diff options
Diffstat (limited to 'src/opengl/qgl.cpp')
-rw-r--r-- | src/opengl/qgl.cpp | 57 |
1 files changed, 29 insertions, 28 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index 1bd1b91..b6f8919 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -397,8 +397,7 @@ static inline GLint qgluProject(GLdouble objx, GLdouble objy, GLdouble objz, \i \link setDirectRendering() Direct rendering:\endlink Enabled. \i \link setOverlay() Overlay:\endlink Disabled. \i \link setPlane() Plane:\endlink 0 (i.e., normal plane). - \i \link setSampleBuffers() Multisample buffers:\endlink Enabled on - OpenGL/ES 2.0, disabled on other platforms. + \i \link setSampleBuffers() Multisample buffers:\endlink Disabled. \endlist */ @@ -4823,38 +4822,39 @@ QGLWidget::QGLWidget(QGLContext *context, QWidget *parent, void QGLExtensions::init_extensions() { - QList<QByteArray> extensions = QByteArray(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS))).split(' '); - if (extensions.contains("GL_ARB_texture_rectangle")) + QGLExtensionMatcher extensions(reinterpret_cast<const char *>(glGetString(GL_EXTENSIONS))); + + if (extensions.match("GL_ARB_texture_rectangle")) glExtensions |= TextureRectangle; - if (extensions.contains("GL_ARB_multisample")) + if (extensions.match("GL_ARB_multisample")) glExtensions |= SampleBuffers; - if (extensions.contains("GL_SGIS_generate_mipmap")) + if (extensions.match("GL_SGIS_generate_mipmap")) glExtensions |= GenerateMipmap; - if (extensions.contains("GL_ARB_texture_compression")) + if (extensions.match("GL_ARB_texture_compression")) glExtensions |= TextureCompression; - if (extensions.contains("GL_EXT_texture_compression_s3tc")) + if (extensions.match("GL_EXT_texture_compression_s3tc")) glExtensions |= DDSTextureCompression; - if (extensions.contains("GL_OES_compressed_ETC1_RGB8_texture")) + if (extensions.match("GL_OES_compressed_ETC1_RGB8_texture")) glExtensions |= ETC1TextureCompression; - if (extensions.contains("GL_IMG_texture_compression_pvrtc")) + if (extensions.match("GL_IMG_texture_compression_pvrtc")) glExtensions |= PVRTCTextureCompression; - if (extensions.contains("GL_ARB_fragment_program")) + if (extensions.match("GL_ARB_fragment_program")) glExtensions |= FragmentProgram; - if (extensions.contains("GL_ARB_fragment_shader")) + if (extensions.match("GL_ARB_fragment_shader")) glExtensions |= FragmentShader; - if (extensions.contains("GL_ARB_texture_mirrored_repeat")) + if (extensions.match("GL_ARB_texture_mirrored_repeat")) glExtensions |= MirroredRepeat; - if (extensions.contains("GL_EXT_framebuffer_object")) + if (extensions.match("GL_EXT_framebuffer_object")) glExtensions |= FramebufferObject; - if (extensions.contains("GL_EXT_stencil_two_side")) + if (extensions.match("GL_EXT_stencil_two_side")) glExtensions |= StencilTwoSide; - if (extensions.contains("GL_EXT_stencil_wrap")) + if (extensions.match("GL_EXT_stencil_wrap")) glExtensions |= StencilWrap; - if (extensions.contains("GL_EXT_packed_depth_stencil")) + if (extensions.match("GL_EXT_packed_depth_stencil")) glExtensions |= PackedDepthStencil; - if (extensions.contains("GL_NV_float_buffer")) + if (extensions.match("GL_NV_float_buffer")) glExtensions |= NVFloatBuffer; - if (extensions.contains("GL_ARB_pixel_buffer_object")) + if (extensions.match("GL_ARB_pixel_buffer_object")) glExtensions |= PixelBufferObject; #if defined(QT_OPENGL_ES_2) glExtensions |= FramebufferObject; @@ -4862,26 +4862,26 @@ void QGLExtensions::init_extensions() glExtensions |= FragmentShader; #endif #if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_1_CL) - if (extensions.contains("GL_OES_framebuffer_object")) + if (extensions.match("GL_OES_framebuffer_object")) glExtensions |= FramebufferObject; #endif #if defined(QT_OPENGL_ES) - if (extensions.contains("GL_OES_packed_depth_stencil")) + if (extensions.match("GL_OES_packed_depth_stencil")) glExtensions |= PackedDepthStencil; #endif - if (extensions.contains("GL_ARB_framebuffer_object")) { + if (extensions.match("GL_ARB_framebuffer_object")) { // ARB_framebuffer_object also includes EXT_framebuffer_blit. glExtensions |= FramebufferObject; glExtensions |= FramebufferBlit; } - if (extensions.contains("GL_EXT_framebuffer_blit")) + if (extensions.match("GL_EXT_framebuffer_blit")) glExtensions |= FramebufferBlit; - if (extensions.contains("GL_ARB_texture_non_power_of_two")) + if (extensions.match("GL_ARB_texture_non_power_of_two")) glExtensions |= NPOTTextures; - if (extensions.contains("GL_EXT_bgra")) + if (extensions.match("GL_EXT_bgra")) glExtensions |= BGRATextureFormat; } @@ -5363,11 +5363,12 @@ QSize QGLTexture::bindCompressedTexturePVR(const char *buf, int len) // Restore the default pixel alignment for later texture uploads. glPixelStorei(GL_UNPACK_ALIGNMENT, 4); - // Set the invert flag for the texture. + // Set the invert flag for the texture. The "vertical flip" + // flag in PVR is the opposite sense to our sense of inversion. if ((pvrHeader->flags & PVR_VERTICAL_FLIP) != 0) - options |= QGLContext::InvertedYBindOption; - else options &= ~QGLContext::InvertedYBindOption; + else + options |= QGLContext::InvertedYBindOption; return QSize(pvrHeader->width, pvrHeader->height); } |