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-rw-r--r--src/network/socket/qnativesocketengine_win.cpp6
1 files changed, 3 insertions, 3 deletions
diff --git a/src/network/socket/qnativesocketengine_win.cpp b/src/network/socket/qnativesocketengine_win.cpp
index 8257545..7088a57 100644
--- a/src/network/socket/qnativesocketengine_win.cpp
+++ b/src/network/socket/qnativesocketengine_win.cpp
@@ -1007,21 +1007,21 @@ qint64 QNativeSocketEnginePrivate::nativeWrite(const char *data, qint64 len)
ret += qint64(bytesWritten);
+ int err;
if (socketRet != SOCKET_ERROR) {
if (ret == len)
break;
else
continue;
- } else if (WSAGetLastError() == WSAEWOULDBLOCK) {
+ } else if ((err = WSAGetLastError()) == WSAEWOULDBLOCK) {
break;
- } else if (WSAGetLastError() == WSAENOBUFS) {
+ } else if (err == WSAENOBUFS) {
// this function used to not send more than 49152 per call to WSASendTo
// to avoid getting a WSAENOBUFS. However this is a performance regression
// and we think it only appears with old windows versions. We now handle the
// WSAENOBUFS and hope it never appears anyway.
// just go on, the next loop run we will try a smaller number
} else {
- int err = WSAGetLastError();
WS_ERROR_DEBUG(err);
switch (err) {
case WSAECONNRESET: