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-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp6
-rw-r--r--src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h3
2 files changed, 7 insertions, 2 deletions
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
index 8460430..4461358 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2.cpp
@@ -1337,9 +1337,12 @@ void QGL2PaintEngineEx::drawStaticTextItem(QStaticTextItem *textItem)
d->drawCachedGlyphs(glyphType, textItem, true);
}
-void QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const QSize &size, const QRectF &src)
+bool QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const QSize &size, const QRectF &src)
{
Q_D(QGL2PaintEngineEx);
+ if (!d->shaderManager)
+ return false;
+
ensureActive();
d->transferMode(ImageDrawingMode);
@@ -1354,6 +1357,7 @@ void QGL2PaintEngineEx::drawTexture(const QRectF &dest, GLuint textureId, const
d->updateTextureFilter(GL_TEXTURE_2D, GL_CLAMP_TO_EDGE,
state()->renderHints & QPainter::SmoothPixmapTransform, textureId);
d->drawTexture(dest, srcRect, size, false);
+ return true;
}
void QGL2PaintEngineEx::drawTextItem(const QPointF &p, const QTextItem &textItem)
diff --git a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
index 30f6634..6ba0c42 100644
--- a/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
+++ b/src/opengl/gl2paintengineex/qpaintengineex_opengl2_p.h
@@ -123,7 +123,6 @@ public:
virtual void renderHintsChanged();
virtual void transformChanged();
- virtual void drawTexture(const QRectF &r, GLuint textureId, const QSize &size, const QRectF &sr);
virtual void drawPixmap(const QRectF &r, const QPixmap &pm, const QRectF &sr);
virtual void drawPixmapFragments(const QPainter::PixmapFragment *fragments, int fragmentCount, const QPixmap &pixmap,
QPainter::PixmapFragmentHints hints);
@@ -136,6 +135,8 @@ public:
virtual void drawStaticTextItem(QStaticTextItem *textItem);
+ bool drawTexture(const QRectF &r, GLuint textureId, const QSize &size, const QRectF &sr);
+
Type type() const { return OpenGL2; }
virtual void setState(QPainterState *s);