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-rw-r--r--src/opengl/qgl.cpp112
1 files changed, 67 insertions, 45 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp
index b7139a2..e9ca4c4 100644
--- a/src/opengl/qgl.cpp
+++ b/src/opengl/qgl.cpp
@@ -67,7 +67,7 @@
#include "qimage.h"
#include "qgl_p.h"
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
#include "gl2paintengineex/qpaintengineex_opengl2_p.h"
#endif
@@ -95,11 +95,6 @@
QT_BEGIN_NAMESPACE
-#ifdef QT_OPENGL_ES_1_CL
-#include "qgl_cl_p.h"
-#endif
-
-
#if defined(Q_WS_X11) || defined(Q_WS_MAC) || defined(Q_WS_QWS)
QGLExtensionFuncs QGLContextPrivate::qt_extensionFuncs;
#endif
@@ -1085,8 +1080,9 @@ int QGLFormat::stencilBufferSize() const
/*!
\since 4.7
- Set the OpenGL version. If a context compatible with the requested OpenGL version
- cannot be created, a context compatible with version 1.x is created instead.
+ Set the OpenGL version to the \a major and \a minor numbers. If a
+ context compatible with the requested OpenGL version cannot be
+ created, a context compatible with version 1.x is created instead.
\sa majorVersion(), minorVersion()
*/
@@ -1129,8 +1125,9 @@ int QGLFormat::minorVersion() const
\enum QGLFormat::OpenGLContextProfile
\since 4.7
- This enum describes the OpenGL context profiles that can be specified for contexts implementing
- OpenGL version 3.2 or higher. These profiles are different from OpenGL ES profiles.
+ This enum describes the OpenGL context profiles that can be
+ specified for contexts implementing OpenGL version 3.2 or
+ higher. These profiles are different from OpenGL ES profiles.
\value NoProfile OpenGL version is lower than 3.2.
\value CoreProfile Functionality deprecated in OpenGL version 3.0 is not available.
@@ -1140,8 +1137,8 @@ int QGLFormat::minorVersion() const
/*!
\since 4.7
- Set the OpenGL context profile. The profile is ignored if the requested OpenGL
- version is less than 3.2.
+ Set the OpenGL context profile to \a profile. The \a profile is
+ ignored if the requested OpenGL version is less than 3.2.
\sa profile()
*/
@@ -1655,7 +1652,7 @@ QImage qt_gl_read_texture(const QSize &size, bool alpha_format, bool include_alp
QImage img(size, alpha_format ? QImage::Format_ARGB32_Premultiplied : QImage::Format_RGB32);
int w = size.width();
int h = size.height();
-#if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_2) && !defined(QT_OPENGL_ES_1)
//### glGetTexImage not in GL ES 2.0, need to do something else here!
glGetTexImage(GL_TEXTURE_2D, 0, GL_RGBA, GL_UNSIGNED_BYTE, img.bits());
#endif
@@ -2433,7 +2430,7 @@ QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target,
{
Q_Q(QGLContext);
QPixmapData *pd = pixmap.pixmapData();
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
if (target == GL_TEXTURE_2D && pd->classId() == QPixmapData::OpenGLClass) {
const QGLPixmapData *data = static_cast<const QGLPixmapData *>(pd);
@@ -2680,41 +2677,41 @@ void QGLContext::deleteTexture(QMacCompatGLuint id)
}
#endif
-void qt_add_rect_to_array(const QRectF &r, q_vertexType *array)
+void qt_add_rect_to_array(const QRectF &r, GLfloat *array)
{
qreal left = r.left();
qreal right = r.right();
qreal top = r.top();
qreal bottom = r.bottom();
- array[0] = f2vt(left);
- array[1] = f2vt(top);
- array[2] = f2vt(right);
- array[3] = f2vt(top);
- array[4] = f2vt(right);
- array[5] = f2vt(bottom);
- array[6] = f2vt(left);
- array[7] = f2vt(bottom);
+ array[0] = left;
+ array[1] = top;
+ array[2] = right;
+ array[3] = top;
+ array[4] = right;
+ array[5] = bottom;
+ array[6] = left;
+ array[7] = bottom;
}
-void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, q_vertexType *array)
+void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, GLfloat *array)
{
- array[0] = f2vt(x1);
- array[1] = f2vt(y1);
- array[2] = f2vt(x2);
- array[3] = f2vt(y1);
- array[4] = f2vt(x2);
- array[5] = f2vt(y2);
- array[6] = f2vt(x1);
- array[7] = f2vt(y2);
+ array[0] = x1;
+ array[1] = y1;
+ array[2] = x2;
+ array[3] = y1;
+ array[4] = x2;
+ array[5] = y2;
+ array[6] = x1;
+ array[7] = y2;
}
#if !defined(QT_OPENGL_ES_2)
