diff options
Diffstat (limited to 'src/network/socket/qlocalsocket_unix.cpp')
-rw-r--r-- | src/network/socket/qlocalsocket_unix.cpp | 566 |
1 files changed, 566 insertions, 0 deletions
diff --git a/src/network/socket/qlocalsocket_unix.cpp b/src/network/socket/qlocalsocket_unix.cpp new file mode 100644 index 0000000..a375e9b --- /dev/null +++ b/src/network/socket/qlocalsocket_unix.cpp @@ -0,0 +1,566 @@ +/**************************************************************************** +** +** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies). +** Contact: Qt Software Information (qt-info@nokia.com) +** +** This file is part of the QtNetwork module of the Qt Toolkit. +** +** $QT_BEGIN_LICENSE:LGPL$ +** No Commercial Usage +** This file contains pre-release code and may not be distributed. +** You may use this file in accordance with the terms and conditions +** contained in the either Technology Preview License Agreement or the +** Beta Release License Agreement. +** +** GNU Lesser General Public License Usage +** Alternatively, this file may be used under the terms of the GNU Lesser +** General Public License version 2.1 as published by the Free Software +** Foundation and appearing in the file LICENSE.LGPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU Lesser General Public License version 2.1 requirements +** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html. +** +** In addition, as a special exception, Nokia gives you certain +** additional rights. These rights are described in the Nokia Qt LGPL +** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this +** package. +** +** GNU General Public License Usage +** Alternatively, this file may be used under the terms of the GNU +** General Public License version 3.0 as published by the Free Software +** Foundation and appearing in the file LICENSE.GPL included in the +** packaging of this file. Please review the following information to +** ensure the GNU General Public License version 3.0 requirements will be +** met: http://www.gnu.org/copyleft/gpl.html. +** +** If you are unsure which license is appropriate for your use, please +** contact the sales department at qt-sales@nokia.com. +** $QT_END_LICENSE$ +** +****************************************************************************/ + +#include "qlocalsocket.h" +#include "qlocalsocket_p.h" + +#ifndef QT_NO_LOCALSOCKET + +#include <sys/types.h> +#include <sys/socket.h> +#include <sys/un.h> +#include <unistd.h> +#include <fcntl.h> +#include <errno.h> + +#include <qdatetime.h> +#include <qdir.h> +#include <qdebug.h> + +#define QT_CONNECT_TIMEOUT 30000 + +QT_BEGIN_NAMESPACE + +QLocalSocketPrivate::QLocalSocketPrivate() : QIODevicePrivate(), + delayConnect(0), + connectTimer(0), + connectingSocket(-1), + connectingOpenMode(0), + state(QLocalSocket::UnconnectedState) +{ +} + +void QLocalSocketPrivate::init() +{ + Q_Q(QLocalSocket); + // QIODevice signals + q->connect(&unixSocket, SIGNAL(aboutToClose()), q, SIGNAL(aboutToClose())); + q->connect(&unixSocket, SIGNAL(bytesWritten(qint64)), + q, SIGNAL(bytesWritten(qint64))); + q->connect(&unixSocket, SIGNAL(readyRead()), q, SIGNAL(readyRead())); + // QAbstractSocket signals + q->connect(&unixSocket, SIGNAL(connected()), q, SIGNAL(connected())); + q->connect(&unixSocket, SIGNAL(disconnected()), q, SIGNAL(disconnected())); + q->connect(&unixSocket, SIGNAL(stateChanged(QAbstractSocket::SocketState)), + q, SLOT(_q_stateChanged(QAbstractSocket::SocketState))); + q->connect(&unixSocket, SIGNAL(error(QAbstractSocket::SocketError)), + q, SLOT(_q_error(QAbstractSocket::SocketError))); + q->connect(&unixSocket, SIGNAL(readChannelFinished()), q, SIGNAL(readChannelFinished())); + unixSocket.setParent(q); +} + +void