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-rw-r--r--src/opengl/qglshaderprogram.h26
1 files changed, 25 insertions, 1 deletions
diff --git a/src/opengl/qglshaderprogram.h b/src/opengl/qglshaderprogram.h
index 56034ee..d612b05 100644
--- a/src/opengl/qglshaderprogram.h
+++ b/src/opengl/qglshaderprogram.h
@@ -54,7 +54,7 @@ QT_BEGIN_NAMESPACE
QT_MODULE(OpenGL)
-#if !defined(QT_OPENGL_ES_1_CL) && !defined(QT_OPENGL_ES_1)
+#if !defined(QT_OPENGL_ES_1)
class QGLShaderProgram;
class QGLShaderPrivate;
@@ -187,6 +187,8 @@ public:
void setAttributeArray
(int location, const QVector4D *values, int stride = 0);
void setAttributeArray
+ (int location, GLenum type, const void *values, int tupleSize, int stride = 0);
+ void setAttributeArray
(const char *name, const GLfloat *values, int tupleSize, int stride = 0);
void setAttributeArray
(const char *name, const QVector2D *values, int stride = 0);
@@ -194,6 +196,24 @@ public:
(const char *name, const QVector3D *values, int stride = 0);
void setAttributeArray
(const char *name, const QVector4D *values, int stride = 0);
+ void setAttributeArray
+ (const char *name, GLenum type, const void *values, int tupleSize, int stride = 0);
+
+ void setAttributeBuffer
+ (int location, GLenum type, int offset, int tupleSize, int stride = 0);
+ void setAttributeBuffer
+ (const char *name, GLenum type, int offset, int tupleSize, int stride = 0);
+
+#ifdef Q_MAC_COMPAT_GL_FUNCTIONS
+ void setAttributeArray
+ (int location, QMacCompatGLenum type, const void *values, int tupleSize, int stride = 0);
+ void setAttributeArray
+ (const char *name, QMacCompatGLenum type, const void *values, int tupleSize, int stride = 0);
+ void setAttributeBuffer
+ (int location, QMacCompatGLenum type, int offset, int tupleSize, int stride = 0);
+ void setAttributeBuffer
+ (const char *name, QMacCompatGLenum type, int offset, int tupleSize, int stride = 0);
+#endif
void enableAttributeArray(int location);
void enableAttributeArray(const char *name);
@@ -238,6 +258,8 @@ public:
void setUniformValue(int location, const QMatrix4x2& value);
void setUniformValue(int location, const QMatrix4x3& value);
void setUniformValue(int location, const QMatrix4x4& value);
+ void setUniformValue(int location, const GLfloat value[2][2]);
+ void setUniformValue(int location, const GLfloat value[3][3]);
void setUniformValue(int location, const GLfloat value[4][4]);
void setUniformValue(int location, const QTransform& value);
@@ -264,6 +286,8 @@ public:
void setUniformValue(const char *name, const QMatrix4x2& value);
void setUniformValue(const char *name, const QMatrix4x3& value);
void setUniformValue(const char *name, const QMatrix4x4& value);
+ void setUniformValue(const char *name, const GLfloat value[2][2]);
+ void setUniformValue(const char *name, const GLfloat value[3][3]);
void setUniformValue(const char *name, const GLfloat value[4][4]);
void setUniformValue(const char *name, const QTransform& value);