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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Qt Software Information (qt-info@nokia.com)
+**
+** This file is part of the QtNetwork module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at qt-sales@nokia.com.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QLOCALSOCKET_H
+#define QLOCALSOCKET_H
+
+#include <QtCore/qiodevice.h>
+#include <QtNetwork/qabstractsocket.h>
+
+QT_BEGIN_HEADER
+
+QT_BEGIN_NAMESPACE
+
+QT_MODULE(Network)
+
+#ifndef QT_NO_LOCALSOCKET
+
+class QLocalSocketPrivate;
+
+class Q_NETWORK_EXPORT QLocalSocket : public QIODevice
+{
+ Q_OBJECT
+ Q_DECLARE_PRIVATE(QLocalSocket)
+
+public:
+ enum LocalSocketError
+ {
+ ConnectionRefusedError = QAbstractSocket::ConnectionRefusedError,
+ PeerClosedError = QAbstractSocket::RemoteHostClosedError,
+ ServerNotFoundError = QAbstractSocket::HostNotFoundError,
+ SocketAccessError = QAbstractSocket::SocketAccessError,
+ SocketResourceError = QAbstractSocket::SocketResourceError,
+ SocketTimeoutError = QAbstractSocket::SocketTimeoutError,
+ DatagramTooLargeError = QAbstractSocket::DatagramTooLargeError,
+ ConnectionError = QAbstractSocket::NetworkError,
+ UnsupportedSocketOperationError = QAbstractSocket::UnsupportedSocketOperationError,
+ UnknownSocketError = QAbstractSocket::UnknownSocketError
+ };
+
+ enum LocalSocketState
+ {
+ UnconnectedState = QAbstractSocket::UnconnectedState,
+ ConnectingState = QAbstractSocket::ConnectingState,
+ ConnectedState = QAbstractSocket::ConnectedState,
+ ClosingState = QAbstractSocket::ClosingState
+ };
+
+ QLocalSocket(QObject *parent = 0);
+ ~QLocalSocket();
+
+ void connectToServer(const QString &name, OpenMode openMode = ReadWrite);
+ void disconnectFromServer();
+
+ QString serverName() const;
+ QString fullServerName() const;
+
+ void abort();
+ virtual bool isSequential() const;
+ virtual qint64 bytesAvailable() const;
+ virtual qint64 bytesToWrite() const;
+ virtual bool canReadLine() const;
+ virtual void close();
+ LocalSocketError error() const;
+ bool flush();
+ bool isValid() const;
+ qint64 readBufferSize() const;
+ void setReadBufferSize(qint64 size);
+
+ bool setSocketDescriptor(quintptr socketDescriptor,
+ LocalSocketState socketState = ConnectedState,
+ OpenMode openMode = ReadWrite);
+ quintptr socketDescriptor() const;
+
+ LocalSocketState state() const;
+ bool waitForBytesWritten(int msecs = 30000);
+ bool waitForConnected(int msecs = 30000);
+ bool waitForDisconnected(int msecs = 30000);
+ bool waitForReadyRead(int msecs = 30000);
+
+Q_SIGNALS:
+ void connected();
+ void disconnected();
+ void error(QLocalSocket::LocalSocketError socketError);
+ void stateChanged(QLocalSocket::LocalSocketState socketState);
+
+protected:
+ virtual qint64 readData(char*, qint64);
+ virtual qint64 writeData(const char*, qint64);
+
+private:
+ Q_DISABLE_COPY(QLocalSocket)
+#if defined(QT_LOCALSOCKET_TCP)
+ Q_PRIVATE_SLOT(d_func(), void _q_stateChanged(QAbstractSocket::SocketState))
+ Q_PRIVATE_SLOT(d_func(), void _q_error(QAbstractSocket::SocketError))
+#elif defined(Q_OS_WIN)
+ Q_PRIVATE_SLOT(d_func(), void _q_notified())
+ Q_PRIVATE_SLOT(d_func(), void _q_canWrite())
+ Q_PRIVATE_SLOT(d_func(), void _q_pipeClosed())
+#else
+ Q_PRIVATE_SLOT(d_func(), void _q_stateChanged(QAbstractSocket::SocketState))
+ Q_PRIVATE_SLOT(d_func(), void _q_error(QAbstractSocket::SocketError))
+ Q_PRIVATE_SLOT(d_func(), void _q_connectToSocket())
+ Q_PRIVATE_SLOT(d_func(), void _q_abortConnectionAttempt())
+#endif
+};
+
+#ifndef QT_NO_DEBUG_STREAM
+#include <QtCore/qdebug.h>
+Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketError);
+Q_NETWORK_EXPORT QDebug operator<<(QDebug, QLocalSocket::LocalSocketState);
+#endif
+
+#endif // QT_NO_LOCALSOCKET
+
+QT_END_NAMESPACE
+
+QT_END_HEADER
+
+#endif // QLOCALSOCKET_H