QLocalSocketPrivate::_q_error(QAbstractSocket::SocketError socketError) +{ + Q_Q(QLocalSocket); + QString function = QLatin1String("QLocalSocket"); + QLocalSocket::LocalSocketError error = (QLocalSocket::LocalSocketError)socketError; + QString errorString = generateErrorString(error, function); + q->setErrorString(errorString); + emit q->error(error); +} + +void QLocalSocketPrivate::_q_stateChanged(QAbstractSocket::SocketState newState) +{ + Q_Q(QLocalSocket); + QLocalSocket::LocalSocketState currentState = state; + switch(newState) { + case QAbstractSocket::UnconnectedState: + state = QLocalSocket::UnconnectedState; + serverName = QString(); + fullServerName = QString(); + break; + case QAbstractSocket::ConnectingState: + state = QLocalSocket::ConnectingState; + break; + case QAbstractSocket::ConnectedState: + state = QLocalSocket::ConnectedState; + break; + case QAbstractSocket::ClosingState: + state = QLocalSocket::ClosingState; + break; + default: +#if defined QLOCALSOCKET_DEBUG + qWarning() << "QLocalSocket::Unhandled socket state change:" << newState; +#endif + return; + } + if (currentState != state) + emit q->stateChanged(state); +} + +QString QLocalSocketPrivate::generateErrorString(QLocalSocket::LocalSocketError error, const QString &function) const +{ + QString errorString; + switch (error) { + case QLocalSocket::ConnectionRefusedError: + errorString = QLocalSocket::tr("%1: Connection refused").arg(function); + break; + case QLocalSocket::PeerClosedError: + errorString = QLocalSocket::tr("%1: Remote closed").arg(function); + break; + case QLocalSocket::ServerNotFoundError: + errorString = QLocalSocket::tr("%1: Invalid name").arg(function); + break; + case QLocalSocket::SocketAccessError: + errorString = QLocalSocket::tr("%1: Socket access error").arg(function); + break; + case QLocalSocket::SocketResourceError: + errorString = QLocalSocket::tr("%1: Socket resource error").arg(function); + break; + case QLocalSocket::SocketTimeoutError: + errorString = QLocalSocket::tr("%1: Socket operation timed out").arg(function); + break; + case QLocalSocket::DatagramTooLargeError: + errorString = QLocalSocket::tr("%1: Datagram too large").arg(function); + break; + case QLocalSocket::ConnectionError: + errorString = QLocalSocket::tr("%1: Connection error").arg(function); + break; + case QLocalSocket::UnsupportedSocketOperationError: + errorString = QLocalSocket::tr("%1: The socket operation is not supported").arg(function); + break; + case QLocalSocket::UnknownSocketError: + default: + errorString = QLocalSocket::tr("%1: Unknown error %2").arg(function).arg(errno); + } + return errorString; +} + +void QLocalSocketPrivate::errorOccurred(QLocalSocket::LocalSocketError error, const QString &function) +{ + Q_Q(QLocalSocket); + switch (error) { + case QLocalSocket::ConnectionRefusedError: + unixSocket.setSocketError(QAbstractSocket::ConnectionRefusedError); + break; + case QLocalSocket::PeerClosedError: + unixSocket.setSocketError(QAbstractSocket::RemoteHostClosedError); + break; + case QLocalSocket::ServerNotFoundError: + unixSocket.setSocketError(QAbstractSocket::HostNotFoundError); + break; + case QLocalSocket::SocketAccessError: + unixSocket.setSocketError(QAbstractSocket::SocketAccessError); + break; + case