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+/****************************************************************************
+**
+** Copyright (C) 2009 Nokia Corporation and/or its subsidiary(-ies).
+** Contact: Nokia Corporation (qt-info@nokia.com)
+**
+** This file is part of the QtOpenGL module of the Qt Toolkit.
+**
+** $QT_BEGIN_LICENSE:LGPL$
+** No Commercial Usage
+** This file contains pre-release code and may not be distributed.
+** You may use this file in accordance with the terms and conditions
+** contained in the either Technology Preview License Agreement or the
+** Beta Release License Agreement.
+**
+** GNU Lesser General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU Lesser
+** General Public License version 2.1 as published by the Free Software
+** Foundation and appearing in the file LICENSE.LGPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU Lesser General Public License version 2.1 requirements
+** will be met: http://www.gnu.org/licenses/old-licenses/lgpl-2.1.html.
+**
+** In addition, as a special exception, Nokia gives you certain
+** additional rights. These rights are described in the Nokia Qt LGPL
+** Exception version 1.0, included in the file LGPL_EXCEPTION.txt in this
+** package.
+**
+** GNU General Public License Usage
+** Alternatively, this file may be used under the terms of the GNU
+** General Public License version 3.0 as published by the Free Software
+** Foundation and appearing in the file LICENSE.GPL included in the
+** packaging of this file. Please review the following information to
+** ensure the GNU General Public License version 3.0 requirements will be
+** met: http://www.gnu.org/copyleft/gpl.html.
+**
+** If you are unsure which license is appropriate for your use, please
+** contact the sales department at http://qt.nokia.com/contact.
+** $QT_END_LICENSE$
+**
+****************************************************************************/
+
+#ifndef QGLPAINTDEVICE_P_H
+#define QGLPAINTDEVICE_P_H
+
+//
+// W A R N I N G
+// -------------
+//
+// This file is not part of the Qt API. It exists for the convenience
+// of the QtOpenGL module. This header file may change from
+// version to version without notice, or even be removed.
+//
+// We mean it.
+//
+
+#include <qpaintdevice.h>
+#include <qgl.h>
+
+class QGLPaintDevice : public QPaintDevice
+{
+public:
+ QGLPaintDevice();
+ virtual ~QGLPaintDevice();
+
+ virtual void beginPaint();
+ virtual void endPaint();
+
+ virtual QColor backgroundColor() const;
+ virtual bool autoFillBackground() const;
+ virtual bool hasTransparentBackground() const;
+
+ // inline these?
+ QGLContext* context() const;
+ QGLFormat format() const;
+ virtual QSize size() const;
+
+ // returns the QGLPaintDevice for the given QPaintDevice
+ static QGLPaintDevice* getDevice(QPaintDevice*);
+
+protected:
+ // Inline?
+ void setContext(QGLContext* c);
+
+private:
+ QGLContext* m_context;
+};
+
+
+// Wraps a QGLWidget
+class QGLWidget;
+class QGLWidgetGLPaintDevice : public QGLPaintDevice
+{
+public:
+ QGLWidgetGLPaintDevice();
+
+ virtual QPaintEngine* paintEngine() const;
+
+ virtual QColor backgroundColor() const;
+ virtual bool autoFillBackground() const;
+ virtual bool hasTransparentBackground() const;
+
+ // QGLWidgets need to do swapBufers in endPaint:
+ virtual void endPaint();
+ virtual QSize size() const;
+
+ void setWidget(QGLWidget*);
+
+private:
+ friend class QGLWidget;
+ QGLWidget *glWidget;
+};
+
+
+
+/*
+Replaces:
+
+class QGLPixelBuffer;
+class QGLFramebufferObject;
+class QWSGLWindowSurface;
+class QGLWindowSurface;
+class QGLPixmapData;
+class QGLDrawable {
+public:
+ QGLDrawable() : widget(0), buffer(0), fbo(0)
+#if defined(Q_WS_QWS) || (!defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL))
+ , wsurf(0)
+#endif
+#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+ , pixmapData(0)
+#endif
+ {}
+ void setDevice(QPaintDevice *pdev);
+ void swapBuffers();
+ void makeCurrent();
+ void doneCurrent();
+ QSize size() const;
+ QGLFormat format() const;
+ GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D, GLint format = GL_RGBA);
+ GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D, GLint format = GL_RGBA);
+ QColor backgroundColor() const;
+ QGLContext *context() const;
+ bool autoFillBackground() const;
+ bool hasTransparentBackground() const;
+
+#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+ QGLPixmapData *copyOnBegin() const;
+#endif
+
+private:
+ bool wasBound;
+ QGLWidget *widget;
+ QGLPixelBuffer *buffer;
+ QGLFramebufferObject *fbo;
+#ifdef Q_WS_QWS
+ QWSGLWindowSurface *wsurf;
+#elif !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+ QGLWindowSurface *wsurf;
+#endif
+
+#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL)
+ QGLPixmapData *pixmapData;
+#endif
+ int previous_fbo;
+};
+*/
+
+#endif // QGLPAINTDEVICE_P_H