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-rw-r--r--src/opengl/qegl.cpp842
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diff --git a/src/opengl/qegl.cpp b/src/opengl/qegl.cpp
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--- a/src/opengl/qegl.cpp
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-/****************************************************************************
-**
-** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
-** Contact: Qt Software Information (qt-info@nokia.com)
-**
-** This file is part of the QtOpenGL module of the Qt Toolkit.
-**
-** $QT_BEGIN_LICENSE:LGPL$
-** No Commercial Usage
-** This file contains pre-release code and may not be distributed.
-** You may use this file in accordance with the terms and conditions
-** contained in the either Technology Preview License Agreement or the
-** Beta Release License Agreement.
-**
-** GNU Lesser General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU Lesser
-** General Public License version 2.1 as published by the Free Software
-** Foundation and appearing in the file LICENSE.LGPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU Lesser General Public License version 2.1 requirements
-** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
-**
-** In addition, as a special exception, Nokia gives you certain
-** additional rights. These rights are described in the Nokia Qt LGPL
-** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
-** package.
-**
-** GNU General Public License Usage
-** Alternatively, this file may be used under the terms of the GNU
-** General Public License version 3.0 as published by the Free Software
-** Foundation and appearing in the file LICENSE.GPL included in the
-** packaging of this file. Please review the following information to
-** ensure the GNU General Public License version 3.0 requirements will be
-** met: http://www.gnu.org/copyleft/gpl.html.
-**
-** If you are unsure which license is appropriate for your use, please
-** contact the sales department at qt-sales@nokia.com.
-** $QT_END_LICENSE$
-**
-****************************************************************************/
-
-#include <QtGui/qpaintdevice.h>
-#include <QtGui/qpixmap.h>
-#include <QtGui/qwidget.h>
-#include <QtCore/qdebug.h>
-#include "qegl_p.h"
-
-#if defined(QT_OPENGL_ES) || defined(QT_OPENVG)
-
-QT_BEGIN_NAMESPACE
-
-QEglContext::QEglContext()
-{
- apiType = OpenGL;
- dpy = EGL_NO_DISPLAY;
- ctx = EGL_NO_CONTEXT;
- surf = EGL_NO_SURFACE;
- cfg = 0;
- share = false;
- reserved = 0;
-}
-
-QEglContext::~QEglContext()
-{
- destroy();
-}
-
-bool QEglContext::isValid() const
-{
- return (ctx != EGL_NO_CONTEXT);
-}
-
-bool QEglContext::isSharing() const
-{
- return share;
-}
-
-// Open the EGL display associated with "device".
-bool QEglContext::openDisplay(QPaintDevice *device)
-{
- if (dpy == EGL_NO_DISPLAY)
- dpy = defaultDisplay(device);
- return (dpy != EGL_NO_DISPLAY);
-}
-
-// Choose a configuration that matches "properties".
-bool QEglContext::chooseConfig
- (const QEglProperties& properties, PixelFormatMatch match)
-{
- QEglProperties props(properties);
- EGLConfig *configs;
- EGLint matching, size;
- do {
- // Get the number of matching configurations for this set of properties.
- matching = 0;
- if (!eglChooseConfig(dpy, props.properties(), 0, 256, &matching) || !matching)
- continue;
-
- // If we want the best pixel format, then return the first
- // matching configuration.
- if (match == BestPixelFormat) {
- eglChooseConfig(dpy, props.properties(), &cfg, 1, &matching);
- if (matching < 1)
- continue;
- return true;
- }
-
- // Fetch all of the matching configurations and find the
- // first that matches the pixel format we wanted.
- size = matching;
- configs = new EGLConfig [size];
- eglChooseConfig(dpy, props.properties(), configs, size, &matching);
- for (EGLint index = 0; index < size; ++index) {
- EGLint red, green, blue, alpha;
- eglGetConfigAttrib(dpy, configs[index], EGL_RED_SIZE, &red);
- eglGetConfigAttrib(dpy, configs[index], EGL_GREEN_SIZE, &green);
- eglGetConfigAttrib(dpy, configs[index], EGL_BLUE_SIZE, &blue);
- eglGetConfigAttrib(dpy, configs[index], EGL_ALPHA_SIZE, &alpha);
- if (red == props.value(EGL_RED_SIZE) &&
- green == props.value(EGL_GREEN_SIZE) &&
- blue == props.value(EGL_BLUE_SIZE) &&
- (props.value(EGL_ALPHA_SIZE) == 0 ||
- alpha == props.value(EGL_ALPHA_SIZE))) {
- cfg = configs[index];
- delete [] configs;
- return true;
- }
- }
- delete [] configs;
- } while (props.reduceConfiguration());
-
-#ifdef EGL_BIND_TO_TEXTURE_RGBA
- // Don't report an error just yet if we failed to get a pbuffer
- // configuration with texture rendering. Only report failure if
- // we cannot get any pbuffer configurations at all.
- if (props.value(EGL_BIND_TO_TEXTURE_RGBA) == EGL_DONT_CARE &&
- props.value(EGL_BIND_TO_TEXTURE_RGB) == EGL_DONT_CARE)
-#endif
- {
- qWarning() << "QEglContext::chooseConfig(): Could not find a suitable EGL configuration";
- qWarning() << "Requested:" << props.toString();
- qWarning() << "Available:";
- dumpAllConfigs();
- }
- return false;
-}
-
-// Create the EGLContext.
-bool QEglContext::createContext(QEglContext *shareContext)
-{
- // We need to select the correct API before calling eglCreateContext().
-#ifdef EGL_OPENGL_ES_API
- if (apiType == OpenGL)
- eglBindAPI(EGL_OPENGL_ES_API);
-#endif
-#ifdef EGL_OPENVG_API
- if (apiType == OpenVG)
- eglBindAPI(EGL_OPENVG_API);
-#endif
-
- // Create a new context for the configuration.
- QEglProperties contextProps;
-#if defined(QT_OPENGL_ES_2)
- if (apiType == OpenGL)
- contextProps.setValue(EGL_CONTEXT_CLIENT_VERSION, 2);
-#endif
- if (shareContext && shareContext->ctx == EGL_NO_CONTEXT)
- shareContext = 0;
- if (shareContext) {
- ctx = eglCreateContext(dpy, cfg, shareContext->ctx, contextProps.properties());
- if (ctx == EGL_NO_CONTEXT) {
- qWarning() << "QEglContext::createContext(): Could not share context:" << errorString(eglGetError());
- shareContext = 0;
- }
- }
- if (ctx == EGL_NO_CONTEXT) {
- ctx = eglCreateContext(dpy, cfg, 0, contextProps.properties());
- if (ctx == EGL_NO_CONTEXT) {
- qWarning() << "QEglContext::createContext(): Unable to create EGL context:" << errorString(eglGetError());
- return false;
- }
- }
- share = (shareContext != 0);
- return true;
-}
-
-// Recreate the surface for a paint device because the native id has changed.
-bool QEglContext::recreateSurface(QPaintDevice *device)
-{
- // Bail out if the surface has not been created for the first time yet.
- if (surf == EGL_NO_SURFACE)
- return true;
-
- // Destroy the old surface.
- eglDestroySurface(dpy, surf);
-
- // Create a new one.
- return createSurface(device);
-}
-
-void QEglContext::destroy()
-{
- if (ctx != EGL_NO_CONTEXT)
- eglDestroyContext(dpy, ctx);
- dpy = EGL_NO_DISPLAY;
- ctx = EGL_NO_CONTEXT;
- surf = EGL_NO_SURFACE;
- cfg = 0;
- share = false;
-}
-
-bool QEglContext::makeCurrent()
-{
- if(ctx == EGL_NO_CONTEXT) {
- qWarning() << "QEglContext::makeCurrent(): Cannot make invalid context current";
- return false;
- }
-
- bool ok = eglMakeCurrent(dpy, surf, surf, ctx);
- if (!ok) {
- EGLint err = eglGetError();
- qWarning() << "QEglContext::makeCurrent():" << errorString(err);
- }
- return ok;
-}
-
-bool QEglContext::doneCurrent()
-{
- // If the context is invalid, we assume that an error was reported
- // when makeCurrent() was called.
- if (ctx == EGL_NO_CONTEXT)
- return false;
-
- // We need to select the correct API before calling eglMakeCurrent()
- // with EGL_NO_CONTEXT because threads can have both OpenGL and OpenVG
- // contexts active at the same time.
-#ifdef EGL_OPENGL_ES_API
- if (apiType == OpenGL)
- eglBindAPI(EGL_OPENGL_ES_API);
-#endif
-#ifdef EGL_OPENVG_API
- if (apiType == OpenVG)
- eglBindAPI(EGL_OPENVG_API);
-#endif
-
- bool ok = eglMakeCurrent(dpy, EGL_NO_SURFACE, EGL_NO_SURFACE, EGL_NO_CONTEXT);
- if (!ok) {
- EGLint err = eglGetError();
- qWarning() << "QEglContext::doneCurrent():" << errorString(err);
- }
- return ok;
-}
-
-bool QEglContext::swapBuffers()
-{
- if(ctx == EGL_NO_CONTEXT)
- return false;
-
- bool ok = eglSwapBuffers(dpy, surf);
- if (!ok) {
- EGLint err = eglGetError();
- qWarning() << "QEglContext::swapBuffers():" << errorString(err);
- }
- return ok;
-}
-
-// Wait for native rendering operations to complete before starting
-// to use OpenGL/OpenVG operations.
-void QEglContext::waitNative()
-{
-#ifdef EGL_CORE_NATIVE_ENGINE
- eglWaitNative(EGL_CORE_NATIVE_ENGINE);
-#endif
-}
-
-// Wait for client OpenGL/OpenVG operations to complete before
-// using native rendering operations.
-void QEglContext::waitClient()
-{
-#ifdef EGL_OPENGL_ES_API
- if (apiType == OpenGL) {
- eglBindAPI(EGL_OPENGL_ES_API);
- eglWaitClient();
- }
-#else
- if (apiType == OpenGL)
- eglWaitGL();
-#endif
-#ifdef EGL_OPENVG_API
- if (apiType == OpenVG) {
- eglBindAPI(EGL_OPENVG_API);
- eglWaitClient();
- }
-#endif
-}
-
-// Query the actual size of the EGL surface.
-QSize QEglContext::surfaceSize() const
-{
- int w, h;
- eglQuerySurface(dpy, surf, EGL_WIDTH, &w);
- eglQuerySurface(dpy, surf, EGL_HEIGHT, &h);
- return QSize(w, h);
-}
-
-// Query the value of a configuration attribute.
-bool QEglContext::configAttrib(int name, EGLint *value) const
-{
- return eglGetConfigAttrib(dpy, cfg, name, value);
-}
-
-// Retrieve all of the properties on "cfg". If zero, return
-// the context's configuration.
-QEglProperties QEglContext::configProperties(EGLConfig cfg) const
-{
- if (!cfg)
- cfg = config();
- QEglProperties props;
- for (int name = 0x3020; name <= 0x304F; ++name) {
- EGLint value;
- if (name != EGL_NONE && eglGetConfigAttrib(dpy, cfg, name, &value))
- props.setValue(name, value);
- }
- eglGetError(); // Clear the error state.
- return props;
-}
-
-// Initialize and return the default display.
