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-rw-r--r--src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h4
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h1
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp30
-rw-r--r--src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h2
-rw-r--r--src/opengl/gl2paintengineex/qtriangulatingstroker.cpp5
-rw-r--r--src/opengl/gl2paintengineex/qtriangulatingstroker_p.h1
-rw-r--r--src/opengl/gl2paintengineex/qtriangulator.cpp12
7 files changed, 33 insertions, 22 deletions
diff --git a/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h b/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h
index adc69ee..46029b9 100644
--- a/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h
+++ b/src/opengl/gl2paintengineex/qgl2pexvertexarray_p.h
@@ -100,8 +100,10 @@ class QGL2PEXVertexArray
{
public:
QGL2PEXVertexArray() :
+ vertexArray(0), vertexArrayStops(0),
maxX(-2e10), maxY(-2e10), minX(2e10), minY(2e10),
- boundingRectDirty(true) {}
+ boundingRectDirty(true)
+ { }
inline void addRect(const QRectF &rect)
{
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
index 6ba0c42..0a046dc 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
@@ -177,6 +177,7 @@ public:
ctx(0),
useSystemClip(true),
elementIndicesVBOId(0),
+ opacityArray(0),
snapToPixelGrid(false),
addOffset(false),
nativePaintingActive(false),
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
index 452d37d..410cf21 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl.cpp
@@ -57,21 +57,13 @@ QGLTextureGlyphCache::QGLTextureGlyphCache(QGLContext *context, QFontEngineGlyph
, ctx(context)
, m_width(0)
, m_height(0)
- , m_broken_fbo_readback(false)
{
// broken FBO readback is a bug in the SGX 1.3 and 1.4 drivers for the N900 where
// copying between FBO's is broken if the texture is either GL_ALPHA or POT. The
// workaround is to use a system-memory copy of the glyph cache for this device.
// Switching to NPOT and GL_RGBA would both cost a lot more graphics memory and
// be slower, so that is not desireable.
-#if defined QT_OPENGL_ES_2 && !defined(QT_NO_EGL)
- if (QByteArray((char*) glGetString(GL_RENDERER)).contains("SGX")) {
- QGLContextPrivate *ctxd = context->d_func();
- m_broken_fbo_readback = QByteArray((char *) eglQueryString(ctxd->eglContext->display(), EGL_VERSION)).contains("1.3");
- }
-#endif
-
- if (!m_broken_fbo_readback)
+ if (!ctx->d_ptr->workaround_brokenFBOReadBack)
glGenFramebuffers(1, &m_fbo);
connect(QGLSignalProxy::instance(), SIGNAL(aboutToDestroyContext(const QGLContext*)),
@@ -83,7 +75,7 @@ QGLTextureGlyphCache::~QGLTextureGlyphCache()
if (ctx) {
QGLShareContextScope scope(ctx);
- if (!m_broken_fbo_readback)
+ if (!ctx->d_ptr->workaround_brokenFBOReadBack)
glDeleteFramebuffers(1, &m_fbo);
if (m_width || m_height)
@@ -96,9 +88,15 @@ void QGLTextureGlyphCache::createTextureData(int width, int height)
// create in QImageTextureGlyphCache baseclass is meant to be called
// only to create the initial image and does not preserve the content,
// so we don't call when this function is called from resize.
- if (m_broken_fbo_readback && image().isNull())
+ if (ctx->d_ptr->workaround_brokenFBOReadBack && image().isNull())
QImageTextureGlyphCache::createTextureData(width, height);
+ // Make the lower glyph texture size 16 x 16.
+ if (width < 16)
+ width = 16;
+ if (height < 16)
+ height = 16;
+
glGenTextures(1, &m_texture);
glBindTexture(GL_TEXTURE_2D, m_texture);
@@ -123,10 +121,16 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height)
int oldWidth = m_width;
int oldHeight = m_height;
+ // Make the lower glyph texture size 16 x 16.
