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-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp56
1 files changed, 45 insertions, 11 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 3ddc15a..735aab1 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -872,6 +872,35 @@ void QGL2PaintEngineExPrivate::fill(const QVectorPath& path)
// Tag it for later so that if the same path is drawn twice, it is assumed to be static and thus cachable
path.makeCacheable();
+ if (!device->format().stencil()) {
+ // If there is no stencil buffer, triangulate the path instead.
+
+ QRectF bbox = path.controlPointRect();
+ // If the path doesn't fit within these limits, it is possible that the triangulation will fail.
+ bool withinLimits = (bbox.left() > -0x8000 * inverseScale)
+ && (bbox.right() < 0x8000 * inverseScale)
+ && (bbox.top() > -0x8000 * inverseScale)
+ && (bbox.bottom() < 0x8000 * inverseScale);
+ if (withinLimits) {
+ QTriangleSet polys = qTriangulate(path, QTransform().scale(1 / inverseScale, 1 / inverseScale));
+
+ QVarLengthArray<float> vertices(polys.vertices.size());
+ for (int i = 0; i < polys.vertices.size(); ++i)
+ vertices[i] = float(inverseScale * polys.vertices.at(i));
+
+ prepareForDraw(currentBrush.isOpaque());
+ setVertexAttributePointer(QT_VERTEX_COORDS_ATTR, vertices.constData());
+ if (QGLExtensions::glExtensions() & QGLExtensions::ElementIndexUint)
+ glDrawElements(GL_TRIANGLES, polys.indices.size(), GL_UNSIGNED_INT, polys.indices.data());
+ else
+ glDrawElements(GL_TRIANGLES, polys.indices.size(), GL_UNSIGNED_SHORT, polys.indices.data());
+ } else {
+ // We can't handle big, concave painter paths with OpenGL without stencil buffer.
+ qWarning("Painter path exceeds +/-32767 pixels.");
+ }
+ return;
+ }
+
// The path is too complicated & needs the stencil technique
vertexCoordinateArray.clear();
vertexCoordinateArray.addPath(path, inverseScale, false);
@@ -1477,11 +1506,13 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp
QOpenGL2PaintEngineState *s = q->state();
+ void *cacheKey = const_cast<QGLContext *>(QGLContextPrivate::contextGroup(ctx)->context());
QGLTextureGlyphCache *cache =
- (QGLTextureGlyphCache *) staticTextItem->fontEngine()->glyphCache(ctx, glyphType, QTransform());
- if (!cache || cache->cacheType() != glyphType) {
+ (QGLTextureGlyphCache *) staticTextItem->fontEngine()->glyphCache(cacheKey, glyphType, QTransform());
+ if (!cache || cache->cacheType() != glyphType || cache->context() == 0) {
cache = new QGLTextureGlyphCache(ctx, glyphType, QTransform());
- staticTextItem->fontEngine()->setGlyphCache(ctx, cache);
+ staticTextItem->fontEngine()->setGlyphCache(cacheKey, cache);
+ cache->insert(ctx, cache);
} else if (cache->context() == 0) { // Old context has been destroyed, new context has same ptr value
cache->setContext(ctx);
}
@@ -1499,13 +1530,9 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp
// cache so this text is performed before we test if the cache size has changed.
if (recreateVertexArrays) {
cache->setPaintEnginePrivate(this);
- if (!cache->populate(staticTextItem->fontEngine(), staticTextItem->numGlyphs,
- staticTextItem->glyphs, staticTextItem->glyphPositions)) {
- // No space in cache. We need to clear the cache and try again
- cache->clear();
- cache->populate(staticTextItem->fontEngine(), staticTextItem->numGlyphs,
- staticTextItem->glyphs, staticTextItem->glyphPositions);
- }
+ cache->populate(staticTextItem->fontEngine(), staticTextItem->numGlyphs,
+ staticTextItem->glyphs, staticTextItem->glyphPositions);
+ cache->fillInPendingGlyphs();
}
if (cache->width() == 0 || cache->height() == 0)
@@ -1551,8 +1578,15 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(QFontEngineGlyphCache::Type glyp
vertexCoordinates->clear();
textureCoordinates->clear();
+ bool supportsSubPixelPositions = staticTextItem->fontEngine()->supportsSubPixelPositions();
for (int i=0; i<staticTextItem->numGlyphs; ++i) {
- const QTextureGlyphCache::Coord &c = cache->coords.value(staticTextItem->glyphs[i]);
+ QFixed subPixelPosition;
+ if (supportsSubPixelPositions)
+ subPixelPosition = cache->subPixelPositionForX(staticTextItem->glyphPositions[i].x);
+
+ QTextureGlyphCache::GlyphAndSubPixelPosition glyph(staticTextItem->glyphs[i], subPixelPosition);
+
+ const QTextureGlyphCache::Coord &c = cache->coords.value(glyph);
int x = staticTextItem->glyphPositions[i].x.toInt() + c.baseLineX - margin;
int y = staticTextItem->glyphPositions[i].y.toInt() - c.baseLineY - margin;