diff options
Diffstat (limited to 'src/network/access/qhttpnetworkconnectionchannel.cpp')
-rw-r--r-- | src/network/access/qhttpnetworkconnectionchannel.cpp | 624 |
1 files changed, 605 insertions, 19 deletions
diff --git a/src/network/access/qhttpnetworkconnectionchannel.cpp b/src/network/access/qhttpnetworkconnectionchannel.cpp index 5ffab76..9d78c55 100644 --- a/src/network/access/qhttpnetworkconnectionchannel.cpp +++ b/src/network/access/qhttpnetworkconnectionchannel.cpp @@ -41,6 +41,7 @@ #include "qhttpnetworkconnection_p.h" #include "qhttpnetworkconnectionchannel_p.h" +#include "private/qnoncontiguousbytedevice_p.h" #include <qpair.h> #include <qdebug.h> @@ -113,61 +114,646 @@ void QHttpNetworkConnectionChannel::close() } +bool QHttpNetworkConnectionChannel::sendRequest() +{ + switch (state) { + case QHttpNetworkConnectionChannel::IdleState: { // write the header + if (!ensureConnection()) { + // wait for the connection (and encryption) to be done + // sendRequest will be called again from either + // _q_connected or _q_encrypted + return false; + } + written = 0; // excluding the header + bytesTotal = 0; + if (reply) { + reply->d_func()->clear(); + reply->d_func()->connection = connection; + reply->d_func()->autoDecompress = request.d->autoDecompress; + reply->d_func()->pipeliningUsed = false; + } + state = QHttpNetworkConnectionChannel::WritingState; + pendingEncrypt = false; + // if the url contains authentication parameters, use the new ones + // both channels will use the new authentication parameters + if (!request.url().userInfo().isEmpty()) { + QUrl url = request.url(); + QAuthenticator &auth = authenticator; + if (url.userName() != auth.user() + || (!url.password().isEmpty() && url.password() != auth.password())) { + auth.setUser(url.userName()); + auth.setPassword(url.password()); + connection->d_func()->copyCredentials(connection->d_func()->indexOf(socket), &auth, false); + } + // clear the userinfo, since we use the same request for resending + // userinfo in url can conflict with the one in the authenticator + url.setUserInfo(QString()); + request.setUrl(url); + } + connection->d_func()->createAuthorization(socket, request); +#ifndef QT_NO_NETWORKPROXY + QByteArray header = QHttpNetworkRequestPrivate::header(request, + (connection->d_func()->networkProxy.type() != QNetworkProxy::NoProxy)); +#else + QByteArray header = QHttpNetworkRequestPrivate::header(request, false); +#endif + socket->write(header); + QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice(); + if (uploadByteDevice) { + // connect the signals so this function gets called again + QObject::connect(uploadByteDevice, SIGNAL(readyRead()),this, SLOT(_q_uploadDataReadyRead())); + + bytesTotal = request.contentLength(); + } else { + state = QHttpNetworkConnectionChannel::WaitingState; + sendRequest(); + break; + } + // write the initial chunk together with the headers + // fall through + } + case QHttpNetworkConnectionChannel::WritingState: + { + // write the data + QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice(); + if (!uploadByteDevice || bytesTotal == written) { + if (uploadByteDevice) + emit reply->dataSendProgress(written, bytesTotal); + state = QHttpNetworkConnectionChannel::WaitingState; // now wait for response + sendRequest(); + break; + } + + // only feed the QTcpSocket buffer when there is less than 32 kB in it + const qint64 socketBufferFill = 32*1024; + const qint64 socketWriteMaxSize = 16*1024; + + +#ifndef QT_NO_OPENSSL + QSslSocket *sslSocket = qobject_cast<QSslSocket*>(socket); + // if it is really an ssl socket, check more than just bytesToWrite() + while ((socket->bytesToWrite() + (sslSocket ? sslSocket->encryptedBytesToWrite() : 0)) + <= socketBufferFill && bytesTotal != written) +#else + while (socket->bytesToWrite() <= socketBufferFill + && bytesTotal != written) +#endif + { + // get pointer to upload data + qint64 currentReadSize; + qint64 desiredReadSize = qMin(socketWriteMaxSize, bytesTotal - written); + const char *readPointer = uploadByteDevice->readPointer(desiredReadSize, currentReadSize); + + if (currentReadSize == -1) { + // premature eof happened + connection->d_func()->emitReplyError(socket, reply, QNetworkReply::UnknownNetworkError); + return false; + break; + } else if (readPointer == 0 || currentReadSize == 0) { + // nothing to read currently, break the loop + break; + } else { + qint64 currentWriteSize = socket->write(readPointer, currentReadSize); + if (currentWriteSize == -1 || currentWriteSize != currentReadSize) { + // socket broke down + connection->d_func()->emitReplyError(socket, reply, QNetworkReply::UnknownNetworkError); + return false; + } else { + written += currentWriteSize; + uploadByteDevice->advanceReadPointer(currentWriteSize); + + emit reply->dataSendProgress(written, bytesTotal); + + if (written == bytesTotal) { + // make sure this function is called once again + state = QHttpNetworkConnectionChannel::WaitingState; + sendRequest(); + break; + } + } + } + } + break; + } + + case QHttpNetworkConnectionChannel::WaitingState: + { + QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice(); + if (uploadByteDevice) { + QObject::disconnect(uploadByteDevice, SIGNAL(readyRead()), this, SLOT(_q_uploadDataReadyRead())); + } + + // HTTP pipelining + connection->d_func()->fillPipeline(socket); + socket->flush(); + + // ensure we try to receive a reply in all cases, even if _q_readyRead_ hat not been called + // this is needed if the sends an reply before we have finished sending the request. In that + // case receiveReply had been called before but ignored the server reply + receiveReply(); + break; + } + case QHttpNetworkConnectionChannel::ReadingState: + case QHttpNetworkConnectionChannel::Wait4AuthState: + // ignore _q_bytesWritten in these states + // fall through + default: + break; + } + return true; +} + + +void QHttpNetworkConnectionChannel::receiveReply() +{ + Q_ASSERT(socket); + + qint64 bytes = 0; + QAbstractSocket::SocketState socketState = socket->state(); + + // connection might be closed to signal the end of data + if (socketState == QAbstractSocket::UnconnectedState) { + if (!socket->bytesAvailable()) { + if (reply && reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) { + reply->d_func()->state = QHttpNetworkReplyPrivate::AllDoneState; + this->state = QHttpNetworkConnectionChannel::IdleState; + allDone(); + } else { + // try to reconnect/resend before sending an error. + if (reconnectAttempts-- > 0) { + closeAndResendCurrentRequest(); + } else if (reply) { + reply->d_func()->errorString = connection->d_func()->errorDetail(QNetworkReply::RemoteHostClosedError, socket); + emit reply->finishedWithError(QNetworkReply::RemoteHostClosedError, reply->d_func()->errorString); + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + } + } + } + } + + // read loop for the response + while (socket->bytesAvailable()) { + QHttpNetworkReplyPrivate::ReplyState state = reply ? reply->d_func()->state : QHttpNetworkReplyPrivate::AllDoneState; + switch (state) { + case QHttpNetworkReplyPrivate::NothingDoneState: + case QHttpNetworkReplyPrivate::ReadingStatusState: { + eatWhitespace(); + qint64 statusBytes = reply->d_func()->readStatus(socket); + if (statusBytes == -1 && reconnectAttempts <= 0) { + // too many errors reading/receiving/parsing the status, close the socket and emit error + close(); + reply->d_func()->errorString = connection->d_func()->errorDetail(QNetworkReply::ProtocolFailure, socket); + emit reply->finishedWithError(QNetworkReply::ProtocolFailure, reply->d_func()->errorString); + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + break; + } else if (statusBytes == -1) { + reconnectAttempts--; + reply->d_func()->clear(); + closeAndResendCurrentRequest(); + break; + } + bytes += statusBytes; + lastStatus = reply->d_func()->statusCode; + break; + } + case QHttpNetworkReplyPrivate::ReadingHeaderState: + bytes += reply->d_func()->readHeader(socket); + if (reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) { + if (reply->d_func()->isGzipped() && reply->d_func()->autoDecompress) { + // remove the Content-Length from header + reply->d_func()->removeAutoDecompressHeader(); + } else { + reply->d_func()->autoDecompress = false; + } + if (reply && reply->d_func()->statusCode == 100) { + reply->d_func()->state = QHttpNetworkReplyPrivate::ReadingStatusState; + break; // ignore + } + if (reply->d_func()->shouldEmitSignals()) + emit reply->headerChanged(); + if (!reply->d_func()->expectContent()) { + reply->d_func()->state = QHttpNetworkReplyPrivate::AllDoneState; + this->state = QHttpNetworkConnectionChannel::IdleState; + allDone(); + return; + } + } + break; + case QHttpNetworkReplyPrivate::ReadingDataState: { + if (!reply->d_func()->isChunked() && !reply->d_func()->autoDecompress + && reply->d_func()->bodyLength > 0) { + // bulk files like images should fulfill these properties and + // we can therefore save on memory copying + bytes = reply->d_func()->readBodyFast(socket, &reply->d_func()->responseData); + reply->d_func()->totalProgress += bytes; + if (reply->d_func()->shouldEmitSignals()) { + QPointer<QHttpNetworkReply> replyPointer = reply; + emit reply->readyRead(); + // make sure that the reply is valid + if (replyPointer.isNull()) + return; + emit reply->dataReadProgress(reply->d_func()->totalProgress, reply->d_func()->bodyLength); + // make sure that the reply is valid + if (replyPointer.isNull()) + return; + } + } + else + { + // use the traditional slower reading (for compressed encoding, chunked encoding, + // no content-length etc) + QByteDataBuffer byteDatas; + bytes = reply->d_func()->readBody(socket, &byteDatas); + if (bytes) { + if (reply->d_func()->autoDecompress) + reply->d_func()->appendCompressedReplyData(byteDatas); + else + reply->d_func()->appendUncompressedReplyData(byteDatas); + + if (!reply->d_func()->autoDecompress) { + reply->d_func()->totalProgress += bytes; + if (reply->d_func()->shouldEmitSignals()) { + QPointer<QHttpNetworkReply> replyPointer = reply; + // important: At the point of this readyRead(), the byteDatas list must be empty, + // else implicit sharing will trigger memcpy when the user is reading data! + emit reply->readyRead(); + // make sure that the reply is valid + if (replyPointer.isNull()) + return; + emit reply->dataReadProgress(reply->d_func()->totalProgress, reply->d_func()->bodyLength); + // make sure that the reply is valid + if (replyPointer.isNull()) + return; + } + } +#ifndef QT_NO_COMPRESS + else if (!expand(false)) { // expand a chunk if possible + return; // ### expand failed + } +#endif + } + } + if (reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) + break; + // everything done, fall through + } + case QHttpNetworkReplyPrivate::AllDoneState: + this->state = QHttpNetworkConnectionChannel::IdleState; + allDone(); + break; + default: + break; + } + } +} + +bool QHttpNetworkConnectionChannel::ensureConnection() +{ + // make sure that this socket is in a connected state, if not initiate + // connection to the host. + if (socket->state() != QAbstractSocket::ConnectedState) { + // connect to the host if not already connected. + // resend this request after we receive the disconnected signal + if (socket->state() == QAbstractSocket::ClosingState) { + resendCurrent = true; + return false; + } + state = QHttpNetworkConnectionChannel::ConnectingState; + pendingEncrypt = connection->d_func()->encrypt; + + // reset state + pipeliningSupported = PipeliningSupportUnknown; + + // This workaround is needed since we use QAuthenticator for NTLM authentication. The "phase == Done" + // is the usual criteria for emitting authentication signals. The "phase" is set to "Done" when the + // last header for Authorization is generated by the QAuthenticator. Basic & Digest logic does not + // check the "phase" for generating the Authorization header. NTLM authentication is a two stage + // process & needs the "phase". To make sure the QAuthenticator uses the current username/password + // the phase is reset to Start. + QAuthenticatorPrivate *priv = QAuthenticatorPrivate::getPrivate(authenticator); + if (priv && priv->phase == QAuthenticatorPrivate::Done) + priv->phase = QAuthenticatorPrivate::Start; + priv = QAuthenticatorPrivate::getPrivate(proxyAuthenticator); + if (priv && priv->phase == QAuthenticatorPrivate::Done) + priv->phase = QAuthenticatorPrivate::Start; + + QString connectHost = connection->d_func()->hostName; + qint16 connectPort = connection->d_func()->port; + +#ifndef QT_NO_NETWORKPROXY + // HTTPS always use transparent proxy. + if (connection->d_func()->networkProxy.type() != QNetworkProxy::NoProxy && !connection->d_func()->encrypt) { + connectHost = connection->d_func()->networkProxy.hostName(); + connectPort = connection->d_func()->networkProxy.port(); + } +#endif + if (connection->d_func()->encrypt) { +#ifndef QT_NO_OPENSSL + QSslSocket *sslSocket = qobject_cast<QSslSocket*>(socket); + sslSocket->connectToHostEncrypted(connectHost, connectPort); + if (ignoreAllSslErrors) + sslSocket->ignoreSslErrors(); + sslSocket->ignoreSslErrors(ignoreSslErrorsList); +#else + connection->d_func()->emitReplyError(socket, reply, QNetworkReply::ProtocolUnknownError); +#endif + } else { + socket->connectToHost(connectHost, connectPort); + } + return false; + } + return true; +} + + +#ifndef QT_NO_COMPRESS +bool QHttpNetworkConnectionChannel::expand(bool dataComplete) +{ + Q_ASSERT(socket); + Q_ASSERT(reply); + + qint64 total = reply->d_func()->compressedData.size(); + if (total >= CHUNK || dataComplete) { + // uncompress the data + QByteArray content, inflated; + content = reply->d_func()->compressedData; + reply->d_func()->compressedData.clear(); + + int ret = Z_OK; + if (content.size()) + ret = reply->d_func()->gunzipBodyPartially(content, inflated); + int retCheck = (dataComplete) ? Z_STREAM_END : Z_OK; + if (ret >= retCheck) { + if (inflated.size()) { + reply->d_func()->totalProgress += inflated.size(); + reply->d_func()->appendUncompressedReplyData(inflated); + if (reply->d_func()->shouldEmitSignals()) { + QPointer<QHttpNetworkReply> replyPointer = reply; + // important: At the point of this readyRead(), inflated must be cleared, + // else implicit sharing will trigger memcpy when the user is reading data! + emit reply->readyRead(); + // make sure that the reply is valid + if (replyPointer.isNull()) + return true; + emit reply->dataReadProgress(reply->d_func()->totalProgress, 0); + // make sure that the reply is valid + if (replyPointer.isNull()) + return true; + + } + } + } else { + connection->d_func()->emitReplyError(socket, reply, QNetworkReply::ProtocolFailure); + return false; + } + } + return true; +} +#endif + + +void QHttpNetworkConnectionChannel::allDone() +{ +#ifndef QT_NO_COMPRESS + // expand the whole data. + if (reply->d_func()->expectContent() && reply->d_func()->autoDecompress && !reply->d_func()->streamEnd) + expand(true); // ### if expand returns false, its an error +#endif + // while handling 401 & 407, we might reset the status code, so save this. + bool emitFinished = reply->d_func()->shouldEmitSignals(); + handleStatus(); + // ### at this point there should be no more data on the socket + // close if server requested + if (reply->d_func()->connectionCloseEnabled()) + close(); + // queue the finished signal, this is required since we might send new requests from + // slot connected to it. The socket will not fire readyRead signal, if we are already + // in the slot connected to readyRead + if (emitFinished) + QMetaObject::invokeMethod(reply, "finished", Qt::QueuedConnection); + // reset the reconnection attempts after we receive a complete reply. + // in case of failures, each channel will attempt two reconnects before emitting error. + reconnectAttempts = 2; + + detectPipeliningSupport(); + + // move next from pipeline to current request + if (!alreadyPipelinedRequests.isEmpty()) { + if (resendCurrent || reply->d_func()->connectionCloseEnabled() || socket->state() != QAbstractSocket::ConnectedState) { + // move the pipelined ones back to the main queue + requeueCurrentlyPipelinedRequests(); + } else { + // there were requests pipelined in and we can continue + HttpMessagePair messagePair = alreadyPipelinedRequests.takeFirst(); + + request = messagePair.first; + reply = messagePair.second; + state = QHttpNetworkConnectionChannel::ReadingState; + resendCurrent = false; + + written = 0; // message body, excluding the header, irrelevant here + bytesTotal = 0; // message body total, excluding the header, irrelevant here + + // pipeline even more + connection->d_func()->fillPipeline(socket); + + // continue