diff options
Diffstat (limited to 'src/opengl/qgl.cpp')
-rw-r--r-- | src/opengl/qgl.cpp | 296 |
1 files changed, 158 insertions, 138 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index f51b271..392e750 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -87,7 +87,6 @@ #include <private/qglpixelbuffer_p.h> #include <private/qwindowsurface_gl_p.h> #include "qcolormap.h" -#include "qcache.h" #include "qfile.h" #include "qlibrary.h" @@ -1395,39 +1394,99 @@ int qt_next_power_of_two(int v) return v; } -class QGLTexture { -public: - QGLTexture(const QGLContext *ctx, GLuint tx_id, GLenum tx_target, bool _clean = false) - : context(ctx), id(tx_id), target(tx_target), clean(_clean) {} - ~QGLTexture() { - if (clean) { - QGLContext *current = const_cast<QGLContext *>(QGLContext::currentContext()); - QGLContext *ctx = const_cast<QGLContext *>(context); - bool switch_context = current && current != ctx && !qgl_share_reg()->checkSharing(current, ctx); - if (switch_context) - ctx->makeCurrent(); - glDeleteTextures(1, &id); - if (switch_context) - current->makeCurrent(); - } - } - - const QGLContext *context; - GLuint id; - GLenum target; - bool clean; -}; - -typedef QCache<qint64, QGLTexture> QGLTextureCache; -static int qt_tex_cache_limit = 64*1024; // cache ~64 MB worth of textures - this is not accurate though -static QGLTextureCache *qt_tex_cache = 0; - typedef void (*_qt_pixmap_cleanup_hook_64)(qint64); typedef void (*_qt_image_cleanup_hook_64)(qint64); extern Q_GUI_EXPORT _qt_pixmap_cleanup_hook_64 qt_pixmap_cleanup_hook_64; extern Q_GUI_EXPORT _qt_image_cleanup_hook_64 qt_image_cleanup_hook_64; +static QGLTextureCache *qt_gl_texture_cache = 0; + +QGLTextureCache::QGLTextureCache() + : m_cache(64*1024) // cache ~64 MB worth of textures - this is not accurate though +{ + Q_ASSERT(qt_gl_texture_cache == 0); + qt_gl_texture_cache = this; + qt_pixmap_cleanup_hook_64 = cleanupHook; + qt_image_cleanup_hook_64 = cleanupHook; +} + +QGLTextureCache::~QGLTextureCache() +{ + qt_gl_texture_cache = 0; + qt_pixmap_cleanup_hook_64 = 0; + qt_image_cleanup_hook_64 = 0; +} + +void QGLTextureCache::insert(QGLContext* ctx, qint64 key, QGLTexture* texture, int cost) +{ + if (m_cache.totalCost() + cost > m_cache.maxCost()) { + // the cache is full - make an attempt to remove something + const QList<qint64> keys = m_cache.keys(); + int i = 0; + while (i < m_cache.count() + && (m_cache.totalCost() + cost > m_cache.maxCost())) { + QGLTexture *tex = m_cache.object(keys.at(i)); + if (tex->context == ctx) + m_cache.remove(keys.at(i)); + ++i; + } + } + m_cache.insert(key, texture, cost); +} + +bool QGLTextureCache::remove(QGLContext* ctx, GLuint textureId) +{ + QList<qint64> keys = m_cache.keys(); + for (int i = 0; i < keys.size(); ++i) { + QGLTexture *tex = m_cache.object(keys.at(i)); + if (tex->id == textureId && tex->context == ctx) { + tex->clean = true; // forces a glDeleteTextures() call + m_cache.remove(keys.at(i)); + return true; + } + } + return false; +} + +void QGLTextureCache::removeContextTextures(QGLContext* ctx) +{ + QList<qint64> keys = m_cache.keys(); + for (int i = 0; i < keys.size(); ++i) { + const qint64 &key = keys.at(i); + if (m_cache.object(key)->context == ctx) + m_cache.remove(key); + } +} + +QGLTextureCache* QGLTextureCache::instance() +{ + if (!qt_gl_texture_cache) + qt_gl_texture_cache = new QGLTextureCache; + + return qt_gl_texture_cache; +} + +/* + a hook that removes textures from the cache when a pixmap/image + is deref'ed +*/ +void QGLTextureCache::cleanupHook(qint64 cacheKey) +{ + // ### remove when the GL texture cache becomes thread-safe + if (qApp->thread() != QThread::currentThread()) + return; + QGLTexture *texture = instance()->getTexture(cacheKey); + if (texture && texture->clean) + instance()->remove(cacheKey); +} + +void QGLTextureCache::deleteIfEmpty() +{ + if (instance()->size() == 0) + delete instance(); +} + // DDS format structure struct DDSFormat { quint32 dwSize; @@ -1556,21 +1615,8 @@ QGLContext::~QGLContext() { Q_D(QGLContext); // remove any textures cached in this context - if (qt_tex_cache) { - QList<qint64> keys = qt_tex_cache->keys(); - for (int i = 0; i < keys.size(); ++i) { - const qint64 &key = keys.at(i); - if (qt_tex_cache->object(key)->context == this) - qt_tex_cache->remove(key); - } - // ### thread safety - if (qt_tex_cache->size() == 0) { - qt_pixmap_cleanup_hook_64 = 0; - qt_image_cleanup_hook_64 = 0; - delete qt_tex_cache; - qt_tex_cache = 0; - } - } + QGLTextureCache::instance()->removeContextTextures(this); + QGLTextureCache::deleteIfEmpty(); // ### thread safety QGLSignalProxy::instance()->emitAboutToDestroyContext(this); reset(); @@ -1701,21 +1747,6 @@ GLuint QGLContext::bindTexture(const QString &fileName) return tx_id; } -/* - a hook that removes textures from the cache when a pixmap/image - is deref'ed -*/ -static void qt_gl_clean_cache(qint64 cacheKey) -{ - // ### remove when the GL texture cache becomes thread-safe - if (qApp->thread() != QThread::currentThread()) - return; - if (qt_tex_cache) { - QGLTexture *texture = qt_tex_cache->object(cacheKey); - if (texture && texture->clean) - qt_tex_cache->remove(cacheKey); - } -} static void convertToGLFormatHelper(QImage &dst, const QImage &img, GLenum texture_format) { @@ -1835,7 +1866,7 @@ QImage QGLContextPrivate::convertToGLFormat(const QImage &image, bool force_prem return result; } -GLuint QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint format, +QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint format, const qint64 key, bool clean) { Q_Q(QGLContext); @@ -1853,11 +1884,6 @@ GLuint QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint // the GL_BGRA format is only present in GL version >= 1.2 GLenum texture_format = (QGLFormat::openGLVersionFlags() & QGLFormat::OpenGL_Version_1_2) ? GL_BGRA : GL_RGBA; - if (!qt_tex_cache) { - qt_tex_cache = new QGLTextureCache(qt_tex_cache_limit); - qt_pixmap_cleanup_hook_64 = qt_gl_clean_cache; - qt_image_cleanup_hook_64 = qt_gl_clean_cache; - } // Scale the pixmap if needed. GL textures needs to have the // dimensions 2^n+2(border) x 2^m+2(border), unless we're using GL @@ -1930,53 +1956,26 @@ GLuint QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint // this assumes the size of a texture is always smaller than the max cache size int cost = img.width()*img.height()*4/1024; - if (qt_tex_cache->totalCost() + cost > qt_tex_cache->maxCost()) { - // the cache is full - make an attempt to remove something - const QList<qint64> keys = qt_tex_cache->keys(); - int i = 0; - while (i < qt_tex_cache->count() - && (qt_tex_cache->totalCost() + cost > qt_tex_cache->maxCost())) { - QGLTexture *tex = qt_tex_cache->object(keys.at(i)); - if (tex->context == q) - qt_tex_cache->remove(keys.at(i)); - ++i; - } - } - qt_tex_cache->insert(key, new QGLTexture(q, tx_id, target, clean), cost); - return tx_id; + QGLTexture *texture = new QGLTexture(q, tx_id, target, clean, false); + QGLTextureCache::instance()->insert(q, key, texture, cost); + return texture; } -bool QGLContextPrivate::textureCacheLookup(const qint64 key, GLenum target, GLuint *id) +QGLTexture *QGLContextPrivate::textureCacheLookup(const qint64 key, GLenum target) { Q_Q(QGLContext); - if (qt_tex_cache) { - QGLTexture *texture = qt_tex_cache->object(key); - if (texture && texture->target == target - && (texture->context == q || qgl_share_reg()->checkSharing(q, texture->context))) - { - *id = texture->id; - return true; - } + QGLTexture *texture = QGLTextureCache::instance()->getTexture(key); + if (texture && texture->target == target + && (texture->context == q || qgl_share_reg()->checkSharing(q, texture->context))) + { + return texture; } - return false; + return 0; } -/*! \internal */ -GLuint QGLContextPrivate::bindTexture(const QImage &image, GLenum target, GLint format, bool clean) -{ - const qint64 key = image.cacheKey(); - GLuint id; - if (textureCacheLookup(key, target, &id)) { - glBindTexture(target, id); - return id; - } - GLuint cached = bindTexture(image, target, format, key, clean); - const_cast<QImage &>(image).data_ptr()->is_cached = (cached > 0); - return cached; -} /*! \internal */ -GLuint QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, bool clean) +QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, bool clean, bool canInvert) { Q_Q(QGLContext); QPixmapData *pd = pixmap.pixmapData(); @@ -1984,20 +1983,45 @@ GLuint QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, GLin if (target == GL_TEXTURE_2D && pd->classId() == QPixmapData::OpenGLClass) { const QGLPixmapData *data = static_cast<const QGLPixmapData *>(pd); - if (data->isValidContext(q)) - return data->bind(); + if (data->isValidContext(q)) { + data->bind(); + return data->texture(); + } } #endif const qint64 key = pixmap.cacheKey(); - GLuint id; - if (textureCacheLookup(key, target, &id)) { - glBindTexture(target, id); - return id; + QGLTexture *texture = textureCacheLookup(key, target); + if (texture) { + glBindTexture(target, texture->id); + return texture; + } + +#if defined(Q_WS_X11) + // Try to use texture_from_pixmap + if (pd->classId() == QPixmapData::X11Class) { + QPixmap *thatPixmap = const_cast<QPixmap*>(&pixmap); + texture = bindTextureFromNativePixmap(thatPixmap, key, canInvert); + if (texture) { + texture->clean = clean; + boundPixmaps.insert(thatPixmap->data_ptr(), QPixmap(pixmap)); + } } - GLuint cached = bindTexture(pixmap.toImage(), target, format, key, clean); - const_cast<QPixmap &>(pixmap).data_ptr()->is_cached = (cached > 0); - return cached; +#endif + + if (!texture) + texture = bindTexture(pixmap.toImage(), target, format, key, clean); + + // We should never return 0 as callers shouldn't need to null-check + static QGLTexture invalidTexture; + if (!texture) + texture = &invalidTexture; + + if (texture->id > 0) + const_cast<QPixmap &>(pixmap).data_ptr()->is_cached = true; + + Q_ASSERT(texture); + return texture; } /*! \internal */ @@ -2063,7 +2087,8 @@ int QGLContextPrivate::maxTextureSize() GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format) { Q_D(QGLContext); - return d->bindTexture(image, target, format, false); + QGLTexture *texture = d->bindTexture(image, target, format, false); + return texture->id; } #ifdef Q_MAC_COMPAT_GL_FUNCTIONS @@ -2082,7 +2107,8 @@ GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMa GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format) { Q_D(QGLContext); - return d->bindTexture(pixmap, target, format, false); + QGLTexture *texture = d->bindTexture(pixmap, target, format, false, false); + return texture->id; } #ifdef Q_MAC_COMPAT_GL_FUNCTIONS @@ -2103,17 +2129,8 @@ GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, Q */ void QGLContext::deleteTexture(GLuint id) { - if (qt_tex_cache) { - QList<qint64> keys = qt_tex_cache->keys(); - for (int i = 0; i < keys.size(); ++i) { - QGLTexture *tex = qt_tex_cache->object(keys.at(i)); - if (tex->id == id && tex->context == this) { - tex->clean = true; // forces a glDeleteTextures() call - qt_tex_cache->remove(keys.at(i)); - return; - } - } - } + if (QGLTextureCache::instance()->remove(this, id)) + return; // check the DDS cache if the texture wasn't found in the pixmap/image // cache @@ -2307,9 +2324,7 @@ void QGLContext::drawTexture(const QPointF &point, QMacCompatGLuint textureId, Q */ void QGLContext::setTextureCacheLimit(int size) { - qt_tex_cache_limit = size; - if (qt_tex_cache) - qt_tex_cache->setMaxCost(qt_tex_cache_limit); + QGLTextureCache::instance()->setMaxCost(size); } /*! @@ -2319,7 +2334,7 @@ void QGLContext::setTextureCacheLimit(int size) */ int QGLContext::textureCacheLimit() { - return qt_tex_cache_limit; + return QGLTextureCache::instance()->maxCost(); } @@ -4339,6 +4354,9 @@ void QGLExtensions::init_extensions() if (extensions.contains(QLatin1String("EXT_framebuffer_blit"))) glExtensions |= FramebufferBlit; + if (extensions.contains(QLatin1String("GL_ARB_texture_non_power_of_two"))) + glExtensions |= NPOTTextures; + QGLContext cx(QGLFormat::defaultFormat()); if (glExtensions & TextureCompression) { qt_glCompressedTexImage2DARB = (pfn_glCompressedTexImage2DARB) cx.getProcAddress(QLatin1String("glCompressedTexImage2DARB")); @@ -4546,32 +4564,34 @@ QGLFormat QGLDrawable::format() const GLuint QGLDrawable::bindTexture(const QImage &image, GLenum target, GLint format) { + QGLTexture *texture; if (widget) - return widget->d_func()->glcx->d_func()->bindTexture(image, target, format, true); + texture = widget->d_func()->glcx->d_func()->bindTexture(image, target, format, true); else if (buffer) - return buffer->d_func()->qctx->d_func()->bindTexture(image, target, format, true); + texture = buffer->d_func()->qctx->d_func()->bindTexture(image, target, format, true); else if (fbo && QGLContext::currentContext()) - return const_cast<QGLContext *>(QGLContext::currentContext())->d_func()->bindTexture(image, target, format, true); + texture = const_cast<QGLContext *>(QGLContext::currentContext())->d_func()->bindTexture(image, target, format, true); #if defined(Q_WS_QWS) || (!defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)) else if (wsurf) - return wsurf->context()->d_func()->bindTexture(image, target, format, true); + texture = wsurf->context()->d_func()->bindTexture(image, target, format, true); #endif - return 0; + return texture->id; } GLuint QGLDrawable::bindTexture(const QPixmap &pixmap, GLenum target, GLint format) { + QGLTexture *texture; if (widget) - return widget->d_func()->glcx->d_func()->bindTexture(pixmap, target, format, true); + texture = widget->d_func()->glcx->d_func()->bindTexture(pixmap, target, format, true, true); else if (buffer) - return buffer->d_func()->qctx->d_func()->bindTexture(pixmap, target, format, true); + texture = buffer->d_func()->qctx->d_func()->bindTexture(pixmap, target, format, true, true); else if (fbo && QGLContext::currentContext()) - return const_cast<QGLContext *>(QGLContext::currentContext())->d_func()->bindTexture(pixmap, target, format, true); + texture = const_cast<QGLContext *>(QGLContext::currentContext())->d_func()->bindTexture(pixmap, target, format, true, true); #if defined(Q_WS_QWS) || (!defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)) else if (wsurf) - return wsurf->context()->d_func()->bindTexture(pixmap, target, format, true); + texture = wsurf->context()->d_func()->bindTexture(pixmap, target, format, true, true); #endif - return 0; + return texture->id; } QColor QGLDrawable::backgroundColor() const |