diff options
Diffstat (limited to 'src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp')
-rw-r--r-- | src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp index 1c0d7e0..9f2384d 100644 --- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp +++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp @@ -240,7 +240,7 @@ void QGL2PaintEngineExPrivate::useSimpleShader() } -Q_GLOBAL_STATIC(QGLGradientCache, qt_opengl_gradient_cache) +Q_GLOBAL_STATIC(QGL2GradientCache, qt_opengl_gradient_cache) void QGL2PaintEngineExPrivate::updateBrushTexture() { @@ -941,7 +941,7 @@ void QGL2PaintEngineEx::drawTextItem(const QPointF &p, const QTextItem &textItem Q_D(QGL2PaintEngineEx); ensureActive(); - QOpenGLPaintEngineState *s = state(); + QOpenGL2PaintEngineState *s = state(); const QTextItemInt &ti = static_cast<const QTextItemInt &>(textItem); @@ -967,7 +967,7 @@ void QGL2PaintEngineExPrivate::drawCachedGlyphs(const QPointF &p, const QTextIte transferMode(TextDrawingMode); Q_Q(QGL2PaintEngineEx); - QOpenGLPaintEngineState *s = q->state(); + QOpenGL2PaintEngineState *s = q->state(); QVarLengthArray<QFixedPoint> positions; QVarLengthArray<glyph_t> glyphs; @@ -1364,9 +1364,9 @@ void QGL2PaintEngineEx::setState(QPainterState *new_state) Q_D(QGL2PaintEngineEx); - QOpenGLPaintEngineState *s = static_cast<QOpenGLPaintEngineState *>(new_state); + QOpenGL2PaintEngineState *s = static_cast<QOpenGL2PaintEngineState *>(new_state); - QOpenGLPaintEngineState *old_state = state(); + QOpenGL2PaintEngineState *old_state = state(); const bool needsDepthClipUpdate = !old_state || s->clipEnabled != old_state->clipEnabled || (s->clipEnabled && s->clipRegion != old_state->clipRegion); @@ -1386,28 +1386,28 @@ void QGL2PaintEngineEx::setState(QPainterState *new_state) QPainterState *QGL2PaintEngineEx::createState(QPainterState *orig) const { - QOpenGLPaintEngineState *s; + QOpenGL2PaintEngineState *s; if (!orig) - s = new QOpenGLPaintEngineState(); + s = new QOpenGL2PaintEngineState(); else - s = new QOpenGLPaintEngineState(*static_cast<QOpenGLPaintEngineState *>(orig)); + s = new QOpenGL2PaintEngineState(*static_cast<QOpenGL2PaintEngineState *>(orig)); return s; } -QOpenGLPaintEngineState::QOpenGLPaintEngineState(QOpenGLPaintEngineState &other) +QOpenGL2PaintEngineState::QOpenGL2PaintEngineState(QOpenGL2PaintEngineState &other) : QPainterState(other) { clipRegion = other.clipRegion; hasClipping = other.hasClipping; } -QOpenGLPaintEngineState::QOpenGLPaintEngineState() +QOpenGL2PaintEngineState::QOpenGL2PaintEngineState() { hasClipping = false; } -QOpenGLPaintEngineState::~QOpenGLPaintEngineState() +QOpenGL2PaintEngineState::~QOpenGL2PaintEngineState() { } |