static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint textureHeight, GLenum textureTarget)
{
- q_vertexType tx = f2vt(1);
- q_vertexType ty = f2vt(1);
+ GLfloat tx = 1.0f;
+ GLfloat ty = 1.0f;
#ifdef QT_OPENGL_ES
Q_UNUSED(textureWidth);
@@ -2727,20 +2724,20 @@ static void qDrawTextureRect(const QRectF &target, GLint textureWidth, GLint tex
glGetTexLevelParameteriv(textureTarget, 0, GL_TEXTURE_HEIGHT, &textureHeight);
}
- tx = f2vt(textureWidth);
- ty = f2vt(textureHeight);
+ tx = GLfloat(textureWidth);
+ ty = GLfloat(textureHeight);
}
#endif
- q_vertexType texCoordArray[4*2] = {
+ GLfloat texCoordArray[4*2] = {
0, ty, tx, ty, tx, 0, 0, 0
};
- q_vertexType vertexArray[4*2];
+ GLfloat vertexArray[4*2];
qt_add_rect_to_array(target, vertexArray);
- glVertexPointer(2, q_vertexTypeEnum, 0, vertexArray);
- glTexCoordPointer(2, q_vertexTypeEnum, 0, texCoordArray);
+ glVertexPointer(2, GL_FLOAT, 0, vertexArray);
+ glTexCoordPointer(2, GL_FLOAT, 0, texCoordArray);
glEnableClientState(GL_VERTEX_ARRAY);
glEnableClientState(GL_TEXTURE_COORD_ARRAY);
@@ -4494,6 +4491,13 @@ static void qt_gl_draw_text(QPainter *p, int x, int y, const QString &str,
\note This function temporarily disables depth-testing when the
text is drawn.
+ \note This function can only be used inside a
+ QPainter::beginNativePainting()/QPainter::endNativePainting() block
+ if the default OpenGL paint engine is QPaintEngine::OpenGL. To make
+ QPaintEngine::OpenGL the default GL engine, call
+ QGL::setPreferredPaintEngine(QPaintEngine::OpenGL) before the
+ QApplication constructor.
+
\l{Overpainting Example}{Overpaint} with QPainter::drawText() instead.
*/
@@ -4513,8 +4517,17 @@ void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font,
bool auto_swap = autoBufferSwap();
QPaintEngine::Type oldEngineType = qgl_engine_selector()->preferredPaintEngine();
- qgl_engine_selector()->setPreferredPaintEngine(QPaintEngine::OpenGL);
+
QPaintEngine *engine = paintEngine();
+ if (engine && (oldEngineType == QPaintEngine::OpenGL2) && engine->isActive()) {
+ qWarning("QGLWidget::renderText(): Calling renderText() while a GL 2 paint engine is"
+ " active on the same device is not allowed.");
+ return;
+ }
+
+ // this changes what paintEngine() returns
+ qgl_engine_selector()->setPreferredPaintEngine(QPaintEngine::OpenGL);
+ engine = paintEngine();
QPainter *p;
bool reuse_painter = false;
if (engine->isActive()) {
@@ -4607,8 +4620,17 @@ void QGLWidget::renderText(double x, double y, double z, const QString &str, con
win_y = height - win_y; // y is inverted
QPaintEngine::Type oldEngineType = qgl_engine_selector()->preferredPaintEngine();
- qgl_engine_selector()->setPreferredPaintEngine(QPaintEngine::OpenGL);
QPaintEngine *engine = paintEngine();
+
+ if (engine && (oldEngineType == QPaintEngine::OpenGL2) && engine->isActive()) {
+ qWarning("QGLWidget::renderText(): Calling renderText() while a GL 2 paint engine is"
+ " active on the same device is not allowed.");
+ return;
+ }
+
+ // this changes what paintEngine() returns
+ qgl_engine_selector()->setPreferredPaintEngine(QPaintEngine::OpenGL);
+ engine = paintEngine();
QPainter *p;
bool reuse_painter = false;
bool use_depth_testing = glIsEnabled(GL_DEPTH_TEST);
@@ -4877,7 +4899,7 @@ void QGLWidget::drawTexture(const QPointF &point, QMacCompatGLuint textureId, QM
}
#endif
-#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+#if !defined(QT_OPENGL_ES_1)
Q_GLOBAL_STATIC(QGL2PaintEngineEx, qt_gl_2_engine)
#endif
@@ -4887,7 +4909,7 @@ Q_GLOBAL_STATIC(QOpenGLPaintEngine, qt_gl_engine)
Q_OPENGL_EXPORT QPaintEngine* qt_qgl_paint_engine()
{
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
+#if defined(QT_OPENGL_ES_1)
return qt_gl_engine();
#elif defined(QT_OPENGL_ES_2)
return qt_gl_2_engine();
@@ -5010,7 +5032,7 @@ QGLExtensions::Extensions QGLExtensions::currentContextExtensions()
glExtensions |= GenerateMipmap;
glExtensions |= FragmentShader;
#endif
-#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL)
+#if defined(QT_OPENGL_ES_1)
if (extensions.match("GL_OES_framebuffer_object"))
glExtensions |= FramebufferObject;
#endif