-EGLDisplay QEglContext::defaultDisplay(QPaintDevice *device)
-{
- static EGLDisplay dpy = EGL_NO_DISPLAY;
- if (dpy == EGL_NO_DISPLAY) {
- dpy = getDisplay(device);
- if (dpy == EGL_NO_DISPLAY) {
- qWarning() << "QEglContext::defaultDisplay(): Cannot open EGL display";
- return EGL_NO_DISPLAY;
- }
- if (!eglInitialize(dpy, NULL, NULL)) {
- EGLint err = eglGetError();
- qWarning() << "QEglContext::defaultDisplay(): Cannot initialize EGL display:" << errorString(err);
- return EGL_NO_DISPLAY;
- }
-#ifdef EGL_OPENGL_ES_API
- eglBindAPI(EGL_OPENGL_ES_API);
-#endif
- }
- return dpy;
-}
-
-// Return the error string associated with a specific code.
-QString QEglContext::errorString(int code)
-{
- static const char * const errors[] = {
- "Success (0x3000)", // No tr
- "Not initialized (0x3001)", // No tr
- "Bad access (0x3002)", // No tr
- "Bad alloc (0x3003)", // No tr
- "Bad attribute (0x3004)", // No tr
- "Bad config (0x3005)", // No tr
- "Bad context (0x3006)", // No tr
- "Bad current surface (0x3007)", // No tr
- "Bad display (0x3008)", // No tr
- "Bad match (0x3009)", // No tr
- "Bad native pixmap (0x300A)", // No tr
- "Bad native window (0x300B)", // No tr
- "Bad parameter (0x300C)", // No tr
- "Bad surface (0x300D)", // No tr
- "Context lost (0x300E)" // No tr
- };
- if (code >= 0x3000 && code <= 0x300E) {
- return QString::fromLatin1(errors[code - 0x3000]);
- } else {
- return QLatin1String("0x") + QString::number(code, 16);
- }
-}
-
-// Dump all of the EGL configurations supported by the system.
-void QEglContext::dumpAllConfigs()
-{
- QEglProperties props;
- EGLint count = 0;
- if (!eglGetConfigs(dpy, 0, 0, &count))
- return;
- if (count < 1)
- return;
- EGLConfig *configs = new EGLConfig [count];
- eglGetConfigs(dpy, configs, count, &count);
- for (EGLint index = 0; index < count; ++index) {
- props = configProperties(configs[index]);
- qWarning() << props.toString();
- }
- delete [] configs;
-}
-
-// Initialize a property block.
-QEglProperties::QEglProperties()
-{
- props.append(EGL_NONE);
-}
-
-// Fetch the current value associated with a property.
-int QEglProperties::value(int name) const
-{
- for (int index = 0; index < (props.size() - 1); index += 2) {
- if (props[index] == name)
- return props[index + 1];
- }
-
- // If the attribute has not been explicitly set, return the EGL default
- // The following defaults were taken from the EGL 1.4 spec:
- switch(name) {
- case EGL_BUFFER_SIZE: return 0;
- case EGL_RED_SIZE: return 0;
- case EGL_GREEN_SIZE: return 0;
- case EGL_BLUE_SIZE: return 0;
- case EGL_ALPHA_SIZE: return 0;
-#if defined(EGL_LUMINANCE_SIZE)
- case EGL_LUMINANCE_SIZE: return 0;
-#endif
-#if defined(EGL_ALPHA_MASK_SIZE)
- case EGL_ALPHA_MASK_SIZE: return 0;
-#endif
- case EGL_BIND_TO_TEXTURE_RGB: return EGL_DONT_CARE;
- case EGL_BIND_TO_TEXTURE_RGBA: return EGL_DONT_CARE;
-#if defined(EGL_COLOR_BUFFER_TYPE)
- case EGL_COLOR_BUFFER_TYPE: return EGL_RGB_BUFFER;
-#endif
- case EGL_CONFIG_CAVEAT: return EGL_DONT_CARE;
- case EGL_CONFIG_ID: return EGL_DONT_CARE;
- case EGL_DEPTH_SIZE: return 0;
