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-rw-r--r--src/opengl/gl2paintengineex/qglengineshadermanager.cpp9
1 files changed, 2 insertions, 7 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
index 34c448f..40a6241 100644
--- a/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
+++ b/src/opengl/gl2paintengineex/qglengineshadermanager.cpp
@@ -153,13 +153,8 @@ QGLEngineSharedShaders::QGLEngineSharedShaders(const QGLContext* context)
// Check that all the elements have been filled:
for (int i = 0; i < TotalSnippetCount; ++i) {
if (qShaderSnippets[i] == 0) {
- QByteArray msg;
- msg.append("Fatal: Shader Snippet for ");
- msg.append(snippetNameStr(SnippetName(i)));
- msg.append(" (");
- msg.append(QByteArray::number(i));
- msg.append(") is missing!");
- qFatal(msg.constData());
+ qFatal("Shader snippet for %s (#%d) is missing!",
+ snippetNameStr(SnippetName(i)).constData(), i);
}
}
#endif