diff options
Diffstat (limited to 'src/opengl/qglpixelbuffer_egl.cpp')
-rw-r--r-- | src/opengl/qglpixelbuffer_egl.cpp | 12 |
1 files changed, 7 insertions, 5 deletions
diff --git a/src/opengl/qglpixelbuffer_egl.cpp b/src/opengl/qglpixelbuffer_egl.cpp index 954049d..db9e754 100644 --- a/src/opengl/qglpixelbuffer_egl.cpp +++ b/src/opengl/qglpixelbuffer_egl.cpp @@ -82,7 +82,8 @@ bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidge #endif } else { QEglProperties configProps; - qt_egl_set_format(configProps, QInternal::Pbuffer, f); + qt_eglproperties_set_glformat(configProps, f); + configProps.setDeviceType(QInternal::Pbuffer); configProps.setRenderableType(ctx->api()); bool ok = false; #if QGL_RENDER_TEXTURE @@ -112,7 +113,7 @@ bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidge } // Retrieve the actual format properties. - qt_egl_update_format(*ctx, format); + qt_glformat_from_eglconfig(format, ctx->config()); // Create the attributes needed for the pbuffer. QEglProperties attribs; @@ -137,7 +138,7 @@ bool QGLPixelBufferPrivate::init(const QSize &size, const QGLFormat &f, QGLWidge } #endif if (pbuf == EGL_NO_SURFACE) { - qWarning() << "QGLPixelBufferPrivate::init(): Unable to create EGL pbuffer surface:" << QEglContext::errorString(eglGetError()); + qWarning() << "QGLPixelBufferPrivate::init(): Unable to create EGL pbuffer surface:" << QEgl::errorString(); return false; } @@ -204,11 +205,12 @@ GLuint QGLPixelBuffer::generateDynamicTexture() const bool QGLPixelBuffer::hasOpenGLPbuffers() { // See if we have at least 1 configuration that matches the default format. - EGLDisplay dpy = QEglContext::display(); + EGLDisplay dpy = QEgl::display(); if (dpy == EGL_NO_DISPLAY) return false; QEglProperties configProps; - qt_egl_set_format(configProps, QInternal::Pbuffer, QGLFormat::defaultFormat()); + qt_eglproperties_set_glformat(configProps, QGLFormat::defaultFormat()); + configProps.setDeviceType(QInternal::Pbuffer); configProps.setRenderableType(QEgl::OpenGL); do { EGLConfig cfg = 0; |