- case EGL_LEVEL: return 0;
- case EGL_NATIVE_RENDERABLE: return EGL_DONT_CARE;
- case EGL_NATIVE_VISUAL_TYPE: return EGL_DONT_CARE;
- case EGL_MAX_SWAP_INTERVAL: return EGL_DONT_CARE;
- case EGL_MIN_SWAP_INTERVAL: return EGL_DONT_CARE;
-#if defined(EGL_RENDERABLE_TYPE)
- case EGL_RENDERABLE_TYPE: return EGL_OPENGL_ES_BIT;
-#endif
- case EGL_SAMPLE_BUFFERS: return 0;
- case EGL_SAMPLES: return 0;
- case EGL_STENCIL_SIZE: return 0;
- case EGL_SURFACE_TYPE: return EGL_WINDOW_BIT;
- case EGL_TRANSPARENT_TYPE: return EGL_NONE;
- case EGL_TRANSPARENT_RED_VALUE: return EGL_DONT_CARE;
- case EGL_TRANSPARENT_GREEN_VALUE: return EGL_DONT_CARE;
- case EGL_TRANSPARENT_BLUE_VALUE: return EGL_DONT_CARE;
-
-#if defined(EGL_VERSION_1_3)
- case EGL_CONFORMANT: return 0;
- case EGL_MATCH_NATIVE_PIXMAP: return EGL_NONE;
-#endif
-
- case EGL_MAX_PBUFFER_HEIGHT:
- case EGL_MAX_PBUFFER_WIDTH:
- case EGL_MAX_PBUFFER_PIXELS:
- case EGL_NATIVE_VISUAL_ID:
- case EGL_NONE:
- qWarning("QEglProperties::value() - Attibute %d does not affect config selection", name);
- return EGL_DONT_CARE;
- default:
- qWarning("QEglProperties::value() - Attibute %d is unknown in EGL <=1.4", name);
- return EGL_DONT_CARE;
- }
-}
-
-// Set the value associated with a property, replacing an existing
-// value if there is one.
-void QEglProperties::setValue(int name, int value)
-{
- for (int index = 0; index < (props.size() - 1); index += 2) {
- if (props[index] == name) {
- props[index + 1] = value;
- return;
- }
- }
- props[props.size() - 1] = name;
- props.append(value);
- props.append(EGL_NONE);
-}
-
-// Remove a property value. Returns false if the property is not present.
-bool QEglProperties::removeValue(int name)
-{
- for (int index = 0; index < (props.size() - 1); index += 2) {
- if (props[index] == name) {
- while ((index + 2) < props.size()) {
- props[index] = props[index + 2];
- ++index;
- }
- props.resize(props.size() - 2);
- return true;
- }
- }
- return false;
-}
-
-// Sets the red, green, blue, and alpha sizes based on a pixel format.
-// Normally used to match a configuration request to the screen format.
-void QEglProperties::setPixelFormat(QImage::Format pixelFormat)
-{
- int red, green, blue, alpha;
- switch (pixelFormat) {
- case QImage::Format_RGB32:
- case QImage::Format_RGB888:
- red = green = blue = 8; alpha = 0; break;
- case QImage::Format_ARGB32:
- case QImage::Format_ARGB32_Premultiplied:
- red = green = blue = alpha = 8; break;
- case QImage::Format_RGB16:
- red = 5; green = 6; blue = 5; alpha = 0; break;
- case QImage::Format_ARGB8565_Premultiplied:
- red = 5; green = 6; blue = 5; alpha = 8; break;
- case QImage::Format_RGB666:
- red = green = blue = 6; alpha = 0; break;
- case QImage::Format_ARGB6666_Premultiplied:
- red = green = blue = alpha = 6; break;
- case QImage::Format_RGB555:
- red = green = blue = 5; alpha = 0; break;
- case QImage::Format_ARGB8555_Premultiplied:
- red = green = blue = 5; alpha = 8; break;
- case QImage::Format_RGB444:
- red = green = blue = 4; alpha = 0; break;
- case QImage::Format_ARGB4444_Premultiplied:
