diff options
Diffstat (limited to 'src/opengl/qpaintengine_opengl.cpp')
-rw-r--r-- | src/opengl/qpaintengine_opengl.cpp | 299 |
1 files changed, 53 insertions, 246 deletions
diff --git a/src/opengl/qpaintengine_opengl.cpp b/src/opengl/qpaintengine_opengl.cpp index de11da7..685d0f5 100644 --- a/src/opengl/qpaintengine_opengl.cpp +++ b/src/opengl/qpaintengine_opengl.cpp @@ -39,7 +39,6 @@ ** ****************************************************************************/ -#include <private/qtextengine_p.h> #include <qdebug.h> #include <private/qfontengine_p.h> #include <qmath.h> @@ -57,13 +56,11 @@ #include "qpen.h" #include "qvarlengtharray.h" #include <private/qpainter_p.h> -#include <qglpixelbuffer.h> #include <private/qglpixelbuffer_p.h> #include <private/qbezier_p.h> #include <qglframebufferobject.h> #include "private/qtessellator_p.h" -#include "private/qwindowsurface_gl_p.h" #include "util/fragmentprograms_p.h" @@ -125,35 +122,6 @@ struct QT_PointF { qreal y; }; -void qt_add_rect_to_array(const QRectF &r, q_vertexType *array) -{ - qreal left = r.left(); - qreal right = r.right(); - qreal top = r.top(); - qreal bottom = r.bottom(); - - array[0] = f2vt(left); - array[1] = f2vt(top); - array[2] = f2vt(right); - array[3] = f2vt(top); - array[4] = f2vt(right); - array[5] = f2vt(bottom); - array[6] = f2vt(left); - array[7] = f2vt(bottom); -} - -void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, q_vertexType *array) -{ - array[0] = f2vt(x1); - array[1] = f2vt(y1); - array[2] = f2vt(x2); - array[3] = f2vt(y1); - array[4] = f2vt(x2); - array[5] = f2vt(y2); - array[6] = f2vt(x1); - array[7] = f2vt(y2); -} - struct QGLTrapezoid { QGLTrapezoid() @@ -190,180 +158,6 @@ const QGLTrapezoid QGLTrapezoid::translated(const QPointF &delta) const return trap; } -class QGLDrawable { -public: - QGLDrawable() : widget(0), buffer(0), fbo(0) - , wsurf(0) - {} - inline void setDevice(QPaintDevice *pdev); - inline void swapBuffers(); - inline void makeCurrent(); - inline void doneCurrent(); - inline QSize size() const; - inline QGLFormat format() const; - inline GLuint bindTexture(const QImage &image, GLenum target = GL_TEXTURE_2D, GLint format = GL_RGBA); - inline GLuint bindTexture(const QPixmap &pixmap, GLenum target = GL_TEXTURE_2D, GLint format = GL_RGBA); - inline QColor backgroundColor() const; - inline QGLContext *context() const; - inline bool autoFillBackground() const; - -private: - bool wasBound; - QGLWidget *widget; - QGLPixelBuffer *buffer; - QGLFramebufferObject *fbo; -#ifdef Q_WS_QWS - QWSGLWindowSurface *wsurf; -#else - QGLWindowSurface *wsurf; -#endif -}; - -void QGLDrawable::setDevice(QPaintDevice *pdev) -{ - wasBound = false; - widget = 0; - buffer = 0; - fbo = 0; -#ifdef Q_WS_QWS - wsurf = 0; -#endif - if (pdev->devType() == QInternal::Widget) - widget = static_cast<QGLWidget *>(pdev); - else if (pdev->devType() == QInternal::Pbuffer) - buffer = static_cast<QGLPixelBuffer *>(pdev); - else if (pdev->devType() == QInternal::FramebufferObject) - fbo = static_cast<QGLFramebufferObject *>(pdev); - else if (pdev->devType() == QInternal::UnknownDevice) -#ifdef Q_WS_QWS - wsurf = static_cast<QWSGLPaintDevice*>(pdev)->windowSurface(); -#else - wsurf = static_cast<QGLWindowSurface *>(pdev); -#endif -} - -inline void QGLDrawable::swapBuffers() -{ - if (widget) { - if (widget->autoBufferSwap()) - widget->swapBuffers(); - } else { - glFlush(); - } -} - -inline void QGLDrawable::makeCurrent() -{ - if (widget) - widget->makeCurrent(); - else if (buffer) - buffer->makeCurrent(); - else if (wsurf) - wsurf->context()->makeCurrent(); - else if (fbo) { - wasBound = fbo->isBound(); - if (!wasBound) - fbo->bind(); - } -} - -inline void QGLDrawable::doneCurrent() -{ - if (fbo && !wasBound) - fbo->release(); -} - -inline