diff options
Diffstat (limited to 'src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h')
-rw-r--r-- | src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h | 15 |
1 files changed, 14 insertions, 1 deletions
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h index e22146d..fa2b091 100644 --- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h +++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h @@ -90,6 +90,9 @@ public: FilterMode filterMode() const { return m_filterMode; } void setFilterMode(FilterMode m) { m_filterMode = m; } + void setContext(QGLContext *context); + QGLContext *context() const { return ctx; } + public Q_SLOTS: void contextDestroyed(const QGLContext *context) { if (context == ctx) { @@ -98,10 +101,20 @@ public Q_SLOTS: // the context may not be current, so we cannot directly // destroy the fbo and texture here, but since the context // is about to be destroyed, the GL server will do the - // clean up for us anyway + // clean up for us anyway. We reset everything, so that the + // glyph cache object can be reused later by setting a new + // context on it. m_fbo = 0; m_texture = 0; ctx = 0; + m_width = 0; + m_height = 0; + m_w = 0; + m_h = 0; + m_cx = 0; + m_cy = 0; + m_currentRowHeight = 0; + coords.clear(); } else { // since the context holding the texture is shared, and // about to be destroyed, we have to transfer ownership |