- red = green = blue = alpha = 4; break;
- default:
- qWarning() << "QEglProperties::setPixelFormat(): Unsupported pixel format";
- red = green = blue = alpha = 1; break;
- }
- setValue(EGL_RED_SIZE, red);
- setValue(EGL_GREEN_SIZE, green);
- setValue(EGL_BLUE_SIZE, blue);
- setValue(EGL_ALPHA_SIZE, alpha);
-}
-
-void QEglProperties::setRenderableType(int api)
-{
-#if defined(EGL_RENDERABLE_TYPE)
-#if defined(QT_OPENGL_ES_2)
- if (api == QEglContext::OpenGL)
- setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES2_BIT);
-#elif defined(QT_OPENGL_ES)
- if (api == QEglContext::OpenGL)
- setValue(EGL_RENDERABLE_TYPE, EGL_OPENGL_ES_BIT);
-#endif
-#if defined(EGL_OPENVG_BIT)
- if (api == QEglContext::OpenVG)
- setValue(EGL_RENDERABLE_TYPE, EGL_OPENVG_BIT);
-#endif
-#else
- Q_UNUSED(api);
-#endif
-}
-
-// Reduce the complexity of a configuration request to ask for less
-// because the previous request did not result in success. Returns
-// true if the complexity was reduced, or false if no further
-// reductions in complexity are possible.
-bool QEglProperties::reduceConfiguration()
-{
- if (removeValue(EGL_SAMPLE_BUFFERS)) {
- removeValue(EGL_SAMPLES);
- return true;
- }
- if (removeValue(EGL_ALPHA_SIZE))
- return true;
- if (removeValue(EGL_STENCIL_SIZE))
- return true;
- if (removeValue(EGL_DEPTH_SIZE))
- return true;
- return false;
-}
-
-static void addTag(QString& str, const QString& tag)
-{
- int lastnl = str.lastIndexOf(QLatin1String("\n"));
- if (lastnl == -1)
- lastnl = 0;
- if ((str.length() - lastnl) >= 50)
- str += QLatin1String("\n ");
- str += tag;
-}
-
-// Convert a property list to a string suitable for debug output.
-QString QEglProperties::toString() const
-{
- QString str;
- int val;
-
- val = value(EGL_CONFIG_ID);
- if (val != EGL_DONT_CARE) {
- str += QLatin1String("id=");
- str += QString::number(val);
- str += QLatin1Char(' ');
- }
-
-#ifdef EGL_RENDERABLE_TYPE
- val = value(EGL_RENDERABLE_TYPE);
- if (val != EGL_DONT_CARE) {
- str += QLatin1String("type=");
- QStringList types;
- if ((val & EGL_OPENGL_ES_BIT) != 0)
- types += QLatin1String("es1");
-#ifdef EGL_OPENGL_ES2_BIT
- if ((val & EGL_OPENGL_ES2_BIT) != 0)
- types += QLatin1String("es2");
-#endif
- if ((val & EGL_OPENVG_BIT) != 0)
- types += QLatin1String("vg");
- if ((val & ~7) != 0)
- types += QString::number(val);
- str += types.join(QLatin1String(","));
- } else {
- str += QLatin1String("type=any");
- }
-#else
- str += QLatin1String("type=es1");
-#endif
-
- int red = value(EGL_RED_SIZE);
- int green = value(EGL_GREEN_SIZE);
- int blue = value(EGL_BLUE_SIZE);
- int alpha = value(EGL_ALPHA_SIZE);
- int bufferSize = value(EGL_BUFFER_SIZE);
- if (bufferSize == (red + green + blue + alpha))
- bufferSize = EGL_DONT_CARE;
- str += QLatin1String(" rgba=");
- str += QString::number(red);
- str += QLatin1Char(',');
- str += QString::number(green);
- str += QLatin1Char(',');
- str += QString::number(blue);
- str += QLatin1Char(',');
- str += QString::number(alpha);
- if (bufferSize != EGL_DONT_CARE) {
- // Only report buffer size if different than r+g+b+a.
