diff options
Diffstat (limited to 'src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp')
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 235 |
1 files changed, 156 insertions, 79 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 8228c7e..fb9bcb4 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -62,6 +62,8 @@ and use the correct program when we really need it. */ +// #define QT_OPENGL_CACHE_AS_VBOS + #include "qpaintengineex_opengl2_p.h" #include <string.h> //for memcpy @@ -158,8 +160,8 @@ QGLTextureGlyphCache::QGLTextureGlyphCache(QGLContext *context, QFontEngineGlyph , m_height(0) { glGenFramebuffers(1, &m_fbo); - connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext *)), - SLOT(contextDestroyed(const QGLContext *))); + connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)), + SLOT(contextDestroyed(const QGLContext*))); } QGLTextureGlyphCache::~QGLTextureGlyphCache() @@ -344,6 +346,13 @@ extern QImage qt_imageForBrush(int brushStyle, bool invert); QGL2PaintEngineExPrivate::~QGL2PaintEngineExPrivate() { delete shaderManager; + + while (pathCaches.size()) { + QVectorPath::CacheEntry *e = *(pathCaches.constBegin()); + e->cleanup(e->engine, e->data); + e->data = 0; + e->engine = 0; + } } void QGL2PaintEngineExPrivate::updateTextureFilter(GLenum target, GLenum wrapMode, bool smoothPixmapTransform, GLuint id) @@ -580,53 +589,31 @@ void QGL2PaintEngineExPrivate::updateMatrix() // matrix multiplication as most of the components are trivial. const QTransform& transform = q->state()->matrix; - if (mode == TextDrawingMode) { - // Text drawing mode is only used for non-scaling transforms - pmvMatrix[0][0] = 2.0 / width; - pmvMatrix[0][1] = 0.0; - pmvMatrix[0][2] = 0.0; - pmvMatrix[0][3] = 0.0; - pmvMatrix[1][0] = 0.0; - pmvMatrix[1][1] = -2.0 / height; - pmvMatrix[1][2] = 0.0; - pmvMatrix[1][3] = 0.0; - pmvMatrix[2][0] = 0.0; - pmvMatrix[2][1] = 0.0; - pmvMatrix[2][2] = -1.0; - pmvMatrix[2][3] = 0.0; - pmvMatrix[3][0] = pmvMatrix[0][0] * qRound(transform.dx()) - 1.0; - pmvMatrix[3][1] = pmvMatrix[1][1] * qRound(transform.dy()) + 1.0; - pmvMatrix[3][2] = 0.0; - pmvMatrix[3][3] = 1.0; - - inverseScale = 1; - } else { - qreal wfactor = 2.0 / width; - qreal hfactor = -2.0 / height; - - pmvMatrix[0][0] = wfactor * transform.m11() - transform.m13(); - pmvMatrix[0][1] = hfactor * transform.m12() + transform.m13(); - pmvMatrix[0][2] = 0.0; - pmvMatrix[0][3] = transform.m13(); - pmvMatrix[1][0] = wfactor * transform.m21() - transform.m23(); - pmvMatrix[1][1] = hfactor * transform.m22() + transform.m23(); - pmvMatrix[1][2] = 0.0; - pmvMatrix[1][3] = transform.m23(); - pmvMatrix[2][0] = 0.0; - pmvMatrix[2][1] = 0.0; - pmvMatrix[2][2] = -1.0; - pmvMatrix[2][3] = 0.0; - pmvMatrix[3][0] = wfactor * transform.dx() - transform.m33(); - pmvMatrix[3][1] = hfactor * transform.dy() + transform.m33(); - pmvMatrix[3][2] = 0.0; - pmvMatrix[3][3] = transform.m33(); - - // 1/10000 == 0.0001, so we have good enough res to cover curves - // that span the entire widget... - inverseScale = qMax(1 / qMax( qMax(qAbs(transform.m11()), qAbs(transform.m22())), - qMax(qAbs(transform.m12()), qAbs(transform.m21())) ), - qreal(0.0001)); - } + qreal wfactor = 2.0 / width; + qreal hfactor = -2.0 / height; + + pmvMatrix[0][0] = wfactor * transform.m11() - transform.m13(); + pmvMatrix[0][1] = hfactor * transform.m12() + transform.m13(); + pmvMatrix[0][2] = 0.0; + pmvMatrix[0][3] = transform.m13(); + pmvMatrix[1][0] = wfactor * transform.m21() - transform.m23(); + pmvMatrix[1][1] = hfactor * transform.m22() + transform.m23(); + pmvMatrix[1][2] = 