diff options
Diffstat (limited to 'src/opengl/qgl.cpp')
-rw-r--r-- | src/opengl/qgl.cpp | 49 |
1 files changed, 45 insertions, 4 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index e80521b..ad177dc 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -1773,10 +1773,12 @@ Q_OPENGL_EXPORT QGLShareRegister* qgl_share_reg() /*! \enum QGLContext::BindOption + \since 4.6 + A set of options to decide how to bind a texture using bindTexture(). \value NoBindOption Don't do anything, pass the texture straight - thru. + through. \value InvertedYBindOption Specifies that the texture should be flipped over the X axis so that the texture coordinate 0,0 corresponds to @@ -2137,7 +2139,7 @@ QGLTexture *QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G Q_ASSERT(texture); if (texture->id > 0) - const_cast<QImage &>(image).data_ptr()->is_cached = true; + QImagePixmapCleanupHooks::enableCleanupHooks(image); return texture; } @@ -2158,7 +2160,7 @@ QGLTexture* QGLContextPrivate::bindTexture(const QImage &image, GLenum target, G #ifndef QT_NO_DEBUG // Reset the gl error stack...git - while (glGetError() != GL_NO_ERROR); + while (glGetError() != GL_NO_ERROR) ; #endif // Scale the pixmap if needed. GL textures needs to have the @@ -2396,7 +2398,7 @@ QGLTexture *QGLContextPrivate::bindTexture(const QPixmap &pixmap, GLenum target, Q_ASSERT(texture); if (texture->id > 0) - const_cast<QPixmap &>(pixmap).data_ptr()->is_cached = true; + QImagePixmapCleanupHooks::enableCleanupHooks(pixmap); return texture; } @@ -2445,6 +2447,9 @@ int QGLContextPrivate::maxTextureSize() */ GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format) { + if (image.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(image, target, format, false, DefaultBindOption); return texture->id; @@ -2477,6 +2482,9 @@ GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format) */ GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format, BindOptions options) { + if (image.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(image, target, format, false, options); return texture->id; @@ -2486,6 +2494,9 @@ GLuint QGLContext::bindTexture(const QImage &image, GLenum target, GLint format, /*! \internal */ GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format) { + if (image.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), false, DefaultBindOption); return texture->id; @@ -2495,6 +2506,9 @@ GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMa GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format, BindOptions options) { + if (image.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(image, GLenum(target), GLint(format), false, options); return texture->id; @@ -2507,6 +2521,9 @@ GLuint QGLContext::bindTexture(const QImage &image, QMacCompatGLenum target, QMa */ GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format) { + if (pixmap.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(pixmap, target, format, DefaultBindOption); return texture->id; @@ -2521,6 +2538,9 @@ GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint forma */ GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint format, BindOptions options) { + if (pixmap.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(pixmap, target, format, options); return texture->id; @@ -2530,6 +2550,9 @@ GLuint QGLContext::bindTexture(const QPixmap &pixmap, GLenum target, GLint forma /*! \internal */ GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format) { + if (pixmap.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), DefaultBindOption); return texture->id; @@ -2538,6 +2561,9 @@ GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, Q GLuint QGLContext::bindTexture(const QPixmap &pixmap, QMacCompatGLenum target, QMacCompatGLint format, BindOptions options) { + if (pixmap.isNull()) + return 0; + Q_D(QGLContext); QGLTexture *texture = d->bindTexture(pixmap, GLenum(target), GLint(format), options); return texture->id; @@ -4595,6 +4621,9 @@ bool QGLWidget::autoBufferSwap() const */ GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format) { + if (image.isNull()) + return 0; + Q_D(QGLWidget); return d->glcx->bindTexture(image, target, format, QGLContext::DefaultBindOption); } @@ -4608,6 +4637,9 @@ GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format) */ GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format, QGLContext::BindOptions options) { + if (image.isNull()) + return 0; + Q_D(QGLWidget); return d->glcx->bindTexture(image, target, format, options); } @@ -4617,6 +4649,9 @@ GLuint QGLWidget::bindTexture(const QImage &image, GLenum target, GLint format, /*! \internal */ GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format) { + if (image.isNull()) + return 0; + Q_D(QGLWidget); return d->glcx->bindTexture(image, GLenum(target), GLint(format), QGLContext::DefaultBindOption); } @@ -4624,6 +4659,9 @@ GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMac GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMacCompatGLint format, QGLContext::BindOptions options) { + if (image.isNull()) + return 0; + Q_D(QGLWidget); return d->glcx->bindTexture(image, GLenum(target), GLint(format), options); } @@ -4637,6 +4675,9 @@ GLuint QGLWidget::bindTexture(const QImage &image, QMacCompatGLenum target, QMac */ GLuint QGLWidget::bindTexture(const QPixmap &pixmap, GLenum target, GLint format) { + if (pixmap.isNull()) + return 0; + Q_D(QGLWidget); return d->glcx->bindTexture(pixmap, target, format, QGLContext::DefaultBindOption); } |