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path: root/src/network/access/qhttpnetworkconnectionchannel.cpp
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Diffstat (limited to 'src/network/access/qhttpnetworkconnectionchannel.cpp')
-rw-r--r--src/network/access/qhttpnetworkconnectionchannel.cpp138
1 files changed, 90 insertions, 48 deletions
diff --git a/src/network/access/qhttpnetworkconnectionchannel.cpp b/src/network/access/qhttpnetworkconnectionchannel.cpp
index b0e632a..dbee72a 100644
--- a/src/network/access/qhttpnetworkconnectionchannel.cpp
+++ b/src/network/access/qhttpnetworkconnectionchannel.cpp
@@ -124,6 +124,13 @@ void QHttpNetworkConnectionChannel::close()
bool QHttpNetworkConnectionChannel::sendRequest()
{
+ if (!reply) {
+ // heh, how should that happen!
+ qWarning() << "QHttpNetworkConnectionChannel::sendRequest() called without QHttpNetworkReply";
+ state = QHttpNetworkConnectionChannel::IdleState;
+ return false;
+ }
+
switch (state) {
case QHttpNetworkConnectionChannel::IdleState: { // write the header
if (!ensureConnection()) {
@@ -134,13 +141,13 @@ bool QHttpNetworkConnectionChannel::sendRequest()
}
written = 0; // excluding the header
bytesTotal = 0;
- if (reply) {
- reply->d_func()->clear();
- reply->d_func()->connection = connection;
- reply->d_func()->autoDecompress = request.d->autoDecompress;
- reply->d_func()->pipeliningUsed = false;
- }
- state = QHttpNetworkConnectionChannel::WritingState;
+
+ reply->d_func()->clear();
+ reply->d_func()->connection = connection;
+ reply->d_func()->connectionChannel = this;
+ reply->d_func()->autoDecompress = request.d->autoDecompress;
+ reply->d_func()->pipeliningUsed = false;
+
pendingEncrypt = false;
// if the url contains authentication parameters, use the new ones
// both channels will use the new authentication parameters
@@ -174,13 +181,15 @@ bool QHttpNetworkConnectionChannel::sendRequest()
QObject::connect(uploadByteDevice, SIGNAL(readyRead()),this, SLOT(_q_uploadDataReadyRead()));
bytesTotal = request.contentLength();
+
+ state = QHttpNetworkConnectionChannel::WritingState; // start writing data
+ sendRequest(); //recurse
} else {
- state = QHttpNetworkConnectionChannel::WaitingState;
- sendRequest();
- break;
+ state = QHttpNetworkConnectionChannel::WaitingState; // now wait for response
+ sendRequest(); //recurse
}
- // write the initial chunk together with the headers
- // fall through
+
+ break;
}
case QHttpNetworkConnectionChannel::WritingState:
{
@@ -190,7 +199,7 @@ bool QHttpNetworkConnectionChannel::sendRequest()
if (uploadByteDevice)
emit reply->dataSendProgress(written, bytesTotal);
state = QHttpNetworkConnectionChannel::WaitingState; // now wait for response
- sendRequest();
+ sendRequest(); // recurse
break;
}
@@ -278,51 +287,50 @@ void QHttpNetworkConnectionChannel::_q_receiveReply()
{
Q_ASSERT(socket);
+ if (!reply) {
+ // heh, how should that happen!
+ qWarning() << "QHttpNetworkConnectionChannel::_q_receiveReply() called without QHttpNetworkReply,"
+ << socket->bytesAvailable() << "bytes on socket.";
+ close();
+ return;
+ }
+
qint64 bytes = 0;
QAbstractSocket::SocketState socketState = socket->state();
// connection might be closed to signal the end of data
if (socketState == QAbstractSocket::UnconnectedState) {
- if (!socket->bytesAvailable()) {
- if (reply && reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) {
+ if (socket->bytesAvailable() <= 0) {
+ if (reply->d_func()->state == QHttpNetworkReplyPrivate::ReadingDataState) {
+ // finish this reply. this case happens when the server did not send a content length
reply->d_func()->state = QHttpNetworkReplyPrivate::AllDoneState;
allDone();
+ return;
} else {
- // try to reconnect/resend before sending an error.