QLocalSocket::SocketResourceError: + unixSocket.setSocketError(QAbstractSocket::SocketResourceError); + break; + case QLocalSocket::SocketTimeoutError: + unixSocket.setSocketError(QAbstractSocket::SocketTimeoutError); + break; + case QLocalSocket::DatagramTooLargeError: + unixSocket.setSocketError(QAbstractSocket::DatagramTooLargeError); + break; + case QLocalSocket::ConnectionError: + unixSocket.setSocketError(QAbstractSocket::NetworkError); + break; + case QLocalSocket::UnsupportedSocketOperationError: + unixSocket.setSocketError(QAbstractSocket::UnsupportedSocketOperationError); + break; + case QLocalSocket::UnknownSocketError: + default: + unixSocket.setSocketError(QAbstractSocket::UnknownSocketError); + } + + QString errorString = generateErrorString(error, function); + q->setErrorString(errorString); + emit q->error(error); + + // errors cause a disconnect + unixSocket.setSocketState(QAbstractSocket::UnconnectedState); + bool stateChanged = (state != QLocalSocket::UnconnectedState); + state = QLocalSocket::UnconnectedState; + q->close(); + if (stateChanged) + q->emit stateChanged(state); +} + +void QLocalSocket::connectToServer(const QString &name, OpenMode openMode) +{ + Q_D(QLocalSocket); + if (state() == ConnectedState + || state() == ConnectingState) + return; + + d->errorString = QString(); + d->unixSocket.setSocketState(QAbstractSocket::ConnectingState); + d->state = ConnectingState; + emit stateChanged(d->state); + + if (name.isEmpty()) { + d->errorOccurred(ServerNotFoundError, + QLatin1String("QLocalSocket::connectToServer")); + return; + } + + // create the socket + if (-1 == (d->connectingSocket = qSocket(PF_UNIX, SOCK_STREAM, 0))) { + d->errorOccurred(UnsupportedSocketOperationError, + QLatin1String("QLocalSocket::connectToServer")); + return; + } + + // set non blocking so we can try to connect and it wont wait + int flags = fcntl(d->connectingSocket, F_GETFL, 0); + if (-1 == flags + || -1 == (fcntl(d->connectingSocket, F_SETFL, flags | O_NONBLOCK))) { + d->errorOccurred(UnknownSocketError, + QLatin1String("QLocalSocket::connectToServer")); + return; + } + + // _q_connectToSocket does the actual connecting + d->connectingName = name; + d->connectingOpenMode = openMode; + d->_q_connectToSocket(); +} + +/*! + \internal + + Tries to connect connectingName and connectingOpenMode + + \sa connectToServer() waitForConnected() + */ +void QLocalSocketPrivate::_q_connectToSocket() +{ + Q_Q(QLocalSocket); + QString connectingPathName; + + // determine the full server path + if (connectingName.startsWith(QLatin1Char('/'))) { + connectingPathName = connectingName; + } else { + connectingPathName = QDir::tempPath(); + connectingPathName += QLatin1Char('/') + connectingName; + } + + struct sockaddr_un name; + name.sun_family = PF_UNIX; + if (sizeof(name.sun_path) < (uint)connectingPathName.toLatin1().size() + 1) { + QString function = QLatin1String("QLocalSocket::connectToServer"); + errorOccurred(QLocalSocket::ServerNotFoundError, function); + return; + } + ::memcpy(name.sun_path, connectingPathName.toLatin1().data(), + connectingPathName.toLatin1().size() + 1); + if (-1 == qConnect(connectingSocket, (struct sockaddr *)&name, sizeof(name))) { + QString function = QLatin1String("QLocalSocket::connectToServer"); + switch (errno) + { + case EINVAL: + case ECONNREFUSED: + errorOccurred(QLocalSocket::ConnectionRefusedError, function); + break; + case ENOENT: + errorOccurred(QLocalSocket::ServerNotFoundError, function); + break; + case