- str += QLatin1String(" buffer-size=");
- str += QString::number(bufferSize);
- }
-
-#ifdef EGL_COLOR_BUFFER_TYPE
- val = value(EGL_COLOR_BUFFER_TYPE);
- if (val == EGL_LUMINANCE_BUFFER) {
- addTag(str, QLatin1String(" color-buffer-type=luminance"));
- } else if (val != EGL_DONT_CARE && val != EGL_RGB_BUFFER) {
- addTag(str, QLatin1String(" color-buffer-type="));
- str += QString::number(val, 16);
- }
-#endif
-
- val = value(EGL_DEPTH_SIZE);
- if (val != 0) {
- addTag(str, QLatin1String(" depth="));
- str += QString::number(val);
- }
-
- val = value(EGL_STENCIL_SIZE);
- if (val != 0) {
- addTag(str, QLatin1String(" stencil="));
- str += QString::number(val);
- }
-
- val = value(EGL_SURFACE_TYPE);
- if (val != EGL_DONT_CARE) {
- addTag(str, QLatin1String(" surface-type="));
- QStringList types;
- if ((val & EGL_WINDOW_BIT) != 0)
- types += QLatin1String("window");
- if ((val & EGL_PIXMAP_BIT) != 0)
- types += QLatin1String("pixmap");
- if ((val & EGL_PBUFFER_BIT) != 0)
- types += QLatin1String("pbuffer");
-#ifdef EGL_VG_COLORSPACE_LINEAR_BIT
- if ((val & EGL_VG_COLORSPACE_LINEAR_BIT) != 0)
- types += QLatin1String("vg-colorspace-linear");
-#endif
-#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
- if ((val & EGL_VG_ALPHA_FORMAT_PRE_BIT) != 0)
- types += QLatin1String("vg-alpha-format-pre");
-#endif
- if ((val & ~(EGL_WINDOW_BIT | EGL_PIXMAP_BIT | EGL_PBUFFER_BIT
-#ifdef EGL_VG_COLORSPACE_LINEAR_BIT
- | EGL_VG_COLORSPACE_LINEAR_BIT
-#endif
-#ifdef EGL_VG_ALPHA_FORMAT_PRE_BIT
- | EGL_VG_ALPHA_FORMAT_PRE_BIT
-#endif
- )) != 0) {
- types += QString::number(val);
- }
- str += types.join(QLatin1String(","));
- }
-
- val = value(EGL_CONFIG_CAVEAT);
- if (val != EGL_DONT_CARE) {
- addTag(str, QLatin1String(" caveat="));
- if (val == EGL_NONE)
- str += QLatin1String("none");
- else if (val == EGL_SLOW_CONFIG)
- str += QLatin1String("slow");
- else if (val == EGL_NON_CONFORMANT_CONFIG)
- str += QLatin1String("non-conformant");
- else
- str += QString::number(val, 16);
- }
-
- val = value(EGL_LEVEL);
- if (val != 0) {
- addTag(str, QLatin1String(" level="));
- str += QString::number(val);
- }
-
- int width, height, pixels;
- width = value(EGL_MAX_PBUFFER_WIDTH);
- height = value(EGL_MAX_PBUFFER_HEIGHT);
- pixels = value(EGL_MAX_PBUFFER_PIXELS);
- if (height != EGL_DONT_CARE || width != EGL_DONT_CARE) {
- addTag(str, QLatin1String(" max-pbuffer-size="));
- str += QString::number(width);
- str += QLatin1Char('x');
- str += QString::number(height);
- if (pixels != (width * height)) {
- addTag(str, QLatin1String(" max-pbuffer-pixels="));
- str += QString::number(pixels);
- }
- }
-
- val = value(EGL_NATIVE_RENDERABLE);
- if (val != EGL_DONT_CARE) {
- if (val)
- addTag(str, QLatin1String(" native-renderable=true"));
