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diff --git a/src/network/socket/qlocalserver_win.cpp b/src/network/socket/qlocalserver_win.cpp
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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtNetwork module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#include "qlocalserver.h"
+#include "qlocalserver_p.h"
+#include "qlocalsocket.h"
+
+#include <qdebug.h>
+#include <qdatetime.h>
+#include <qcoreapplication.h>
+#include <QMetaType>
+
+// The buffer size need to be 0 otherwise data could be
+// lost if the socket that has written data closes the connection
+// before it is read. Pipewriter is used for write buffering.
+#define BUFSIZE 0
+
+QT_BEGIN_NAMESPACE
+
+QLocalServerThread::QLocalServerThread(QObject *parent) : QThread(parent),
+ maxPendingConnections(1)
+{
+ stopEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
+ gotConnectionEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
+}
+
+QLocalServerThread::~QLocalServerThread()
+{
+ stop();
+ closeServer();
+ CloseHandle(stopEvent);
+ CloseHandle(gotConnectionEvent);
+}
+
+void QLocalServerThread::stop()
+{
+ if (isRunning()) {
+ SetEvent(stopEvent);
+ wait();
+ ResetEvent(stopEvent);
+ }
+}
+
+void QLocalServerThread::closeServer()
+{
+ while (!pendingHandles.isEmpty())
+ CloseHandle(pendingHandles.dequeue());
+}
+
+QString QLocalServerThread::setName(const QString &name)
+{
+ QString pipePath = QLatin1String("\\\\.\\pipe\\");
+ if (name.startsWith(pipePath))
+ fullServerName = name;
+ else
+ fullServerName = pipePath + name;
+ for (int i = pendingHandles.count(); i < maxPendingConnections; ++i)
+ if (!makeHandle())
+ break;
+ return fullServerName;
+}
+
+bool QLocalServerThread::makeHandle()
+{
+ if (pendingHandles.count() >= maxPendingConnections)
+ return false;
+
+ HANDLE handle = INVALID_HANDLE_VALUE;
+ QT_WA({
+ handle = CreateNamedPipeW(
+ (TCHAR*)fullServerName.utf16(), // pipe name
+ PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED, // read/write access
+ PIPE_TYPE_MESSAGE | // message type pipe
+ PIPE_READMODE_MESSAGE | // message-read mode
+ PIPE_WAIT, // blocking mode
+ PIPE_UNLIMITED_INSTANCES, // max. instances
+ BUFSIZE, // output buffer size
+ BUFSIZE, // input buffer size
+ 3000, // client time-out
+ NULL);
+ }, {
+ handle = CreateNamedPipeA(
+ fullServerName.toLocal8Bit().constData(), // pipe name
+ PIPE_ACCESS_DUPLEX | FILE_FLAG_OVERLAPPED, // read/write access
+ PIPE_TYPE_MESSAGE | // message type pipe
+ PIPE_READMODE_MESSAGE | // message-read mode
+ PIPE_WAIT, // blocking mode
+ PIPE_UNLIMITED_INSTANCES, // max. instances
+ BUFSIZE, // output buffer size
+ BUFSIZE, // input buffer size
+ 3000, // client time-out
+ NULL);
+ });
+
+ if (INVALID_HANDLE_VALUE == handle) {
+ return false;
+ }
+ pendingHandles.enqueue(handle);
+ return true;
+}
+
+void QLocalServerThread::run()
+{
+ OVERLAPPED op;
+ HANDLE handleArray[2];
+ memset(&op, 0, sizeof(op));
+ handleArray[0] = op.hEvent = CreateEvent(NULL, TRUE, FALSE, NULL);
+ handleArray[1] = stopEvent;
+ HANDLE handle = INVALID_HANDLE_VALUE;
+
+ forever {
+ if (INVALID_HANDLE_VALUE == handle) {
+ makeHandle();
+ if (!pendingHandles.isEmpty())
+ handle = pendingHandles.dequeue();
+ }
+ if (INVALID_HANDLE_VALUE == handle) {
+ int windowsError = GetLastError();
+ QString function = QLatin1String("QLocalServer::run");
+ QString errorString = QLocalServer::tr("%1: Unknown error %2").arg(function).arg(windowsError);
+ emit error(QAbstractSocket::UnknownSocketError, errorString);
+ CloseHandle(handleArray[0]);
+ SetEvent(gotConnectionEvent);
+ return;
+ }
+
+ BOOL isConnected = ConnectNamedPipe(handle, &op) ? TRUE : (GetLastError() == ERROR_PIPE_CONNECTED);
+ if (!isConnected) {
+ switch (WaitForMultipleObjects(2, handleArray, FALSE, INFINITE))
+ {
+ case WAIT_OBJECT_0 + 1:
+ CloseHandle(handle);
+ CloseHandle(handleArray[0]);
+ return;
+ }
+ }
+ emit connected(handle);
+ handle = INVALID_HANDLE_VALUE;
+ ResetEvent(handleArray[0]);
+ SetEvent(gotConnectionEvent);
+ }
+}
+
+void QLocalServerPrivate::init()
+{
+ Q_Q(QLocalServer);
+ qRegisterMetaType<HANDLE>("HANDLE");
+ q->connect(&waitForConnection, SIGNAL(connected(HANDLE)),
+ q, SLOT(_q_openSocket(HANDLE)), Qt::QueuedConnection);
+ q->connect(&waitForConnection, SIGNAL(finished()),
+ q, SLOT(_q_stoppedListening()), Qt::QueuedConnection);
+ q->connect(&waitForConnection, SIGNAL(terminated()),
+ q, SLOT(_q_stoppedListening()), Qt::QueuedConnection);
+ q->connect(&waitForConnection, SIGNAL(error(QAbstractSocket::SocketError, const QString &)),
+ q, SLOT(_q_setError(QAbstractSocket::SocketError, const QString &)));
+}
+
+bool QLocalServerPrivate::removeServer(const QString &name)
+{
+ Q_UNUSED(name);
+ return true;
+}
+
+bool QLocalServerPrivate::listen(const QString &name)
+{
+ fullServerName = waitForConnection.setName(name);
+ serverName = name;
+ waitForConnection.start();
+ return true;
+}
+
+void QLocalServerPrivate::_q_setError(QAbstractSocket::SocketError e, const QString &eString)
+{
+ error = e;
+ errorString = eString;
+}
+
+void QLocalServerPrivate::_q_stoppedListening()
+{
+ Q_Q(QLocalServer);
+ if (!inWaitingFunction)
+ q->close();
+}
+
+void QLocalServerPrivate::_q_openSocket(HANDLE handle)
+{
+ Q_Q(QLocalServer);
+ q->incomingConnection((int)handle);
+}
+
+void QLocalServerPrivate::closeServer()
+{
+ waitForConnection.stop();
+ waitForConnection.closeServer();
+}
+
+void QLocalServerPrivate::waitForNewConnection(int msecs, bool *timedOut)
+{
+ Q_Q(QLocalServer);
+ if (!pendingConnections.isEmpty() || !q->isListening())
+ return;
+
+ DWORD result = WaitForSingleObject(waitForConnection.gotConnectionEvent,
+ (msecs == -1) ? INFINITE : msecs);
+ if (result == WAIT_TIMEOUT) {
+ if (timedOut)
+ *timedOut = true;
+ } else {
+ ResetEvent(waitForConnection.gotConnectionEvent);
+ QCoreApplication::instance()->processEvents();
+ }
+}
+
+QT_END_NAMESPACE