOf(socket); + + bool highPriorityQueueProcessingDone = false; + bool lowPriorityQueueProcessingDone = false; + + while (!highPriorityQueueProcessingDone && !lowPriorityQueueProcessingDone) { + // this loop runs once per request we intend to pipeline in. + + if (channels[i].pipeliningSupported != QHttpNetworkConnectionChannel::PipeliningProbablySupported) + return; + + // the current request that is in must already support pipelining + if (!channels[i].request.isPipeliningAllowed()) + return; + + // the current request must be a idempotent (right now we only check GET) + if (channels[i].request.operation() != QHttpNetworkRequest::Get) + return; + + // check if socket is connected + if (socket->state() != QAbstractSocket::ConnectedState) + return; + + // check for resendCurrent + if (channels[i].resendCurrent) + return; + + // we do not like authentication stuff + // ### make sure to be OK with this in later releases + if (!channels[i].authenticator.isNull() || !channels[i].authenticator.user().isEmpty()) + return; + if (!channels[i].proxyAuthenticator.isNull() || !channels[i].proxyAuthenticator.user().isEmpty()) + return; + + // check for pipeline length + if (channels[i].alreadyPipelinedRequests.length() >= defaultPipelineLength) + return; + + // must be in ReadingState or WaitingState + if (! (channels[i].state == QHttpNetworkConnectionChannel::WaitingState + || channels[i].state == QHttpNetworkConnectionChannel::ReadingState)) + return; + + highPriorityQueueProcessingDone = fillPipeline(highPriorityQueue, channels[i]); + // not finished with highPriorityQueue? then loop again + if (!highPriorityQueueProcessingDone) + continue; + // highPriorityQueue was processed, now deal with the lowPriorityQueue + lowPriorityQueueProcessingDone = fillPipeline(lowPriorityQueue, channels[i]); + } } -void QHttpNetworkConnectionPrivate::resendCurrentRequest(QAbstractSocket *socket) +// returns true when the processing of a queue has been done +bool QHttpNetworkConnectionPrivate::fillPipeline(QList<HttpMessagePair> &queue, QHttpNetworkConnectionChannel &channel) { - Q_Q(QHttpNetworkConnection); - Q_ASSERT(socket); - int i = indexOf(socket); - closeChannel(i); - channels[i].resendCurrent = true; - QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); + if (queue.isEmpty()) + return true; + + for (int i = 0; i < queue.length(); i++) { + HttpMessagePair messagePair = queue.at(i); + const QHttpNetworkRequest &request = messagePair.first; + + // we currently do not support pipelining if HTTP authentication is used + if (!request.url().userInfo().isEmpty()) + continue; + + // take only GET requests + if (request.operation() != QHttpNetworkRequest::Get) + continue; + + if (!request.isPipeliningAllowed()) + continue; + + // remove it from the queue + queue.takeAt(i); + // we modify the queue we iterate over here, but since we return from the function + // afterwards this is fine. + + // actually send it + if (!messagePair.second->d_func()->requestIsPrepared) + prepareRequest(messagePair); + channel.pipelineInto(messagePair); + + // return false because we processed something and need to process again + return false; + } + + // return true, the queue has been processed and not changed + return true; } + QString QHttpNetworkConnectionPrivate::errorDetail(QNetworkReply::NetworkError errorCode, QAbstractSocket* socket) { Q_ASSERT(socket); @@ -994,7 +624,7 @@ void QHttpNetworkConnectionPrivate::removeReply(QHttpNetworkReply *reply) if (channels[i].reply == reply) { channels[i].reply = 0; if (reply->d_func()->connectionCloseEnabled()) - closeChannel(i); + channels[i].close(); QMetaObject::invokeMethod(q, "_q_startNextRequest", Qt::QueuedConnection); return; } @@ -1033,7 +663,7 @@ void QHttpNetworkConnectionPrivate::_q_startNextRequest() channels[i].resendCurrent = false; channels[i].state = QHttpNetworkConnectionChannel::IdleState; if (channels[i].reply) - sendRequest(channels[i].socket); + channels[i].sendRequest(); } } QAbstractSocket *socket = 0; @@ -1045,20 +675,33 @@ void QHttpNetworkConnectionPrivate::_q_startNextRequest() break; } } - if (!socket) - return; // this will be called after finishing current request. - unqueueAndSendRequest(socket); + + // this socket is free, + if (socket) + dequeueAndSendRequest(socket); + + // try to push more into all sockets + // ### FIXME we should move this to the beginning of the function + // as soon as QtWebkit is properly using the pipelining + // (e.g. not for XMLHttpRequest or the first page load) + // ### FIXME we should also divide the requests more even + // on the connected sockets + //tryToFillPipeline(socket); + // return fast if there is nothing to pipeline + if (highPriorityQueue.isEmpty() && lowPriorityQueue.isEmpty()) + return; + for (int j = 0; j < channelCount; j++) + fillPipeline(channels[j].socket); } void QHttpNetworkConnectionPrivate::_q_restartAuthPendingRequests() { // send the request using the idle socket for (int i = 0 ; i < channelCount; ++i) { - QAbstractSocket *socket = channels[i].socket; if (channels[i].state == QHttpNetworkConnectionChannel::Wait4AuthState) { channels[i].state = QHttpNetworkConnectionChannel::IdleState; if (channels[i].reply) - sendRequest(socket); + channels[i].sendRequest(); } } } @@ -1071,6 +714,13 @@ QHttpNetworkConnection::QHttpNetworkConnection(const QString &hostName, quint16 d->init(); } +QHttpNetworkConnection::QHttpNetworkConnection(quint16 connectionCount, const QString &hostName, quint16 port, bool encrypt, QObject *parent) + : QObject(*(new QHttpNetworkConnectionPrivate(connectionCount, hostName, port, encrypt)), parent) +{ + Q_D(QHttpNetworkConnection); + d->init(); +} + QHttpNetworkConnection::~QHttpNetworkConnection() { } @@ -1217,6 +867,19 @@ void QHttpNetworkConnection::ignoreSslErrors(const QList<QSslError> &errors, int #endif //QT_NO_OPENSSL +#ifndef QT_NO_NETWORKPROXY +// only called from QHttpNetworkConnectionChannel::_q_proxyAuthenticationRequired, not +// from QHttpNetworkConnectionChannel::handleAuthenticationChallenge +// e.g. it is for SOCKS proxies which require authentication. +void QHttpNetworkConnectionPrivate::emitProxyAuthenticationRequired(const QHttpNetworkConnectionChannel *chan, const QNetworkProxy &proxy, QAuthenticator* auth) +{ + Q_Q(QHttpNetworkConnection); + emit q->proxyAuthenticationRequired(proxy, auth, q); + int i = indexOf(chan->socket); + copyCredentials(i, auth, true); +} +#endif + QT_END_NAMESPACE |