- else
- addTag(str, QLatin1String(" native-renderable=false"));
- }
-
- val = value(EGL_NATIVE_VISUAL_ID);
- if (val != EGL_DONT_CARE) {
- addTag(str, QLatin1String(" visual-id="));
- str += QString::number(val);
- }
-
- val = value(EGL_NATIVE_VISUAL_TYPE);
- if (val != EGL_DONT_CARE) {
- addTag(str, QLatin1String(" visual-type="));
- str += QString::number(val);
- }
-
-#ifdef EGL_PRESERVED_RESOURCES
- val = value(EGL_PRESERVED_RESOURCES);
- if (val != EGL_DONT_CARE) {
- if (val)
- addTag(str, QLatin1String(" preserved-resources=true"));
- else
- addTag(str, QLatin1String(" preserved-resources=false"));
- }
-#endif
-
- val = value(EGL_SAMPLES);
- if (val != 0) {
- addTag(str, QLatin1String(" samples="));
- str += QString::number(val);
- }
-
- val = value(EGL_SAMPLE_BUFFERS);
- if (val != 0) {
- addTag(str, QLatin1String(" sample-buffers="));
- str += QString::number(val);
- }
-
- val = value(EGL_TRANSPARENT_TYPE);
- if (val == EGL_TRANSPARENT_RGB) {
- addTag(str, QLatin1String(" transparent-rgb="));
- str += QString::number(value(EGL_TRANSPARENT_RED_VALUE));
- str += QLatin1Char(',');
- str += QString::number(value(EGL_TRANSPARENT_GREEN_VALUE));
- str += QLatin1Char(',');
- str += QString::number(value(EGL_TRANSPARENT_BLUE_VALUE));
- }
-
-#if defined(EGL_BIND_TO_TEXTURE_RGB) && defined(EGL_BIND_TO_TEXTURE_RGBA)
- val = value(EGL_BIND_TO_TEXTURE_RGB);
- int val2 = value(EGL_BIND_TO_TEXTURE_RGBA);
- if (val != EGL_DONT_CARE || val2 != EGL_DONT_CARE) {
- addTag(str, QLatin1String(" bind-texture="));
- if (val == EGL_TRUE)
- str += QLatin1String("rgb");
- else
- str += QLatin1String("no-rgb");
- if (val2 == EGL_TRUE)
- str += QLatin1String(",rgba");
- else
- str += QLatin1String(",no-rgba");
- }
-#endif
-
-#ifdef EGL_MIN_SWAP_INTERVAL
- val = value(EGL_MIN_SWAP_INTERVAL);
- if (val != EGL_DONT_CARE) {
- addTag(str, QLatin1String(" min-swap-interval="));
- str += QString::number(val);
- }
-#endif
-
-#ifdef EGL_MIN_SWAP_INTERVAL
- val = value(EGL_MAX_SWAP_INTERVAL);
- if (val != EGL_DONT_CARE) {
- addTag(str, QLatin1String(" max-swap-interval="));
- str += QString::number(val);
- }
-#endif
-
-#ifdef EGL_LUMINANCE_SIZE
- val = value(EGL_LUMINANCE_SIZE);
- if (val != 0) {
- addTag(str, QLatin1String(" luminance="));
- str += QString::number(val);
- }
-#endif
-
-#ifdef EGL_ALPHA_MASK_SIZE
- val = value(EGL_ALPHA_MASK_SIZE);
- if (val != 0) {
- addTag(str, QLatin1String(" alpha-mask="));
- str += QString::number(val);
- }
-#endif
-
-#ifdef EGL_CONFORMANT
- val = value(EGL_CONFORMANT);
- if (val != 0) {
- if (val)
- addTag(str, QLatin1String(" conformant=true"));
- else
- addTag(str, QLatin1String(" conformant=false"));
- }
-#endif
-
- return str;
-}
-
-QT_END_NAMESPACE
-
-#endif // QT_OPENGL_ES || QT_OPENVG