QSize QGLDrawable::size() const -{ - if (widget) { - return QSize(widget->d_func()->glcx->device()->width(), - widget->d_func()->glcx->device()->height()); - } else if (buffer) { - return buffer->size(); - } else if (fbo) { - return fbo->size(); - } else if (wsurf) { -#ifdef Q_WS_QWS - return wsurf->window()->frameSize(); -#else - return QSize(wsurf->width(), wsurf->height()); -#endif - } - return QSize(); -} - -inline QGLFormat QGLDrawable::format() const -{ - if (widget) - return widget->format(); - else if (buffer) - return buffer->format(); - else if (wsurf) - return wsurf->context()->format(); - else if (fbo && QGLContext::currentContext()) { - QGLFormat fmt = QGLContext::currentContext()->format(); - fmt.setStencil(fbo->attachment() == QGLFramebufferObject::CombinedDepthStencil); - fmt.setDepth(fbo->attachment() != QGLFramebufferObject::NoAttachment); - return fmt; - } - - return QGLFormat(); -} - -inline GLuint QGLDrawable::bindTexture(const QImage &image, GLenum target, GLint format) -{ - if (widget) - return widget->d_func()->glcx->d_func()->bindTexture(image, target, format, true); - else if (buffer) - return buffer->d_func()->qctx->d_func()->bindTexture(image, target, format, true); - else if (fbo && QGLContext::currentContext()) - return const_cast<QGLContext *>(QGLContext::currentContext())->d_func()->bindTexture(image, target, format, true); - else if (wsurf) - return wsurf->context()->d_func()->bindTexture(image, target, format, true); - return 0; -} - -inline GLuint QGLDrawable::bindTexture(const QPixmap &pixmap, GLenum target, GLint format) -{ - if (widget) - return widget->d_func()->glcx->d_func()->bindTexture(pixmap, target, format, true); - else if (buffer) - return buffer->d_func()->qctx->d_func()->bindTexture(pixmap, target, format, true); - else if (fbo && QGLContext::currentContext()) - return const_cast<QGLContext *>(QGLContext::currentContext())->d_func()->bindTexture(pixmap, target, format, true); - else if (wsurf) - return wsurf->context()->d_func()->bindTexture(pixmap, target, format, true); - return 0; -} - -inline QColor QGLDrawable::backgroundColor() const -{ - if (widget) - return widget->palette().brush(widget->backgroundRole()).color(); - return QApplication::palette().brush(QPalette::Background).color(); -} - -inline QGLContext *QGLDrawable::context() const -{ - if (widget) - return widget->d_func()->glcx; - else if (buffer) - return buffer->d_func()->qctx; - else if (fbo) - return const_cast<QGLContext *>(QGLContext::currentContext()); - else if (wsurf) - return wsurf->context(); - return 0; -} - -inline bool QGLDrawable::autoFillBackground() const -{ - if (widget) - return widget->autoFillBackground(); - else - return false; -} - class QOpenGLImmediateModeTessellator; class QGLMaskGenerator; @@ -868,6 +662,7 @@ public: , txop(QTransform::TxNone) , inverseScale(1) , moveToCount(0) + , last_created_state(0) , shader_ctx(0) , grad_palette(0) , drawable_texture(0) @@ -994,6 +789,8 @@ public: void updateGLMatrix() const; + mutable QPainterState *last_created_state; + QGLContext *shader_ctx; GLuint grad_palette; @@ -1536,9 +1333,15 @@ bool QOpenGLPaintEngine::begin(QPaintDevice *pdev) d->offscreen.begin(); - const QColor &c = d->drawable.backgroundColor(); - glClearColor(c.redF(), c.greenF(), c.blueF(), 1.0); if (d->drawable.context()->d_func()->clear_on_painter_begin && d->drawable.autoFillBackground()) { + + if (d->drawable.hasTransparentBackground()) + glClearColor(0.0, 0.0, 0.0, 0.0); + else { + const QColor &c = d->drawable.backgroundColor(); + glClearColor(c.redF(), c.greenF(), c.blueF(), 1.0); + } + GLbitfield clearBits = GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT; #ifndef QT_OPENGL_ES clearBits |= GL_ACCUM_BUFFER_BIT; @@ -1924,15 +1727,15 @@ static void drawTrapezoid(const QGLTrapezoid &trap, const qreal offscreenHeight, qreal leftB = trap.bottomLeftX + (trap.topLeftX - trap.bottomLeftX) * reciprocal; qreal rightB = trap.bottomRightX + (trap.topRightX - trap.bottomRightX) * reciprocal; - const bool topZero = qFuzzyCompare(topDist + 1, 1); + const bool topZero = qFuzzyIsNull(topDist); reciprocal = topZero ? 