diff options
Diffstat (limited to 'src/opengl/qgl.cpp')
-rw-r--r-- | src/opengl/qgl.cpp | 29 |
1 files changed, 27 insertions, 2 deletions
diff --git a/src/opengl/qgl.cpp b/src/opengl/qgl.cpp index b7139a2..bb76f1a 100644 --- a/src/opengl/qgl.cpp +++ b/src/opengl/qgl.cpp @@ -4494,6 +4494,13 @@ static void qt_gl_draw_text(QPainter *p, int x, int y, const QString &str, \note This function temporarily disables depth-testing when the text is drawn. + \note This function can only be used inside a + QPainter::beginNativePainting()/QPainter::endNativePainting() block + if the default OpenGL paint engine is QPaintEngine::OpenGL. To make + QPaintEngine::OpenGL the default GL engine, call + QGL::setPreferredPaintEngine(QPaintEngine::OpenGL) before the + QApplication constructor. + \l{Overpainting Example}{Overpaint} with QPainter::drawText() instead. */ @@ -4513,8 +4520,17 @@ void QGLWidget::renderText(int x, int y, const QString &str, const QFont &font, bool auto_swap = autoBufferSwap(); QPaintEngine::Type oldEngineType = qgl_engine_selector()->preferredPaintEngine(); - qgl_engine_selector()->setPreferredPaintEngine(QPaintEngine::OpenGL); + QPaintEngine *engine = paintEngine(); + if (engine && (oldEngineType == QPaintEngine::OpenGL2) && engine->isActive()) { + qWarning("QGLWidget::renderText(): Calling renderText() while a GL 2 paint engine is" + " active on the same device is not allowed."); + return; + } + + // this changes what paintEngine() returns + qgl_engine_selector()->setPreferredPaintEngine(QPaintEngine::OpenGL); + engine = paintEngine(); QPainter *p; bool reuse_painter = false; if (engine->isActive()) { @@ -4607,8 +4623,17 @@ void QGLWidget::renderText(double x, double y, double z, const QString &str, con win_y = height - win_y; // y is inverted QPaintEngine::Type oldEngineType = qgl_engine_selector()->preferredPaintEngine(); - qgl_engine_selector()->setPreferredPaintEngine(QPaintEngine::OpenGL); QPaintEngine *engine = paintEngine(); + + if (engine && (oldEngineType == QPaintEngine::OpenGL2) && engine->isActive()) { + qWarning("QGLWidget::renderText(): Calling renderText() while a GL 2 paint engine is" + " active on the same device is not allowed."); + return; + } + + // this changes what paintEngine() returns + qgl_engine_selector()->setPreferredPaintEngine(QPaintEngine::OpenGL); + engine = paintEngine(); QPainter *p; bool reuse_painter = false; bool use_depth_testing = glIsEnabled(GL_DEPTH_TEST); |