diff options
Diffstat (limited to 'src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp')
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 11 |
1 files changed, 7 insertions, 4 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 2e21fbd..bbb75bc 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -1503,7 +1503,7 @@ namespace { { public: QOpenGLStaticTextUserData() - : QStaticTextUserData(OpenGLUserData), cacheSize(0, 0) + : QStaticTextUserData(OpenGLUserData), cacheSize(0, 0), cacheSerialNumber(0) { } @@ -1515,6 +1515,7 @@ namespace { QGL2PEXVertexArray vertexCoordinateArray; QGL2PEXVertexArray textureCoordinateArray; QFontEngineGlyphCache::Type glyphType; + int cacheSerialNumber; }; } @@ -1538,8 +1539,6 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp staticTextItem->fontEngine()->setGlyphCache(cacheKey, cache); cache->insert(ctx, cache); recreateVertexArrays = true; - } else if (cache->context() == 0) { // Old context has been destroyed, new context has same ptr value - cache->setContext(ctx); } if (staticTextItem->userDataNeedsUpdate) { @@ -1550,8 +1549,11 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp recreateVertexArrays = true; } else { QOpenGLStaticTextUserData *userData = static_cast<QOpenGLStaticTextUserData *>(staticTextItem->userData()); - if (userData->glyphType != glyphType) + if (userData->glyphType != glyphType) { recreateVertexArrays = true; + } else if (userData->cacheSerialNumber != cache->serialNumber()) { + recreateVertexArrays = true; + } } // We only need to update the cache with new glyphs if we are actually going to recreate the vertex arrays. @@ -1592,6 +1594,7 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp } userData->glyphType = glyphType; + userData->cacheSerialNumber = cache->serialNumber(); // Use cache if backend optimizations is turned on vertexCoordinates = &userData->vertexCoordinateArray; |