0.0; + pmvMatrix[1][3] = transform.m23(); + pmvMatrix[2][0] = 0.0; + pmvMatrix[2][1] = 0.0; + pmvMatrix[2][2] = -1.0; + pmvMatrix[2][3] = 0.0; + pmvMatrix[3][0] = wfactor * transform.dx() - transform.m33(); + pmvMatrix[3][1] = hfactor * transform.dy() + transform.m33(); + pmvMatrix[3][2] = 0.0; + pmvMatrix[3][3] = transform.m33(); + + // 1/10000 == 0.0001, so we have good enough res to cover curves + // that span the entire widget... + inverseScale = qMax(1 / qMax( qMax(qAbs(transform.m11()), qAbs(transform.m22())), + qMax(qAbs(transform.m12()), qAbs(transform.m21())) ), + qreal(0.0001)); matrixDirty = false; @@ -808,17 +795,12 @@ void QGL2PaintEngineExPrivate::transferMode(EngineMode newMode) lastTexture = GLuint(-1); } - if (mode == TextDrawingMode) - matrixDirty = true; - if (newMode == TextDrawingMode) { glEnableVertexAttribArray(QT_VERTEX_COORDS_ATTR); glEnableVertexAttribArray(QT_TEXTURE_COORDS_ATTR); glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, vertexCoordinateArray.data()); glVertexAttribPointer(QT_TEXTURE_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, textureCoordinateArray.data()); - - matrixDirty = true; } if (newMode == ImageDrawingMode) { @@ -846,6 +828,30 @@ void QGL2PaintEngineExPrivate::transferMode(EngineMode newMode) mode = newMode; } +struct QGL2PEVectorPathCache +{ +#ifdef QT_OPENGL_CACHE_AS_VBOS + GLuint vbo; +#else + float *vertices; +#endif + int vertexCount; + GLenum primitiveType; + qreal iscale; +}; + +void qopengl2paintengine_cleanup_vectorpath(QPaintEngineEx *engine, void *data) +{ + QGL2PEVectorPathCache *c = (QGL2PEVectorPathCache *) data; +#ifdef QT_OPENGL_CACHE_AS_VBOS + QGL2PaintEngineExPrivate *d = QGL2PaintEngineExPrivate::getData((QGL2PaintEngineEx *) engine); + d->unusedVBOSToClean << c->vbo; +#else + qFree(c->vertices); +#endif + delete c; +} + // Assumes everything is configured for the brush you want to use void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) { @@ -863,10 +869,74 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) prepareForDraw(currentBrush->isOpaque()); composite(rect); } else if (path.isConvex()) { - vertexCoordinateArray.clear(); - vertexCoordinateArray.addPath(path, inverseScale, false); - prepareForDraw(currentBrush->isOpaque()); - drawVertexArrays(vertexCoordinateArray, GL_TRIANGLE_FAN); + + if (path.isCacheable()) { + QVectorPath::CacheEntry *data = path.lookupCacheData(q); + QGL2PEVectorPathCache *cache; + + if (data) { + cache = (QGL2PEVectorPathCache *) data->data; + // Check if scale factor is exceeded for curved paths and generate curves if so... + if (path.isCurved()) { + qreal scaleFactor = cache->iscale / inverseScale; + if (scaleFactor < 0.5 || scaleFactor > 2.0) { +#ifdef QT_OPENGL_CACHE_AS_VBOS + glDeleteBuffers(1, &cache->vbo); + cache->vbo = 0; +#else + qFree(cache->vertices); +#endif + cache->vertexCount = 0; + } + } + } else { + cache = new QGL2PEVectorPathCache; + cache->vertexCount = 0; + data = const_cast<QVectorPath &>(path).addCacheData(q, cache, qopengl2paintengine_cleanup_vectorpath); + } + + // Flatten the path at the current scale factor and fill it into the cache struct. + if (!cache->vertexCount) { + vertexCoordinateArray.clear(); + vertexCoordinateArray.addPath(path, inverseScale, false); + int vertexCount = vertexCoordinateArray.vertexCount(); + int floatSizeInBytes = vertexCount * 2 * sizeof(float); + cache->vertexCount = vertexCount; + cache->primitiveType = GL_TRIANGLE_FAN; + cache->iscale = inverseScale; +#ifdef QT_OPENGL_CACHE_AS_VBOS + glGenBuffers(1, &cache->vbo); + glBindBuffer(GL_ARRAY_BUFFER, cache->vbo); + glBufferData(GL_ARRAY_BUFFER, floatSizeInBytes, vertexCoordinateArray.data(), GL_STATIC_DRAW); +#else + cache->vertices = (float *) qMalloc(floatSizeInBytes); + memcpy(cache->vertices, vertexCoordinateArray.data(), floatSizeInBytes); +#endif + } + + prepareForDraw(currentBrush->isOpaque()); + glEnableVertexAttribArray(QT_VERTEX_COORDS_ATTR); +#ifdef QT_OPENGL_CACHE_AS_VBOS + glBindBuffer(GL_ARRAY_BUFFER, cache->vbo); + glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, false, 0, 0); +#else + glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, false, 0, cache->vertices); +#endif + glDrawArrays(cache->primitiveType, 0, cache->vertexCount); + + } else { + // printf(" - Marking path as cachable...\n"); + // Tag it for later so that if the same path is drawn twice, it is assumed to be static and thus cachable + // ### Remove before release... + static bool do_vectorpath_cache = qgetenv("QT_OPENGL_NO_PATH_CACHE").isEmpty(); + if (do_vectorpath_cache) + path.makeCacheable(); + vertexCoordinateArray.clear(); + vertexCoordinateArray.addPath(path, inverseScale, false); + prepareForDraw(currentBrush->isOpaque()); + drawVertexArrays(vertexCoordinateArray, GL_TRIANGLE_FAN); + } + } else { // The path is too complicated & needs the stencil technique vertexCoordinateArray.clear(); @@ -908,7 +978,8 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path) void QGL2PaintEngineExPrivate::fillStencilWithVertexArray(const float *data, int count, - const QVector<int> *stops, + int *stops, + int stopCount, const QGLRect &bounds, StencilFillMode mode) { @@ -966,7 +1037,7 @@ void QGL2PaintEngineExPrivate::fillStencilWithVertexArray(const float *data, // Dec. for back-facing "holes" glStencilOpSeparate(GL_BACK, GL_KEEP, GL_DECR_WRAP, GL_DECR_WRAP); glStencilMask(~GL_STENCIL_HIGH_BIT); - drawVertexArrays(data, stops, GL_TRIANGLE_FAN); + drawVertexArrays(data, stops, stopCount, GL_TRIANGLE_FAN); if (q->state()->clipTestEnabled) { // Clear high bit of stencil outside of path @@ -978,7 +1049,7 @@ void QGL2PaintEngineExPrivate::fillStencilWithVertexArray(const float *data, } else if (mode == OddEvenFillMode) { glStencilMask(GL_STENCIL_HIGH_BIT); glStencilOp(GL_KEEP, GL_KEEP, GL_INVERT); // Simply invert the stencil bit - drawVertexArrays(data, stops, GL_TRIANGLE_FAN); + drawVertexArrays(data, stops, stopCount, GL_TRIANGLE_FAN); } else { // TriStripStrokeFillMode Q_ASSERT(count && !stops); // tristrips generated directly, so no vertexArray or stops @@ -1137,7 +1208,7 @@ void QGL2PaintEngineExPrivate::composite(const QGLRect& boundingRect) } // Draws the vertex array as a set of <vertexArrayStops.size()> triangle fans. -void QGL2PaintEngineExPrivate::drawVertexArrays(const float *data, const QVector<int> *stops, +void QGL2PaintEngineExPrivate::drawVertexArrays(const float *data, int *stops, int stopCount, GLenum primitive) { // Now setup the pointer to the vertex array: @@ -1145,7 +1216,8 @@ void QGL2PaintEngineExPrivate::drawVertexArrays(const float *data, const QVector glVertexAttribPointer(QT_VERTEX_COORDS_ATTR, 2, GL_FLOAT, GL_FALSE, 0, data); int previousStop = 0; - foreach(int stop, *stops) { + for (int i=0; i<stopCount; ++i) { + int stop = stops[i]; /* qDebug("Drawing triangle fan for vertecies %d -> %d:", previousStop, stop-1); for (int i=previousStop; i<stop; ++i) @@ -1304,7 +1376,7 @@ void QGL2PaintEngineEx::stroke(const QVectorPath &path, const QPen &pen) QRectF bounds = path.controlPointRect().adjusted(-extra, -extra, extra, extra); d->fillStencilWithVertexArray(d->stroker.vertices(), d->stroker.vertexCount() / 