summaryrefslogtreecommitdiffstats
path: root/src/opengl/qgl_egl.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'src/opengl/qgl_egl.cpp')
-rw-r--r--src/opengl/qgl_egl.cpp20
1 files changed, 19 insertions, 1 deletions
diff --git a/src/opengl/qgl_egl.cpp b/src/opengl/qgl_egl.cpp
index 0fbbbf9..44e8ae9 100644
--- a/src/opengl/qgl_egl.cpp
+++ b/src/opengl/qgl_egl.cpp
@@ -185,8 +185,26 @@ void QGLContext::makeCurrent()
return;
}
- if (d->eglContext->makeCurrent(d->eglSurfaceForDevice()))
+ if (d->eglContext->makeCurrent(d->eglSurfaceForDevice())) {
QGLContextPrivate::setCurrentContext(this);
+ if (!d->workaroundsCached) {
+ d->workaroundsCached = true;
+ const char *renderer = reinterpret_cast<const char *>(glGetString(GL_RENDERER));
+ if (strstr(renderer, "SGX") || strstr(renderer, "MBX")) {
+ // PowerVR MBX/SGX chips needs to clear all buffers when starting to render
+ // a new frame, otherwise there will be a performance penalty to pay for
+ // each frame.
+ d->workaround_needsFullClearOnEveryFrame = true;
+
+ // Older PowerVR SGX drivers (like the one in the N900) have a
+ // bug which prevents glCopyTexSubImage2D() to work with a POT
+ // or GL_ALPHA texture bound to an FBO. The only way to
+ // identify that driver is to check the EGL version number for it.
+ if (strstr(eglQueryString(d->eglContext->display(), EGL_VERSION), "1.3"))
+ d->workaround_brokenFBOReadBack = true;
+ }
+ }
+ }
}
void QGLContext::doneCurrent()