diff options
Diffstat (limited to 'src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp')
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 38 |
1 files changed, 37 insertions, 1 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index e166b54..fe70020 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -175,6 +175,8 @@ public: // Clipping & state stuff stolen from QOpenGLPaintEngine: void updateDepthClip(); uint use_system_clip : 1; + + QPaintEngine *last_engine; }; @@ -616,7 +618,6 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) const QPointF* const points = reinterpret_cast<const QPointF*>(path.points()); - // Check to see if there's any hints if (path.shape() == QVectorPath::RectangleHint) { QGLRect rect(points[0].x(), points[0].y(), points[2].x(), points[2].y()); @@ -1034,6 +1035,14 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev) qt_resolve_version_1_3_functions(d->ctx); qt_resolve_glsl_extensions(d->ctx); + d->last_engine = d->ctx->d_ptr->active_engine; + d->ctx->d_ptr->active_engine = this; + + if (d->last_engine) { + QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(d->last_engine); + static_cast<QGL2PaintEngineExPrivate *>(engine->d_ptr)->transferMode(DefaultMode); + } + if (!d->shaderManager) d->shaderManager = new QGLPEXShaderManager(d->ctx); @@ -1054,6 +1063,19 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev) d->use_system_clip = !systemClip().isEmpty(); glDisable(GL_DEPTH_TEST); + glDisable(GL_SCISSOR_TEST); + + QGLPixmapData *source = d->drawable.copyOnBegin(); + if (source) { + d->transferMode(ImageDrawingMode); + + source->bind(); + + glDisable(GL_BLEND); + + QRect rect(0, 0, source->width(), source->height()); + d->drawTexture(QRectF(rect), QRectF(rect), rect.size()); + } updateClipRegion(QRegion(), Qt::NoClip); return true; @@ -1067,6 +1089,20 @@ bool QGL2PaintEngineEx::end() d->transferMode(DefaultMode); d->drawable.swapBuffers(); d->drawable.doneCurrent(); + d->ctx->d_ptr->active_engine = d->last_engine; + + if (d->last_engine) { + QGL2PaintEngineEx *engine = static_cast<QGL2PaintEngineEx *>(d->last_engine); + QGL2PaintEngineExPrivate *p = static_cast<QGL2PaintEngineExPrivate *>(engine->d_ptr); + + glDisable(GL_DEPTH_TEST); + glDisable(GL_SCISSOR_TEST); + + glViewport(0, 0, p->width, p->height); + engine->setState(engine->state()); + p->updateDepthClip(); + } + return false; } |