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Diffstat (limited to 'src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp')
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp80
1 files changed, 68 insertions, 12 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 3ddc15a..668a3f0 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -163,6 +163,8 @@ void QGL2PaintEngineExPrivate::setBrush(const QBrush& brush)
Q_ASSERT(newStyle != Qt::NoBrush);
currentBrush = brush;
+ if (!currentBrushPixmap.isNull())
+ currentBrushPixmap = QPixmap();
brushUniformsDirty = true; // All brushes have at least one uniform
if (newStyle > Qt::SolidPattern)
@@ -221,10 +223,14 @@ void QGL2PaintEngineExPrivate::updateBrushTexture()
updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE, q->state()->renderHints & QPainter::SmoothPixmapTransform);
}
else if (style == Qt::TexturePattern) {
- const QPixmap& texPixmap = currentBrush.texture();
+ currentBrushPixmap = currentBrush.texture();
+
+ int max_texture_size = ctx->d_func()->maxTextureSize();
+ if (currentBrushPixmap.width() > max_texture_size || currentBrushPixmap.height() > max_texture_size)
+ currentBrushPixmap = currentBrushPixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
glActiveTexture(GL_TEXTURE0 + QT_BRUSH_TEXTURE_UNIT);
- QGLTexture *tex = ctx->d_func()->bindTexture(texPixmap, GL_TEXTURE_2D, GL_RGBA,
+ QGLTexture *tex = ctx->d_func()->bindTexture(currentBrushPixmap, GL_TEXTURE_2D, GL_RGBA,
QGLContext::InternalBindOption |
QGLContext::CanFlipNativePixmapBindOption);
updateTextureFilter(GL_TEXTURE_2D, GL_REPEAT, q->state()->renderHints & QPainter::SmoothPixmapTransform);
@@ -1305,13 +1311,30 @@ void QGL2PaintEngineEx::transformChanged()
}
+static const QRectF scaleRect(const QRectF &r, qreal sx, qreal sy)
+{
+ return QRectF(r.x() * sx, r.y() * sy, r.width() * sx, r.height() * sy);
+}
+
void QGL2PaintEngineEx::drawPixmap(const QRectF& dest, const QPixmap & pixmap, const QRectF & src)
{
Q_D(QGL2PaintEngineEx);
+ QGLContext *ctx = d->ctx;
+
+ int max_texture_size = ctx->d_func()->maxTextureSize();
+ if (pixmap.width() > max_texture_size || pixmap.height() > max_texture_size) {
+ QPixmap scaled = pixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
+
+ const qreal sx = scaled.width() / qreal(pixmap.width());
+ const qreal sy = scaled.height() / qreal(pixmap.height());
+
+ drawPixmap(dest, scaled, scaleRect(src, sx, sy));
+ return;
+ }
+
ensureActive();
d->transferMode(ImageDrawingMode);
- QGLContext *ctx = d->ctx;
glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
QGLTexture *texture =
ctx->d_func()->bindTexture(pixmap, GL_TEXTURE_2D, GL_RGBA,
@@ -1334,11 +1357,24 @@ void QGL2PaintEngineEx::drawImage(const QRectF& dest, const QImage& image, const
Qt::ImageConversionFlags)
{
Q_D(QGL2PaintEngineEx);
+ QGLContext *ctx = d->ctx;
+
+ int max_texture_size = ctx->d_func()->maxTextureSize();
+ if (image.width() > max_texture_size || image.height() > max_texture_size) {
+ QImage scaled = image.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
+
+ const qreal sx = scaled.width() / qreal(image.width());
+ const qreal sy = scaled.height() / qreal(image.height());
+
+ drawImage(dest, scaled, scaleRect(src, sx, sy));
+ return;
+ }
+
ensureActive();
d->transferMode(ImageDrawingMode);
- QGLContext *ctx = d->ctx;
glActiveTexture(GL_TEXTURE0 + QT_IMAGE_TEXTURE_UNIT);
+
QGLTexture *texture = ctx->d_func()->bindTexture(image, GL_TEXTURE_2D, GL_RGBA, QGLContext::InternalBindOption);
GLuint id = texture->id;
@@ -1464,6 +1500,7 @@ namespace {
QSize cacheSize;