EACCES: + case EPERM: + errorOccurred(QLocalSocket::SocketAccessError, function); + break; + case ETIMEDOUT: + errorOccurred(QLocalSocket::SocketTimeoutError, function); + break; + case EAGAIN: + // Try again later, all of the sockets listening are full + if (!delayConnect) { + delayConnect = new QSocketNotifier(connectingSocket, QSocketNotifier::Write); + q->connect(delayConnect, SIGNAL(activated(int)), q, SLOT(_q_connectToSocket())); + } + if (!connectTimer) { + connectTimer = new QTimer(q); + q->connect(connectTimer, SIGNAL(timeout()), + q, SLOT(_q_abortConnectionAttempt()), + Qt::DirectConnection); + connectTimer->start(QT_CONNECT_TIMEOUT); + } + delayConnect->setEnabled(true); + break; + default: + errorOccurred(QLocalSocket::UnknownSocketError, function); + } + return; + } + + // connected! + if (delayConnect) { + delayConnect->setEnabled(false); + delete delayConnect; + delayConnect = 0; + } + serverName = connectingName; + fullServerName = connectingPathName; + if (unixSocket.setSocketDescriptor(connectingSocket, + QAbstractSocket::ConnectedState, connectingOpenMode)) { + q->QIODevice::open(connectingOpenMode); + q->emit connected(); + } else { + QString function = QLatin1String("QLocalSocket::connectToServer"); + errorOccurred(QLocalSocket::UnknownSocketError, function); + } + connectingSocket = -1; + connectingName = QString(); + connectingOpenMode = 0; +} + +bool QLocalSocket::setSocketDescriptor(quintptr socketDescriptor, + LocalSocketState socketState, OpenMode openMode) +{ + Q_D(QLocalSocket); + QAbstractSocket::SocketState newSocketState = QAbstractSocket::UnconnectedState; + switch (socketState) { + case ConnectingState: + newSocketState = QAbstractSocket::ConnectingState; + break; + case ConnectedState: + newSocketState = QAbstractSocket::ConnectedState; + break; + case ClosingState: + newSocketState = QAbstractSocket::ClosingState; + break; + case UnconnectedState: + newSocketState = QAbstractSocket::UnconnectedState; + break; + } + QIODevice::open(openMode); + d->state = socketState; + return d->unixSocket.setSocketDescriptor(socketDescriptor, + newSocketState, openMode); +} + +void QLocalSocketPrivate::_q_abortConnectionAttempt() +{ + Q_Q(QLocalSocket); + q->close(); +} + +quintptr QLocalSocket::socketDescriptor() const +{ + Q_D(const QLocalSocket); + return d->unixSocket.socketDescriptor(); +} + +qint64 QLocalSocket::readData(char *data, qint64 c) +{ + Q_D(QLocalSocket); + return d->unixSocket.readData(data, c); +} + +qint64 QLocalSocket::writeData(const char *data, qint64 c) +{ + Q_D(QLocalSocket); + return d->unixSocket.writeData(data, c); +} + +void QLocalSocket::abort() +{ + Q_D(QLocalSocket); + d->unixSocket.abort(); +} + +qint64 QLocalSocket::bytesAvailable() const +{ + Q_D(const QLocalSocket); + return QIODevice::bytesAvailable() + d->unixSocket.bytesAvailable(); +} + +qint64 QLocalSocket::bytesToWrite() const +{ + Q_D(const QLocalSocket); + return d->unixSocket.bytesToWrite(); +} + +bool QLocalSocket::canReadLine() const +{ + Q_D(const QLocalSocket); + return QIODevice::canReadLine() || d->unixSocket.canReadLine(); +} + +void QLocalSocket::close() +{ + Q_D(QLocalSocket); + d->unixSocket.close(); + if (d->delayConnect) { + d->delayConnect->setEnabled(false); + delete d->delayConnect; + d->delayConnect = 0; + d->connectTimer->stop(); + delete d->connectTimer; + d->connectTimer = 0; + } + if (d->connectingSocket != -1) + ::close(d->connectingSocket); + d->connectingSocket = -1; + d->connectingName = QString(); + d->connectingOpenMode = 0; + d->serverName = QString(); + d->fullServerName = QString(); + QIODevice::close(); +} + +bool QLocalSocket::waitForBytesWritten(int msecs) +{ + Q_D(QLocalSocket); + return d->unixSocket.waitForBytesWritten(msecs); +} + +bool QLocalSocket::flush() +{ + Q_D(QLocalSocket); + return d->unixSocket.flush(); +} + +void QLocalSocket::disconnectFromServer() +{ + Q_D(QLocalSocket); + d->unixSocket.disconnectFromHost(); +} + +QLocalSocket::LocalSocketError QLocalSocket::error() const +{ + Q_D(const QLocalSocket); + switch (d->unixSocket.error()) { + case QAbstractSocket::ConnectionRefusedError: + return QLocalSocket::ConnectionRefusedError; + case QAbstractSocket::RemoteHostClosedError: + return QLocalSocket::PeerClosedError; + case QAbstractSocket::HostNotFoundError: + return QLocalSocket::ServerNotFoundError; + case QAbstractSocket::SocketAccessError: + return QLocalSocket::SocketAccessError; + case QAbstractSocket::SocketResourceError: + return QLocalSocket::SocketResourceError; + case QAbstractSocket::SocketTimeoutError: + return QLocalSocket::SocketTimeoutError; + case QAbstractSocket::DatagramTooLargeError: + return QLocalSocket::DatagramTooLargeError; + case QAbstractSocket::NetworkError: + return QLocalSocket::ConnectionError; + case QAbstractSocket::UnsupportedSocketOperationError: + return QLocalSocket::UnsupportedSocketOperationError; + case QAbstractSocket::UnknownSocketError: + return QLocalSocket::UnknownSocketError; + default: +#if defined QLOCALSOCKET_DEBUG + qWarning() << "QLocalSocket error not handled:" << d->unixSocket.error(); +#endif + break; + } + return UnknownSocketError; +} + +bool QLocalSocket::isValid() const +{ + Q_D(const QLocalSocket); + return d->unixSocket.isValid(); +} + +qint64 QLocalSocket::readBufferSize() const +{ + Q_D(const QLocalSocket); + return d->unixSocket.readBufferSize(); +} + +void QLocalSocket::setReadBufferSize(qint64 size) +{ + Q_D(QLocalSocket); + d->unixSocket.setReadBufferSize(size); +} + +bool QLocalSocket::waitForConnected(int msec) +{ + Q_D(QLocalSocket); + if (state() != ConnectingState) + return (state() == ConnectedState); + + fd_set readfds; + FD_ZERO(&readfds); + FD_SET(d->connectingSocket, &readfds); + + timeval timeout; + timeout.tv_sec = msec / 1000; + timeout.tv_usec = (msec % 1000) * 1000; + + // timeout can not be 0 or else select will return an error. + if (0 == msec) + timeout.tv_usec = 1000; + + int result = -1; + // on Linux timeout will be updated by select, but _not_ on other systems. + QTime timer; + timer.start(); + while (state() == ConnectingState + && (-1 == msec || timer.elapsed() < msec)) { + result = ::select(d->connectingSocket + 1, &readfds, 0, 0, &timeout); + if (-1 == result && errno != EINTR) { + d->errorOccurred( QLocalSocket::UnknownSocketError, + QLatin1String("QLocalSocket::waitForConnected")); + break; + } + if (result > 0) + d->_q_connectToSocket(); + } + + return (state() == ConnectedState); +} + +bool QLocalSocket::waitForDisconnected(int msecs) +{ + Q_D(QLocalSocket); + if (state() == UnconnectedState) { + qWarning() << "QLocalSocket::waitForDisconnected() is not allowed in UnconnectedState"; + return false; + } + return (d->unixSocket.waitForDisconnected(msecs)); +} + +bool QLocalSocket::waitForReadyRead(int msecs) +{ + Q_D(QLocalSocket); + if (state() == QLocalSocket::UnconnectedState) + return false; + return (d->unixSocket.waitForReadyRead(msecs)); +} + +QT_END_NAMESPACE + +#endif |