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-rw-r--r--src/network/socket/qlocalsocket_win.cpp11
1 files changed, 11 insertions, 0 deletions
diff --git a/src/network/socket/qlocalsocket_win.cpp b/src/network/socket/qlocalsocket_win.cpp
index 01cbd4b..5486f47 100644
--- a/src/network/socket/qlocalsocket_win.cpp
+++ b/src/network/socket/qlocalsocket_win.cpp
@@ -570,11 +570,22 @@ bool QLocalSocket::waitForReadyRead(int msecs)
if (d->state != QLocalSocket::ConnectedState)
return false;
+ // We already know that the pipe is gone, but did not enter the event loop yet.
+ if (d->pipeClosed) {
+ close();
+ return false;
+ }
+
Q_ASSERT(d->readSequenceStarted);
DWORD result = WaitForSingleObject(d->overlapped.hEvent, msecs == -1 ? INFINITE : msecs);
switch (result) {
case WAIT_OBJECT_0:
d->_q_notified();
+ // We just noticed that the pipe is gone.
+ if (d->pipeClosed) {
+ close();
+ return false;
+ }
return true;
case WAIT_TIMEOUT:
return false;