- if (reconnectAttempts-- > 0) {
- closeAndResendCurrentRequest();
- } else if (reply) {
- reply->d_func()->errorString = connection->d_func()->errorDetail(QNetworkReply::RemoteHostClosedError, socket);
- emit reply->finishedWithError(QNetworkReply::RemoteHostClosedError, reply->d_func()->errorString);
- QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
- }
+ handleUnexpectedEOF();
+ return;
}
+ } else {
+ // socket not connected but still bytes for reading.. just continue in this function
}
}
// read loop for the response
while (socket->bytesAvailable()) {
- QHttpNetworkReplyPrivate::ReplyState state = reply ? reply->d_func()->state : QHttpNetworkReplyPrivate::AllDoneState;
+ QHttpNetworkReplyPrivate::ReplyState state = reply->d_func()->state;
switch (state) {
case QHttpNetworkReplyPrivate::NothingDoneState: {
// only eat whitespace on the first call
eatWhitespace();
state = reply->d_func()->state = QHttpNetworkReplyPrivate::ReadingStatusState;
+ // fallthrough
}
case QHttpNetworkReplyPrivate::ReadingStatusState: {
qint64 statusBytes = reply->d_func()->readStatus(socket);
- if (statusBytes == -1 && reconnectAttempts <= 0) {
- // too many errors reading/receiving/parsing the status, close the socket and emit error
- close();
- reply->d_func()->errorString = connection->d_func()->errorDetail(QNetworkReply::ProtocolFailure, socket);
- emit reply->finishedWithError(QNetworkReply::ProtocolFailure, reply->d_func()->errorString);
- QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
- break;
- } else if (statusBytes == -1) {
- reconnectAttempts--;
- reply->d_func()->clear();
- closeAndResendCurrentRequest();
- break;
+ if (statusBytes == -1) {
+ // connection broke while reading status. also handled if later _q_disconnected is called
+ handleUnexpectedEOF();
+ return;
}
bytes += statusBytes;
lastStatus = reply->d_func()->statusCode;
@@ -330,7 +338,13 @@ void QHttpNetworkConnectionChannel::_q_receiveReply()
}
case QHttpNetworkReplyPrivate::ReadingHeaderState: {
QHttpNetworkReplyPrivate *replyPrivate = reply->d_func();
- bytes += replyPrivate->readHeader(socket);
+ qint64 headerBytes = replyPrivate->readHeader(socket);
+ if (headerBytes == -1) {
+ // connection broke while reading headers. also handled if later _q_disconnected is called
+ handleUnexpectedEOF();
+ return;
+ }
+ bytes += headerBytes;
if (replyPrivate->state == QHttpNetworkReplyPrivate::ReadingDataState) {
if (replyPrivate->isGzipped() && replyPrivate->autoDecompress) {
// remove the Content-Length from header
@@ -417,8 +431,10 @@ void QHttpNetworkConnectionChannel::_q_receiveReply()
#endif
}
}
+ // still in ReadingDataState? This function will be called again by the socket's readyRead
if (replyPrivate->state == QHttpNetworkReplyPrivate::ReadingDataState)
break;
+
// everything done, fall through
}
case QHttpNetworkReplyPrivate::AllDoneState:
@@ -430,6 +446,23 @@ void QHttpNetworkConnectionChannel::_q_receiveReply()
}
}
+// called when unexpectedly reading a -1 or when data is expected but socket is closed
+void QHttpNetworkConnectionChannel::handleUnexpectedEOF()
+{
+ if (reconnectAttempts <= 0) {
+ // too many errors reading/receiving/parsing the status, close the socket and emit error
+ requeueCurrentlyPipelinedRequests();
+ close();
+ reply->d_func()->errorString = connection->d_func()->errorDetail(QNetworkReply::RemoteHostClosedError, socket);
+ emit reply->finishedWithError(QNetworkReply::RemoteHostClosedError, reply->d_func()->errorString);
+ QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);
+ } else {
+ reconnectAttempts--;
+ reply->d_func()->clear();
+ closeAndResendCurrentRequest();
+ }
+}
+
bool QHttpNetworkConnectionChannel::ensureConnection()
{
QAbstractSocket::SocketState socketState = socket->state();
@@ -556,7 +589,8 @@ void QHttpNetworkConnectionChannel::allDone()
handleStatus();
// ### at this point there should be no more data on the socket
// close if server requested
- if (reply->d_func()->isConnectionCloseEnabled())
+ bool connectionCloseEnabled = reply->d_func()->isConnectionCloseEnabled();
+ if (connectionCloseEnabled)
close();
// queue the finished signal, this is required since we might send new requests from
// slot connected to it. The socket will not fire readyRead signal, if we are already
@@ -567,14 +601,22 @@ void QHttpNetworkConnectionChannel::allDone()
// in case of failures, each channel will attempt two reconnects before emitting error.
reconnectAttempts = 2;
+ detectPipeliningSupport();
+
// now the channel can be seen as free/idle again, all signal emissions for the reply have been done
this->state = QHttpNetworkConnectionChannel::IdleState;
- detectPipeliningSupport();
+ // if it does not need to be sent again we can set it to 0
+ // the previous code did not do that and we had problems with accidental re-sending of a
+ // finished request.
+ // Note that this may trigger a segfault at some other point. But then we can fix the underlying
+ // problem.
+ if (!resendCurrent)
+ reply = 0;
// move next from pipeline to current request
if (!alreadyPipelinedRequests.isEmpty()) {
- if (resendCurrent || reply->d_func()->isConnectionCloseEnabled() || socket->state() != QAbstractSocket::ConnectedState) {
+ if (resendCurrent || connectionCloseEnabled || socket->state() != QAbstractSocket::ConnectedState) {
// move the pipelined ones back to the main queue
requeueCurrentlyPipelinedRequests();
close();
@@ -730,12 +772,11 @@ void QHttpNetworkConnectionChannel::pipelineInto(HttpMessagePair &pair)
QHttpNetworkRequest &request = pair.first;
QHttpNetworkReply *reply = pair.second;
- if (reply) {
- reply->d_func()->clear();
- reply->d_func()->connection = connection;
- reply->d_func()->autoDecompress = request.d->autoDecompress;
- reply->d_func()->pipeliningUsed = true;
- }
+ reply->d_func()->clear();
+ reply->d_func()->connection = connection;
+ reply->d_func()->connectionChannel = this;
+ reply->d_func()->autoDecompress = request.d->autoDecompress;
+ reply->d_func()->pipeliningUsed = true;
#ifndef QT_NO_NETWORKPROXY
QByteArray header = QHttpNetworkRequestPrivate::header(request,
@@ -799,9 +840,10 @@ void QHttpNetworkConnectionChannel::_q_disconnected()
{
// read the available data before closing
if (isSocketWaiting() || isSocketReading()) {
- state = QHttpNetworkConnectionChannel::ReadingState;
- if (reply)
+ if (reply) {
+ state = QHttpNetworkConnectionChannel::ReadingState;
_q_receiveReply();
+ }
} else if (state == QHttpNetworkConnectionChannel::IdleState && resendCurrent) {
// re-sending request because the socket was in ClosingState
QMetaObject::invokeMethod(connection, "_q_startNextRequest", Qt::QueuedConnection);