diff options
Diffstat (limited to 'src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp')
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 80 |
1 files changed, 68 insertions, 12 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 3ddc15a..668a3f0 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -163,6 +163,8 @@ void QGL2PaintEngineExPrivate::setBrush(const QBrush& brush) Q_ASSERT(newStyle != Qt::NoBrush); currentBrush = brush; + if (!currentBrushPixmap.isNull()) + currentBrushPixmap = QPixmap(); brushUniformsDirty = true; // All brushes have at least one uniform if (newStyle > Qt::SolidPattern) @@ -221,10 +223,14 @@ void QGL2PaintEngineExPrivate::updateBrushTexture() updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE, q->state()->renderHints & QPainter::SmoothPixmapTransform); } else if (style == Qt::TexturePattern) { - const QPixmap& texPixmap = currentBrush.texture(); + currentBrushPixmap = currentBrush.texture(); + + int max_texture_size = ctx->d_func()->maxTextureSize(); + if (currentBrushPixmap.width() > max_texture_size || currentBrushPixmap.height() > max_texture_size) + currentBrushPixmap = currentBrushPixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio); glActiveTexture(GL_TEXTURE0 + QT_BRUSH_TEXTURE_UNIT); - QGLTexture *tex = ctx->d_func()->bindTexture(texPixmap, GL_TEXTURE_2D, GL_RGBA, + QGLTexture *tex = ctx->d_func()->bindTexture(currentBrushPixmap, GL_TEXTURE_2D, GL_RGBA, QGLContext::InternalBindOption | QGLContext::CanFlipNativePixmapBindOption); updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, q->state()->renderHints & QPainter::SmoothPixmapTransform); @@ -1305,13 +1311,30 @@ void QGL2PaintEngineEx::transformChanged() } +static const QRectF scaleRect(const QRectF &r, qreal sx, qreal sy) +{ + return QRectF(r.x() * sx, r.y() * sy, r.width() * sx, r.height() * sy); +} + void QGL2PaintEngineEx::drawPixmap(const QRectF& dest, const QPixmap & pixmap, const QRectF & src) { Q_D(QGL2PaintEngineEx); + QGLContext *ctx = d->ctx; + + int max_texture_size = ctx->d_func()->maxTextureSize(); + if (pixmap.width() > max_texture_size || pixmap.height() > max_texture_size) { + QPixmap scaled = pixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio); + + const qreal sx = scaled.width() / qreal(pixmap.width()); + const qreal sy = scaled.height() / qreal(pixmap.height()); + + drawPixmap(dest, scaled, scaleRect(src, sx, sy)); + return; + } + ensureActive(); d->transferMode(ImageDrawingMode); - QGLContext *ctx = d->ctx; glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT); QGLTexture *texture = ctx->d_func()->bindTexture(pixmap, GL_TEXTURE_2D, GL_RGBA, @@ -1334,11 +1357,24 @@ void QGL2PaintEngineEx::drawImage(const QRectF& dest, const QImage& image, const Qt::ImageConversionFlags) { Q_D(QGL2PaintEngineEx); + QGLContext *ctx = d->ctx; + + int max_texture_size = ctx->d_func()->maxTextureSize(); + if (image.width() > max_texture_size || image.height() > max_texture_size) { + QImage scaled = image.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio); + + const qreal sx = scaled.width() / qreal(image.width()); + const qreal sy = scaled.height() / qreal(image.height()); + + drawImage(dest, scaled, scaleRect(src, sx, sy)); + return; + } + ensureActive(); d->transferMode(ImageDrawingMode); - QGLContext *ctx = d->ctx; glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT); + QGLTexture *texture = ctx->d_func()->bindTexture(image, GL_TEXTURE_2D, GL_RGBA, QGLContext::InternalBindOption); GLuint id = texture->id; @@ -1464,6 +1500,7 @@ namespace { QSize cacheSize; QGL2PEXVertexArray vertexCoordinateArray; QGL2PEXVertexArray textureCoordinateArray; + QFontEngineGlyphCache::Type glyphType; }; } @@ -1477,22 +1514,29 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp QOpenGL2PaintEngineState *s = q->state(); + bool recreateVertexArrays = false; + QGLTextureGlyphCache *cache = (QGLTextureGlyphCache *) staticTextItem->fontEngine()->glyphCache(ctx, glyphType, QTransform()); if (!cache || cache->cacheType() != glyphType) { cache = new QGLTextureGlyphCache(ctx, glyphType, QTransform()); staticTextItem->fontEngine()->setGlyphCache(ctx, cache); + recreateVertexArrays = true; } else if (cache->context() == 0) { // Old context has been destroyed, new context has same ptr value cache->setContext(ctx); } - bool recreateVertexArrays = false; - if (staticTextItem->userDataNeedsUpdate) + if (staticTextItem->userDataNeedsUpdate) { recreateVertexArrays = true; - else if (staticTextItem->userData() == 0) + } else if (staticTextItem->userData() == 0) { recreateVertexArrays = true; - else if (staticTextItem->userData()->type != QStaticTextUserData::OpenGLUserData) + } else if (staticTextItem->userData()->type != QStaticTextUserData::OpenGLUserData) { recreateVertexArrays = true; + } else { + QOpenGLStaticTextUserData *userData = static_cast<QOpenGLStaticTextUserData *>(staticTextItem->userData()); + if (userData->glyphType != glyphType) + recreateVertexArrays = true; + } // We only need to update the cache with new glyphs if we are actually going to recreate the vertex arrays. // If the cache size has changed, we do need to regenerate the vertices, but we don't need to repopulate the @@ -1504,8 +1548,8 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp // No space in cache. We need to clear the cache and try again cache->clear(); cache->populate(staticTextItem->fontEngine(), staticTextItem->numGlyphs, - staticTextItem->glyphs, staticTextItem->glyphPositions); - } + staticTextItem->glyphs, staticTextItem->glyphPositions); + } } if (cache->width() == 0 || cache->height() == 0) @@ -1535,6 +1579,8 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp userData = static_cast<QOpenGLStaticTextUserData*>(staticTextItem->userData()); } + userData->glyphType = glyphType; + // Use cache if backend optimizations is turned on vertexCoordinates = &userData->vertexCoordinateArray; textureCoordinates = &userData->textureCoordinateArray; @@ -1727,7 +1773,13 @@ void QGL2PaintEngineEx::drawPixmapFragments(const QPainter::PixmapFragment *frag } ensureActive(); - d->drawPixmapFragments(fragments, fragmentCount, pixmap, hints); + int max_texture_size = d->ctx->d_func()->maxTextureSize(); + if (pixmap.width() > max_texture_size || pixmap.height() > max_texture_size) { + QPixmap scaled = pixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio); + d->drawPixmapFragments(fragments, fragmentCount, scaled, hints); + } else { + d->drawPixmapFragments(fragments, fragmentCount, pixmap, hints); + } } @@ -2139,7 +2191,11 @@ void QGL2PaintEngineEx::clip(const QVectorPath &path, Qt::ClipOperation op) const QPointF* const points = reinterpret_cast<const QPointF*>(path.points()); QRectF rect(points[0], points[2]); - if (state()->matrix.type() <= QTransform::TxScale) { + if (state()->matrix.type() <= QTransform::TxScale + || (state()->matrix.type() == QTransform::TxRotate + && qFuzzyIsNull(state()->matrix.m11()) + && qFuzzyIsNull(state()->matrix.m22()))) + { state()->rectangleClip = state()->rectangleClip.intersected(state()->matrix.mapRect(rect).toRect()); d->updateClipScissorTest(); return; |