reading + receiveReply(); + } + } else if (alreadyPipelinedRequests.isEmpty() && socket->bytesAvailable() > 0) { + eatWhitespace(); + // this is weird. we had nothing pipelined but still bytes available. better close it. + if (socket->bytesAvailable() > 0) + close(); + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + } else if (alreadyPipelinedRequests.isEmpty()) { + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + } +} + +void QHttpNetworkConnectionChannel::detectPipeliningSupport() +{ + // detect HTTP Pipelining support + QByteArray serverHeaderField = reply->headerField("Server"); + if ( + // check for broken servers in server reply header + // this is adapted from http://mxr.mozilla.org/firefox/ident?i=SupportsPipelining + (!serverHeaderField.contains("Microsoft-IIS/4.")) + && (!serverHeaderField.contains("Microsoft-IIS/5.")) + && (!serverHeaderField.contains("Netscape-Enterprise/3.")) + // check for HTTP/1.1 + && (reply->d_func()->majorVersion == 1 && reply->d_func()->minorVersion == 1) + // check for not having connection close + && (!reply->d_func()->connectionCloseEnabled()) + // check if it is still connected + && (socket->state() == QAbstractSocket::ConnectedState) + ) { + pipeliningSupported = QHttpNetworkConnectionChannel::PipeliningProbablySupported; + } else { + pipeliningSupported = QHttpNetworkConnectionChannel::PipeliningSupportUnknown; + } +} + +// called when the connection broke and we need to queue some pipelined requests again +void QHttpNetworkConnectionChannel::requeueCurrentlyPipelinedRequests() +{ + for (int i = 0; i < alreadyPipelinedRequests.length(); i++) + connection->d_func()->requeueRequest(alreadyPipelinedRequests.at(i)); + alreadyPipelinedRequests.clear(); + + close(); + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); +} + +void QHttpNetworkConnectionChannel::eatWhitespace() +{ + char c; + while (socket->bytesAvailable()) { + if (socket->peek(&c, 1) != 1) + return; + + // read all whitespace and line endings + if (c == 11 || c == '\n' || c == '\r' || c == ' ' || c == 31) { + socket->read(&c, 1); + continue; + } else { + break; + } + } +} + +void QHttpNetworkConnectionChannel::handleStatus() +{ + Q_ASSERT(socket); + Q_ASSERT(reply); + + int statusCode = reply->statusCode(); + bool resend = false; + + switch (statusCode) { + case 401: // auth required + case 407: // proxy auth required + if (connection->d_func()->handleAuthenticateChallenge(socket, reply, (statusCode == 407), resend)) { + if (resend) { + QNonContiguousByteDevice* uploadByteDevice = request.uploadByteDevice(); + if (uploadByteDevice) { + if (uploadByteDevice->reset()) { + written = 0; + } else { + connection->d_func()->emitReplyError(socket, reply, QNetworkReply::ContentReSendError); + break; + } + } + + reply->d_func()->eraseData(); + + if (alreadyPipelinedRequests.isEmpty()) { + // this does a re-send without closing the connection + resendCurrent = true; + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + } else { + // we had requests pipelined.. better close the connection in closeAndResendCurrentRequest + closeAndResendCurrentRequest(); + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + } + } + } else { + emit reply->headerChanged(); + emit reply->readyRead(); + QNetworkReply::NetworkError errorCode = (statusCode == 407) + ? QNetworkReply::ProxyAuthenticationRequiredError + : QNetworkReply::AuthenticationRequiredError; + reply->d_func()->errorString = connection->d_func()->errorDetail(errorCode, socket); + emit connection->error(errorCode, reply->d_func()->errorString); + emit reply->finished(); + } + break; + default: + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); + } +} + +void QHttpNetworkConnectionChannel::pipelineInto(HttpMessagePair &pair) +{ + // this is only called for simple GET + + QHttpNetworkRequest &request = pair.first; + QHttpNetworkReply *reply = pair.second; + if (reply) { + reply->d_func()->clear(); + reply->d_func()->connection = connection; + reply->d_func()->autoDecompress = request.d->autoDecompress; + reply->d_func()->pipeliningUsed = true; + } + +#ifndef QT_NO_NETWORKPROXY + QByteArray header = QHttpNetworkRequestPrivate::header(request, + (connection->d_func()->networkProxy.type() != QNetworkProxy::NoProxy)); +#else + QByteArray header = QHttpNetworkRequestPrivate::header(request, false); +#endif + socket->write(header); + + alreadyPipelinedRequests.append(pair); +} + +void QHttpNetworkConnectionChannel::closeAndResendCurrentRequest() +{ + requeueCurrentlyPipelinedRequests(); + close(); + resendCurrent = true; + QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); +} + //private slots void QHttpNetworkConnectionChannel::_q_readyRead() { - if (!socket) - return; // ### error if (connection->d_func()->isSocketWaiting(socket) || connection->d_func()->isSocketReading(socket)) { state = QHttpNetworkConnectionChannel::ReadingState; if (reply) - connection->d_func()->receiveReply(socket, reply); + receiveReply(); } - // ### error } void QHttpNetworkConnectionChannel::_q_bytesWritten(qint64 bytes) { Q_UNUSED(bytes); - if (!socket) - return; // ### error // bytes have been written to the socket. write even more of them :) if (connection->d_func()->isSocketWriting(socket)) - connection->d_func()->sendRequest(socket); + sendRequest(); // otherwise we do nothing } void QHttpNetworkConnectionChannel::_q_disconnected() { - if (!socket) - return; // ### error // read the available data before closing if (connection->d_func()->isSocketWaiting(socket) || connection->d_func()->isSocketReading(socket)) { state = QHttpNetworkConnectionChannel::ReadingState; if (reply) - connection->d_func()->receiveReply(socket, reply); + receiveReply(); } else if (state == QHttpNetworkConnectionChannel::IdleState && resendCurrent) { // re-sending request because the socket was in ClosingState QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection); } state = QHttpNetworkConnectionChannel::IdleState; + + requeueCurrentlyPipelinedRequests(); } void QHttpNetworkConnectionChannel::_q_connected() { - if (!socket) - return; // ### error - // improve performance since we get the request sent by the kernel ASAP socket->setSocketOption(QAbstractSocket::LowDelayOption, 1); + pipeliningSupported = QHttpNetworkConnectionChannel::PipeliningSupportUnknown; + // ### FIXME: if the server closes the connection unexpectedly, we shouldn't send the same broken request again! //channels[i].reconnectAttempts = 2; if (!pendingEncrypt) { state = QHttpNetworkConnectionChannel::IdleState; if (reply) - connection->d_func()->sendRequest(socket); + sendRequest(); else close(); } @@ -193,7 +779,7 @@ void QHttpNetworkConnectionChannel::_q_error(QAbstractSocket::SocketError socket // while "Reading" the _q_disconnected() will handle this. if (state != QHttpNetworkConnectionChannel::IdleState && state != QHttpNetworkConnectionChannel::ReadingState) { if (reconnectAttempts-- > 0) { - connection->d_func()->resendCurrentRequest(socket); + closeAndResendCurrentRequest(); return; } else { send2Reply = true; @@ -206,7 +792,7 @@ void QHttpNetworkConnectionChannel::_q_error(QAbstractSocket::SocketError socket case QAbstractSocket::SocketTimeoutError: // try to reconnect/resend before sending an error. if (state == QHttpNetworkConnectionChannel::WritingState && (reconnectAttempts-- > 0)) { - connection->d_func()->resendCurrentRequest(socket); + closeAndResendCurrentRequest(); return; } send2Reply = true; @@ -244,13 +830,13 @@ void QHttpNetworkConnectionChannel::_q_error(QAbstractSocket::SocketError socket #ifndef QT_NO_NETWORKPROXY void QHttpNetworkConnectionChannel::_q_proxyAuthenticationRequired(const QNetworkProxy &proxy, QAuthenticator* auth) { - emit connection->proxyAuthenticationRequired(proxy, auth, connection); + connection->d_func()->emitProxyAuthenticationRequired(this, proxy, auth); } #endif void QHttpNetworkConnectionChannel::_q_uploadDataReadyRead() { - connection->d_func()->sendRequest(socket); + sendRequest(); } #ifndef QT_NO_OPENSSL @@ -259,7 +845,7 @@ void QHttpNetworkConnectionChannel::_q_encrypted() if (!socket) return; // ### error state = QHttpNetworkConnectionChannel::IdleState; - connection->d_func()->sendRequest(socket); + sendRequest(); } void QHttpNetworkConnectionChannel::_q_sslErrors(const QList<QSslError> &errors) |