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-rw-r--r--src/opengl/gl2paintengineex/qglengineshadermanager_p.h8
1 files changed, 3 insertions, 5 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadermanager_p.h b/src/opengl/gl2paintengineex/qglengineshadermanager_p.h
index 47d9a2a..3c5a5f5 100644
--- a/src/opengl/gl2paintengineex/qglengineshadermanager_p.h
+++ b/src/opengl/gl2paintengineex/qglengineshadermanager_p.h
@@ -142,8 +142,7 @@
Masks are implementations of "qcolorp vec4 applyMask(qcolorp vec4 src)":
qglslMaskFragmentShader
- qglslRgbMaskFragmentShaderPass1
- qglslRgbMaskFragmentShaderPass2
+ qglslRgbMaskFragmentShader
qglslRgbMaskWithGammaFragmentShader
Composition modes are "qcolorp vec4 compose(qcolorp vec4 src)":
@@ -322,8 +321,7 @@ public:
ShockingPinkSrcFragmentShader,
MaskFragmentShader,
- RgbMaskFragmentShaderPass1,
- RgbMaskFragmentShaderPass2,
+ RgbMaskFragmentShader,
RgbMaskWithGammaFragmentShader,
MultiplyCompositionModeFragmentShader,
@@ -378,7 +376,7 @@ public:
QGLEngineShaderManager(QGLContext* context);
~QGLEngineShaderManager();
- enum MaskType {NoMask, PixelMask, SubPixelMaskPass1, SubPixelMaskPass2, SubPixelWithGammaMask};
+ enum MaskType {NoMask, PixelMask, SubPixelMask, SubPixelWithGammaMask};
enum PixelSrcType {
ImageSrc = Qt::TexturePattern+1,
NonPremultipliedImageSrc = Qt::TexturePattern+2,