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-rw-r--r--src/opengl/qglpixelbuffer_egl.cpp8
1 files changed, 6 insertions, 2 deletions
diff --git a/src/opengl/qglpixelbuffer_egl.cpp b/src/opengl/qglpixelbuffer_egl.cpp
index 964efa2..5390fd1 100644
--- a/src/opengl/qglpixelbuffer_egl.cpp
+++ b/src/opengl/qglpixelbuffer_egl.cpp
@@ -47,6 +47,10 @@
#include <qimage.h>
#include <private/qgl_p.h>
+#ifdef QT_OPENGL_ES_1_CL
+#include "qgl_cl_p.h"
+#endif
+
QT_BEGIN_NAMESPACE
#ifdef EGL_BIND_TO_TEXTURE_RGBA
@@ -188,8 +192,8 @@ GLuint QGLPixelBuffer::generateDynamicTexture() const
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGB, d->req_size.width(), d->req_size.height(), 0, GL_RGB, GL_UNSIGNED_BYTE, 0);
else
glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, d->req_size.width(), d->req_size.height(), 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
- glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
+ glTexParameterf(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
return texture;
#else
return 0;