QGL2PEXVertexArray vertexCoordinateArray;
QGL2PEXVertexArray textureCoordinateArray;
+ QFontEngineGlyphCache::Type glyphType;
};
}
@@ -1477,22 +1514,29 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp
QOpenGL2PaintEngineState *s = q->state();
+ bool recreateVertexArrays = false;
+
QGLTextureGlyphCache *cache =
(QGLTextureGlyphCache *) staticTextItem->fontEngine()->glyphCache(ctx, glyphType, QTransform());
if (!cache || cache->cacheType() != glyphType) {
cache = new QGLTextureGlyphCache(ctx, glyphType, QTransform());
staticTextItem->fontEngine()->setGlyphCache(ctx, cache);
+ recreateVertexArrays = true;
} else if (cache->context() == 0) { // Old context has been destroyed, new context has same ptr value
cache->setContext(ctx);
}
- bool recreateVertexArrays = false;
- if (staticTextItem->userDataNeedsUpdate)
+ if (staticTextItem->userDataNeedsUpdate) {
recreateVertexArrays = true;
- else if (staticTextItem->userData() == 0)
+ } else if (staticTextItem->userData() == 0) {
recreateVertexArrays = true;
- else if (staticTextItem->userData()->type != QStaticTextUserData::OpenGLUserData)
+ } else if (staticTextItem->userData()->type != QStaticTextUserData::OpenGLUserData) {
recreateVertexArrays = true;
+ } else {
+ QOpenGLStaticTextUserData *userData = static_cast<QOpenGLStaticTextUserData *>(staticTextItem->userData());
+ if (userData->glyphType != glyphType)
+ recreateVertexArrays = true;
+ }
// We only need to update the cache with new glyphs if we are actually going to recreate the vertex arrays.
// If the cache size has changed, we do need to regenerate the vertices, but we don't need to repopulate the
@@ -1504,8 +1548,8 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp
// No space in cache. We need to clear the cache and try again
cache->clear();
cache->populate(staticTextItem->fontEngine(), staticTextItem->numGlyphs,
- staticTextItem->glyphs, staticTextItem->glyphPositions);
- }
+ staticTextItem->glyphs, staticTextItem->glyphPositions);
+ }
}
if (cache->width() == 0 || cache->height() == 0)
@@ -1535,6 +1579,8 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp
userData = static_cast<QOpenGLStaticTextUserData*>(staticTextItem->userData());
}
+ userData->glyphType = glyphType;
+
// Use cache if backend optimizations is turned on
vertexCoordinates = &userData->vertexCoordinateArray;
textureCoordinates = &userData->textureCoordinateArray;
@@ -1727,7 +1773,13 @@ void QGL2PaintEngineEx::drawPixmapFragments(const QPainter::PixmapFragment *frag
}
ensureActive();
- d->drawPixmapFragments(fragments, fragmentCount, pixmap, hints);
+ int max_texture_size = d->ctx->d_func()->maxTextureSize();
+ if (pixmap.width() > max_texture_size || pixmap.height() > max_texture_size) {
+ QPixmap scaled = pixmap.scaled(max_texture_size, max_texture_size, Qt::KeepAspectRatio);
+ d->drawPixmapFragments(fragments, fragmentCount, scaled, hints);
+ } else {
+ d->drawPixmapFragments(fragments, fragmentCount, pixmap, hints);
+ }
}
@@ -2139,7 +2191,11 @@ void QGL2PaintEngineEx::clip(const QVectorPath &path, Qt::ClipOperation op)
const QPointF* const points = reinterpret_cast<const QPointF*>(path.points());
QRectF rect(points[0], points[2]);
- if (state()->matrix.type() <= QTransform::TxScale) {
+ if (state()->matrix.type() <= QTransform::TxScale
+ || (state()->matrix.type() == QTransform::TxRotate
+ && qFuzzyIsNull(state()->matrix.m11())
+ && qFuzzyIsNull(state()->matrix.m22())))
+ {
state()->rectangleClip = state()->rectangleClip.intersected(state()->matrix.mapRect(rect).toRect());
d->updateClipScissorTest();
return;