1.0 / bottomDist : 1.0 / topDist; qreal leftA = topZero ? (trap.bottomLeftX - leftB) * reciprocal : (trap.topLeftX - leftB) * reciprocal; qreal rightA = topZero ? (trap.bottomRightX - rightB) * reciprocal : (trap.topRightX - rightB) * reciprocal; - qreal invLeftA = qFuzzyCompare(leftA + 1, 1) ? 0.0 : 1.0 / leftA; - qreal invRightA = qFuzzyCompare(rightA + 1, 1) ? 0.0 : 1.0 / rightA; + qreal invLeftA = qFuzzyIsNull(leftA) ? 0.0 : 1.0 / leftA; + qreal invRightA = qFuzzyIsNull(rightA) ? 0.0 : 1.0 / rightA; // fragment program needs the negative of invRightA as it mirrors the line glTexCoord4f(topDist, bottomDist, invLeftA, -invRightA); @@ -2233,7 +2036,7 @@ void QOpenGLPaintEnginePrivate::fillVertexArray(Qt::FillRule fillRule) // Enable color writes. glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - glStencilMask(0); + glStencilMask(stencilMask); setGradientOps(cbrush, QRectF(QPointF(min_x, min_y), QSizeF(max_x - min_x, max_y - min_y))); @@ -2245,12 +2048,14 @@ void QOpenGLPaintEnginePrivate::fillVertexArray(Qt::FillRule fillRule) // Enable stencil func. glStencilFunc(GL_NOTEQUAL, 0, stencilMask); + glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); composite(rect); } else { DEBUG_ONCE qDebug() << "QOpenGLPaintEnginePrivate: Drawing polygon using stencil method (no fragment programs)"; // Enable stencil func. glStencilFunc(GL_NOTEQUAL, 0, stencilMask); + glStencilOp(GL_REPLACE, GL_REPLACE, GL_REPLACE); #ifndef QT_OPENGL_ES glBegin(GL_QUADS); glVertex2f(min_x, min_y); @@ -2261,24 +2066,6 @@ void QOpenGLPaintEnginePrivate::fillVertexArray(Qt::FillRule fillRule) #endif } - glStencilMask(~0); - glStencilFunc(GL_ALWAYS, 0, 0); - glStencilOp(GL_ZERO, GL_ZERO, GL_ZERO); - - // clear all stencil values to 0 - glColorMask(GL_FALSE, GL_FALSE, GL_FALSE, GL_FALSE); - -#ifndef QT_OPENGL_ES - glBegin(GL_QUADS); - glVertex2f(min_x, min_y); - glVertex2f(max_x, min_y); - glVertex2f(max_x, max_y); - glVertex2f(min_x, max_y); - glEnd(); -#endif - - glColorMask(GL_TRUE, GL_TRUE, GL_TRUE, GL_TRUE); - // Disable stencil writes. glStencilOp(GL_KEEP, GL_KEEP, GL_KEEP); glStencilMask(0); @@ -2435,6 +2222,8 @@ void QOpenGLPaintEnginePrivate::updateDepthClip() { Q_Q(QOpenGLPaintEngine); + ++q->state()->depthClipId; + glDisable(GL_DEPTH_TEST); glDisable(GL_SCISSOR_TEST); @@ -2460,11 +2249,12 @@ void QOpenGLPaintEnginePrivate::updateDepthClip() return; } -#ifndef QT_OPENGL_ES - glClearDepth(0.0f); -#else +#if defined(QT_OPENGL_ES_1) || defined(QT_OPENGL_ES_2) || defined(QT_OPENGL_ES_1_CL) glClearDepthf(0.0f); +#else + glClearDepth(0.0f); #endif + glEnable(GL_DEPTH_TEST); glDepthMask(GL_TRUE); glClear(GL_DEPTH_BUFFER_BIT); @@ -3300,6 +3090,9 @@ QGLTrapezoidMaskGenerator::QGLTrapezoidMaskGenerator(const QPainterPath &path, c { } +extern void qt_add_rect_to_array(const QRectF &r, q_vertexType *array); +extern void qt_add_texcoords_to_array(qreal x1, qreal y1, qreal x2, qreal y2, q_vertexType *array); + void QGLTrapezoidMaskGenerator::drawMask(const QRect &rect) { #ifdef QT_OPENGL_ES @@ -3445,8 +3238,7 @@ QVector<QGLTrapezoid> QGLRectMaskGenerator::generateTrapezoids() // manhattan distance (no rotation) qreal width = qAbs(delta.x()) + qAbs(delta.y()); - Q_ASSERT(qFuzzyCompare(delta.x() + 1, static_cast<qreal>(1)) - || qFuzzyCompare(delta.y() + 1, static_cast<qreal>(1))); + Q_ASSERT(qFuzzyIsNull(delta.x()) || qFuzzyIsNull(delta.y())); tessellator.tessellateRect(first, last, width); } else { @@ -3898,10 +3690,10 @@ void QOpenGLPaintEngine::drawLines(const QLineF *lines, int lineCount) bool useRects = false; // scale or 90 degree rotation? if (d->matrix.type() <= QTransform::TxTranslate - || !d->cpen.isCosmetic() - && (d->matrix.type() <= QTransform::TxScale - || (d->matrix.type() == QTransform::TxRotate - && d->matrix.m11() == 0 && d->matrix.m22() == 0))) { + || (!d->cpen.isCosmetic() + && (d->matrix.type() <= QTransform::TxScale + || (d->matrix.type() == QTransform::TxRotate + && d->matrix.m11() == 0 && d->matrix.m22() == 0)))) { useRects = true; for (int i = 0; i < lineCount; ++i) { if (lines[i].p1().x() != lines[i].p2().x() @@ -4414,8 +4206,7 @@ void QOpenGLPaintEnginePrivate::drawImageAsPath(const QRectF &r, const QImage &i qreal scaleX = r.width() / sr.width(); qreal scaleY = r.height() / sr.height(); - QTransform brush_matrix; - brush_matrix.translate(r.left(), r.top()); + QTransform brush_matrix = QTransform::fromTranslate(r.left(), r.top()); brush_matrix.scale(scaleX, scaleY); brush_matrix.translate(-sr.left(), -sr.top()); @@ -4437,8 +4228,7 @@ void QOpenGLPaintEnginePrivate::drawTiledImageAsPath(const QRectF &r, const QIma QBrush old_brush = cbrush; QPointF old_brush_origin = brush_origin; - QTransform brush_matrix; - brush_matrix.translate(r.left(), r.top()); + QTransform brush_matrix = QTransform::fromTranslate(r.left(), r.top()); brush_matrix.scale(sx, sy); brush_matrix.translate(-offset.x(), -offset.y()); @@ -5085,8 +4875,7 @@ void QOpenGLPaintEngine::drawTextItem(const QPointF &p, const QTextItem &textIte // add the glyphs used to the glyph texture cache QVarLengthArray<QFixedPoint> positions; QVarLengthArray<glyph_t> glyphs; - QTransform matrix; - matrix.translate(qRound(p.x()), qRound(p.y())); + QTransform matrix = QTransform::fromTranslate(qRound(p.x()), qRound(p.y())); ti.fontEngine->getGlyphPositions(ti.glyphs, matrix, ti.flags, glyphs, positions); // make sure the glyphs we want to draw are in the cache @@ -5720,9 +5509,20 @@ void QOpenGLPaintEngine::clip(const QVectorPath &path, Qt::ClipOperation op) void QOpenGLPaintEngine::setState(QPainterState *s) { Q_D(QOpenGLPaintEngine); + QOpenGLPaintEngineState *new_state = static_cast<QOpenGLPaintEngineState *>(s); + QOpenGLPaintEngineState *old_state = state(); + QPaintEngineEx::setState(s); + + // are we in a save() ? + if (s == d->last_created_state) { + d->last_created_state = 0; + return; + } + if (isActive()) { - d->updateDepthClip(); + if (old_state->depthClipId != new_state->depthClipId) + d->updateDepthClip(); penChanged(); brushChanged(); opacityChanged(); @@ -5734,12 +5534,15 @@ void QOpenGLPaintEngine::setState(QPainterState *s) QPainterState *QOpenGLPaintEngine::createState(QPainterState *orig) const { + const Q_D(QOpenGLPaintEngine); + QOpenGLPaintEngineState *s; if (!orig) s = new QOpenGLPaintEngineState(); else s = new QOpenGLPaintEngineState(*static_cast<QOpenGLPaintEngineState *>(orig)); + d->last_created_state = s; return s; } @@ -5753,11 +5556,13 @@ QOpenGLPaintEngineState::QOpenGLPaintEngineState(QOpenGLPaintEngineState &other) clipRegion = other.clipRegion; hasClipping = other.hasClipping; fastClip = other.fastClip; + depthClipId = other.depthClipId; } QOpenGLPaintEngineState::QOpenGLPaintEngineState() { hasClipping = false; + depthClipId = 0; } QOpenGLPaintEngineState::~QOpenGLPaintEngineState() @@ -5789,9 +5594,11 @@ void QOpenGLPaintEnginePrivate::ensureDrawableTexture() QPixmapFilter *QOpenGLPaintEngine::createPixmapFilter(int type) const { +#if !defined(QT_OPENGL_ES_1) && !defined(QT_OPENGL_ES_1_CL) if (QGLContext::currentContext()) return QGLContext::currentContext()->d_func()->createPixmapFilter(type); else +#endif return 0; } |