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-rw-r--r--src/opengl/gl2paintengineex/qglengineshadersource_p.h11
1 files changed, 8 insertions, 3 deletions
diff --git a/src/opengl/gl2paintengineex/qglengineshadersource_p.h b/src/opengl/gl2paintengineex/qglengineshadersource_p.h
index ee04166..c88c041 100644
--- a/src/opengl/gl2paintengineex/qglengineshadersource_p.h
+++ b/src/opengl/gl2paintengineex/qglengineshadersource_p.h
@@ -331,9 +331,14 @@ static const char* const qglslImageSrcFragmentShader = "\n\
varying highp vec2 textureCoords; \n\
uniform lowp sampler2D imageTexture; \n\
lowp vec4 srcPixel() \n\
- { \n\
- return texture2D(imageTexture, textureCoords); \n\
- }\n";
+ { \n"
+#ifdef QT_OPENGL_ES_2
+ // work-around for driver bug
+ "return 1.0 * texture2D(imageTexture, textureCoords); \n"
+#else
+ "return texture2D(imageTexture, textureCoords); \n"
+#endif
+ "}\n";
static const char* const qglslCustomSrcFragmentShader = "\n\
varying highp vec2 textureCoords; \n\