+ if (width < 16)
+ width = 16;
+ if (height < 16)
+ height = 16;
+
GLuint oldTexture = m_texture;
createTextureData(width, height);
- if (m_broken_fbo_readback) {
+ if (ctx->d_ptr->workaround_brokenFBOReadBack) {
QImageTextureGlyphCache::resizeTextureData(width, height);
Q_ASSERT(image().depth() == 8);
glTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, oldWidth, oldHeight, GL_ALPHA, GL_UNSIGNED_BYTE, image().constBits());
@@ -209,7 +213,7 @@ void QGLTextureGlyphCache::resizeTextureData(int width, int height)
void QGLTextureGlyphCache::fillTexture(const Coord &c, glyph_t glyph)
{
- if (m_broken_fbo_readback) {
+ if (ctx->d_ptr->workaround_brokenFBOReadBack) {
QImageTextureGlyphCache::fillTexture(c, glyph);
glBindTexture(GL_TEXTURE_2D, m_texture);
diff --git a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
index efb7435..6bcd655 100644
--- a/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
+++ b/src/opengl/gl2paintengineex/qtextureglyphcache_gl_p.h
@@ -115,8 +115,6 @@ private:
int m_height;
QGLShaderProgram *m_program;
-
- bool m_broken_fbo_readback;
};
QT_END_NAMESPACE
diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
index f677ce1..9bc099d 100644
--- a/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
+++ b/src/opengl/gl2paintengineex/qtriangulatingstroker.cpp
@@ -481,7 +481,8 @@ static void qdashprocessor_cubicTo(qreal, qreal, qreal, qreal, qreal, qreal, voi
}
QDashedStrokeProcessor::QDashedStrokeProcessor()
- : m_dash_stroker(0), m_inv_scale(1)
+ : m_points(0), m_types(0),
+ m_dash_stroker(0), m_inv_scale(1)
{
m_dash_stroker.setMoveToHook(qdashprocessor_moveTo);
m_dash_stroker.setLineToHook(qdashprocessor_lineTo);
@@ -499,6 +500,8 @@ void QDashedStrokeProcessor::process(const QVectorPath &path, const QPen &pen, c
m_points.reset();
m_types.reset();
+ m_points.reserve(path.elementCount());
+ m_types.reserve(path.elementCount());
qreal width = qpen_widthf(pen);
if (width == 0)
diff --git a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
index 956d7cc..ab27ed6 100644
--- a/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
+++ b/src/opengl/gl2paintengineex/qtriangulatingstroker_p.h
@@ -54,6 +54,7 @@ QT_BEGIN_NAMESPACE
class QTriangulatingStroker
{
public:
+ QTriangulatingStroker() : m_vertices(0) {}
void process(const QVectorPath &path, const QPen &pen, const QRectF &clip);
inline int vertexCount() const { return m_vertices.size(); }
diff --git a/src/opengl/gl2paintengineex/qtriangulator.cpp b/src/opengl/gl2paintengineex/qtriangulator.cpp
index ce917ff..df7cbc2 100644
--- a/src/opengl/gl2paintengineex/qtriangulator.cpp
+++ b/src/opengl/gl2paintengineex/qtriangulator.cpp
@@ -510,6 +510,7 @@ template <class T>
class QMaxHeap
{
public:
+ QMaxHeap() : m_data(0) {}
inline int size() const {return m_data.size();}
inline bool empty() const {return m_data.isEmpty();}
inline bool isEmpty() const {return m_data.isEmpty();}
@@ -1299,7 +1300,8 @@ public:
class ComplexToSimple
{
public:
- inline ComplexToSimple(QTriangulator *parent) : m_parent(parent) { }
+ inline ComplexToSimple(QTriangulator *parent) : m_parent(parent),
+ m_edges(0), m_events(0), m_splits(0) { }
void decompose();
private:
struct Edge
@@ -1412,7 +1414,7 @@ public:
class SimpleToMonotone
{
public:
- inline SimpleToMonotone(QTriangulator *parent) : m_parent(parent) { }
+ inline SimpleToMonotone(QTriangulator *parent) : m_parent(parent), m_edges(0), m_upperVertex(0) { }
void decompose();
private:
enum VertexType {MergeVertex, EndVertex, RegularVertex, StartVertex, SplitVertex};
@@ -1486,7 +1488,7 @@ public:
int m_length;
};
- inline QTriangulator() { }
+ inline QTriangulator() : m_vertices(0) { }
// Call this only once.
void initialize(const qreal *polygon, int count, uint hint, const QTransform &matrix);
@@ -2709,7 +2711,7 @@ void QTriangulator::SimpleToMonotone::monotoneDecomposition()
return;
Q_ASSERT(!m_edgeList.root);
- QDataBuffer<QPair<int, int> > diagonals;
+ QDataBuffer<QPair<int, int> > diagonals(m_upperVertex.size());
int i = 0;
for (int index = 1; index < m_edges.size(); ++index) {
@@ -2853,7 +2855,7 @@ bool QTriangulator::SimpleToMonotone::CompareVertices::operator () (int i, int j
void QTriangulator::MonotoneToTriangles::decompose()
{
QVector<quint32> result;
- QDataBuffer<int> stack;
+ QDataBuffer<int> stack(m_parent->m_indices.size());
m_first = 0;
// Require at least three more indices.
while (m_first + 3 <= m_parent->m_indices.size()) {