2, - 0, bounds, QGL2PaintEngineExPrivate::TriStripStrokeFillMode); + 0, 0, bounds, QGL2PaintEngineExPrivate::TriStripStrokeFillMode); glStencilOp(GL_KEEP, GL_REPLACE, GL_REPLACE); @@ -1446,20 +1518,21 @@ void QGL2PaintEngineEx::drawTextItem(const QPointF &p, const QTextItem &textItem const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem); - bool drawCached = true; + QTransform::TransformationType txtype = s->matrix.type(); - if (s->matrix.type() > QTransform::TxTranslate) - drawCached = false; + float det = s->matrix.determinant(); + bool drawCached = txtype < QTransform::TxProject; - // don't try to cache huge fonts - if (ti.fontEngine->fontDef.pixelSize * qSqrt(s->matrix.determinant()) >= 64) + // don't try to cache huge fonts or vastly transformed fonts + const qreal pixelSize = ti.fontEngine->fontDef.pixelSize; + if (pixelSize * pixelSize * qAbs(det) >= 64 * 64 || det < 0.25f || det > 4.f) drawCached = false; QFontEngineGlyphCache::Type glyphType = ti.fontEngine->glyphFormat >= 0 ? QFontEngineGlyphCache::Type(ti.fontEngine->glyphFormat) : d->glyphCacheType; - if (d->inRenderText) + if (d->inRenderText || txtype > QTransform::TxTranslate) glyphType = QFontEngineGlyphCache::Raster_A8; if (glyphType == QFontEngineGlyphCache::Raster_RGBMask @@ -1481,7 +1554,6 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, QFontEngineGly const QTextItemInt &ti) { Q_Q(QGL2PaintEngineEx); - QOpenGL2PaintEngineState *s = q->state(); QVarLengthArray<QFixedPoint> positions; QVarLengthArray<glyph_t> glyphs; @@ -1489,10 +1561,10 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, QFontEngineGly ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions); QGLTextureGlyphCache *cache = - (QGLTextureGlyphCache *) ti.fontEngine->glyphCache(ctx, s->matrix); + (QGLTextureGlyphCache *) ti.fontEngine->glyphCache(ctx, glyphType, QTransform()); if (!cache || cache->cacheType() != glyphType) { - cache = new QGLTextureGlyphCache(ctx, glyphType, s->matrix); + cache = new QGLTextureGlyphCache(ctx, glyphType, QTransform()); ti.fontEngine->setGlyphCache(ctx, cache); } @@ -1753,7 +1825,8 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev) d->device->beginPaint(); #if !defined(QT_OPENGL_ES_2) - bool success = qt_resolve_version_2_0_functions(d->ctx); + bool success = qt_resolve_version_2_0_functions(d->ctx) + && qt_resolve_buffer_extensions(d->ctx); Q_ASSERT(success); Q_UNUSED(success); #endif @@ -1773,13 +1846,10 @@ bool QGL2PaintEngineEx::begin(QPaintDevice *pdev) d->glyphCacheType = QFontEngineGlyphCache::Raster_A8; #if !defined(QT_OPENGL_ES_2) - if (!d->device->format().alpha() #if defined(Q_WS_WIN) - && qt_cleartype_enabled + if (qt_cleartype_enabled) #endif - ) { d->glyphCacheType = QFontEngineGlyphCache::Raster_RGBMask; - } #endif #if defined(QT_OPENGL_ES_2) @@ -1817,6 +1887,13 @@ bool QGL2PaintEngineEx::end() delete d->shaderManager; d->shaderManager = 0; +#ifdef QT_OPENGL_CACHE_AS_VBOS + if (!d->unusedVBOSToClean.isEmpty()) { + glDeleteBuffers(d->unusedVBOSToClean.size(), d->unusedVBOSToClean.constData()); + d->unusedVBOSToClean.clear(); + } +#endif + return false; } @@ -2107,7 +2184,7 @@ void QGL2PaintEngineExPrivate::systemStateChanged() q->state()->rectangleClip = use_system_clip ? systemClip.boundingRect() : QRect(0, 0, width, height); updateClipScissorTest(); - if (systemClip.numRects() == 1) { + if (systemClip.rectCount() == 1) { if (systemClip.boundingRect() == QRect(0, 0, width, height)) use_system_clip = false; #ifndef QT_GL_NO_SCISSOR_TEST |