diff options
Diffstat (limited to 'src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp')
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 55 |
1 files changed, 40 insertions, 15 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index e4fe84f..35087d2 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -77,6 +77,7 @@ #include <private/qfontengine_p.h> #include <private/qpixmapdata_gl_p.h> #include <private/qdatabuffer_p.h> +#include <private/qstatictext_p.h> #include "qglgradientcache_p.h" #include "qglengineshadermanager_p.h" @@ -1212,6 +1213,17 @@ void QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const d->drawTexture(dest, srcRect, size, false); } +void QGL2PaintEngineEx::drawStaticTextItem(QStaticTextItem *textItem) +{ + Q_D(QGL2PaintEngineEx); + + ensureActive(); + + // ### What about transformations and huge fonts? These are not passed through cache + // in drawTextItem(). + d->drawCachedGlyphs(textItem); +} + void QGL2PaintEngineEx::drawTextItem(const QPointF &p, const QTextItem &textItem) { Q_D(QGL2PaintEngineEx); @@ -1246,33 +1258,46 @@ void QGL2PaintEngineEx::drawTextItem(const QPointF &p, const QTextItem &textItem } if (drawCached) { - d->drawCachedGlyphs(p, glyphType, ti); + QVarLengthArray<QFixedPoint> positions; + QVarLengthArray<glyph_t> glyphs; + QTransform matrix = QTransform::fromTranslate(p.x(), p.y()); + ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions); + + { + QStaticTextItem staticTextItem; + staticTextItem.chars = ti.chars; + staticTextItem.fontEngine = ti.fontEngine; + staticTextItem.glyphs = glyphs.data(); + staticTextItem.numChars = ti.num_chars; + staticTextItem.numGlyphs = glyphs.size(); + staticTextItem.glyphPositions = positions.data(); + + d->drawCachedGlyphs(&staticTextItem); + } return; } QPaintEngineEx::drawTextItem(p, ti); } -void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, QFontEngineGlyphCache::Type glyphType, - const QTextItemInt &ti) +void QGL2PaintEngineExPrivate::drawCachedGlyphs(QStaticTextItem *staticTextItem) { Q_Q(QGL2PaintEngineEx); - QVarLengthArray<QFixedPoint> positions; - QVarLengthArray<glyph_t> glyphs; - QTransform matrix = QTransform::fromTranslate(p.x(), p.y()); - ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions); + QFontEngineGlyphCache::Type glyphType = staticTextItem->fontEngine->glyphFormat >= 0 + ? QFontEngineGlyphCache::Type(staticTextItem->fontEngine->glyphFormat) + : QFontEngineGlyphCache::Raster_A8; QGLTextureGlyphCache *cache = - (QGLTextureGlyphCache *) ti.fontEngine->glyphCache(ctx, glyphType, QTransform()); - + (QGLTextureGlyphCache *) staticTextItem->fontEngine->glyphCache(ctx, glyphType, QTransform()); if (!cache || cache->cacheType() != glyphType) { cache = new QGLTextureGlyphCache(ctx, glyphType, QTransform()); - ti.fontEngine->setGlyphCache(ctx, cache); + staticTextItem->fontEngine->setGlyphCache(ctx, cache); } cache->setPaintEnginePrivate(this); - cache->populate(ti.fontEngine, glyphs.size(), glyphs.constData(), positions.constData()); + cache->populate(staticTextItem->fontEngine, staticTextItem->numGlyphs, staticTextItem->glyphs, + staticTextItem->glyphPositions); if (cache->width() == 0 || cache->height() == 0) return; @@ -1287,10 +1312,10 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, QFontEngineGly vertexCoordinateArray.clear(); textureCoordinateArray.clear(); - for (int i=0; i<glyphs.size(); ++i) { - const QTextureGlyphCache::Coord &c = cache->coords.value(glyphs[i]); - int x = positions[i].x.toInt() + c.baseLineX - margin; - int y = positions[i].y.toInt() - c.baseLineY - margin; + for (int i=0; i<staticTextItem->numGlyphs; ++i) { + const QTextureGlyphCache::Coord &c = cache->coords.value(staticTextItem->glyphs[i]); + int x = staticTextItem->glyphPositions[i].x.toInt() + c.baseLineX - margin; + int y = staticTextItem->glyphPositions[i].y.toInt() - c.baseLineY - margin; vertexCoordinateArray.addRect(QRectF(x, y, c.w, c.h)); textureCoordinateArray.addRect(QRectF(c.x*dx, c.y*dy, c.w * dx, c.h * dy)); |